|Release||9 May 2005 (Update)|
|Stacks in bank||Yes|
|High alch||96,000 coins|
|Low alch||64,000 coins|
|Verac the Defiled's flail.|
|Exchange||379,197 coins (info)|
|Links||MRID • recipe|
|FAQ • doc|
Verac's flail is a two-handed flail that is part of Verac the Defiled's set of barrows equipment. To wield Verac's flail, a player must have level 70 Attack. It visually is only equipped in one hand, but the player cannot use the off-hand slot while this weapon is equipped as it is a two-handed weapon, although if keepsaked, this weapon counts as a main hand weapon.
If Verac's flail is wielded along with all of the other pieces of equipment in Verac's set, the player receives a special set effect and has a chance of triggering it with each attack. Attacks have a chance of dealing increased damage(approximately 14%.) On a small amount of specific monsters that can use the Protect from melee prayer, the set retains it's Pre-Evolution of Combat effect and has a chance of ignoring them and dealing full damage(most notably the Kalphite queen and Tormented Demon.) This weapon cannot be made using the Smithing skill.
Verac's flail is only tradeable when undamaged or fully broken.
Combat stats[edit | edit source]
|Armour||0.0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|FAQ • docs|
Repair[edit | edit source]
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 100,000 charges of combat until it degrades completely and requires repair before it can be used again; it does not suffer in performance as it degrades from fully repaired to fully degraded. The remaining charges of Barrows equipment can be checked by right-clicking it and selecting 'check-charge'. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded. Items lose 20% charge if reclaimed from a gravestone after dying.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house for a reduced cost based on their Smithing level. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
|Costs to repair
|NPC||POH armour stand|
|Level 1 Smithing||Level 99 Smithing|
|The price is exactly 50% when operating a Smithing cape.|
template = Barrows repair/calc form = repairForm result = repairResult param = level|Smithing level (1-105)|1|int|1-105|| param = price|price|300000|hidden|||
|The result will appear here when you submit the form.|
Drop sources[edit | edit source]
- ^ There is further information on this drop; see the associated page for details.
Disassembly[edit | edit source]
|Item quantity required||1|
|Base junk chance||23.0%|
|1 × Undead components||1/20|
Update history[edit | edit source]
- patch 31 March 2014 (Update):
- Verac's flail has been altered to ensure adherence to the rules of gravity.
Two-handed crush weapons