Wilderness manual (PvP worlds)
|Release||15 October 2008 (Update)|
|Destroy||You can get another copy by searching bookshelves around RuneScape.|
|High alch||3 coins|
|Low alch||2 coins|
|On death||Always lost|
|A book about the Wilderness.|
|Links||MRID • recipe|
|FAQ • doc|
The Wilderness manual is a book found by searching bookcases around RuneScape, such as the one in the 1st floor[UK]2nd floor[US] of Varrock Palace, in the southern part and in the house north of the Varrock estate agent. It is four pages long and informs players about the Wilderness.
Transcript[edit | edit source]
In the north-east of RuneScape there is a region where players may fight other players. This land is known as the Wilderness.
At the southern edge of the Wilderness, you may only fight players whose combat level is close to your own. As you go further north, you become able to fight players with a wider range of combat levels. this means you might find yourself attacked by players who are considerably stronger than you, so watch out!
If you get killed you will drop everything except your 3 most valuable items. However if you attack another player who hasn't recently attacked you, you may be marked with a skull for 20 minutes; you will drop ALL your items if you die whilst you are skulled. Anything you drop on death will normally be awarded to the player who did most damage against you; your gravestone will not appear in the Wilderness at all.
The Protect Item prayer allows you to keep one extra item of death, so you will keep one item if you use the prayer while you are skulled. On certain game worlds, the Protect item prayer may not be used in the Wilderness!If you drop items on the floor in the Wilderness, other players will be able to pick them up immediately, so don't drop anything you want to keep.
Pvp worlds manual[edit | edit source]
Transcript[edit | edit source]
PvP stands for player vs player, and often refers to combat between a number of players.
A PvP world allows you to fight other players throughout RuneScape, with the exception of a few safe areas. These include banks, respawn points and some guilds. An icon will appear to let you know when you're in a safe area.
When you enter a PvP world a skull icon appears above your head - something we call being 'skulled'. Dying while skulled means you lose all your items, and you won't get to keep your three most valuable items like you normally would. if you retaliate against someone who has attacked you, this does not leave you skulled.
As with all other RuneScape worlds, you lose any unprotected items you are carrying when you die.
When you defeat another player in combat on a PvP World, you have a chance to get rewards in the form of items. These items can come straight from your opponent inventory or be selected randomly from a series of objects - some of which are unique to PvP worlds.
You will notice that you receive better items by spending more time in PvP worlds - especially in hot zones and by taking more valuable items into combat. A picture of a fiery skull will appear on your screen if you are in a hot zone.There are exciting new items that may be dropped, available only on a PvP World. These items will degrade over time when worn or while in combat, and cannot be fixed. When they finish degrading they will turn to dust.
Disassembly[edit | edit source]
|Wilderness manual (PvP worlds)|
|Disassembly category||Default disassembly items|
|Item quantity required||1|
|Base junk chance||98.9%|
Update history[edit | edit source]
- patch 27 January 2014 (Update):
- A mention of teleporting rules has been added to the Wilderness manual.
- patch 16 April 2013 (Update):
- The Wilderness Manual now informs players about changing from multi-combat to single way combat.
- patch 4 December 2012 (Update):
- The Wilderness Manual and Items Kept on Death interface no longer state that you keep 3 items unless skulled.