Mod Shogun
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Nationality | Swedish |
Jagex | |
Role | Content Developer |
Team | Content Development Ninja |
Project | RuneScape |
Employed | 2014[1] |
Social | |
@JagexShogun | |
/u/Shogun-san | |
Infobox • Talk page |
Mod Shogun is a content developer for RuneScape as part of the Ninja Team.[2] He joined Jagex in 2014 as a member of the Quality Assurance Team. He was also a member of the Ninja Team but left at some point in late 2017 or early 2018.[1][3] He appeared in Game Jam (October 2018), where he worked on a design giving different unique effects to weapon types. He rejoined the Ninja team in March 2019.[2] He worked on the Mining and Smithing rework[4], which was released on 7 January 2019.
He has played RuneScape since 2004, favouring the Slayer and Dungeoneering skills.[1]
Contributions[edit | edit source]
- Sliske's Endgame[5]
- Removing the rock in the abyssal demon area in Kuradal's Dungeon.[6]
- Memory of Nomad[7]
- High level Slayer monsters[7]
- Prifddinas Waterfall[7]
- Bank Bidders (scrapped)[7]
- Safecracking[8]
- Mining and Smithing rework[4]
- Challenge System Rework (with Mod Stu)
- Nipper Demon pet
References[edit | edit source]
RuneScape | |
Old School RuneScape | |
Former |
Current | |
Advisors | |
Former |
Current | |
Former |