Patch Notes (12 April 2011)

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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 12 April 2011.

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).


  • All scimitar animations have been updated to use the same animations as the recently reworked dragon scimitar.
  • Some lunar brooms were sweeping the ocean west of the Fremennik Isles. They've been returned to Lunar Isle.
  • The floor viewed through the roof of the Piscatoris falconer's house can now be seen.
  • Players can no longer walk onto a square in Lumbridge that was causing them to sink slightly.
  • Some missing minimap icons in the Lumbridge Swamp have been returned.
  • The throwing knives animation has been altered to stop showing multiple knives.
  • Some flickering issues in the Mountain Daughter camp area have been fixed.
  • Flickering issues in the Champion's Challenge fight area have been fixed.
  • Some height mapping in the Wilderness has been fixed.
  • Flickering and occlusion issues in Tarn Razorlor's Lair have been fixed.
  • The Berserker, Protect Item and Turmoil curses will no longer cause a player to jump around if seated.
  • A lever in the Stronghold of Security no longer changes graphics when used.
  • A highlighted bowstring now looks the same as the non-highlighted version.
  • A gnome woman, south of Ardougne, no longer fires projectiles using a melee attack animation.
  • Zamorak robe bottoms are no longer green inside.
  • The Trollheim farm patch has had its flickering issues removed.
  • Zombie boots do not stick to the floor with virtus robe legs equipped.
  • Oziach's house has had some clipping issues fixed on the roof.
  • Players can no longer walk half-stand inside a wall next to Paterdomus Temple.
  • Items are now more visible when dropped in the Living Rock Caverns.
  • A raised tile in the Warriors’ Guild has been levelled out.
  • The Ardougne cloak no longer clips with robe bottoms while mining.


  • Dungeoneering two-handed swords now have sound effects when using the ‘block’ stance.
  • The living rock strikers now have sound effects when meleeing.
  • Some strange rustling sounds have been removed from Port Phasmatys.

Quests and Tasks

  • The ‘Totally Livid’ Task now appears completed correctly in the task list if a player has unlocked one spell.
  • The ‘What is this Place?’ Task once again appears in the Lumbridge Task List.
  • The ‘I've Changed My Mind!’ Task now requires the player to use regrowth on a Falador tree.
  • The Gamer's Grotto is now classed as Falador in the Task List.
  • The Elemental Workshop IV automaton no longer appears on the minimap if it isn't powered up.

Activities and Distractions

  • The vecna skull is now restricted using the ‘No Potions’ rules in Duel Arena and Clan Wars.
  • The vecna skull's cooldown is now reset on leaving a duel.
  • The overload potion's effects are now reset when entering a duel, in line with resetting all stats.


  • Players can no longer take body helms onto Entrana.
  • Pyrelord and forge regent familiars now move more intelligently when firemaking.
  • Castle Wars doors can now be closed from inside.
  • The evil spirit from Rum Deal now drops accursed ashes.
  • Quick Chat now correctly states the number of Livid Farm produce points that a player has.
  • Canoes are no longer listed as members-only in the skill advance guide.
  • Using a crossbow shortcut with a hidey-hole no longer gives messages about broken grapples.