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A player punching a training dummy.

Unarmed is a style of combat in which a player is fighting with no weapons equipped. As a result, the player has no attack bonuses, besides those that may come from other items that may be equipped, such as an amulet.

After the Evolution of Combat, unarmed combat styles such as kicking were removed. Attempting to fight unarmed is no longer advised, as players' damage output is directly contingent on their Strength skill.

Fighting unarmed[edit | edit source]

Players engaged in unarmed combat normally do so because they do not have the funds for a significant weapon, or are simply trying out fighting barehanded. A player who has a Members object equipped as a weapon in a Free-to-play world will fight as if they are unarmed, and will punch the enemy regardless of what they may be holding. Some popular members weapons, however, are an exception to this, and may have their own animation.

Unarmed lies in the 'fastest' attack speed category (one hit every 4 game ticks, or 2.4 seconds), and is a crush typed attack.

Since Unarmed has no attack bonuses, the damage players are able to deal depends on their Strength level and the accuracy of their hits depends on their Attack level, as well as strength bonuses from other equipped items and abilities.

A player kicking a dummy, prior to the Evolution of Combat.

Playing unarmed[edit | edit source]

Players not engaged in combat are often unarmed to minimise their excess weight, thus enabling them to run for longer periods of time. This is useful during training Agility or rune running.

Other uses of "Unarmed"[edit | edit source]

Unarmed may also be used to describe a player who has no weapons wielded or in their inventory. This context is most often used when a player may not be carrying a weapon as a requisite to travelling to a certain location. For example, a player travelling to Entrana must be unarmed.