User:Cqm/Archive 6

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" in GEMW-nav.   az talk   06:49, June 14, 2014 (UTC)
also can we add a header template for each template page using Lua, saying something like: "this template uses the Lua script [link to wikipedia or something]. for the actual script page, see here [link to module page]."   az talk   06:55, June 14, 2014 (UTC)

hi[edit | edit source]

I want to do Lua things but I don't know where to start in terms of converting things over. If there's anything specific you want done or you have any ideas, lemme know. Matt (t) 02:01, June 15, 2014 (UTC)

Charm data[edit | edit source]

Hi, beautiful. I'd like to run through what I have planned in mind for converting charms into modules:

  • Stop using the Charm namespace and move all data to the Module namespace under 'Module:Charm log/<Monster>'
  • Replace all transclusions of charm pages with proper wrapper templates that will invoke Module:Charm log.
    • This will be the tough part. Just because of how tedious it is. Amaurice said he would have his bot move and convert all the charm namespace pages, but it'd probably be good of me help fix the Charm: transclusions (you can help too if you'd like).
  • Submissions do not work for charms with the modules, but I'm sure you can fix that. I've been using [[Template:Charm drops]] as a test. When I'm all ready to convert the pages, I'll redirect the page to Template:Charm data and use it for charm section headers on monster pages.
  • We'll need to write an abuse filter that doesn't allow users without the charmedit right to edit 'Module:Charm log/' pages.

I'm fairly certain I have everything ready for this change. I just need to give Amaurice some instructions on how exactly to do this (because if we're not on the exact same page for formatting, we'll be fucked) and then we can probably begin our updating. We may need to disable the script and put up a sitenotice while the change is ongoing. MolMan 17:58, June 15, 2014 (UTC)

You told me it doesn't work with regex, but those patterns are all in the library referenced on dev wiki. Yes, even the ^ matching the first line and $ matching the end.
And I plan to keep the submissions in the mainspace. MolMan 23:50, June 15, 2014 (UTC)
Yes, I absolutely did. Thanks you for noticing. Now I feel dumb. MolMan
Template:Player-owned port pls fix :ɔ MolMan 01:47, June 16, 2014 (UTC)
Speaking of that pseudo-regex, I can't get it to work, but I really need it to work. Is there something obvious I'm missing? Can you also get js submissions to work for User:The Mol Man/Buttwad MolMan 12:00, June 16, 2014 (UTC)
Can you change the color of boolean values in Lua? Class 'kw4' is currently the same color as 'kw1', and I think it'd be better to have it stand out. Perhaps a color like #BF2AC5? MolMan 14:42, June 17, 2014 (UTC)

POP navbox[edit | edit source]

Thanks for the fix. I should have noticed that shark soup was in small letters. Oh well, I'll remember that for the future. :) — Lexmechanic (talk) 17:33, June 25, 2014 (UTC)

RE: Exchange pages[edit | edit source]

  1. Yes. Alchable is used in Template:ExcgTable and [[Template:ExcgDefault]].
  2. To reduce the size of the template, since it is only displayed in the Exchange pages itself (ExcgDefault) and nowhere else.
    • It can be moved to the module page now, since AzBot needs to update the info simultaneously. If these parameters and the exchange info is kept separate, AzBot needs to update 2 different pages (Module:Exchange/Iron bar and Exchange:Iron bar).

A noob question: Why can't the Exchange info be put into the Exchange page itself?   az talk   22:28, June 28, 2014 (UTC)

Cool...   az talk   22:56, June 28, 2014 (UTC)
Oh, um, energies (pale energy, elder energy, etc), item shards, item sets. If u want a full list, I can give it to u.   az talk   23:05, June 28, 2014 (UTC)

GE Cost table[edit | edit source]

I got it working now... MolMan 14:28, June 29, 2014 (UTC)

Re:Lanthus[edit | edit source]

It is used, but UnusedFiles never seems to update correctly. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 09:29, July 1, 2014 (UTC)

RE: GE Modules[edit | edit source]

The changes should be good to go, since you won't be changing it over for a few weeks, I'll test it later. However since it was mostly just changing the regexes around, things should be good to go. svco4bY.png3Gf5N2F.png 15:44, July 1, 2014 (UTC)

Same.   az talk   23:46, July 2, 2014 (UTC)

re:ItemDropsLine[edit | edit source]

That's for sorting the rarity. Without number, it would sort in a weird way, and this way it always sorts from very rare to always, in the correct order. JOEYTJE50TALKpull my finger 11:10, July 3, 2014 (UTC)

help[edit | edit source]

Information Urbancowgurl777 has appealed their block. Administrators, please see the reason for the appeal and make a decision. Note that blocks issued by community consensus must be removed by consensus as well and that the blocked user reserves the right to have comments copied onto any discussion relevant to the block.

pls sssSp7p.pngIjLCqFF.png 22:47, July 3, 2014 (UTC)

Support MolMan 23:01, July 3, 2014 (UTC)

Denied - Go clean your own garage. Or try them. --LiquidTalk 23:08, July 3, 2014 (UTC)

Redacted - Go away MolMan 23:09, July 3, 2014 (UTC)

LUA[edit | edit source]

I've been coding modules quite a bit recently on WP, and they have this, and it is simply fantastic. Can we get that? Is that possible yet on Wikia? MolMan 12:05, July 10, 2014 (UTC)

DropsLineTH[edit | edit source]

Also posted at User talk:The Mol Man#DropsLineTH, however Mol directed me to you because of the Commas module:
"I found another small bug with the module; not sure what's causing it, though. As seen here, quantities with ranges (the Silverhawk feathers) get a full stop before the "-" for some reason, in both the Quantity and GEPrice columns."
Could you take a look at it? IP83.101.44.209 (talk) 14:29, July 26, 2014 (UTC)

Blenny[edit | edit source]

Could you perhaps have a bot change all instances of "Blanheim" to "Blenheim"? I'm lazy. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 13:27, July 28, 2014 (UTC)

Both, but never mind. WhatLinksHere didn't update after I corrected it in two navboxes, which means I can't do it manually quickly. :( User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 06:39, July 30, 2014 (UTC)

Stuff be broked[edit | edit source]

It's not working [email protected]@@ The console says that skills is not defined. It's defined in a different file, but that file is imported before the code. It's definitely nothing to do with loading times, as init, the offending function, is wrapped in $(), so jQuery makes sure it only executes when everything's loaded. It's something else, and I have no idea what :( β (t&c)Oil4 I made this 22:11, July 29, 2014 (UTC)

RE:Rollback links[edit | edit source]

Ah, whoops. I had totally forgotten about that. The idea wasn't actually to hide them no matter what, it was to hide them when I was using the monobook skin on my phone. It was something I tried to do probably 3 years ago, lol. But would you know of a way to do that? Suppa chuppa Talk 20:09, July 30, 2014 (UTC)

I need halp[edit | edit source]

Look at this code please. Im not sure what im doing wrong, but that subgroup is all whacked. how do fix? --dDbvitC.pngScuzzy Betahib8CAd.png 00:25, August 1, 2014 (UTC)

NEVARMIND --dDbvitC.pngScuzzy Betahib8CAd.png 00:27, August 1, 2014 (UTC)

Help[edit | edit source]

Heyyyy, how do I screenshot something and get rid of everything else in the background, like with chatheads, equipped items etc? Also, how do I "upload the image to an external image hosting site" for screenshots on userpages? Thanks :) --EmileWillows (talk) 19:49, August 2, 2014 (UTC)

.[edit | edit source]

"Fergie went with a stitching together of concept art that I didn't really come together as well as I'd hoped it would" ._. Tell me how it could be better then. sssSp7p.pngIjLCqFF.png 23:53, August 9, 2014 (UTC)

We can't just use random bits of concept art because of people's different screen resolutions. I just made the other stuff so it'd cut off nicely at any resolution. So not sure why you dislike it so much - how much of it do you see? All I can see on my screen are the buildings. Also, I haven't seen any full-fledged concept art pieces either. sssSp7p.pngIjLCqFF.png 23:46, August 10, 2014 (UTC)
Wow cam. You're a jerk. I thought her theme was bootiful MolMan 23:48, August 10, 2014 (UTC)

Template:Money making[edit | edit source]

The wrapper navbox that holds the 2 subnavboxes should always be uncollapsed, but it isn't when on mainspace pages. Pls fix? MolMan 15:55, August 14, 2014 (UTC)

Template:Gods[edit | edit source]

After your edit, could you change

| group8 = ''<sup>†</sup> denotes that a god is deceased''<br />''‡ denotes gods part of the [[Menaphite Pantheon]]''


| group8 = ''<sup>†</sup> denotes that a god is deceased''<br />''<sup>‡</sup> denotes gods part of the [[Menaphite Pantheon]]''

for consistency, please? Can't do it myself because of the protection... IP83.101.44.209 (talk) 04:28, August 16, 2014 (UTC)

Re:Block[edit | edit source]

I don't intend on joining the IRC again, so it shouldn't be an issue. If I were to hinder a guess based on my past previous IRC experience, you likely set my user level to a negative figure, which allows the chat's botserv representative to automatically kick me on sight. RSN: Warthog Rhys Talk Completionist's cape... Coming soon. 05:11, August 16, 2014 (UTC)

Also, on that note, I would like to personally apologise for the remarks that I made towards you last year that ultimately resulted in the initial block. I made some poor decisions last summer, and I'm attempting to rebuild the relationship with wiki members that I destroyed last year. RSN: Warthog Rhys Talk Completionist's cape... Coming soon. 05:12, August 16, 2014 (UTC)

RE: Stuff[edit | edit source]

I have literally no idea why it fails. It says that a variable that is clearly defined is undefined, and I am at a loss as to why. A post hoc ergo propter hoc approach didn't work: the script stopped working suddenly and out of the blue, and not after a change. I would appreciate it a lot if you could look at it. β (t&c)Oil4 I made this 01:22, August 17, 2014 (UTC)

Thank you so much. If convenient, could you explain the change you made? Just so I know what not to do if I make another script. And I'll try to work the box into the table, thanks for the feedback. β (t&c)Oil4 I made this 16:39, August 17, 2014 (UTC)

re:Tabs[edit | edit source]

Just to write a full reply to your message...

Thanks for asking around, I hope it gets installed soon. For the tabberdropdown, I think most of it can be removed because of the long time nobody's used it.

And yes, the .tab {} thing was something I kept in there because I saw it worked, but I had no idea why. It was indeed because of the **// in the comment, which would make the next tag selector invalid since it had a / at its start.

The use of those tag ids is to increase the selector's specificity, but also to prevent the code from messing with the dropdowns at the top of the oasis page. I used some way too general class names for the dropdowns, and so did Wikia (their dropdowns also today still use the class .show which is - in hindsight - a way too broad class name to use), so the styles applied to their dropdowns too.

There is no documentation at all, no. What I think the best thing to do is just remove the majority of the whole thing, and keep the parts that are actually being used in the rest of the style files. I'll check what needs to be kept and what can go myself then, because of the lack of documentation. JOEYTJE50TALKpull my finger 17:00, August 17, 2014 (UTC)

Exchange Module[edit | edit source]

Just wondering, but will this work properly; specifically "value = 120,001,"? Looks like a bad idea to include the thousand separators. IP83.101.44.209 (talk) 15:16, September 6, 2014 (UTC)

Did you mean you caught the commas in all parameters except "value", or on all your exchange module test pages? If the latter, some don't agree I'm afraid ^^' . IP83.101.44.209 (talk) 15:24, September 6, 2014 (UTC)

kw4[edit | edit source]

Looking at Module:Yesno, the default color is taking priority. Can u feex? MolMan 22:40, September 13, 2014 (UTC)

not good vry no one like it iam soriy it ture[edit | edit source]

sry it ture no one like auto play videos

Couple more complaints for you MolMan 01:53, September 16, 2014 (UTC)

Pay-to-play Woodcutting training	17 September; 08:18	1	Ads that play music.
MolMan 01:27, September 18, 2014 (UTC)
"get rid of the audio" MolMan 19:48, September 18, 2014 (UTC)


CitePostbag[edit | edit source]

Help me. ;-; User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 19:31, December 26, 2013 (UTC)

Speaking of which, the template should have a vardefine thingy like CitePodcast so that you can give the issue and it provides the title, issue and url. A bot would have to remove all the title and url parameters from articles... CiteGodLetter and CiteLore should also use this, but those are are used much less. User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 19:48, December 26, 2013 (UTC)
Meow? User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 12:56, December 30, 2013 (UTC)
Love you!! User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 08:50, January 2, 2014 (UTC)
Will a template like this do? User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 10:45, January 2, 2014 (UTC)

Let's steal more stuff from WP[edit | edit source]

Ya know how you want to remove navboxes from the mobile skin because of how huge they are? What about the stuff up top? I'm not sure if you've browsed WP on a mobile device, but when you come across those top-of-the-page templates, they are removed and replaced with "This page has some issues". Anyone who cares to see what those issues are can click those words and find the templates on their own separate page. This makes browsing on a phone much more convenient. We can't exactly just hide those templates as you plan to do with navboxes because they usually have important information (I'm thinking about templates like {{rare item}}, {{postbag}}, etc.). I'd love to be able to do exactly what WP does; however, I need to know if it's actually feasible. If you can actually write this script, that'd be awesome, and either you or I could write up a forum that everyone will nodoubtedly support. If you can't, is there anything else we could do? Or anyway we could get Wikia to help (if the reason is incompatibility, etc.)? MolMan 13:15, December 27, 2013 (UTC)

Common.js/geupdate,js[edit | edit source]

Note: This messages has also been posted to User talk:Joeytje50.

Hello Cam! User:Undamaged brought to our attention that the "Update price" button on the Exchange: pages were not providing the correct prices, as seen here. Assuming that the GE Graph API was being derpy again, we decided to check it against the in game GE. This lead to us finding that the thing was, in fact, pulling the incorrect data. However, checking the api directly, I found that it does have the correct price "1388102400000":31 for today. Confused, I figured I would check TyBot to ensure that it was still pulling the correct information, and it was. I am a complete novice at Javascript, so I was hoping you'd be able to look into this and fix it if possible. Thanks, svco4bY.png3Gf5N2F.png 17:05, December 27, 2013 (UTC)

And this one is also posted to User talk:TyA ;)
I've fixed the bug. The problem was that it was going through var i in pricelist, with i being a string of the name of the property of pricelist (if that makes any sense XD) which is not sorted by numerical value. That caused the last iteration of that loop not to be the actual most recent price (which it previously was though), so that was what broke it. I've fixed it to now look for the highest value for the UNIX timestamp on the json page. JOEYTJE50TALKpull my finger 02:34, December 29, 2013 (UTC)

Feedback script[edit | edit source]

I'd love to give some suggestions, but can you give me a rough outline of what you have planned already, including what you are considering. MolMan 18:57, December 31, 2013 (UTC)

File:11-07-09 01.06.39.png[edit | edit source]

Hi I just moved this file that was on your page of unlicensed files. It was actually an image of a Treasure Trail scan location and I renamed it to File:Scan clue Lumbridge Swamp Caves north-west of Tears of Guthix Cavern entrance.png. As far as I know there is no license for these images so I have not fixed the redlink, I thought you might want to remove this file from your list instead. Thanks, Magic logs detail.pngIsobelJTalk page 21:07, January 1, 2014 (UTC)

You didn't do a full archive[edit | edit source]

Shame on you. Matt (t) 23:33, January 1, 2014 (UTC)

well then you wait until there's nothing you need to keep to [email protected] Matt (t) 01:46, January 2, 2014 (UTC)

Treasure Trails/Guide/Scans page[edit | edit source]

Hi, I am having some problems with the map images on this page, they are getting cut off on the right hand side. Do you know how I can make these images display over the sidebar? Thanks, Magic logs detail.pngIsobelJTalk page 18:28, January 3, 2014 (UTC)

re:anonexchange[edit | edit source]

I believe that was in the time of a proposal to remove the edit button from the Exchange pages for anons, or something. I don't really remember it that well, but I think what it did was that it was a thing on the notice templates that would only show up for anons, or something. I don't really remember it that well though. JOEYTJE50TALKpull my finger 19:50, January 3, 2014 (UTC)

Category:Parser function errors[edit | edit source]

Hi. For some reason, the MW messages that add that category are transcluding it onto non-mainspace pages even though the messages are using {{Mainonly}} to add the category. This is fixed with a null edit to the page. I'm stumped as to why it works that way, honestly... I've been cleaning up this category with the necessary null edits myself, but I also just asked Az if he wouldn't mind having his bot take of the null-editing as a part of its daily routine. That's literally all I know about the problem except for when these messages appear, but I'm fairly certain you'll know once you see the messages, so I don't think I need to explain that to you. Is this something you can look into/fix? :ɔ MolMan 14:59, January 6, 2014 (UTC)

More or less correct. The only detail you got a little off is that not every page was added right away. The cache seems to be taking its sweet time with this and adds maybe 50 to 100 pages a day or so. I'm hoping and assuming that once a page has been null edited to clear the category that it will never pop up again, but I can't say for sure. MolMan 15:09, January 6, 2014 (UTC)
So there's nothing we can do? No easy work around? :c MolMan 15:39, January 6, 2014 (UTC)

VE[edit | edit source]

It doesn't understand a lot of things. Like headers and reference tags or redirects. Small recharge gem.png AnselaJonla Slayer-icon.png 00:11, January 8, 2014 (UTC)

No, I haven't. Small recharge gem.png AnselaJonla Slayer-icon.png 00:17, January 8, 2014 (UTC)
Possibly this, where Leon adding to the conversation put an extra number/bullet at the top of the numbered/bulleted parts. And you would have to ask Leon if the change from bullets to numbers here was deliberate on his part or a product of the VE. Small recharge gem.png AnselaJonla Slayer-icon.png 00:22, January 8, 2014 (UTC)

Archival[edit | edit source]

The forum references on here probably need your archiving magic. Small recharge gem.png AnselaJonla Slayer-icon.png 12:22, January 8, 2014 (UTC)

And Flute Salad needs more fixing up. Small recharge gem.png AnselaJonla Slayer-icon.png 18:10, January 8, 2014 (UTC)

CSS[edit | edit source]

Collapsible table-ception cells are white (ex: Template:Infobox Monster). Can you make them beige to match the rest of the table? MolMan 17:33, January 8, 2014 (UTC)

2 more things:
  • What happened to the charm log script? All submissions for the past couple days don't seem to be using it.
  • Would you be against adding my forum to the site notice? Something along the lines of, "We're looking to start on a complete revamp of our strategy guides! If you have any ideas or suggestions, post them at Forum:Strategy pages brainstorm."
MolMan 17:41, January 8, 2014 (UTC)
Huh. It is working completely fine, but I haven't seen it actually being used by IPs... It works from both the monster page and the /Charm log page, so I have no idea why IPs have been been doing manual edits. I'll keep trying to find out why. Can we also set up an abuse filter to disallow non-autoconfirmed edits to charm log pages unless it's with the script? It's much more difficult to diagnosis vandalism when it's not done with the script. MolMan 17:53, January 8, 2014 (UTC)
Actually, I got it. The script isn't loading for IPs at all. I went incognito and clicked the submission form, it took me to the editor instead of displaying the js submission form. MolMan 17:55, January 8, 2014 (UTC)
Hi, it's been about two weeks since I asked about that template script, and I haven't heard anything from you about it since our S:C PM. I'd just like to know if you've looked into this idea any further; whether or not it's something I can look forward to having on the wiki one day. If for any reason you don't want to work on it, is there anyone else who maybe would? On the otherhand, if it's something we simply can't support having on the wiki, do you have any possible alternatives? I do understand you dislike using js on the mobile skin, but this might be a worthwhile use of it. I'm not trying to be a nag, and this is not a pertinent issue in any sense, so ETAs, etc. for anything don't matter to me. I just want to know if this proposal has any future whatsoever. MolMan 14:18, January 10, 2014 (UTC)

Sorry[edit | edit source]

I made a whole page where every ref is to the RSOF. Small recharge gem.png AnselaJonla Slayer-icon.png 20:45, January 10, 2014 (UTC)

Finnish Rswiki CSS[edit | edit source]

My name is Henry and Im admin and bureaucrat at

I was thinking of updating the wikias appearance. I have been chatting with editors and they told me to update the CSS. Tho, I dont know where I can find it in my wiki or if the page even exists. The page Im looking for is like this: but I havent found it in my wikia.

I tried to update once, but it ended up with errors. I wish if you could add the code, or tell me how I do it. The point is to make the finnish version of the wiki same as the english version, but Im struggling.

Sincerely, HenDaBen

HenDaBen (talk) 22:37, January 11, 2014 (UTC)

CiteTemplates[edit | edit source]

I've removed the parameters from invocations of the template, can you remove them from the actual source code? Everything except CiteGeneral and PlainCiteGeneral. MolMan 19:28, January 14, 2014 (UTC)

They're not protected, no. They're just stupidly complex, and I'd rather not deal with them. I already broke CitePostbag recently... I did fix it though, and now the links it creates take you not only to our page, but they bring you to the exact letter as well! Also, as long as you're tending to your talk page, you never responded about the feedback script :c MolMan 11:45, January 19, 2014 (UTC)

Switchinfobox[edit | edit source]


I'm trying to add a SwitchInfobox on my wiki( runescapefanfiction ) just like the one onthis wiki, but whenever I use the template, it displays all the items in the template rather than the item which is linked to the button that I click on and also the loading button doesn't dissapear after it has finished loading and a whole bunch of empty paragraphs appear out of nowhere, like on this page for example. I've used Matthew2602's javascript and css code for the switch infobox on my wiki(which is here(js) and here), I've also made sure that the script and css pages are imported using the importArticles method(which I don't really understand how to use) in the common.js page. I think for some reason javascript is not working on my wiki, or maybe I'm not importing the scripts properly on my wiki. Do you know how I can check to see if this really is the issue and how I can fix this?

Thanks  —The preceding unsigned comment was added by Nabz010 (talk) on 16:17, January 16, 2014‎.

i've been meaning to tell you this for a while but I keep forgetting[edit | edit source]

I'm totally on board with having our CSS in LESS even without mediawiki support for it. If you ever desire help with that, I can totally help you. Matt (t) 08:58, January 20, 2014 (UTC)

RS:AD[edit | edit source]

You should remove the ajax refresh... I mean it doesn't even work... DPL is cached. MolMan 22:45, January 20, 2014 (UTC)

Template:Switch inline[edit | edit source]

I'm having an extremely tough time trying to figure this template. Could you maybe improve the documentation and have some really simply usage examples? Also, can you move the inner workings of the template out of your userspace? I copied the code into a template namespace page, but that broke it for reason... MolMan 19:13, January 21, 2014 (UTC)

Okay, that's understandable. But how come it seems to work on the template page itself, even if not ready for deployment? MolMan 20:00, January 21, 2014 (UTC)
That's what I get for being lazy and using subst: MolMan 20:17, January 21, 2014 (UTC)
So we shouldn't be using switch inline yet? I guess I can bug joey to fix it more. Also, can you still write some usage examples. Also, the inline will be able to change two different parameters at once, right? Like, if I wanted two parameters in one infobox to change but nothing else, I could use switch inline and it will change both parameters simultaneously? Also, I keep typing it out as "paramaters"; what the fuck is wrong with me? MolMan 13:03, January 22, 2014 (UTC)
Yes, it is! And it also answers my last question. So can I not use it yet? Because I had a pretty big plan for pet pages. MolMan 13:18, January 22, 2014 (UTC)

Re:VE[edit | edit source]

Ty! I got helped about that.. Now... it automatically goes to VE. Which is a great help! . . . Yours, This user admires the Void Knights. Who aim to maintain Gielinor's Equilibrium. Enquidou Talk This user likes to do Quests and genuinely loves the story line; lore is his love! . . 12:49, January 22, 2014 (UTC)

Sorry... my memory is also quited flawed :P I think they may well have been "intentionally". But how it's now, is the way it's supposed to be. Hope that helped? :3 . . . Yours, This user admires the Void Knights. Who aim to maintain Gielinor's Equilibrium. Enquidou Talk This user likes to do Quests and genuinely loves the story line; lore is his love! . . 13:05, January 22, 2014 (UTC)

Forum[edit | edit source]

It's only in [[MediaWiki:Wikia.css]]. Check my talk page and his. MolMan 00:05, January 30, 2014 (UTC)

The class was only in css >:X MolMan 00:53, January 30, 2014 (UTC)
... Shut up. I had no idea your wikia hax0rz script existed. I take it back, you're not a butt. I said that as a compliment because I like butts.
Okay, I still love you. You're still a butt.
♥Ѡ MolMan 01:03, January 30, 2014 (UTC)

Map thumb and images overlapping text[edit | edit source]

Can you tell me why this crap was happening? You have to look at the differences without fullwidth. sssSp7p.pngIjLCqFF.png 04:31, January 30, 2014 (UTC)

It wasn't only that. The map was rendering underneath the text but on top of the drop boxes when I put it in the mapthumb template. I had it set to float to the right but it wouldn't go underneath the concept art image, it kept sitting to the left of it, therefore sitting to the left of it where all the drop logs were. It's in my first edit. sssSp7p.pngIjLCqFF.png 13:25, January 30, 2014 (UTC)

Re:warbandstimer.js[edit | edit source]

Okay so here's what's wrong:

  • My friend said it still counts upwards
  • It changes to a yellow background 10 mins before it starts (which is fine I guess but it stops the timer from moving)
  • The text doesn't change to "Active" to replace the countdown on the timer when warbands is happening
  • I think it pauses after and doesn't continue counting again until you refresh

--/bren/tc 04:17, February 3, 2014 (UTC)

Re:warbands timer[edit | edit source]

Taking so long? Not at all man you were quick with it - I'll let you know if there are any bugs... --/bren/tc 14:45, February 3, 2014 (UTC)

Camdroid[edit | edit source]

Why weren't those edits flagged as bot edits? MolMan 15:55, February 3, 2014 (UTC)

Some js[edit | edit source]

What are your thoughts on using js to change a page's content based on URL parameters. There aren't a whole ton of places this could be useful, but I like the benefits of where it could be used.

The only thing I have in mind right now is British/American floor numbers. It'd be neat if we modified [[template:floor]] to have a link for American readers that would, say append something like ?variation=american and have template:floornumber change display accordingly. No, I'm not asking for spelling changes, just floor numbers. I can actually see floor numbers being cause of confusion.

I figured I'd ask about your thoughts on this instead of just asking it to be made. I know jackshit about js, so I'd rather get your input on the benefits/costs before getting my hopes up.

Also, do you have any idea what he floor classes in those templates are for? They seem useless unless there's something I'm missing. MolMan 02:09, February 4, 2014 (UTC)

A css gadget would be great actually. There's nothing wrong with the title, but if we can do better, why not try? MolMan 13:35, February 4, 2014 (UTC)

Template:Archive list[edit | edit source]

The problem, which I can't seem to find a way of bypassing, is that, for some reason, the parsing order was changed. The magic words aren't being converted to their variable until after the DPL tag reads it, screwing the whole thing up. I highly doubt it was a change by the DPL devs, but it could very well be the case. I used to use "Main" as the parameter for namespace, but that doesn't work anymore. Before recently, the extension would ignore most invalid parameters there and just default to the mainspace. The parsing order can be fixed in some cases by changing it to the parser tag (like you tried); however, this doesn't look like it could ever bode well with the complex titlematch used in the template. Aside: I really wish I could change it to regex, to be something like /\/Archive_[0-9]+/, cleaning up that /Archive%0/Archive%9 shit, but, again, that damned parsing order. The best order of business would be getting Wikia or DPL (whoever may be responsible) to revert this change. I was actually going to do it myself today, unless you want to be the one to harass them. MolMan 14:14, February 8, 2014 (UTC)

That makes no fucking sense, it always worked. Why doesn't it work now, then? MolMan 00:05, February 9, 2014 (UTC)
Dammit. Well, as pissed as I am, I think I found the fix. I was worried about the titlematch because I require | for two things in there: parser functions and logical or. I did some experimenting, and it looks like I can use a regular bar (|) for the parser functions and a split bar (¦) for the or without confusing either the titlematch or the #dpl tag itself. This better work. I hate the old archive list. On the bright side, with the tag, I can use actual parameters now, instead of hacking them in there by defining variables first. MolMan 00:21, February 9, 2014 (UTC)
I think that takes care of it... If you find any problems, tell me. But, please, don't find any problems. MolMan 00:29, February 9, 2014 (UTC)
Cool, I was able to make it regex :D. I only just remembered that titleregexp is stupid and doesn't interpret spaces as underscores. Using PAGENAMEE seems to let me regex. Again, tell me if anything breaks, but please don't find anything that breaks ;-; MolMan 23:27, February 9, 2014 (UTC)
Also, next time you have a moment, you should hop in the chat. I have a bit of a discussion for you. MolMan 23:54, February 9, 2014 (UTC)
Remove UOTM stylings from common.css??? MolMan 15:44, February 14, 2014 (UTC)
You broke the rest of RS:AD. MolMan 23:16, February 14, 2014 (UTC)

Warband Time section[edit | edit source]

Whoever did that thing that automatically highlights - that's freaking sweet! Do you think you'd be able to make a drop down menu so people can select their time zone? It could save a cookie similiar to lighttable which can be found on comp cape article as an example. --/bren/tc 17:29, February 20, 2014 (UTC)

Wikia.css[edit | edit source]

Hi Cam,  I know this isn't really what you do but can you help me figure out why my wikia.css isn't working?  I kept it really simple, all I want to do is to change the background.

If you can't help or don't have time maybe you can direct me to someone who can?  Thanks, Mike111b (talk) 05:59, March 1, 2014 (UTC)

Thank you Cam :D It works!!! One question it possible to make it so that it doesn't move when i scroll up and down?  Right now it just repeats with the length of the page, and i would like it to stay static just like the wiki default image.  I'm probably possible but I have no idea how. Mike111b (talk) 23:01, March 1, 2014 (UTC)
Thanks Cam :) it works. It takes some time to take effect, and i had to clear my cache on the * sites but meh it's expected. Thanks again! Mike111b (talk) 00:43, March 2, 2014 (UTC)

Forum archives[edit | edit source]

There are no 2014 forum archives. :3= sssSp7p.pngIjLCqFF.png 04:53, March 7, 2014 (UTC)

Thanks Camerlies (: Also don't worry about fixing double redirects made by established users. They should know better and should clean up their own mistakes, don't you think? :3= sssSp7p.pngIjLCqFF.png 21:59, March 10, 2014 (UTC)

Visual editor[edit | edit source]

Hey cqm, i have a problem with the visual editor. I very very much prefer source mode editing on the wiki,but somehow it always forces me to use the visual editor (takes long to load, and i dont like it).In my preferences i have UNticked the box to use visual editor, meaning it SHOULD not be used. Anything you can do to help me here? Dragon dagger.png AmoVos 08:55, March 13, 2014 (UTC)

Well that's strange, it only seems to happen on the Celestial dragon page. Why is that? =o Dragon dagger.png AmoVos 09:01, March 13, 2014 (UTC)
Hmm, it does happen on some random other pages too, example: Bonus experience items. Dragon dagger.png AmoVos 09:17, March 13, 2014 (UTC)
Okaj, so the VE always opens when clicking the edit button next to headers.Clicking the edit button on top of a page is the only way it doesnt happen. Is this intentional? It should be fixed i think. Dragon dagger.png AmoVos 09:21, March 13, 2014 (UTC)

BOT[edit | edit source]

Any important page that is subject to change and relies on DPL. Pages like RS:AD, RuneScape:Orphanage/Disambiguation pages, and Money making guide are all pages that could use a daily null edit. You may be thinking to tell me to use ?action=purge, but this forces a cache only on the user's side, a null edit forces it for everyone, which is what I want. Another, is every page in Category:Parser function errors. Az sorta agreed to do that, but he never actually did... MolMan 12:46, March 13, 2014 (UTC)

i only agreed to do it for a few days, and did it... i quote myself: It's a temporary thing... so it will do it for several days and we'll see how it goes.   az talk   12:54, March 14, 2014 (UTC)
well, most pages kept re-appearing in that category, disproving my earlier theory that we only need to update the pages once. and the pages in that category seemed random, those which are not even visited at all, like old user pages. the best solution for this would be to actually fix the parser errors, instead of null editing the pages... which seemed pointless to me. thats why i decided to stop doing it.   az talk   23:25, March 14, 2014 (UTC)

Re: User:AmauriceBot/Log[edit | edit source]

Thanks. I've updated AmauriceBot now to not use the old images. Smile Amaurice talk 19:58, March 21, 2014 (UTC)

Re:Airut bone meal[edit | edit source]

It has been an unused file for quite a while now, and the name itself redirects to Bonemeal. -- Recent uploads SpineTalkGuest book 01:11, March 28, 2014 (UTC)

sir[edit | edit source]

we haven't talked in a while. if it is convenient i would love to [[Special:Chat|chat]] with you at some point soon about nothing in particular <3 Matt (t) 11:01, March 29, 2014 (UTC)

RE[edit | edit source]

The same way an admin can get it. Normally you can't, but I was able to because you revdel'd the file. I made a mistake in my original post and said custodians could "delete" the file, I meant view. MolMan 13:01, April 8, 2014 (UTC)

You sir[edit | edit source]

are no fun. </333 --dDbvitC.pngScuzzy Betahib8CAd.png 21:25, April 9, 2014 (UTC)

Ok, I moved the script to Yitzi/database.js. I'm still working on moving the bestiary over; after that I might touch up the script a bit more and let you know so you can move the changes over (or I might just work on the next project), but feel free to add it as it is currently to the common scripts (it does work currently.) Yitzi (talk) 15:48, April 11, 2014 (UTC)

Dungeoneering equipment templates[edit | edit source]

Hi, I noticed that all dungeoneering equipment template pages do not have pic link in them, I think they were Kratonite, Zephyrium and Marmaros (not sure if I missed one)

Example: compare Template:Marmaros equipment and Template:Bathus equipment

I was thinking if this would help in future tasks or something

ⒽⒺⓃⒹⒶⒷⒺⓃ 17:37, April 17, 2014 (UTC)

hiya[edit | edit source]

come [[Special:Chat|chat]] with me if you're around and you're not particularly busy <3 Matt (t) 10:12, April 19, 2014 (UTC)

Simple php help?[edit | edit source]

Hey Mol said you're good with php... okay so what I'm trying to do is have, for example: redirect to... the gangnam style video.

Pastebin of redirect.php and how I'm trying to store video IDs.

Thanks, --/bren/tc 19:33, April 29, 2014 (UTC)

Well, it worked. Thanks mucho. This is better than doing something like:
switch($video) {
	case "PSY": $id = "9bZkp7q19f0"; break;
	case "Katy": $id = "k0BWlvnBmIE"; break;
	case "Swift": $id = "AgFeZr5ptV8"; break;

--/bren/tc 23:36, April 29, 2014 (UTC)

edittoken sorcery[edit | edit source]

I never knew the same edittoken works everywhere.. I always thought it depended on the page you were trying to edit... I just always assumed. Thanks for letting me know! JOEYTJE50TALKpull my finger 13:04, May 23, 2014 (UTC)

CiteTwitter[edit | edit source]

I've created it, and it hasn't broken (anymore)!! :D User_talk:Fswe1 Fswe1 Brassica Prime symbol.png 06:52, May 25, 2014 (UTC)

Notice[edit | edit source]

Hey Cqm, this is just a reminder that we need more badgers for the experiment. Please notify the proper authorities. ʞooɔ 14:29, May 25, 2014 (UTC)

RE: Lua[edit | edit source]

this lua thing sure looks complicated. but sure, i'll be willing to change the codes if required.   az talk   01:22, June 9, 2014 (UTC)

  • the thing that worries me is the exchange graphs... and the calculations that uses the exchange templates. how will that be handled?   az talk   01:23, June 9, 2014 (UTC)

The AzBot and TyBots are the main ones that update the Exchange prices. The AmauriceBot is only backup in case of failure of the other bots. I can update AmauriceBot once the others are okay with the changes, and if necessary, I can disable the AmauriceBot Exchange update until the switch over is complete, then update the code. Amaurice talk 18:13, June 14, 2014 (UTC)

Princess Lua[edit | edit source]

Hey, I started on [[w:c:camtest:Module:Bogrog|my first module]], but I can't get it to work. I'm looking at a bunch of different references including the stuff you mentioned and Module:BananasArgs. I just can't find what's wrong, and I keep getting a script error. Everything looks absolutely correct to me from what I'm looking at on it and on my references. Do you mind fixing it and explaining what I did wrong? I think it'd really help me learn this first step. The script is meant to just be a simple summation with certain restrictions, or Summoning training#How many spirit shards do I buy? MolMan 05:23, June 12, 2014 (UTC)

Also, I keep getting stopped from saving when I make certain syntax errors. I think that's cool and helpful :ɔ MolMan 05:26, June 12, 2014 (UTC)
Yuno explain.
But I think I see what I did wrong thanks. I guess it was the commas module? I thought that was standard library :x
I left the variables unconverted to numbers because dev wiki said that any string that can be converted with tonumber automatically is in any equations. :x MolMan 13:11, June 12, 2014 (UTC)
ksdgfjiahesgnhlaczszhtgbfzk jslieyzevri7hawcuegn czksjydhkfuwgejlri7ackwtus Kegnfkjawhktuegr,ajkwghewxfgSEr7ickuqgjwxenifdiatukwzgjerkiawdeusgryjaiwheuksrgjfnacywhiecjkfg hysiegcfkgachw4i78vuf kjzsghyirochfuskgnzukdfk
MolMan 13:41, June 12, 2014 (UTC)
Template talk:Coins#Sorting MolMan 15:34, June 12, 2014 (UTC)
I feel so proud :ɔ MolMan 16:13, June 12, 2014 (UTC)
Writing these is kinda fun. I've also thought about transferring some other large scale stuff over, mainly charm logs and possibly individual user hiscore data. What think? MolMan 23:11, June 12, 2014 (UTC)
Ya, that's why I said possibly. I'm not sure where to start with charm logs atm. And am waiting on Amaurice to update his bot for the mainspace hiscore data (if you didn't see the message I left). I'd feel kinda bad to bug him for a bunch of huge stuff all at once :x MolMan 23:21, June 12, 2014 (UTC)

Coins template no longer sorting[edit | edit source]

Tables with the Coins template are no longer sorting properly. I'd fix this myself, but I have no idea how to go about doing it... --Big Bouffant (talk) 15:48, June 12, 2014 (UTC)

LUA Modules[edit | edit source]

The Module pages seem to have the funny effect of still trying to parse the code as wiki pages: Template:Addcommas and File:Coins - .. img .. -.png... IP83.101.44.209 (talk) 19:06, June 12, 2014 (UTC)

Ummm whenever you get coins working. This is just a reminder for you to do something with Template:Rusty coins too. (you can probably just add another variable for this for the invocation. MolMan 21:01, June 12, 2014 (UTC)
I'm having some difficulty reading and understanding all of the LUA stuff; so I won't be touching it. But Module:Tnavbar needs to be changed to take into account that the second parameter may include a fully specified wiki space name (e.g. "User:"), and not just start with a ":" when adding "Template:" in front of it. I believe this is a change around the following lines:
    if mw.ustring.sub( args[1], 1, 1 ) ~= ':' then
        viewLink = 'Template:' .. args[1]
(Specifically for cases like User:Everystat13/Navbar.) IP83.101.44.209 (talk) 06:04, June 14, 2014 (UTC)
Looks like I can't edit them anyhow; while you're at it, add a "nowiki" at the top of Module:Tnavbar as well; causing a red link atm. IP83.101.44.209 (talk) 06:07, June 14, 2014 (UTC)
Thanks for the fix. I suppose looking up a manual/reference for LUA would be a smart thing to do; but some part of me expects decent programming languages to be interpretable without first reading into the specifics of that language...
I never paid attention to the discuss/edit links of non-standard navboxes, but edit links like "" are a little bit silly; no chance we could fix that now that the template is being worked on anyhow? (Whether or not we want to fix this now, I believe the current LUA version is missing a ":" for the Edit link.) Some random fiddling attempt:
    local viewLink, talkLink, editLink = args[1], args[1], args[1]
    if mw.ustring.match( args[1], ':' ) ~= ':' then
        viewLink = 'Template:' .. args[1]
        talkLink = 'Template talk:' .. args[1]
        editLink = 'Template:' .. args[1]
        :wikitext( prepText )
        :wikitext( '[[' .. viewLink .. '|' .. tostring( viewSpan ) .. ']]' )
    if not( yesno( args.miniv ) or yesno( args.viewplain ) ) then
        local frame = mw.getCurrentFrame()
            :wikitext( ' ' )
            :tag( 'span' )
                :css( 'font-size', '80%' )
                :wikitext( '•' )
            :wikitext( ' ' )
            :wikitext( '[' .. frame:preprocess( '{{fullurl:' .. talkLink .. '}}' ) .. ' ' .. tostring( talkSpan ) .. ']' )
            :wikitext( ' ' )
            :tag( 'span' )
                :css( 'font-size', '80%' )
                :wikitext( '•' )
            :wikitext( ' ' )
            :wikitext( '[' .. frame:preprocess( '{{fullurl:' .. editLink .. '|action=edit}}' ) .. ' ' .. tostring( editSpan ) .. ']' )
IP83.101.44.209 (talk) 09:01, June 14, 2014 (UTC)
Apparently there is no shorthand-if in LUA by default; too bad. But in pseudocode (Java based, blame me :P ), couldn't we do (for the talk link):
if (args[1].contains(":")) {
    String[] split = args[1].split(":");
    if (split[0].isEmpty()) {
        // Main namespace
        talkLink = "Talk:" + split[1];
    } else {
        talkLink = split[0] + " talk:" + split[1];
} else {
    viewLink = "Template:" + viewLink;
    talkLink = "Template talk:" + talkLink;
    editLink = "Template:" + editLink;
Yes, I am assuming a colon can only ever be used in page names for separating the namespace from the actual page name; perhaps this assumption is incorrect. And I don't know how easy string manipulations are in LUA. IP83.101.44.209 (talk) 14:42, June 14, 2014 (UTC)
Nice! Great :D . Thanks, IP83.101.44.209 (talk) 15:59, June 29, 2014 (UTC)

I think your changes are creating a little more than expected; all Navbox talk pages are now wikilinks: Special:WantedPages. And there are a few more strange things floating around: Special:WhatLinksHere/File:Foo.png and Special:WhatLinksHere/File:Baz.png. IP83.101.44.209 (talk) 04:14, June 30, 2014 (UTC)

Looks like the new LUA modules are certainly keeping your hands full. The example from your scrapbook could make the huge templates more readable, but how often does anyone really check the source code? Or would it make the template more effecient, as it doesn't have to keep calling {{*}}? IP83.101.44.209 (talk) 10:52, June 30, 2014 (UTC)

Found another bug with the discuss link for Navboxes; check User:Scuzzy Beta/Navbar. For some reason it is being displayed as "[nil d]"... IP83.101.44.209 (talk) 09:11, July 26, 2014 (UTC)

Charm modules[edit | edit source]

I'm going soon for the weekend. Can you take a look at what I've started for the charm modules sometime this weekend? MolMan 18:53, June 13, 2014 (UTC)

Navbox[edit | edit source]

Footers for navboxes seem broken, as in Template:Timeline and Template:GEMW-nav. Also there's a stray "
We need voice subtraction
Page Time R Comment
The Death of Chivalry 18 September; 23:11 5 stop voice adds
MolMan 02:41, September 20, 2014 (UTC)

Array.prototype.forEach in sitewide js[edit | edit source]

Is there a particular reason we don't seem to be using it? Matt (t) 07:00, September 25, 2014 (UTC)