Patch Notes (24 November 2014)

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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 24 November 2014.

The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.


  • Crystal teleport seeds now use the correct teleport animation.
  • Teleporting to Tears of Guthix with the light creature familiar now uses the correct animation.
  • Retro plate armour now recolours correctly.
  • An issue causing minimap backgrounds to appear transparent in OpenGL for some users has been fixed.

Skills, D&Ds & Minigames:

  • Only one costume-skipping ticket is now used when skipping an Uri encounter during a Treasure Trail.

Quests, Challenges and Achievements:

  • Creatures in the TzHaar Fight Cave will now register towards Rampage challenges.


  • Players dying in Hardcore mode will now have their cause of death broadcasted and saved in the Hardcore hiscore table.
  • Araxyte arrows may now be used with dyed noxious bows.
  • Players will no longer have their keybinds locked if they close the Examine interface without entering a personal message.
  • Certain item packs are now correctly shown in the Player Examine interface.
  • Players will now receive bonus XP when planting a fruit tree in the Meilyr district and harvesting from a bush in the Cryws district with the relevant Voice of Seren buff active.
  • The Lorehound title now unlocks correctly.
  • Agility XP lap bonus provided by the Collector's insignia now works on the Hefin course in Prifddinas (but it does not apply while the Voice of Seren is on Hefin)
  • Crystal hatchets and pickaxes now appear in the player's gravestone if lost on death.
  • Players can now use a crystal hatchet to chop down teak trees in Etceteria.
  • Players who gilded a pickaxe in their tool belt then added a crystal pickaxe will no longer have a gilded bronze pickaxe shown in the tool belt interface.
  • Lord Cadarn will now have a pickpocket option consistently when players haven't yet found the relevant memoriam crystal.
  • Teleporting away from powerful edimmu will no longer grant the player XP and loot when the NPC despawns.
  • Players can no longer attack edimmu after their slayer assignment has finished.
  • The Early Bird bonus for edimmu slayer assignment frequency has ended.
  • Ghost Hunter armour will no longer count towards the 3 pieces requirement for triggering Warpriest armour's damage reduction effect.
  • Using a potion flask on a combination potion no longer causes players to disconnect.
  • Magic secateurs may once again be stored with the tool leprechaun while equipped.
  • Players who have set up an authenticator as a bank PIN and subsequently disabled the authenticator can once again access their banks.
  • A potentially confusing sound effect - previously played while walking with certain scimitars equipped - has been removed.

Ninja fixes:

  • The minimum number of players required to start a Soul Wars game has been lowered to five per team.
  • Expert skillcapes can now be stored on the cape rack.
  • The left-click option on slayer masks is now 'Wear'.
  • A Quickchat option has been added for dungeoneering reward tokens.
  • The gatherer's ring message displayed when harvesting from wisps is now filtered.
  • Players will no longer take damage from the Queen Black Dragon's fire waves after touching the final crystal.
  • Nameless ones will no longer move before their first arcane attack.


  • A tweak has been made to help prevent animations and other information going out of synch in certain circumstances.