This is where I have my ideas (I know none of them would ever becone reality, some are overpowered, rediculous, bad ideas overall or too complicated.).
Marksman[edit | edit source]
Marksman wouldn't be a full-blown skill, but maybe an addition to the Ranged skill. It uses guns, and modern-ish artillery. Some are overpowered, excellent for use in crowded PK worlds, some are small, some are good for long-range attacks and others are just standard-combat. The thing that sets them most apart from crossbows and bows are they store the ammo IN the gun, So you can still have arrows equipped ready to switch weapons.
|Name||Ammo||Max Hit||Description||Magazine Capacity||Skill Required||Deley between attacks (seconds)|
|Pistol||Bullet||50||An average gun with a medium attack speed.||20||
|Rifle||Bullet||75||A gun with slightly higher attack and speed.||15||
|20||A combination of a chaingun and pistol, fast attack speed, low attack.||100||
|Large Musket||Bullet||60||Slow speed, high attack.||10||
Prayers[edit | edit source]
|Combust||Add 5% of damage taken to dragonfire shield attack.|
|Immunity||Makes you immune to the next attack style to hit you and you are unable to attack using that style for 20 seconds.|
|Gaining Power||For every attack over 40 life points received you gain one level in that skill for 20 seconds. (Player uses a sword doing 40 damage and you gain 1 Attack and Strength)|