Patch Notes (11 November 2019)

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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 11 November 2019.

Hey everyone, here are the patch notes for this week!

Patch notes achievements header icon.png General

  • The pink and rainbow unicorn plushies will now be reclaimable from Diango if destroyed.
  • Disabling guidance system hints (Gameplay -> General -> Optional Interfaces in Settings) now prevents automatically selecting the next available achievement in a path if no path is selected and the activity tracker is empty.
  • You'll no longer be awarded compacted hides when skinning dinosaurs in Big Game Hunter if your base camp storehouse has maxed its hide capacity.
  • Fixed an issue that prevented you from being able to reclaim an engram after destroying it from the bank.
  • Fixed an issue which stopped a player from jumping on to Seriyu's shackles if rapid clicking them.
  • Added a list to the 'REV-ENGE!' achievement so that players can more easily track what monsters they still have to kill.
  • Fixed an issue that was causing the pink and rainbow unicorn plushies to clip inside the player.
  • Replaced some items dropped by creatures within the Godwars Dungeon with salvage.
  • Fixed a tile near Champions' Guild that was playing wrong music.
  • Allowed a player to escape from Legacy Mode during Burthorpe tutorial.
  • Added a daily popup for Java to inform about the Java client being no longer supported.

Patch notes graphics header icon.png NXT

  • Smoothed the appearance of how objects fade out of view, when at the far edge of the view distance or close to the camera.
  • Fixed graphical issues with some new materials.
  • Fixed a lighting bug, which prevented certain areas of terrain from being lit correctly.
  • Animations should behave more consistently over varying distances.
  • Fixed bug with water reflections not updating correctly.
  • Fixed a rare crash when compressing assets.
  • Right clicking while dragging will no longer cancel the drag with NXT client.
  • Fixed a bug preventing the uncompressed textures option from being available if too many other GPU heavy programs were running.
  • Fixed a bug causing some housing decorations to appear inside walls.
  • Tinsel scarf now has an inventory icon.
  • Fps drops when scrolling through bank on mobile devices have been fixed.
  • Fixed a crash on Mac OS 10.14 Mojave.
  • Fixed a crash on Pixel devices.
  • Fixed a crash which occurred if the active audio device was disabled or disconnected.
  • Clipping through objects is now smoother.
  • Fixed bug with minimap properly loading.
  • Issue with objects not appearing on the minimap fixed.
  • Graphical issues with specific lighting settings on mobile have been fixed.

Patch notes mobile header icon.png Mobile

  • Added the same gold circle outline that exists for the Prayer globe to the Summoning globe on the combat HUD on mobile.
  • The "drag and drop" areas that are part of the Backpack interface on mobile have been improved for user accuracy.
  • Fixed double cancel op being displayed on player item examine.

Patch notes graphics header icon.png Java

  • Fixed an issue where player appearance would cause a crash.
  • Tidy up some legacy code on the back end systems

Patch notes keyboard header icon.png Textual

  • Fixed a typo in Osman's dialogue during Our Man in the North.
  • Fixed a typo in the Abyssal book.
  • Fixed a typo in Zilyana's Notes.
  • Fixed a typo in the Dimension of Disaster quest complete interface.
  • Fixed a typo when trying to fill the hidey-hole at the Mausoleum.
  • Corrected messaging when destroying a Master Thief's stethoscope.

Known Client Issues

  • Minimap assets can take longer than expected to load in.
  • Chance to crash when switching between mobile detail options.
  • Game may hang when wifi gets disconnected.
  • Possible crash on some devices on first boot-up.
  • During Vindicta boss Vindicta & Gorvek's Dragonfire Wall will flicker but still cause damage.
  • Your game can crash if you're running a Mac with OSx Mojave 10.14.1.