Warforge Dig Site
|Warforge Dig Site|
|Release date||30 March 2020 (Update)|
|Location||West of Oo'glog|
|Main music||Spoils of War|
|Infobox • Talk page|
- 1 History
- 2 Features
- 3 Excavation hotspots
- 4 Material caches
- 5 Mysteries
- 6 Research
- 7 Chests
- 8 Crates
- 9 Personalities
- 10 Music unlocked
- 11 Dialogue
- 12 Gallery
- 13 Update history
- 14 Trivia
- 15 References
History[edit | edit source]
Warforge was previously an underground Bandosian military institution in Feldip Hills. Bandos used the facility both to train goblins, with the other races acting as instructors, such as hobgoblins, ourgs, orks and ogres. The goblins were pitted in brutal games, both for Bandos' own amusement and a source of income for his armies, as he would sell the surviving goblins to other parties as mercenaries.
These goblins were the source of many discussions about Third Age military, and many wondered how these goblins were well trained and equipped, as present day goblins are known to be disorganized and poorly armed. It was soon revealed that Bandos' goblins had kidnapped Thalmund, an Imcando dwarf, who was forced to make weapons for the Bandosians. Thalmund's work culminated in the creation of his forge and warforged bronze, which was said to be superior than some forms of steel used by the other factions during the time.
Following the end of the God Wars, Bandos destroyed the facility, with his armies still inside so no one else could claim them, shortly before he was banished at the end of the God Wars. Many were killed, although a few were able to escape to the surface; those who escaped never spoke of the events again. Those who were stuck inside soon entered a period known as the Forge Wars, fighting in the belief that this was Bandos' final game and that he would come and rescue the victors. Any hobgoblin, ogre, ork and ourg instructors still inside were likely killed by the goblins due to their overwhelming numbers.
The site was rediscovered shortly after Mobilising Armies was dismantled during the Sixth Age. Yanillian wizards noticed a blue glow in Oo'glog's direction and investigated further. They found time sprites that led them to goblin artefacts, which Guildmaster Tony assumed was from Warforge after hearing about the place from General Bentnoze and General Wartface.
Features[edit | edit source]
The crucible[edit | edit source]
This is where Bandos watched fights for his own entertainment. There are two sets of crucible stands debris in the Warforge - Crucible stands excavation site, along with three gladiatorial goblin remains in the Warforge - Crucible arena excavation site. The entrance to the tunnels is underneath the throne, but the barricade must be excavated away (with level 83 Archaeology) prior to accessing the entrance.
Right above the gate across the barricade is a materials box which may be opened for some Invention components.
The tunnels[edit | edit source]
The goblins made use of the tunnel system underneath the Crucible, as they were housed here while in training.
A river divides the tunnels in half; players may cross over using the bridges found in the area. The river contains two fishing areas; one by the nearby bridge which contains eels, and another further northwest which contains cavefish. A materials box is found floating near the cavefish shoals.
Southern tunnels[edit | edit source]
The southern area contains a small mining site consisting of a single copper, tin and necrite rock. There are also two explorable tunnels; the south-eastern one will collapse, but the one in the south central area may be visited with a Garagorshuun anchor to obtain the green skull cave painting, used for the creation of the goblin warpaints. Next to this tunnel is another materials box.
There is also a door to the north leading to Thalmund's Forge.
Northern tunnels[edit | edit source]
The northern tunnels contains another tunnel which may be visited with a Thorobshuun battle standard to obtain a red hand cave painting. There are scattered caches of mark of the Kyzaj, warforged bronze and malachite green in this area.
There is also another door leading to Thalmund's forge here, where players begin the Into the Forge mystery.
Thalmund's forge[edit | edit source]
Created by the Imcando master smith Thalmund, it is where he created his weapons. Thalmund's forge is an area where players may smith once the forge is reactivated again. A second lever near the southern door may be activated to open them, allowing access from both directions.
In a small alcove contains an imcando furnance and mattock; this is where players create the imcando mattock. The area also contains inactive charyou seeds which may be heated with flame gloves to create the Always Adze relic.
Near the lever is another hand of glory.
|Level||Excavation hotspot||XP per
|115||Bandos's sanctum debris||144||Yes|
|89||Big High War God shrine||51.8||Yes|
|81||Crucible stands debris||37.9||Yes|
|76||Gladiatorial goblin remains||31.5||Yes|
|83||Goblin dorm debris||40.5||Yes|
|97||Goblin trainee remains||71.4||Yes|
|100||Kyzaj champion's boudoir||86||Yes|
|119||Makeshift pie oven||162||Yes|
|104||Warforge scrap pile||98||Yes|
|110||Warforge weapon rack||125.9||Yes|
|94||Yu'biusk animal pen||64.5||Yes|
|76||Material cache (malachite green)||56.4||Malachite green||Bandosian||Yes|
|76||Material cache (Mark of the Kyzaj)||56.4||Mark of the Kyzaj||Bandosian||Yes|
|76||Material cache (vulcanised rubber)||56.4||Vulcanised rubber||Bandosian||Yes|
|76||Material cache (warforged bronze)||56.4||Warforged bronze||Bandosian||Yes|
|83||Material cache (Yu'biusk clay)||56.4||Yu'biusk clay||Bandosian||Yes|
|Out of the Crucible||
|The First Commander||
|Into the Forge|
|Heart of the Forge|
|You Have Chosen...|
Chests[edit | edit source]
There are two locked chests within the Warforge, the first is located in the northern part of the underground area (requiring 83 Archaeology (81 with a tea)) near the Big High War God shrine that can be unlocked and inspected for 50 malachite green and 50 vulcanised rubber materials.
The code to unlock it is K-I-L-I.
The second is located in the crucible area, behind Bandos' throne (requiring 100 Archaeology, which cannot be boosted). It can be unlocked and inspected for 50 Marks of the Kyzaj and 50 warforged bronze.
The code to unlock it is H-E-B-E.
Upon inspecting the opened chests again, you will receive the message "You already figured out the combination to this lock. I guess you want a pat on the back? You're very clever. Well done."
Crates[edit | edit source]
Personalities[edit | edit source]
- Jogre (Archaeology).png
- Ogre (Archaeology).png
- Ogre shaman (Archaeology).png
Music unlocked[edit | edit source]
Dialogue[edit | edit source]
Gallery[edit | edit source]
Update history[edit | edit source]
- patch 22 June 2020 (Update):
- update 1 June 2020 (Update):
- A floating platform in the Warforge! dig site has been reattached to the ceiling. Please do not look directly at the ceiling.
- patch 27 April 2020 (Update):
- Some pathing in Warforge! has been adjusted slightly when attempting to run to a lower level whilst standing near the forge.
- Removed some floating geometry.
- The Yu'biusk clay and vulcanised rubber material caches near the Warforge! are now considered part of the dig site and will award players earthen clay while excavating at them.
- Added some blocking to a cage and some barrels at the Warforge! dig site.
- patch 20 April 2020 (Update):
- It is now possible to Surge and Bladed Dive in the forge area inside the Warforge dig site.
Trivia[edit | edit source]
- Before the release of the Archaeology skill, it was teased that Warforge's correct spelling would include an exclamation mark (Warforge!), but the exclamation mark got dropped during the development of the skill.
References[edit | edit source]