User:BobbysMother/Prices

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Superheating[edit | edit source]

Edit the prices of:

After a one-time cost of 2,130 for the fire staff, the profit from Superheating ore is:


Iron[edit | edit source]

Steel[edit | edit source]

Gold[edit | edit source]

Mithril[edit | edit source]

Adamant[edit | edit source]

Rune[edit | edit source]

Smelting/Smithing Mithril[edit | edit source]

Dagger[edit | edit source]

Hatchet[edit | edit source]

Mace[edit | edit source]

Helm[edit | edit source]

Crossbow bolts[edit | edit source]

Sword[edit | edit source]

Dart tips[edit | edit source]

Nails[edit | edit source]

Arrowheads[edit | edit source]

Scimitar[edit | edit source]

Crossbow limbs[edit | edit source]

Longsword[edit | edit source]

Throwing knife[edit | edit source]

Full helm[edit | edit source]

Square shield[edit | edit source]

Claws[edit | edit source]

Grapple tip[edit | edit source]

Warhammer[edit | edit source]

Battleaxe[edit | edit source]

Chainbody[edit | edit source]

Kiteshield[edit | edit source]

2-handed Sword[edit | edit source]

Plateskirt[edit | edit source]

Platelegs[edit | edit source]

Platebody[edit | edit source]

Pickaxe[edit | edit source]

Artisans Workshop (Iron Ingot I)[edit | edit source]

Edit the prices of:


After a one-time cost of 413 for the hammer, the loss and experience of Artisans workshop is:

Salmon[edit | edit source]

Edit the prices of:

Soft clay[edit | edit source]

Edit the prices of:


Magic Absorption[edit | edit source]

The highest Magic absorption rate[1] possible is:


  1. ^ Damage soaking is only existent on head, body, leg, and shield slot armour.

Nomad armours (not just magic soaking)[edit | edit source]

80 Prayer, 81 Dungeoneering