Zombie Walk (Override)
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Zombie Walk | |||||||||||||||||||
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Release date | 24 October 2016 (Update) | ||||||||||||||||||
Members | No | ||||||||||||||||||
Category | Walk | ||||||||||||||||||
Visibility condition | This override must be unlocked | ||||||||||||||||||
Animation | |||||||||||||||||||
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Advanced data | |||||||||||||||||||
Struct ID | 34872 | ||||||||||||||||||
Links | Struct34872 | ||||||||||||||||||
Zombie Walk is an animation override that may be unlocked when using the Zombie walk override token. It plays while walking, running, or being idle.
Gallery[edit | edit source]
Update history[edit | edit source]
This information has been compiled as part of the update history project. Some updates may not be included—see here for how to help out!
- patch 16 January 2023 (Update):
- Once a walk animation is applied the yellow button is labelled 'Deactivate'.
- patch 23 January 2017 (Update):
- Players are now able to rest with the Zombie or Conga walk animations active.
The Zombie Walk idle animation now plays correctly again.
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