|Release||26 July 2011 (Update)|
|On death||Always lost|
|Can be charged at a clan skilling plot to provide bonus XP.|
|Links||MRID • recipe|
|FAQ • doc|
The uncharged ring is a discontinued item that could be obtained by talking to the Quartermaster in a Clan Citadel. To gain access to him, you must have a sufficiently high rank to enter the keep (inner set of doors).
Once you had gathered enough resources, you would get a message to talk to the Quartermaster to claim your ring. He would give an uncharged ring, which could be charged by using it on one of the skill plots, making the ring a Clan Ring. The ring would give bonus experience in that skill. The amount was dependent on your level, and the tier of the plot. The rings were:
- Woodcutting ring (tier 1 Citadel required)
- Mining ring (tier 2 Citadel required)
- Firemaking ring (tier 3 Citadel required)
- Smithing ring (tier 3 Citadel required)
- Summoning ring (tier 5 Citadel required)
- Crafting ring (tier 5 Citadel required)
- Cooking ring (tier 6 Citadel required)
Combat stats[edit | edit source]
|Accuracy||-||-||PvM: 0%||PvP: 0%|
|Style||? (edit)||Style bonuses|
|FAQ • docs|
When you had depleted all of your ring's bonus experience, you would receive a message stating "Your clan ring has used the last of its charge and crumbles to dust." You were able to receive another ring after the next build cycle.
Note: You could only have one Uncharged ring at a time. If you tried to get another from the Quartermaster he would tell you to use up the ring currently in your possession, even if you had gathered enough resources for a new ring.
On 8 October 2013, the clan ring was discontinued, and the bonus experience incorporated into the Bonus experience system. This makes "clan ring" bonus experience usable on clan skill plots.