In RuneScape, every follower has a unique inventory item tied to them, a follower object. For some reason, Jagex's code requires any NPC that occupies the "follower" slot to have an associated item, even for followers that never enter your inventory under normal circumstances. I assume this is because it was based on the 2004 cat code, but you do wonder why it was never rewritten, especially with Summoning.
Note that this only counts for NPCs that take up the "follower" slot. In many pieces of content, such as Temple Trekking, Jagex got around the follower object limitation by just having the NPCs follow you around normally, allowing you to also have standard followers out at the same time.
There have been plenty of glitches that have allowed players to pick up follower objects they shouldn't be able to, usually by taking the follower to an area that forces picking up followers. I think in the cases where players actually obtained them, they were somehow able to spawn the relevant NPC from them, either by dying with them or by dropping them.
This page is pretty much just here because I find it vaguely interesting, I was bored, and I like having data tidy.
Pets[edit | edit source]
Pet objects are usually obtainable. Even interface pets generally have their object (or a clone of it) visible in the Menegarie. But some of them have (multiple) "mtx pet" items associated with them instead. These generally use the icon of a terrier puppy, but pets that may be placed in the Mengarie have the same icon they use there instead.
One oddity is that Ex-ex-parrot in a magic cage is denoted as a follower object (with the same NPC associated with it as the regular Ex-ex-parrot object), even though nothing can be summoned from it until the parrot is removed. This is presumably to prevent Ex-ex-parrots from being smuggled into Familiar free zones by putting them in cages.
Familiars[edit | edit source]
Familiars are always tied to their relevant pouch. This does make them somewhat interesting, as they're the only consumable follower object.
Non-item followers[edit | edit source]
Every follower that you can't pick up normally is also given an item. This mainly consists of characters that tag alongside you in quests, but there are some others too.
|Zanaris choir||10511||8kg||The choir of Zanaris, obviously.||Zanaris choir||3312||Zanaris|
|Grubfoot||11792||0.1kg||Follower||Grubfoot||6481||Land of the Goblins|
|Captain undak||14668||0.1kg||Follower||Captain Undak||426||The Chosen Commander|
|Hartwin||13757||0.1kg||Follower object.||Hartwin||8139||Defender of Varrock|
|Silif||14503||0.1kg||Works for Crux Eqal as a spy.||Silif||8433||While Guthix Sleeps|
|Silif||14504||0.1kg||The Crux Eqal spy disguised in elite Black Knight armour.||Silif||8434||While Guthix Sleeps|
|Jhallan object||14738||7.5kg||A dummy Jhallan object||Jhallan||7448||Tale of the Muspah|
|Arianwyn||15340||0.1kg||Follower||Arianwyn||8966||Within the Light|
|Commander veldaban||15244||0.1kg||Follower||Commander Veldaban||8759||Forgiveness of a Chaos Dwarf|
|Veldaban||20092||0.1kg||Follower||Veldaban||13333||King of the Dwarves|
|Veldaban||29528||0.1kg||(Should never be visible to player.)||King Veldaban||18256||Birthright of the Dwarves|
|Veldaban (part 4)||29529||0.1kg||(Should never be visible to player.)||King Veldaban||18257||Missing||Birthright of the Dwarves|
|Junk||18815||32kg||Utterly useless.||Wise Old Man||11575||Love Story|
|Junk||18816||32kg||Utterly useless.||Wise Old Man||11583||Love Story|
|Golrana||20261||0.1kg||Golrie's mum. The apple fell far from that tree!||Golrana||6545||Prisoner of Glouphrie|
|Golrana||20262||0.1kg||Golrie's mum. The apple fell far from that tree!||Golrana||6546||Missing||Prisoner of Glouphrie|
|Bolrie||20263||0.1kg||Golrana's father.||Bolrie||6553||Prisoner of Glouphrie|
|Avatar1||24906||0||null||Clan avatar||15747||Clan citadel|
|Avatar2||24907||0||null||Clan avatar||15747||Clan citadel|
|Avatar3||24908||0||null||Clan avatar||15747||Clan citadel|
|Jal'yt-ga'al-kot||23640||0.1kg||Follower||Ga'al-Xox||15138||The Elder Kiln|
|Jal'yt-ga'al-kot||23641||0.1kg||Follower||Ga'al-Xox||15139||Missing||The Elder Kiln|
|Jal'yt-ga'al-kot||23642||0.1kg||Follower||Ga'al-Xox||15140||The Elder Kiln|
|Ozan||25126||0.1kg||You're not supposed to have me! Your username and details have been recorded and reported. Please send in a report telling us how you got hold of this NPC.||Ozan||15862||Stolen Hearts|
|Sir Owen||28911||0.1kg||You're not supposed to have me! Your username and details have been recorded and reported. Please send in a report telling us how you got hold of this NPC. (The Death of Chivalry)||Sir Owen||18028||The Death of Chivalry|
|Golem||33531||0.1kg||You're not supposed to have me! Your username and details have been recorded and reported. Please send in a report telling us how you got hold of this NPC.||Kipple||20392||Heart of Stone|
Zanik stuff[edit | edit source]
Missing some details on Zaniks variants, will finish later.
- 8887 Zanik ??? Follower obj - DTTD1
- 8888 Zanik (ham) ??? Follower obj - DTTD2
- 8889 Zanik (showdown) ??? Follower obj - DTTD3
- 11062 Zanik (slice) 3721 Follower obj - Another Slice of Humans Against Monsters
- 11793 Zanik 6395 Follower - LOTG
- 14669 Zanik 3207 Follower - TCC1
- 14770 Zanik 3362 Follower - TCC2
Other[edit | edit source]
Fitting in the category of neither pets nor familiars, but with an associated item that's actually obtainable, we have the following:
- Snow imp's associated object is the Ice amulet.
- Banner carrier's associated object is the calling beads.
Fluffy and Charlie's object would presumably be the Squirrel ears... but they are not actually followers, they just follow you around and pretend to be. Like real followers they have checks that prevent you from summoning pets and familiars while they're active. But unlike real followers, they're allowed in follower free areas, and do not follow you when teleporting and stuff.
Karamthulhu was formerly denoted as a follower object, with a prototype Karamthulhu overlord being tied to it. As such, dying with it infamously caused a Karamthulhu to spawn and walk around for a bit before disappearing. This was in the game since Rum Deal's release, but was only discovered and patched shortly before Summoning was released, at which point Karamthulhu overlords became summonable normally.