Patch Notes (3 December 2009)
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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 3 December 2009.
These Patch Notes were announced on 3 December 2009.
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).
Graphical
- Improved the saw animations used in the Brimhaven Agility Arena.
- Improved the Falador wall posts.
- Adjusted the wield position of spears for Sophanem guards.
- Removed a label issue when running with certain swords.
- Adjusted several fishing animations slightly to reduce render issues.
- Re-coloured the end of a log balance that differed from the other sections.
- Ensured that the string for the camulet is now visible.
- Fixed a river section in the desert.
- Adjusted some height mapping in the desert.
- Ensured that the sinister chest opens to the correct version.
- Synchronised the chat head of the melee advisor with his actual hair.
- Fixed the inventory icon for the Zamorak spear.
- Fixed a dip in the floor in the Heroes' Guild.
- Fixed some mapping issues near Ardougne Zoo.
- Fixed a cave entrance that was on a hill.
- Stopped players’ feet rendering through the floor in the Monastery.
- Adjusted a floating balloon animal.
- Fixed a shadow issue with some ladders.
- Flattened out a herb farming patch.
- Fixed some more roof problems at the Grand Tree.
- Fixed a couple of models that interfere with two-handed swords.
- Stopped some flooring disappear on Lunar Isle.
- Adjusted the holding position for the rat pole.
- Adjusted the models for runecrafter skirts.
- Adjusted an unintended view of the Gnome Stronghold from Baxtorian Falls.
- Fixed a ground problem near Oaknock's machine.
- A tree no longer clips through a house in East Ardougne.
- Removed an extra minigame icon from the minimap that had no corresponding game attached.
- Adjusted some of the models used in the Lighthouse.
- Fixed a problem with the roof in Yanille bank.
- Added the correct images for brutal Strength requirements in the skill guide.
- Ensured that the TzHaar maul now animates the first attack correctly.
- Updated some of the wall kit in the Underground Pass.
- Fixed a map problem when diving underwater.
- Changed the wall colours to match near the furnace on Entrana.
- Fixed the water near Sophanem.
- Fixed a camera problem near Otto's hut.
- Removed a problem with some cave walls showing strips of white.
- Improved certain chathead animations if you had a moustache.
- Fixed a problem with some of the circus headwear and the comb-over hairstyle.
- Items dropped in the middle of the Maze random event will no longer float.
- Re-shaped an odd looking bush near the Exam Centre.
- Fixed a graphical problem with the Observatory in standard detail mode.
- Levelled some of the roof in Edgeville to be flush with the walls.
- Changed the render order for some bricks near the Slayer Tower.
- Adjusted the animations and timing when teleporting using the fairy rings to certain locations.
Audio
- Snakes now randomly hiss.
- Added a selection of sound effects to the machinery in Perils of Ice Mountain.
- Added a bell-ringing sound in Tindel's shop.
- Added key sounds to the key ring.
- Added sound effects to the large blocks on the Agility Pyramid.
- Prevented the evil tree interfering with your music.
- Added various sound effects to magic spells for variety.
- Corrected the unlock hint for the "Undercurrent" song.
Quests
- Overhauled some parts of the Golem quest to make things clearer.
- Rewrote some of the code for The Giant Dwarf quest.
- Corrected the reward listed by the Advisor system for Horror from the Deep.
- Fixed a problem where some players were getting stuck in Chosen Commander quest.
Minigames
- Inserted a proper fix for the fruit bat familiar when used in the Duel Arena.
- Fixed a few issues with the imp follower from the recently reworked Champions' Challenge update.
Miscellaneous
- The bookcase in your POH is now sorted alphabetically by quest.
- Corrected a few Adventurer's Log links.
- You'll now face the right direction when collecting ectoplasm with buckets.
- Redbeard Frank now correctly explains how to use the reward item from the Falador Achievement Diary.
- Updated the raven dialogue to actually talk when it's in your POH menagerie.
- Improved the log balance code near the Coal Trucks.
- Fixed a few spelling errors.
- Corrected some fonts and special characters that were incorrect.
- Rewrote the code that checks to see if familiars can attack Slayer creatures.
- A message now warns you that the seers' headband light source will not work in the haunted mine.
- Changed the combat interface text to better match the fighting styles for the Flail of Ivandis.
- Fixed an AI problem with the horned graahk if your Hunter level dropped below the level required to hunt them.
- Adjusted the town crier chat.
- Made a slight change to the way the game handles private/friends filtering upon login.
- Various items on the Grand Exchange that are also sold in the Warrior's Guild should have more freedom to move.