User talk:Elessar2

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Welcome![edit source]

Hello, Elessar2, and welcome to the RuneScape Wiki! We're happy to see new editors making contributions. Here are a few links you might find helpful:

Please remember to sign your messages on talk pages by typing four tildes (~~~~); this automatically inserts your username and the date. If you have any trouble, feel free to ask questions on the user help page, the RSW clan chat, or on Discord, where a lot of our editors hang out.

We hope you like it here and decide to stay!

-- The RuneScape Wiki (talk) 09:31, 9 January 2019 (UTC)

The Wikian Title[edit source]

Hi Elessar2, your request for the Wikian title was successful. Please contact Gaz Lloyd on his talk page, in the wiki Discord channel, or in-game (RSN: Gaz_Lloyd) so that he may give you the title. Sincerely, Farming-icon.png Salix (Talk) Prifddinas lodestone icon.png 10:49, 31 January 2019 (UTC)

Vandalism[edit source]

Hello, Elessar2, it appears that you have been vandalizing the RuneScape Wiki. Vandalism includes:

  • Adding offensive comments to pages.
  • Removing or blanking content from pages or templates.
  • Adding nonsense to articles or creating nonsense pages.
  • Purposefully adding incorrect information to articles.
  • Attacking another user.
  • Advertising outside websites.
  • Breaking or encouraging others to break Jagex's game rules.

If you have been or are doing this, please stop and try to make useful contributions or you will be blocked. If you have already been blocked and you feel that the block was unfair, please contact a sysop by leaving a message on your talk page. A sysop will read your appeal and make a decision.

If you were blocked, you are more than welcome to return after your block expires and make helpful contributions. Thank you. --LiquidTalk 20:20, 12 July 2019 (UTC)

Re: Equipment[edit source]

Hey so I uploaded a new version of that image

let me know if there's something wrong with it, I can't really do photoshop lol

Chee the Ravensworn (skill: 3012)  Choose OptionTalk-to Chee the Ravensworn (skill: 3012)Follow Chee the Ravensworn (skill: 3012)Examine Chee the Ravensworn (skill: 3012)Walk hereCancel 22:49, 24 August 2019 (UTC)

Zahur dialogue page[edit source]

Hi Elessar I created a Zahur dialogue page, you might want to check over it for me. There are two pieces of dialogue missing, namely under inquiring about desert amulets 3 and 4, because I haven't unlocked them in-game yet. Cheers Anastasious (talk) 22:32, 16 October 2019 (UTC)

Hi Elessar I created a Shield of Arrav dialogue page, it's all OK? this counts as a "one small favor" task? Cheers Otzs58 (talk) 11:57, 26 October 2019 (UTC)

Proper use of ticks[edit source]

Hi. Some actions like adding a secondary ingredient to unfinished potions take one tick to complete (if making one), but if making various items, every item after the first takes two ticks to create. Which number should be used? And how should Smithing items and other items with varied production times be informed? Habblet (talk) 17:43, 20 November 2019 (UTC)

Thanks Habblet (talk) 18:04, 21 November 2019 (UTC)

RE: Recipes on summoning pouches[edit source]

Thanks for the assist with that one - that was exactly the reason I was adding those items in, but your solution is a lot more comprehensive than my attempt!

Smithing.pngHephaestus (formerly Aescopalus) talkCrafting.png 02:44, 12 December 2019 (UTC)

Vote in the Weird Gloop elections![edit source]

Hi Elessar2!

Because of your involvement with the wiki, you are eligible to vote on the candidates for the board of Weird Gloop, the company that hosts the RuneScape and Old School RuneScape wikis.

See meta:Weird Gloop elections/2019/Candidates for candidate presentations, and meta:Weird Gloop elections for how to vote – it'll take maybe 5 minutes.

There are 4 candidates for RuneScape, 4 candidates for OSRS, and 1 candidate for pt-RuneScape. If you'd like to influence who represents the voices of these communities inside the company, I strongly encourage you to vote! You are one of only 204 people that meet the requirements, and this is a chance to help shape the future of the wikis.

Thanks! ʞooɔ 01:06, 23 December 2019 (UTC)

NPC maps[edit source]

To note that "intmap = {{NPC map|...}}" doesn't work on pages that use {{Infobox npc multi}} rather than {{Infobox NPC}}. (Acknowledging that the mapping is new, probably still wip, and that I may have missed an obvious syntax tweak to work in the multi box.) CliveDresdon (talk) 12:35, 13 February 2020 (UTC)

Re: Multiple NPC Maps[edit source]

Sure; I'll look back over the pages I've done in the last few days to rework the tables, and avoid them on future location map edits. CliveDresdon (talk) 19:47, 16 February 2020 (UTC)

RE: Calculator:Archaeology/Restoring artefacts[edit source]

```I made the calculator do what I think you were trying to get it to do (allow creating multiple different collections). Seers headband 2 chathead.png Elessar2 (talk) 10:35, 3 April 2020 (UTC)``` Thank you! That was the next step. Was just adding support for it. Xprodinator (talk) 21:39, 3 April 2020 (UTC)

Archaeology calculators[edit source]

Hey, I noticed you've been responsible for creating the Archaeology calculators. I recently made some templates for myself using Excel. User:Paul Z/Sandbox/Template1 calculates GP/XP of restoring artefacts (with and without the oufit, also using the resale value of the chronotes received from either a collector or from the museum donation bin). User:Paul Z/Sandbox/Template2 (from which I created Template:Collection costs) calculates GP/XP of restoring full collections (with the outfit, and also using the resale value of the chronotes received). I don't know Lua, so it would be inefficient for me to try to implement the GP/XP aspect into the calculators. Apart from GP/XP, I had other ideas of things to implement in calculations. First, I was thinking of adding in an option for having dug up the artefact (vs. receiving it from research or from an ancient casket), because that obviously gives XP, which factors into the calculations. Also, I was thinking of factoring in 1/4 of a tretracompass's total XP, for collections which award a tetracompass piece (also therefore factoring in 1/4 of the XP from one or two complete tomes, which are always awarded from an ancient casket). Do you think you could implement some of these factors into the calculators or make use of my templates somehow? RuneMetrics Paul Z Talk bite me HS Contributions 20:34, 26 April 2020 (UTC)

Those are fair points. What I meant about the excavation was that each hotspot gives a specific amount of XP when an artefact is received (I don't mean every single XP drop while the bar fills up, just the one that is given when you fill up the bar and get the artefact). For example, Pontifex remains give 422 XP when digging up any of the three possible artefacts, so 422 (447.32 with the full outfit) would be the added amount of experience in the GP/XP calculations of each of those artefacts. Also, that's great that you've added the GP/XP; however I was thinking that adding the option of the donation bin vs the collector would be beneficial, because realistically if someone is restoring X amount of a particular artefact, they can only donate 1 to a particular collector, before having to restore all the other artefacts in that collection. This brings up 2 options: completing the collection (which is already covered in the calculators by including each artefact in the collection X times), or donating the artefacts to the museum donation bin, which isn't covered for X artefacts yet (in Calculator:Archaeology/Restoring artefacts). RuneMetrics Paul Z Talk bite me HS Contributions 13:58, 27 April 2020 (UTC)

Material Cache[edit source]

Isn't this misleading, though, when there are many other drops in the drop table too? For instance if we have soil and the material in the same table, and the material is listed as "always" and the soil as "common", it looks like the material is more common than the soil, which isn't the case. If we want to say that a material has success chance "always", they should appear in a separate table with explanation that the drop rates in that table are only rolled if the drop table is accessed in the first place. If "always" was correct, one could say that a complete tome drop rate is also always whenever you happen to roll that drop. Thingummywut (talk) 20:58, 2 May 2020 (UTC)

This could all be solved with a simple tiny rarity note: Always[d 1] Thingummywut (talk) 21:44, 2 May 2020 (UTC)
  1. ^ Assuming that the excavation attempt was successful.

Visual Editor[edit source]

Hey! You made a change to MediaWiki:Visualeditor-welcomedialog-content-thanks recently, and I noticed you spent Gielinor wrong, would you be able to do the honours? I would change it myself but the page is locked. Fire cape detail.png TzTok-Gas TM 13:28, 3 September 2020 (UTC)

Do you want a free wiki t-shirt?[edit source]

Hi Elessar2!

To celebrate the two-year anniversary of the new site, we're giving away RuneScape Wiki t-shirts to a bunch of wiki editors. Because of your contributions to the community over the last year, we'd like to send you one! If you're interested, go fill out this form, and we'll get those shipped out before the end of the month.

If you have any questions, shoot me a talk page message or a DM on Discord (Cook#2222). Thanks!

ʞooɔ 22:35, 2 October 2020 (UTC)

Archaeology calculator bug[edit source]

Hey, on Module:Skill calc/Archaeology, there's a bug when using all 5 outfit pieces. It seems to calculate item XP as 112% instead of 106%. I tested this out by setting XP goals starting from 1000 XP and playing with the target XP until it gave me a new integer for the venator dagger. It's supposed to be 323.406 (rounded up I guess?) but it's showing up as 342, i.e. if I put 1343 as the target XP it says I need 2, but at 1342 it says I need 1. 342 is consistent with 12% bonus XP, so there seems to be a bug somewhere. I found this bug because I was trying to simply see how much XP the artefacts gave in that table format, similar to what I made here. Do you think you'd be able to check out what the issue is? Also, do you know if there's an up-to-date version of the template I made (i.e. that someone else made)?RuneMetrics Paul Z Talk bite me HS Contributions 22:22, 16 December 2020 (UTC)

Weird seams to also double a custom xp boost, but I can't figure out why. Will look into more tomorrow. At some point I guess I should also add all the normal boosts/bxp etc since it's no longer blocked. Seers headband 2 chathead.png Elessar2 (talk) 22:35, 16 December 2020 (UTC)

RE:Safe in Falador Castle[edit source]

It still exists, but it can't be pickpocketed, as seen here:


Talk to Kelsey 22:23, 17 December 2021 (UTC)

Armadyl in Tarddiad[edit source]

Hey howdy! I just finished Sliske's Endgame and am trying to figure out whether or not a single dumb choice I made means I need to do a second canon playthrough. You added at the bottom of Tarddiad's page that it's later revealed that Armadyl travelled to Tarddiad to help, do you happen to know if that happens regardless of dialogue choice during the one segment where Seren and Armadyl interact during Endgame? Garfieldcfc (talk) 20:40, 10 June 2022 (UTC)

You are absolutely correct, I believe you were the edit before which is why I had the confusion. Thanks for tossing me an answer regardless! Garfieldcfc (talk) 20:30, 14 June 2022 (UTC)

Scan clue data[edit source]

In edits like you duplicate the data about scan clues and their locations on the map article. Is there some plan to get rid of either the data on the scan article or the map? If not, once and when the scan article and map deviate in their information, how do we find out which article is correct? Also, I wouldn't like to have to edit multiple articles when making a single improvement. What meaningful functionality does using the templated map over a simple map we had on Falador scan article? To me it seems superior to just have the map pull the info from the data in the article itself. Thingummywut (talk) 18:41, 26 November 2022 (UTC)

Alright. I might just keep updating the main scan articles then. Good luck keeping everything synced. I don't think this is ideal and would far prefer finding a way to populate the tables based on the map or populating the map based on the table. Thingummywut (talk) 18:50, 26 November 2022 (UTC)
Just to add, I personally use these pages heavily and do prefer the map whenever it works. Sometimes there are situations where I have to ctrl+f something, though, and for that to work I need the table, so ideally I would have both the map and table available, with data being sourced from a single location. Thingummywut (talk) 18:54, 26 November 2022 (UTC)
Just noticed that the new scan template doesn't show the coordinates in the pop-ups like the older maps do. Could this be added in? In the old maps the coords were shown after the description, and this is useful when working with the maps. Thingummywut (talk) 19:14, 26 November 2022 (UTC)

Not a fan of huge maps either, but even less a fan of having the map jump around; it's making the maps nearly unusable to me. I believe this is largely why big map sites like OSM or Google never use pop-ups, but have dedicated space for this kind of info. Thingummywut (talk) 20:40, 26 November 2022 (UTC)

Sure. Although I'm afraid that won't help much since the ugliness comes from the "extra" space on top that is necessary with the current pop-ups. I find that it's even uglier to have the pins in the bottom part, but I guess saving some space is worth it. I'll chop the bottom off the maps I recently blew up but won't do anything to the compass clues I've given similar treatment in the past few months as I don't remember which exactly have that. Will update those in the future as I spot them. Thingummywut (talk) 21:00, 26 November 2022 (UTC)

Thanks, this looks awesome! Thingummywut (talk) 23:50, 26 November 2022 (UTC)

Wowee. I've now gone through all the scan and compass clue maps, and I feel like every possible clue should now be accurately documented. Thanks for pushing the maps forward; I've been planning to do this for a long time but it felt like too big of a job with some data missing and stuff. With your help it was possible. Feel free to check if I did anything silly in either scan or compass guides. Thingummywut (talk) 05:30, 5 December 2022 (UTC)

Essentially the old mess of a map in the compass clue guide page was raw data given by Shauny as far as I know. I didn't really check if it was still umodified, but I guess it was. Everything I've checked has always been accurate in it, and it contains the Kharazi jungle compass clues that don't appear to players, so is very likely valid data. Now the new maps contain exactly the same coords, without the non-appearing Kharazi coords. Thingummywut (talk) 09:46, 5 December 2022 (UTC)

RE: Get drop info fraction changes[edit source]

I don't understand. My changes add commas to the table provided by Template:Dropping monsters list which invokes the Get drop info module directly. This is used in places like Obliteration#Drop sources. Thingummywut (talk) 07:36, 30 November 2022 (UTC)

Yep. DropsLine is where I stole the code snippet from. Thingummywut (talk) 07:37, 30 November 2022 (UTC)

re: File:Wiki search button.png[edit source]

I believe that screenshot is sharper and has better color because it was taken on macbook (or pc) with a retina display. It doubles the pixel size of the screenshot and I think the color is even enhanced by AI. Its something I've noticed when I compare screenshots I take from my modern macbook with a pre-retina display macbook. Even though the images look nicer, the size isn't right and they need to be shrunk when put in an article, which often makes them blurry. Doom Metal (talk) 07:34, 14 December 2022 (UTC)

The previous version, which I took, was not taken on a retina display or enanced with AI. Straight from game to Wiki. Lava hawk.png BlackHawk (Talk)    07:40, 14 December 2022 (UTC)
I see, well, the image size is what threw me off, I agree that its a better looking image. Doom Metal (talk) 07:57, 14 December 2022 (UTC)

Graphical Updates[edit source]

Hello Elessar,

Just Blanked the page per the instructions found at tried adding you on discord for the heads up but says you're not accepting new friends requests. Either way, Wikitalk is fine by me or hmu on Discord (TyBraniff#1337) I'll try and keep at the list. TyBraniff the Ravensworn(Talk Guestbook) 01:21, 7 May 2023 (UTC)

Just completed Graphical_updates/Chatheads/Dwarves as well. TyBraniff the Ravensworn(Talk Guestbook) 02:27, 14 June 2023 (UTC)
Completed Graphical_updates/NPCs/Dwarves Bukalla's Heir TyBraniff(Talk Guestbook) 02:50, 23 June 2023 (UTC)

Graphical Update Pages[edit source]

Hey Elessar, Got a glimpse at {{GU Page}} on Graphical_updates/Chatheads/Dwarves, Thats pretty neat! I see in the history notes you are working on possibly filtering subjects (chatheads/NPCs/etc)? That in mind I see pages that are too condensed like Mystery figure appear to be causing some undesirable results. So I figured there needs to be some granularity right? I plan to granulate the GUGUL's from that page to their respective pages. My plans:

Im gonna get started in a day or two on it, this should help clear up Graphical_updates/NPCs/Dwarves and the issue above mentioned undesirable result. If that's gonna cause any issues just hit me up on Discord/Talk page.TyBraniff the Ravensworn(Talk Guestbook) 01:26, 19 June 2023 (UTC)

I got it complete and it did fix how the {{GU Page}} was showing every race from Mystery figure. Now Graphical_updates/Chatheads/Dwarves#Mystery figure doesn't exist but Graphical_updates/Chatheads/Dwarves#Mystery figure (dwarf) does! One step closer to finishing Graphical_updates/NPCs/DwarvesTyBraniff, Jack of Blades(Talk Guestbook) 05:03, 22 June 2023 (UTC)

Elves graphical update pages[edit source]

Hey Elessar,

Just got done with Graphical_updates/NPCs/Elves and Graphical_updates/Chatheads/Elves, do your magic. If you're only just adding {{GU Page}} to the pages I can do that moving forward if you'd like.

We've been having some discussions in the discord about merging the NPC/Chathead pages. What do you think?

As well as we need overrides for the template. Just like with Mystery Figure I bumped into shared NPC pages that have multiple Races/etc. See Estate agent and Grand Exchange clerk. I granulated Mystery figure well enough but those two look like they're gonna be a bad idea to granulate. I suggested in the Discord to add to the {{GU}} template an |override= section that will help discern what pages pool what lists in those situations. For example:


Adding a protocol to {{GU Page}} checking if there is an override in the {{GU}} and if there is the page pooling the requesting matches the full page name i.e. [[Graphical_updates/$subject/$override]] should match Graphical_updates/NPCs/Elves and if it isn't it just omits it from the results.

If you got any questions hmu on Discord or reply back here.TyBraniff, Jack of Trades(Talk Guestbook) 17:54, 13 July 2023 (UTC)

Fairies are done[edit source]

Fairy chatheads and NPC's are ready for {{GU Page}} template.TyBraniff, Jack of Trades(Talk Guestbook) 18:34, 30 July 2023 (UTC)