Zaros godsword
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Zaros godsword | |
---|---|
Release | 27 June 2016 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Stacks in bank | Yes |
Equipable | Yes |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Actions [?] | |
Backpack | Wield, Check charges |
Equipped | Check charges |
Values | |
Value | 1,250,000 coins |
High alch | 750,000 coins |
Low alch | 500,000 coins |
On death | Reclaimable Reclaim: 2,213,694 Sacrifice: 8,854,776 |
Weight | 2.267 kg |
Examine | |
A godsword with the power of a black hole harnessed at its core. | |
Grand Exchange | |
Exchange | 428,638,895 coins (info) |
Buy limit | 2 |
Loading... | |
Advanced data | |
Item ID | 37640 |
Links | MRID • recipe |
FAQ • doc |
The Zaros godsword is a two-handed sword that requires level 92 Attack to wield. It is tied with the Masterwork Spear of Annihilation for being the second-strongest two-handed melee weapon in the game outside of Daemonheim, beaten only by the Ek-ZekKil. It can be augmented with an augmentor to make the augmented Zaros godsword.
The weapon is created by using orbs of pure, volcanic and corrupted anima with a Dormant Zaros godsword, requiring level 92 Crafting. All of these items are obtained by defeating Telos.
The Zaros godsword has 60,000 charges of combat[source needed] before degrading to a broken state. It can be recharged at a repair NPC for 4,800,000 coins or less on an armour stand in a player-owned house.
Combat stats[edit | edit source]
Requirements | Degrades | ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
92 ![]() | 60,000 charges | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | |||||||||||
92 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 2056.2 | - | |||||||||
Accuracy | 2577 | - | |||||||||
Style | Slash | ||||||||||
Range | 1 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0.0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
FAQ • docs |
Special attack[edit source]
Basics[edit source]
The Zaros godsword has a special attack called Blackhole. Once activated, the special attack creates a swirling black hole under the player's current location, which has an area-of-effect of 7x7 (grid of game squares), that lasts for 21 seconds (35 game ticks). This special attack costs 50% adrenaline, and has a 60 second cooldown. When the player is within the area-of-effect, their melee damage is increased by 25%. However, it appears that the buff is active on different ticks for different sources of damage. If tick 1 is the cast of Blackhole, then:
- on tick 1, nothing can be boosted (buff appears on bar)
- on tick 2, only auto attacks cast on this tick will be boosted
- on ticks 3-35, everything cast on these ticks will be boosted
This means that at most there are 34 damage boosting ticks (sources of damage cast between tick 2 and tick 35). If the originally targeted monster is within the area-of-effect of the black hole, it will take 25%-50% ability damage every 1.8 seconds (3 ticks).
Additionally, if the initial target stays within the area-of-effect then it will take a maximum of 11 hits (275%-550% ability damage in total) spread over the Blackholes duration.
Comparison with other damage-boosting abilities[edit source]
The Zaros godsword is used as a switch for its special attack. Just like Magic's Sunshine and Range's Death's Swiftness abilities, the damage-boosting effect of the special attack is not lost when the player switches weapons. The Zaros godsword allows melee users to alternate between its special attack and Berserk ability to increase their overall damage-per-minute.
Property | Blackhole | Sunshine/Death's Swiftness
(with planted feet) |
---|---|---|
Damage boost | 25% | 50% |
Adrenaline cost | 50% | 100% |
Cooldown | 60 seconds | 60 seconds |
Duration | 20 seconds | 30 seconds (37.8 seconds) |
Damage dealt | 25%-50% | 10%-20% (0%) |
Notable facts[edit source]
- The damage boosting effect begins 1 tick after the special attack is cast.
- If the player is under the effects of Berserk, and then uses the special attack, Berserk's damage-boosting properties will take priority.
- The damage boost stacks additively with that of the dragon battleaxe.
- The damage-boosting effect does not increase the damage of any bleed abilities, like Dismember, Slaughter, and Blood Tendrils, nor any melee damage inflicted by familiars.
- The ability duration is not affected by the planted feet perk.
- The adrenaline cost of the special attack is not reduced by the effects from the Conservation of Energy relic, or the Invigorate aura.
- The adrenaline cost of the special attack is reduced by the effects from the Ring of vigour, the Asylum surgeon's ring, and the Relentless perk.
Creation[edit | edit source]
![]() | - | ![]() | ![]() | |
---|---|---|---|---|
1,000 XP | - | ? | 428,638,895 | |
Requirements | ||||
![]() | 92 | |||
![]() | ||||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Dormant Zaros godsword | 1 | 93,602,000 | 93,602,000 |
![]() | Orb of pure anima | 1 | N/A | - |
![]() | Orb of volcanic anima | 1 | N/A | - |
![]() | Orb of corrupted anima | 1 | N/A | - |
Profit | 335,036,895 |
Repair[edit | edit source]
This item costs at most 4,800,000 coins to repair completely. The repair cost is precisely calculated by the degradation percentage (i.e. with 75% charge remaining, a full repair would only cost 1,200,000 coins). It may be repaired through a variety of methods.
NPCs[edit source]
These methods cost more as they do not consider player's Smithing level for a repair discount.
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Improved methods[edit source]
These methods provide a repair cost discount of 0.5% per Smithing level (including boosts).
- An armour stand in a player-owned house
- A whetstone which can be used anywhere
- The item repair ability of a legendary pet can be used once per hour
template = Calculator:Template/Smithing/Armour stand form = repairForm result = repairResult param = level|Smithing level (1-106)|1|int|1-106|| param = charge|Item Charge|0.0|number|0.0-100.0|| param = cost|cost|4800000|hidden|||
Calculator |
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Result |
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Usage cost[edit | edit source]
Combat charges | 60,000 |
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Method | Repair NPC, armour stand, whetstone |
Item(s) consumed | 4,800,000 × ![]() |
Total GE Price | 4,800,000 |
Per hour | |
Average rate[uc 2] | 144,000 |
High rate[uc 3] | 288,000 |
Maximum rate[uc 4] | 480,000 |
Dyed[edit | edit source]
The Zaros godsword can be recoloured with dyes from Treasure trails for purely cosmetic purposes. A warning message is given when attempting to dye a plain Zaros godsword.
Once the dye is applied, the Zaros godsword becomes permanently untradeable.
Barrows | Shadow | Third-Age | Blood | Ice | |
---|---|---|---|---|---|
Item | Zaros godsword (Barrows) | Zaros godsword (shadow) | Zaros godsword (Third Age) | Zaros godsword (blood) | Zaros godsword (ice) |
Image | ![]() |
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Comparison with other melee weapons[edit | edit source]
Disassembly[edit | edit source]
Zaros godsword | |
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Disassembly category | Two-handed swords |
Disassembly XP | 27.6 |
Item quantity required | 1 |
Material count | 12 |
Base junk chance | 0.0% |
Special materials | |
2 × ![]() | Always |
Common materials | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rare materials | |
![]() | 3/100 |
![]() | 2/100 |
Update history[edit | edit source]
- patch 29 March 2021 (Update):
- Players are no longer able to use the Zaros Godsword's special attack if a different one is already active.
- ninja 23 November 2020 (Update):
- Special attacks that require no target can now be activated using the Constitution special attack ability from both the Ability Book and the Action Bar.
- This includes the special attack for the Zaros godsword, as well as the special attacks for the following: Staff of Light, Staff of Darkness, Dragon Battleaxe, and Eldritch Crossbow.
- Special attacks that require no target can now be activated using the Constitution special attack ability from both the Ability Book and the Action Bar.
- patch 3 August 2020 (Update):
- Zaros Godsword's special attack description now correctly says the 'Blackhole' ability lasts for 20 seconds and not 30.
- patch 9 September 2019 (Update):
- The Zaros Godsword special attack buff icon will now appear consistently on the buff bar.
- patch 21 May 2018 (Update):
- Ice dyed augmented Seren godbow, Zaros godsword and Staff of Sliske will now show their correct value in the wealth evaluator.
- patch 3 April 2018 (Update):
- The ice-dyed variants of the Staff of Sliske, Seren Godbow, and Zaros Godsword will now correctly show their untradeable wealth value in the wealth evaluator interface.
- patch 22 January 2018 (Update):
- The used versions of a Zaros Godsword, Staff of Sliske and Seren Godbow can no longer be traded.
- patch 11 December 2017 (Update):
- Adjusted the Zaros godsword (shadow)(broken) colour to better match the colour of unbroken version.
- patch 10 July 2017 (Update):
- The Zaros Godsword special attack will no longer hit players in the safe zone in Clan Wars.
- patch 22 May 2017 (Update):
- The Zaros Godsword special attack has been buffed. Melee attacks performed while standing inside the black hole now do 25% additional damage, up from 10%.
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Two-handed slash weapons | |||||
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Godswords |
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Reward | |||||
Other | |||||
Promotional | |||||
Dyed noxious scythe | |||||
Dyed Zaros godsword | |||||
Dyed Ek-Zekkil |
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