User:Ia Morte/God Philosophy

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to: navigation, search

Gods with Emissaries[edit | edit source]

These gods all have emissaries who are actively recruiting human followers. Adventurers can side with any of them by speaking to their emissary.

Armadyl[edit | edit source]

Armadyl is seen by his followers as a god of liberty and justice. His people - the bird-like Aviansie - were almost wiped out during the God Wars of the Third Age, and until the return of the gods in the Sixth Age, he had very few followers in Gielinor. Upon his return to Gielinor, he took on the aspect of the Phoenix, symbolising a fresh start and a resolve to learn from the mistakes of the Third Age.

Armadyl’s followers believe that he is noble yet humble, and puts his people before himself. He preaches peaceful cooperation, and that the world exists for everyone - god and mortal alike. In previous ages, he attempted to achieve stability without violence. In the Sixth Age, however, he asserts that some gods that will never accept peace, and that - if necessary - he will kill them to realise his ideal. Armadyl's followers believe that he offers justice, protection, and an equal place for everyone in his flock.

Armadyl’s critics believe that is it hypocritical of him to preach peace while trying to achieve it by means of violence, and that his ideals of equality and justice are naïve and unattainable.

Bandos[edit | edit source]

Bandos, the Big High War God, is the traditional god of goblins, ogres, and similar races, although since his return in the Sixth Age he is eager to accept human followers. He is a renowned strategist, and comes from an unknown race that is long extinct. Bandos did not ally himself with just one god during the God Wars - instead, he sold his armies to the highest bidder.

Bandos’s followers believe that he is the strongest god; that therefore he has a right to rule, and that he will heap rewards onto his most powerful followers. They also believe that he is the only honest god, as he is the only one who accepts war as inevitable and embraces it. His beliefs are simple: be strong and survive and you will achieve any success that you desire.

Bandos’s critics believe that he is an evil god who wants meaningless wars, in which huge armies of slaves butcher one another for his amusement.

Saradomin[edit | edit source]

Saradomin calls himself a god of order and wisdom. He is the most widely worshiped god in human lands, and his temples can be found in most human cities. He also commands winged humanoids called the icyene, and a variety of magical creatures.

Saradomin’s followers believe that he is the one true god: first among Gielinor's pantheon. They believe that he will protect them from chaos and evil, and that once he has banished the other gods, everyone will live in peace and security under his protection.

Saradomin’s critics believe that - while he may mean well - he is not as morally perfect as his followers claim, and that the peace he would bring would be at the expense of freedom.

Seren[edit | edit source]

Seren, the crystalline goddess of the elves, calls herself a goddess of peace and growth. When Guthix banished the other gods at the end of the Third Age, Seren instead shattered herself into millions of crystals in order to stay with her people. Seren is not what she once was, but her followers believe that she will return to her former glory.

Seren’s followers believe that she does not want to be involved in another God War. Her followers live apart from the rest of the world, and do not force their ways on others. They believe that Seren can help them build a sanctuary, away from the chaos wrought by the other gods. Her followers marvel at the rest of the world and wonder why they cannot live in the same manner.

Seren’s critics believe that when the war finally comes to her followers, the shattered crystal god will not be able to protect them, and that a segregated world would not resolve the issues between gods and their races.

Sliske[edit | edit source]

Sliske is the self-proclaimed Lord of Shadows and Darkness. He was once a mortal and a servant of Zaros, until he killed the god Guthix and ushered in the Sixth Age of the world. He is mysterious and devious, and his true motives are known only to him.

Sliske’s followers believe that by killing Guthix he ascended to godhood. Although he is a young god, they believe that he will be at the centre of the events of the new God War, and that by following him they can share in his power.

Sliske’s critics point out that there is no real proof that he has attained godhood, and that - even if he has, he has given his followers no reason to trust him.

Zamorak[edit | edit source]

Zamorak considers himself a god of chaos and destruction. He was once a mortal and a servant of Zaros, until he betrayed his master and seized divine power. His first rebellion triggered the God Wars of the Third Age. Now, in the Sixth Age, he is back to fight for his share of power. Zamorak lost some of his power to Saradomin in the first battle of the new God Wars, but he still seeks mortal followers.

Zamorak’s followers believe that great creation can only follow great upheaval, and that only through chaos can mortals reach their potential. They point to the protective and controlling methods of the other gods as a path that leads to stagnation and a lack of progress. They also believe that following Zamorak is the path to individual gain, and that the strong should take any power they are offered.

Zamorak’s critics believe he is an evil god, and that the strength his followers might gain from chaos does not justify the suffering of innocents.

Zaros[edit | edit source]

Zaros is called the Empty Lord, and is associated with fate and control. He once ruled over a huge empire in the Second Age of the world, but was betrayed by Zamorak. His banishment started the first God Wars, so he was unable to participate, but his followers claim that he will soon return to restore his empire.

Zaros’s followers believe that their god has a plan for them, although they are not wholly aware of what that plan is. By worshiping him they gain a dauntless, all-powerful protector, and the knowledge that they play an essential part in his plan. Some believe that Zaros desires a world without gods and ruled by mortals, but in which he invisibly administrates peace and stability from behind the scenes.

Zaros’s critics believe that to follow a god of control is to sacrifice all freedom, and that a god who has been betrayed in the past may be betrayed again.

The Godless[edit | edit source]

The Godless are a group of mortals fighting for a world without the gods. They have seen the destruction wrought by the gods’ struggles against one another, and decided that none of them is worthy of their worship.

The Godless believe that - while they are weak individually - together they can rise up and cast the gods from the world. They believe that the world would be a better place if mortals were free from the gods’ rule. There is division in the Godless between those who want to cast the gods out peacefully, and those who believe it can only be achieved through violent means.

Critics of the Godless believe that a world without gods is impossible or undesirable, and that a movement with no god to unify it will inevitably fall apart. Some also believe that by refusing to pick sides they are letting the wars drag on for longer than they need to.

Gods without Emissaries[edit | edit source]

These gods do not have emissaries, either because they have no followers at all, or because they have small cults who are not actively seeking recruits.

Amascut[edit | edit source]

Amascut, the Devourer, is a lion-headed goddess associated with destruction, who seeks to devour the souls of the dead. She once played a very different role, standing watch with her brother Icthlarin at the gates of the Underworld, but her personality shifted dramatically due to an unknown event. She has few worshipers, and those that exist are centred on the Kharidian Desert.

Those who follow Amascut do so out of fear, are controlled, or they are drawn to her unapologetic joy for destruction.

Amascut's critics are many. They believe that random destruction without any hope for redemption can only lead to oblivion.

Brassica Prime[edit | edit source]

Brassica Prime appears on Gielinor as a cabbage, but those appearances are limited and fleeting, giving him an air of mystery.

There is no single philosophy expounded by Brassica - instead, it seems to change depending on who asks. Brassica's followers believe that he is a product of the Anima Mundi - the lifeforce of the world - and is therefore tied closely to the well-being of Gielinor.

Brassica's critics believe that a god of cabbages is hard to take seriously.

Elidinis[edit | edit source]

Elidinis is a hippo-headed goddess of fertility and growth. She is the wife of Tumeken and mother of Amascut and Icthlarin. She is connected with the River Elid, in the Kharidian Desert, and mostly worshiped in the desert town of Nardah.

So little is known of Elidinis that it is impossible to gauge her philosophy, and her followers' beliefs.

The critics of Elidinis note that she has spent so long away from Gielinor that the world and its people must mean very little to her.

Icthlarin[edit | edit source]

Icthlarin is a jackal-headed god of the dead, who guides souls to the afterlife and protects them from Amascut the Devourer. He is worshiped mostly in the Kharidian Desert. He is the son of Elidinis and Tumeken.

Icthlarin's followers note Icthlarin's selfless acts and his life of dedication. By achieving the same themselves, they will be served well in the Afterlife. They also believe that, by abandoning the path that led to him bringing a powerful race called the Mahjarrat into the world, Icthlarin represents the possibility of redemption.

Icthlarin's critics either blame him for the influx of Mahjarrat that are still wreaking havoc on the world, or see him as weak for being unable to control them.

Marimbo[edit | edit source]

Marimbo is the cheeky and fun-loving goddess of monkeys, and is thought to have gifted some of them with intelligence.

Marimbo's followers benefit from her giving and selfless nature. They believe that life is too short to be caught in wars between gods, and that we should enjoy each other's company and relish the bounty of this world.

Marimbo's critics see her beliefs as short-lived, since the God Wars will soon come to her shores.

Tumeken[edit | edit source]

Tumeken is a god of Light and the Sun, who shaped the Kharidian Desert and is mostly worshipped there. He is the husband of Elidinis, and father of Amascut and Icthlarin. Long ago, Tumeken split himself into four lesser gods who represent different aspects of him: Apmeken, goddess of friendship and sociability; Crondis, god of resourcefulness and responsibility; Het, god of health; and Scabaras, god of isolation and tranquillity.

Few of Tumeken's followers remain, with many choosing to follow one of his aspects instead: the citizens of Al Kharid following Het, the desert monkeys worshiping Apmeken, etc. Only a faint notion of his beliefs can be found in desert archives, offering a sense that Tumeken was once a distracted but benevolent god.

Tuska[edit | edit source]

Tuska was a rampaging beast who managed to kill a god, and thus ascended to godhood. As a god she retains her animal instincts, and crashes through worlds causing destruction.

She is followed by an entourage of beasts named the airut - carrion beasts who salvage and eat from the ruin that Tuska leaves behind. They do not worship Tuska particularly; rather, they are thankful for the gifts that she brings them.

If Tuska were to reach Gielinor, there would be no allying with her. She is a mindless beast with an overwhelming urge to destroy.

The Elder Gods[edit | edit source]

The Elder Gods are the creators of the worlds. They are far more powerful than the other gods, who gained their power from artefacts that the Elder Gods discarded. The Elder Gods have no need or desire for mortal worshippers. It is very possible that they are unaware of life existing on Gielinor. Most gods consider the Elder Gods to be myths or long dead.

Dead Gods[edit | edit source]

It is rare for a god to die, but it is possible. These gods are victims of the gods’ wars with one another.

Guthix[edit | edit source]

Guthix was the god of Nature and Balance. He expelled the other gods from the world at the end of the Third Age, bringing the first God Wars to an end. He believed that mortals should be free to live without interference from the gods, and so chose not to rule directly, instead sleeping for millennia and drawing power from the natural world. While he slept, his religion was kept alive by druids, gnomes, and dwarves.

Although Guthix is dead, there are still some who follow his philosophy. They believe in peace, balance, and living harmoniously with the natural world.

Guthix’s critics believe that attempting find a balance to balance good and evil is an incoherent philosophy, and that continuing to worship a dead god is pointless.

Skargaroth[edit | edit source]

Skargaroth was an ancient god who died long before the start of Gielinor’s history. He was a hunter, who chased the mindless god Tuska through the dimensions. Guthix ascended to godhood by killing Skargaroth, after Skargaroth contributed to the destruction of his home world.

Skargaroth has no followers, which might imply that he sought none, or that much time has passed.

Absent Gods[edit | edit source]

There are notes of other gods, but little is known about them. They likely existed on Gielinor at one time or another. These include unnamed Fremennik (Amascut note: This is now known to be V, who also now has an Emissary., Karamjan and pirate gods (Amascut note: This is now seen as Xau-Tak).