Void knight mace
|Void knight mace|
|Release||6 June 2006 (Update)|
|High alch||7,200 coins|
|Low alch||4,800 coins|
|A mace used by the order of the Void Knights.|
|Links||MRID • recipe|
|FAQ • doc|
The void knight mace is a wand that can be bought from a Void Knight for 250 commendation points, although a player must have level 42 Attack, Strength, Defence, Constitution, Ranged, and Magic, along with 22 Prayer.
Despite this item being called a mace, it is classified as a wand and cannot be used to deal melee damage. However, when placed in a keepsake, it overrides as a melee weapon.
Combat stats[edit | edit source]
|42 , 42 , 42 , 42 , 42 , 42 , 22|
|Armour||0.0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Disassembly[edit | edit source]
|Item quantity required||1|
|Base junk chance||53.8%|
|1 × Pestiferous components||Always|
Update history[edit | edit source]
- update 2 September 2009 (Update):
- As staves are no longer required for autocasting, we have granted some of the more special ones the ability to cause 10% more magic damage. Void knight mace is among the staves given this bonus.
Trivia[edit | edit source]
- Before 2 September 2009 the void knight mace could be used to autocast a few selected spells, including Crumble Undead, Claws of Guthix, as well as Wind, Water, Earth, and Fire Wave.
Main hand magic weapons
|Mage Training Arena|
|Dyed seismic wand|
|Dyed wand of the praesul|