Warpriest of Zamorak armour
Warpriest armour are sets of hybrid armour introduced with World events. all sets have three tiers - requiring level 25, 50, and 75 Defence - and will automatically adjust up to the highest level available to the wearer. Each set also has a set effect. The highest level sets are members only.
The level 25 and 50 sets are usable in free-to-play, and the capes have the highest Armour rating of any f2p capes albeit without offensive style bonuses. However, warpriest armour is effectively discontinued in f2p after their world events ended - as they can only be re-obtained from the God Wars Dungeon or Anima Islands.
The Saradomin and Zamorak sets were introduced with the first world event, the Battle of Lumbridge, and have a chance of reducing incoming damage. The Armadyl and Bandos sets were introduced with the second world event, The Bird and the Beast, and have a chance of reducing ability cooldown. The Tuska set was introduced with the third world event, Tuska Comes, and increases critical hit chance.
The chance of the effect activating varies with the number of parts worn (the parts can be mixed as long as the set effect is the same e.g. Saradomin and Zamorak parts can be mixed) - though at least three parts of the same set effect must be worn.
All warpriest armours can be stored in the armour case in a player-owned house. If the option doesn't show up when trying to store all 6 pieces of one of the armour sets, then make sure all pieces are set to the same level. If, for example, 5 pieces are set to level 75 and the sixth piece is set to level 25, then it is not possible to store the set. To change the level, the piece of armour needs to be equipped.
Warpriest of Bandos armour
All sets have the same equipped bonuses; the difference is the set effects and the place to obtain the sets.
Saradomin and Zamorak warpriest[edit | edit source]
Warpriest of Saradomin armour
Saradomin and Zamorak warpriest sets were first available during the Battle of Lumbridge world event. They can now be obtained as drops from Saradomin or Zamorak aligned monsters in the God Wars Dungeon. They were also purchasable during the Tuska Comes world event. If lost, they must be re-obtained from the God Wars Dungeon.
The set effect of Saradomin and Zamorak warpriest grants a 1% chance per piece worn to reduce damage to (10 - number of parts)%. For example, when wearing 6 parts, there is a 6% chance that damage will be reduced to 4% of its initial damage - a hit of 10,000 would be reduced to 400. At least three parts must be worn for the set effect to activate.
Armadyl and Bandos warpriest[edit | edit source]
Warpriest of Armadyl armour
Armadyl and Bandos warpriest sets were first available during The Bird and the Beast world event. They can now be obtained as drops from Armadyl or Bandos aligned monsters in the God Wars Dungeon. They were also purchasable during the Tuska Comes world event. If lost, they must be re-obtained from the God Wars Dungeon.
The set effect of Armadyl and Bandos warpriest grants a chance to reduce the cooldown of an ability by 15%. This only applies to abilities with a cooldown of 30 seconds or longer. The activation chance is 5% when wearing 3 pieces, 10% when wearing 5 pieces, and 20% when wearing 6 pieces.
Warpriest of Tuska armour
The Tuska warpriest set was first available during the Tuska Comes world event, and can now be obtained from the Anima Islands reward shop.
The set effect of Tuska warpriest grants a 1% chance per piece worn to force a critical hit (95–100% of maximum hit for that attack). At least three parts must be worn for the set effect to activate. This does not stack with the Biting perk, and will override its effects, regardless of which one is stronger.
Golden warpriest of Saradomin armour
The Saradomin, Zamorak, Armadyl, and Bandos warpriest sets all have golden variants. They were available as prizes in Balthazar's Big Raffle in September 2014, September 2017 and September 2018. Outside of the raffle they cannot be obtained and cannot be reclaimed if lost. They function identically to their normal variants, but they only exist in the tier 75 variant.
This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
- patch 13 July 2020 (Update):
- All players will now receive the boosted Warpriest Armour drop rate buff previously granted from the first two World Events.
- Players who participated in the first two World Events were rewarded with an increased drop rate for Warpriest Armour set pieces. Unfortunately, this meant that players who weren't able to take part are now at a disadvantage. So from now on, Warpriest Armour will drop at the same boosted rate for everybody.
- patch 9 January 2017 (Update):
- The chance of receiving a warpriest armour piece in the God Wars Dungeon is now decided on an NPC's death rather than on each drop.
- patch 14 September 2015 (Update):
- The Defence level requirement for Warpriest armour displayed in the Defence skill guide has been corrected.
- patch 16 February 2015 (Update):
- An incorrect reference to re-obtaining war priest armour has been corrected.
- patch 13 October 2014 (Update):
- Saradominist and Zamorakian warpriest armours now correctly adapt to level 50 when equipped on a free world.
- patch 29 September 2014 (Update):
- Messages displayed for the Warpriest armour effect now reference the armour alignment, rather than the player's allegiance during the Battle for Lumbridge.
- ninja 27 May 2014 (Update):
- Spirit gems, Treasure Hunter keys, brawling gloves and warpriest gear will now all show loot beams when dropped. Spirit gems and treasure hunter keys can be filtered out by setting your loot beam minimum value to over 50,000.
- patch 24 March 2014 (Update):
- Enemies in the God Wars Dungeon no longer stay at 0 lifepoints without dying when they drop warpriest armour.
- patch 15 October 2013 (Update):
- Warpriest armour is now maximum tier 2 for non-members, and will be switched out when a player logs into a free world or when trying to equip tier 3. It will also no longer protect on death, giving a certain amount of coins if dropped in PvP situations.