Quick guide for Twilight of the Gods
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Overview[edit | edit source]
Start point | ![]() | ||
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Member requirement | ![]() | ||
Official difficulty | ![]() | ||
Official length | Long | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
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Recommended |
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Enemies to defeat |
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Getting started[edit | edit source]
- Talk to Sir Cadian outside of the Senntisten surface entrance.
- Use the Archeology journal teleport and run north
- Enter post-war Senntisten.
- Talk to Naressa or Gregorovic in the house near the southwest corner of Senntisten and agree to meet them in the asylum.
- Talk to Naressa or Gregorovic once inside.
- Talk to them a second time and pull the crane lever under the desk, NOT the lever on the wall (see the image).
- Make sure to click-through the dialogue till it says "Was that a clunk I heard upstairs?" or you will not be able to find the key.
- Head up the stairs
- To the south
- Search the drawer of the filing cabinet for a chain of keys (right top corner of cabinet).
- If you cannot find the keys, head downstairs and flip the lever again (see image).
- If you cannot find the keys still, search the crate, then the bookcase upstairs, the drawer on the filing cabinet will be clickable after that.
- Search the drawer of the filing cabinet for a chain of keys (right top corner of cabinet).
- To the east
- Search the notes on the ground near the northeastern bookcase upstairs
- Head downstairs
- Read the Key instructions in order to figure out which key opens the gate.
- This differs depending on a randomly generated riddle but can be brute-forced by testing each key.
- Walk through the gate
- Operate the asylum elevator inside for a short cutscene
- Talk to Naressa and Gregorovic inside
- Enter the room to be arrested by an abyssal Savage and talk to Yk'Lagor, Cyrillus, or Dahaka in the room and choose either chat option.
Curing the demons[edit | edit source]
(If you teleport out at any time you will have to re-enter from the archaeology dig site entrance)
- Collect the following items from the area.
Syringe from the crate of syringes in the incinerator room.
Infernal ashes from the spiky chair several rooms later. It is in small rectangular room with a single Abyssal savage.
Vial from the crate of vials in the room directly northeast of Senecianus in one of the final rooms.
- Find Rowena (little girl ghost) starting at the south-east, and follow her through the dungeon back to the starting room.
- Speak to Senecianus (appearing as Rowena) in the north-western-most room, who will give you a
Break Curse scroll.
- Create the cure. (You can use the items on each other while running)
- Use the syringe on Senecianus (little girl ghost) to obtain a
Syringe of Chthonian blood.
- Fill the vial using the sink in the southern operating room (directly to the west of Nabor's body) to obtain
Vial of vile water.
- Use the infernal ashes on the vial to obtain
Experimental potion 6. Be careful not to scatter the infernal ashes.
- Use the blood syringe on the incomplete potion to create the
SIPD cure.
- Use the syringe on Senecianus (little girl ghost) to obtain a
- Hand over the cure to Yk'Lagor and watch the cutscene (if in last room, walk through gate then down rope).
- Talk to Yk'Lagor until the group agrees to go to Falador.
Saradomin's counsel[edit | edit source]
- Speak to Saradomin on his throne in the White Knights' Castle in Falador and agree to continue the quest.
- Speak to Saradomin again.
Infiltrating the Infernal Source[edit | edit source]
- Talk to the four white knights at the Jolly Boar Inn (can quickly get there using the an Archaeology teleport or the Master archaeologist's outfit to teleport to the Infernal Source).
- Enter the Infernal Source archaeology dungeon.
- Talk to Blythe.
- Put on the cultists robes and climb down the secret passage.
- Pickpocket Cultists until you get a cast iron key.
- Collect information about the cult.
- Talk to Wilona and join the ritual circle
- Talk to Audrey in the same room as Wilona.
- Talk to Ridley in the hallway.
- Talk to Edda in the southeast room.
- In the south-east room search the crate against the southern wall for spare cultist robes, and give the robes to Tyne in the cell.
- Once all 5 pieces of information are obtained, return to Saradomin.
Guardians of Guthix[edit | edit source]
- Talk to Saradomin and agree to continue the quest. then speak to him again for a skippable cutscene.
- Talk to Saradomin after the cutscene and go through all the dialog options.
- Go down one floor, and talk to Adrasteia on the southern side near the torture chambers. (If she is not there, lobby and return.)
- Talk to the Tree of Balance, south-west of the Archaeology Campus.
- Use the Archeology journal teleport and run south-west
- Talk to the guardians of Guthix for a cutscene.
- Return to Saradomin and talk to him for an
Energy scanner.
Preparing for the spell[edit | edit source]
- Scan with the energy scanner, then go to the Memorial to Guthix
- You can teleport directly to the Memorial using either Sixth-Age circuit or by using memory strand from the currency pouch
- Stand in front of the pool and talk to The Archivist if he is visible near the pool.
- Scan with the energy scanner, then go to the Gleaming wisp divination site south-east of the Karamja lodestone and interact with the green Mystical wisp.
- Note: Currently bugged such that it won't spawn if a Guthixian Cache is ongoing.
- You can use the Elder divination set for a direct teleport to the gleaming wisp colony, the Wicked hood to the nature altar, or Karamja gloves 3 or higher to teleport nearby to the Shilo Village Gemstone Mine.
- Talk to the Confused automaton and complete all the dialogue.
- Exit the cache and scan with the energy scanner, then talk to Merethiel at The Lost Grove .
- Boss portal to Solak or use fairy ring BJS if repaired (Take 5 Bittercap mushroom to repair it if you have not). otherwise use Elder divination set to the Incandescent colony, or BKP and then run west to the Standstone to get to The Lost Grove.
- Speak to Juna once inside.
- Talk to Isaura at the Black Knights' base in the Taverley Dungeon.
- You can quickly get to her using the Archaelogy teleport or the Master archaeologist's outfit teleport to Collectors, then Isaura. (9, 4)
Casting the spell[edit | edit source]
- Return to The Lost Grove, then talk to Merethiel .
- Speak to Juna once inside.
- Harvest from the moving energy spring until you have 32 Guthixian energy and make the letters: A B D E G H I L M N O R S T V W at the offering cradle (the large orb in the middle of the area).
- Collect four Stone circle building kits from the material cart north of Juna and construct four empty stone circles starting from the west.
- Begin spelling out the four-letter words on the ritual platforms, one letter in one platform, then check them by clicking the center stone circle to 'place effigy' and then 'start ritual'. Wait for the result color to be green for each letter. If some are orange, the letters are present but in the wrong order. If all of the letters are grey, the word is incorrect and you need to pick another word from the set.
- A faster way to do this, is to g.
- In the first ritual you need to build all the following words. The order of words may be different for everyone but the words are the same. Try them all until it says X/3 words completed.
- HALT
- WARD
- GODS
- Collect from the material cart again and build one more stone circle.
- In the second ritual you need to build all the following words. The order of words may be different for everyone but the words are the same.
- LEAVE
- ANIMA
- AEGIS
- Collect from the material cart again and build one more stone circle.
- In the third ritual you need to build all the following words. The order of words may be different for everyone but the words are the same.
- BANISH
- SHIELD
- DIVINE
- Return to Adrasteia at Saradomin's throne at the White Knight's Castle at Falador.
- Talk to Adrasteia again.
Finishing[edit | edit source]
- Go to the Empyrean Citadel (Adrasteia offers to teleport you , alternatively use the invitation box).
- Talk to the gods.
- Interact with the fake quest completion certificate and talk to the voices in your head.
- Quest Complete!
Rewards[edit | edit source]
- 3 quest points
- 30,000
experience Divination lamp
- 30,000
experience Magic lamp
- Ring of the Abyss
- Order of Dis robes
- 5 Chaos die reroll token and the ability to obtain them from Elder God Wars Dungeon bosses
- 10% damage reduction in the Zamorak: Lord of Chaos encounter
- 2 Treasure Hunter keys (Ironman accounts will not receive these)
- Music unlocked
Required for completing[edit | edit source]
Twilight of the Gods is directly required for the following quests/miniquests: