Water rune

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This article is about the rune. For other uses, see Water rune (disambiguation).
Worlds Icon.png The official world for RC Running & ZMI Altar is world 36 (P2P).
Water rune

The water rune is one of the four elemental runes. They are used to invoke the power of water, in spells such as Water and Ice spells, and may be substituted for by a water staff, water battlestaff, mud battlestaff, steam battlestaff, or tome of frost. Water runes are also substituted in spells by the mystic version of all staves mentioned previously. These runes are also used for ice spells.

These may be made using the Runecrafting skill at level 5 Runecrafting, granting 6 experience per essence, using the Water altar south-east of Draynor Village in the Lumbridge Swamp. They can also be found at various spawns around the game, such as the spawn in the scorpion pit north of Al Kharid. Water runes can also be dropped by monsters. They can sometimes be found inside barrels. After the quest Dealing with Scabaras, water runes may be used on a water tiara, requiring both 50 Magic and Runecrafting, to make an enchanted water tiara. This item replaces waterskins in the desert heat, with three water runes accounting for one dose of water. The amount of charges that the tiara can store is unlimited. Similarly to infusing a druid pouch, the user must use at least 3 water runes on the tiara.

While wearing Explorer's Ring 2 from Easy Lumbridge Task achievement provides 10% chance of crafting an additional water rune per essence at the Water altar (same for air, earth and fire runes at appropriate altar).

Crafting multiple water runes[edit | edit source]

For more information about Runecrafting multiples, see crafting multiple runes.
Multiplier Runecrafting level GE Price
1x 5 181
2x 19 362
3x 38 543
4x 57 724
5x 76 905
6x 95 1,086
7x 114* 1,267

Spells[edit | edit source]

Water runes are needed in a vast amount of spells, as listed below. Because of all the spells that need water runes, many mages will just use a staff of water, water battlestaff or mystic water staff.

Free spells[edit | edit source]

All players can cast these spells.

Member spells[edit | edit source]

Only members can cast these spells:

Removed spells[edit | edit source]

Locations[edit | edit source]

Store locations[edit | edit source]

This is an auto-generated list (update now). For help, see the FAQ.

Item spawns[edit | edit source]

Products[edit | edit source]

This is an auto-generated list (update now), and shows the first 100 items alphabetically. For all items, click here.

Drop sources[edit | edit source]

This is an auto-generated list (update now). For all sources of this item, see here (include RDT). For help, see the FAQ.
Showing 100 out of 129 sources.
  1. ^ a b c d There is further information on this drop; see the associated page for details.

Disassembly[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!

Trivia[edit | edit source]

  • The most water runes required for a spell is 30, for the Charge Water Orb spell.
  • Water runes used to have a price ceiling of 16 coins each, and were extremely hard to buy on the Grand Exchange. On 9 September 2009, the price cap was removed (and shortly before, the infinite stock of water runes in shops had been removed), and water runes increased in price to over 40 coins each. Due to this it was very smart to buy water runes from rune shops at 17 coins and sell on the Grand Exchange.
  • Water runes spiked massively in price in 2021 due to the release of the Fractured Staff of Armadyl, which has a special attack that synergizes incredibly well with the Incite Fear spell (which costs 10 Water runes per autoattack) through its ability to discount the adrenaline cost of Tsunami.