
The official world for
RC Running & ZMI Altar is world 36 (
P2P).
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Description: Crafting water runes through the abyss Please add tips to the subpage, rather than the article below.
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Item JSON: {"edible":"no","members":"no","stackable":"yes","stacksinbank":"yes","death":"always","name":"Water rune","bankable":"yes","gemw":{"name":"Water rune","limit":25000},"equipable":"no","disassembly":"yes","release_date":"4 January 2001","id":"555","release_update_post":"Runescape beta is now online!","lendable":"no","destroy":"Drop","highalch":2,"weight":0,"tradeable":"yes","examine":"One of the four basic elemental runes. Used in Magic (5).","noteable":"no"}Buy limit: 25000
The water rune is one of the four elemental runes. They are used to invoke the power of water, in spells such as Water and Ice spells, and may be substituted for by a water staff, water battlestaff, mud battlestaff, steam battlestaff, or tome of frost. Water runes are also substituted in spells by the mystic version of all staves mentioned previously. These runes are also used for ice spells.
These may be made using the Runecrafting skill at level 5 Runecrafting, granting 6 experience per essence, using the Water altar south-east of Draynor Village in the Lumbridge Swamp. They can also be found at various spawns around the game, such as the spawn in the scorpion pit north of Al Kharid. Water runes can also be dropped by monsters. They can sometimes be found inside barrels. After the quest Dealing with Scabaras, water runes may be used on a water tiara, requiring both 50 Magic and Runecrafting, to make an enchanted water tiara. This item replaces waterskins in the desert heat, with three water runes accounting for one dose of water. The amount of charges that the tiara can store is unlimited. Similarly to infusing a druid pouch, the user must use at least 3 water runes on the tiara.
While wearing Explorer's Ring 2 from Easy Lumbridge Task achievement provides 10% chance of crafting an additional water rune per essence at the Water altar (same for air, earth and fire runes at appropriate altar).
Crafting multiple water runes[edit | edit source]
- For more information about Runecrafting multiples, see crafting multiple runes.
Multiplier
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GE Price
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1x
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5
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170
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2x
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19
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340
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3x
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38
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510
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4x
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57
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680
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5x
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76
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850
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6x
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95
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1,020
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7x
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114*
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1,190
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Water runes are needed in a vast amount of spells, as listed below. Because of all the spells that need water runes, many mages will just use a staff of water, water battlestaff or mystic water staff.
All players can cast these spells.
Only members can cast these spells:
This is an auto-generated list (
update now), and shows the first 100 items alphabetically. For all items, click
here.
For an exhaustive list of all known sources for this item, see
here (
include RDT).
Showing 100 out of 134 sources.
- ^ a b c d There is further information on this drop; see the associated page for details.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- The most water runes required for a spell is 30, for the Charge Water Orb spell.
- Water runes used to have a price ceiling of 16 coins each, and were extremely hard to buy on the Grand Exchange. On 9 September 2009, the price cap was removed (and shortly before, the infinite stock of water runes in shops had been removed), and water runes increased in price to over 40 coins each. Due to this it was very smart to buy water runes from rune shops at 17 coins and sell on the Grand Exchange.
- Water runes spiked massively in price in 2021 due to the release of the Fractured Staff of Armadyl, which has a special attack that synergizes incredibly well with the Incite Fear spell (which costs 10 Water runes per autoattack) through its ability to discount the adrenaline cost of Tsunami.