XP Capacitor 5000

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The XP Capacitor 5000 is an Invention device that, when fully charged, acts like bonus experience for Invention items. To create it, players need to discover 'XP Capacitor' blueprint and have level 106 Invention. Players will be able to fill the XP capacitor while training with augmented items. Whenever an item gains item experience, 50% of it is stored in the capacitor instead. An XP Capacitor 5000 (charged) is tradeable and will grant a player using it double item experience until the capacitor is empty. One charge equals one item experience. Items that have already reached the maximum amount of item experience (1,000,000 Item XP) will not deplete charges from a charged capacitor, but can be used to fill a charging capacitor at the same rate as if it had not reached the maximum amount of Item XP.

The XP Capacitor 5000 can hold a maximum of 100,000 charges and is only tradeable in its charged state. Once there are any charges used from the Capacitor it becomes untradeable and will go into its used state. Once all of the charges have been used, the XP Capacitor 5000 breaks down and is lost.

Given the price of junk refiners, assuming historic and classic components are obtained from small crates, and assuming clear parts are obtained from unpowered orbs, the cost of a single XP Capacitor 5000 at level 120 Invention is currently 811,510 coins. This means that charging and selling capacitors can earn a profit of 1,164,009 coins per capacitor.

XP capacitors that are either charging or used will be lost on death.

Creation[edit | edit source]

XP Capacitor 5000 (Inactive).png XP Capacitor 5000 (Inactive)
InventionCraftingHourglass.pngMake-X GE icon.png
900 XP100 XP?-
Invention Invention level106
Discover 'XP Capacitor' blueprint
P2P icon.png Members only
Refined components.pngRefined components101,203[r 1]12,030
Historic components.pngHistoric components1003,370[r 2]337,000
Classic components.pngClassic components527,321[r 3]136,605
Clear parts.pngClear parts100376[r 4]37,600
Total price523,235
  1. ^ Based on the price of Junk refiner (assumes production of 20 components)
  2. ^ Price based on the GE value of Crest of Dagon as the cheapest price per component. See RS:Material prices § Historic components for details.
  3. ^ Price based on the GE value of Small crate (classic components) as the cheapest price per component. See RS:Material prices § Classic components for details.
  4. ^ Price based on the GE value of Unpowered orb as the cheapest price per component. See RS:Material prices § Clear parts for details.

Disassembly[edit | edit source]

Update history[edit | edit source]

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