Patch Notes (9 November 2010)

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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 9 November 2010.

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical

  • Chopping a tree to build a canoe now uses a more appropriate animation.
  • Players wielding a godsword have had their walking animations tweaked.
  • The Phoenix Lair no longer has a flickering light on the wall.
  • Silver and gold bands on male characters now look different.
  • The Evil Bob fishing random event is now using a small net fishing animation.
  • Summoning scrolls have had their inventory images fixed so the icons show in all circumstances.
  • Teleport animations have been updated to use the new animation in specific quest-related areas.
  • Adding herbs to vials now uses a new animation.
  • The gas mask and disguise has been remodelled and recoloured.
  • Rats’ animations have been tweaked to not have their wounds open up massively.
  • Rebuilding the Mort'ton temple no longer tries to play a new animation every second.
  • Diango chathead now plays an animation when talking to him about redeeming items.
  • A child in Burgh de Rott now walks correctly.
  • Giant rock crabs no longer mysteriously grow when awakened.
  • Water on allotments now looks similar in any graphical mode.

Audio

  • Poisoned sheep now have new sound effects.
  • Falador cow calves have now discovered they can moo.

Quests and Achievement Diaries

  • Polished buttons now drop a lot sooner during the Animal Magnetism quest.
  • The Lost Tribe's Lumbridge cellar shortcut now has a left-click option to clear the rubble.
  • Barbarian Assault has been updated to give the correct amount of Healer points in any role.
  • The Blood Runs Deep quest now correctly tells players to complete the Hard section of the Fremennik Achievement Diary.
  • Some typos have been fixed in Legacy of Seergaze.

Activities and Distractions & Diversions

  • The Bounty Worlds target script has been further tweaked to improve the time it takes to gain a target.
  • The evil tree's nurture stage now tells players what tree it's going to become.
  • Revenants will no longer attack players who are in combat with Treasure Trail-related NPCs.
  • Larry's right-click Hide and Seek option now works.
  • The Pyramid Plunder mummy will now try to attack whatever player spawned it.
  • Shooting stars will now appear much sooner after a system update.
  • The healing animation on TzTok Jad has been updated to stop it from interrupting his other animations.
  • The explorer's ring 4 will now notify players when it has been recharged.

Miscellaneous

  • Players can now teleport using the broomstick without equipping it first.
  • Rams no longer stand still.
  • Grain sacks are now listed as animal feed sacks.
  • Players can now light fires using sighted longbows.
  • Chameleons no longer change colour due to the area you’re in – they will now change colour on request.
  • The game no longer thinks you're trying to light a fire if you try to use a yew longbow on any item in a bank.
  • Players can no longer walk through benches on Miscellania's boat.
  • The monkey greegree drop text will now appear in all instances, whenever it is dropped.
  • Gilded altar burners no longer remain lit on leaving your house if no-one else is inside.
  • Half bottles of wine now have a confirmation box upon drinking.
  • The mysterious book from Cryptic Clue Fest 2 now tells players where they can reclaim it correctly upon destruction.
  • Making tablets on a lectern will now use up the correct amount of combination runes.
  • A water source has been added near Lumbridge's anvil.
  • Adamant/rune bars are no longer listed as adamantite/runite, as these are the names of the ores, not the metal.
  • Bert will now give the correct amount of sand to players.
  • Hunting and the bonecrusher will now correctly check the space left in a player's inventory.
  • The Ranged guide's ‘Other’ section is no longer listed as members-only.
  • The link from the Adventurer's Log to the Knowledge Base page on Gunnar's Ground has returned.
  • Elf leaf traps now place a player's gravestone outside of the trap.
  • Chat about the Party Room has been updated to match the text on the world list.
  • Varrock’s archery shop now stocks hardleather bodies.

Dungeoneering

  • Blink will no longer duplicate himself if a follower attacks him.
  • An adult sneakerpeeper is now far happier to be fed.
  • The bound celestial surgebox is now the same size as the unbound variant.
  • The spirit cape reward now works correctly with Summoning spells.
  • The sneakerpeeper's skill requirement has been corrected in the skill advance guide.
  • The warped Dungeoneering floors are now listed with the correct levels in the skill advance guide.
  • The wasteless Herblore ability is now correctly listed as members-only in the skill advance guide.
  • Dungeoneering spears have been added to the skill advance guide.
  • The amulet of zealots is now correctly listed in the skill advance guide.
  • The rock from the ‘crossing bridges’ Dungeoneering challenge room has been removed from the Grand Exchange.