Emote clues[edit | edit source]
Emote clues involve equipping certain items in a particular location and performing an emote. They were introduced to treasure trails on 5 December 2006. These types of clues are featured in all levels of clue scrolls, and most (but not all) items required for the emote clues can be obtained in shops, although using the Grand Exchange is recommended.
Once the emote has been performed, an NPC called Uri will appear and usually give the player a scroll box. If Uri is giving the player their reward rather than another clue, he will give the player a casket. If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can then complete the second emote and finish the clue. Level 1 clues require doing one emote, level 2 clues require doing two, and level 3 and level 5 clues require doing one emote and fighting the double agent.
Many of the items asked for in these clues are obscure. The Grand Exchange is the simplest way to obtain them but often not the cheapest. As a result of demand by players doing treasure trails, most of these items have been driven up in price considerably above what they would be otherwise worth. In many cases, emote clue items may be bought from shops for considerably less money or even be made with little difficulty. Note that wearing any version of a required item different than the standard one will not work (for example, a rune platebody (t) will not work in place of a basic rune platebody).
For level 3 and level 5 clues, doing the emote will not summon Uri but instead an aggressive NPC known as the double agent, who must subsequently be killed in order for Uri to reappear. If an emote clue is the first clue given for one of these clue scrolls, there is a chance Uri will be summoned without the double agent. The player can change equipment to take out the double agent. Performing the emote again is no longer necessary as of the update released on 28 November 2016.
Items[edit | edit source]
If frequently doing treasure trails, the items should be stored in hidey-holes, located near the relevant sites, to save time and money, rather than selling and re-buying the items. A total of 170 items are used across the five clue levels, so banking them all is arguably unfeasible.
If only master emotes are done, only 32 items are required.
|Amulet of magic||1||2,106|
|Amulet of ranging||1||52,839|
|Asylum surgeon's ring||1||N/A|
|Cape of legends||1||N/A|
|Culinaromancer's gloves 10||1||N/A|
|Demon slayer gloves||1||4,947,115|
|Dragon rider amulet||1||N/A|
|Enhanced yaktwee stick||1||N/A|
|Lab coat legs||1||N/A|
|Lab coat top||1||N/A|
|Prifddinian musician's robe top||1||N/A|
|Prifddinian worker's trousers||1||N/A|
|Ring of devotion||1||N/A|
|Staff of light||1||2,827,800|
If only hard emotes are done, there are a total of 25 items required;
If only medium emotes are done, only 37 items are required;
If only easy emotes are done, only 76 items are required;
List of clues[edit | edit source]
Following is a list of all known emote clues, with advice on how to get to the locations.
B[edit | edit source]
|Medium||Beckon at Varrock Dig Site, near the eastern winch. Bow or curtsy before you talk to me. Equip a pointed red and black snelm, snakeskin boots and an iron pickaxe.||30
The fastest ways to get to the clue area are:
Run to the north-easternmost winch, next to Elissa and just north of the incomplete barge. First, do the beckon emote, and Uri will appear. Bow or curtsy before talking to him. This clue will only work with the pointed version of the snelm, the blood'n'tar snelm (pointed), made from a blamish red shell (pointed). Use a chisel to craft it (tool belt works).
|Medium||Beckon in Tai Bwo Wannai. Clap before you talk to me. Equip green dragonhide chaps, a ring of duelling and a mithril med helm.||40|
|Hard||Blow a kiss between the tables in Shilo Village bank. Beware of double agents! Equip a splitbark helm, mud pie and rune platebody.||50
To get here, use:
|Master||Blow a Raspberry at the celestial dragons on Dragontooth Island. Beware of double agents! Equip a dragon mask, a Dragon Rider amulet and a dragon defender.||60
One of a Kind
The quickest ways to access the dungeon are:
|Easy||Blow a raspberry at the monkey cage in Ardougne Zoo. Equip a studded leather body, bronze platelegs and a mud pie.||20|
The quickest ways to reach the zoo are:
|Hard||Blow a raspberry in the Fishing Guild bank. Beware of double agents! Equip an elemental shield, blue dragonhide chaps, and a rune warhammer||68
Elemental Workshop I
The Fishing requirement to enter the Fishing Guild (level 68 Fishing) means that some players may not be able to complete this clue. Players can get into the guild at level 63 or higher by boosting with an admiral pie (requires at least level 63) or a fishing potion (requires at least level 65). The guild can be reached via:
|Easy||Blow raspberries outside the entrance to Keep Le Faye. Equip a studded leather coif , iron platebody and leather gloves.||20|
Keep Le Faye can be found south of Seers' Village and can be reached via:
|Master||Bow or curtsy at the charm sprite hunter area. Beware of double agents! Equip an enhanced yaktwee stick, a Dagon'hai hat and an amulet of ranging.||72
To get here, use:
|Hard||Bow or curtsy at the top of the Lighthouse. Beware of double agents! Equip a blue dragonhide body, blue dragonhide vambraces and no jewellery.||50
Horror from the Deep
Lighthouse Teleport scroll is the most convenient method to get to the Lighthouse. Alternatives include:
Note: Blue spiky vambraces do not work.
|Easy||Bow or curtsy in the lobby of the Duel Arena. Equip an iron chainbody, leather chaps and a studded leather coif.||20|
An iron chainbody can be found at the chain store in southern Falador.The quickest teleports are the ring of duelling or the Al Kharid lodestone. Alternative means of getting to the arena include using:
Before the update of the duel arena in 2013, this clue scroll used to read "Bow or curtsy in the ticket office of the Duel Arena.", but the ticket office was removed in the update.
|Easy||Bow or curtsy outside the entrance to the Legends' Guild. Equip iron platelegs, an emerald amulet and an oak shieldbow.||10
C[edit | edit source]
|Easy||Cheer at the Burthorpe Games Room. Have nothing equipped at all when you do.||None|
The Burthorpe Games Room is in the basement of Burthorpe Castle. The Games Room is the large central room with all of the tables, not the entrance. When entering the Games Room, make sure to select Play with people on this world (option 1); nothing happens if the emote is used on the global world. To get here, use:
|Easy||Cheer at the Druids' Circle. Equip an air tiara, bronze two-handed sword and a gold amulet.||None|
The druids' circle is north of Taverley. Teleport here using the Burthorpe lodestone and head south.
|Master||Cheer by the sulphur pit in the TzHaar City. Beware of double agents! Equip a fire cape, a Toktz-ket-xil and a spork. The upgraded kiln capes won't work.||60|
South-east of the fight cave. Looks like a cooking range on the map. The quickest way to teleport to the TzHaar City is by using:
Alternatively, players can use:
|Easy||Cheer for the monks at Port Sarim. Equip a studded leather coif, steel plateskirt and a sapphire necklace.||20|
The easiest ways to reach Port Sarim are using the Captain's Log teleport or the Arc journal teleport to Port Sarim. Alternatively, use the Port Sarim lodestone. This emote can be done anywhere on the dock east of the bank deposit.
|Medium||Cheer in the Barbarian Agility Arena. Headbang before you talk to me. Equip a steel platebody, maple shortbow and bronze boots.||35
The Barbarian Agility Arena is at the Barbarian Outpost. Enter the gates to the eastern-most building (not the building with a bank symbol) and enter the obstacle tube. Players can teleport here using:
|Medium||Cheer in the Ogre Pen in the Training Camp. Show you are angry before you talk to me. Equip a green dragonhide body and chaps, and a steel square shield.||40
The ogre pen is located in the Combat Training Camp, just north of West Ardougne. Entering the camp requires completion of Biohazard. Right-click Quick open on the gate and then squeeze through the gap in the railing on the left side of the ogre pen. Players can teleport here using:
|Easy||Clap in the main exam room of the Exam Centre. Equip a ruby amulet, blue flowers and leather gloves.||None|
The Exam Centre is south of the Varrock Dig Site. The quickest ways to reach the Dig Site are
|Easy||Clap on the causeway to the Wizards' Tower. Equip an iron med helm, emerald ring and leather gloves.||10|
Causeway is another name for a bridge. To get here, use:
|Easy||Clap on the top level of the mill north of east Ardougne. Equip an emerald ring, wood camo top and an unenchanted tiara.||None|
To get here, use:
|Medium||Cry in the Catherby archery shop. Bow or curtsy before you talk to me. Equip a round red and black snelm, a hard leather body and an unblessed silver sickle.||10|
A blood'n'tar snelm (round) can be crafted with a blamish red shell (round). Make sure it's the round version, not the pointed version. The quickest way to teleport here is by using the Catherby lodestone and then running north-east. Alternatively, players can use the Camelot Teleport and then run south-east to Catherby and north-east to the shop. The archery shop is two buildings east of the bank near the fishing spots.
|Medium||Cry on the platform of the south-west tree of the Gnome Agility Arena. Indicate 'no' before you talk to me. Equip a steel kiteshield, ring of forging and green dragonhide chaps.||40|
To get here, use:
Players will need to partially complete the agility course and then do the two emotes in sequence. A painted herald steel kiteshield will not work.
D[edit | edit source]
|Easy||Dance a jig by the entrance to the Fishing Guild. Equip an emerald ring, sapphire amulet and bronze chainbody.||None||Seers' Village and Ardougne. The emote can be done directly outside of the entrance. The jewellery must be unenchanted; otherwise, it won't work.|
|Medium||Dance a jig under Shantay's Awning. Bow or curtsy before you talk to me. Equip a pointed blue snail helmet and an air staff.||None||Shantay. Stand where the player in the picture is standing, not "under the awning". Depending on a player's settings, only the posts (not the awning itself) may be visible. To get here, use:
Alternatively, use the Al Kharid lodestone
|Hard||Dance at the cat-doored pyramid in Sophanem. Beware of double agents! Equip a ring of life, an amulet of glory and an adamant two-handed sword.||40
Icthlarin's Little Helper
|Double agent will attack. Sophanem is in the far southern desert and requires partial completion of Icthlarin's Little Helper to enter. The cat-doored pyramid is located directly south of the pyramid that houses Pyramid Plunder. To get here, use:|
|Easy||Dance at the crossroads north of Draynor. Equip an iron chainbody, sapphire ring and a shieldbow.||10|
To get here, use the Draynor lodestone.
|Medium||Dance in the centre of Canifis. Bow or curtsy before you talk to me. Equip a spiny helmet, mithril platelegs and an iron two-handed sword.||30
|Easy||Dance in the Party Room. Equip a steel full helm, steel platebody and an iron plateskirt.||20|
|Easy||Dance in the shack in Lumbridge Swamp. Equip a bronze dagger, iron full helmet and a gold ring||10|
|Master||Dance on an Uncharted Isle. Beware of double agents! Equip a dark bow, some infinity boots and culinaromancer gloves 10.||70
Recipe for Disaster
Recoloured and augmented versions of the dark bow count, but only uncoloured infinity boots count. It is recommended to use a claimed island; otherwise, short junkets require the least amount of supplies. Leave the island after receiving the scroll box/casket, as it cannot be opened there.
|Master||Dare to laugh in the Green Ghost inn at Port Phasmatys. Beware of double agents! Equip an Iban's staff, a ghostly cloak and a cavalier.||50
The Curse of Zaros
|Ectophial. Alternatively, players can teleport to the Canifis lodestone and run east to Port Phasmatys.|
H[edit | edit source]
|Master||Have an idea inside the Invention Guild. Beware of double agents! Equip a lab coat top, lab coat legs and a staff of light.||69
|Falador lodestone to get here.|
|Master||Headbang inside the Slayer Tower. Beware of double agents! Equip an imphide hood, a Prifddinian musician's robe top and an amulet of magic.||91
Just inside Slayer Tower. There is a hidey-hole inside, east of the walkway under the Gargoyle statue. The fastest way to get to the Slayer Tower is to use the ring of slaying, the Mask of Broken Fingers, the Mask of the Abyss, the Mask of Stench, or the Mask of Mourning. Alternatively:
|Easy||Headbang in the mine north of Al Kharid. Equip a polar camo top, leather gloves and leather boots.||None||Dungeoneering cape perk to teleport to the Al Kharid resource dungeon. The next quickest way is by using a Wicked Hood teleport or Wicked hood teleport token to the Fire Altar and run north. Alternatively, teleport to the Al Kharid lodestone and run north.|
J[edit | edit source]
|Master||Jig in the Edgeville Monastery garden. Beware of double agents! Equip a holy cithara, Saradomin's murmur and a ring of devotion.||70
One Piercing Note
|Edgeville lodestone teleport and then walk over to the Monastery garden.|
|Easy||Jump for joy at the beehives. Equip iron boots, an unholy symbol and a steel hatchet.||20
|Medium||Jump for joy in Yanille bank. Dance a jig before you talk to me. Equip an iron crossbow, adamant med helm and snakeskin chaps.||30
Note: An upgraded adamant med helm (+1 or +2) will not work.
L[edit | edit source]
|Easy||Laugh at the crossroads south of Sinclair Mansion. Equip a leather cowl, amulet of strength and an iron scimitar.||10|
To get here, use:
|Hard||Laugh at Jokul's tent in the Mountain Camp. Beware of double agents! Equip a rune full helmet, blue dragonhide chaps and a fire battlestaff.||30
Mountain Daughter OR
20 (with rope)
|Mountain Camp is east of Rellekka. Jokul's tent is to the east in the enclosure with the mountain goats. If Mountain Daughter has not been completed, take a rope to get into the camp. The double agent can be easily safespotted by running behind the fence immediately after performing the emote.
To get here, use:
P[edit | edit source]
|Medium||Panic by the mausoleum in Morytania. Wave before you speak to me. Equip a mithril plateskirt, maple shieldbow and no boots.||30
Creature of Fenkenstrain
|Hard||Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life and a rune hatchet.||50
Players with low combat levels may need to kill the nearby Big Wolf or some of the other wolves first before they can perform the emote due to the wolves' aggression and their large hunt radius. Stand one square south of the Captain Bleemadge and perform the emote. A level 98 double agent will attack.
|Hard||Panic in the heart of the Haunted Woods. Beware of double agents! Have no items equipped when you do.||None|
The place of interest is located east of the fairy ring and south of the farming patch, just east of the grave marker that says "Here lies Ed Lestwit". Perform the emote within a triangle of mushrooms between swamp trees. Nothing can be equipped when doing the emote, including inactive auras; otherwise, the double agent will not appear.
|Easy||Panic in the limestone mine. Equip bronze platelegs, a steel pickaxe and a steel med helm.||20
|Odd Old Man. A steel full helm will not work. To get here, use:|
|Easy||Panic on the pier where you catch the Fishing Trawler. Have nothing equipped at all when you do.||None||Port Khazard, north of Yanille. Panic on the dock by the trawler gangplank. Make sure to unequip all equipment before performing this emote.|
S[edit | edit source]
|Hard||Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power, and nothing on your chest and legs.||None|
|Master||Salute in the Max Guild Garden. Beware of double agents! Have no items equipped when you do.||Own:
Quest point cape OR
99 Any skill
No items can be equipped, including inactive auras; otherwise, the agent will not appear.
|Master||Shrug in the Lumbridge Fishing Supplies shop. Beware of double agents! Equip demon slayer gloves, a boater and the cape of legends.||60
|Boater will work.|
|Easy||Shrug in the mine near Rimmington. Equip a gold necklace, gold ring and a bronze spear.||None|
|Hard||Shrug in the Zamorak temple, found in the eastern Wilderness. Beware of double agents! Equip bronze platelegs, an iron platebody and blue dragonhide vambraces.||50||Chaos Temple in level 13 wilderness south of the Graveyard of Shadows, surrounded by lava, with a Bloodwood tree nearby (Do not go to the temple in level 38 wilderness or the entrance to the [[Altar (Chaos)||Chaos runecrafting altar]]). A level 77 Double Agent will attack.|
Note: Having Hartwin as an escort seems to make this emote not work, so be prepared use other methods:
Warning: This is a PVP area, so players can be attacked and killed here. All but three items from the inventory will be kept upon death, unless the protect item prayer is used. However, if skulled, then no items will be protected, or one will be protected if the Protect Item prayer is active.
T[edit | edit source]
|Master||Think in the Hefin Clan district of Prifddinas. Beware of double agents! Equip an ancient staff, Prifddinian worker's trousers and a berserker ring.||Completed:
|Enhanced ancient staff works, as do the recoloured variants. To get here, use:|
|Easy||Think in the middle of the wheat field by the Lumbridge mill. Equip a sapphire necklace, polar camo legs and an oak shortbow.||10|
|Medium||Think under the lens in the Observatory. Twirl before you talk to me. Equip a mithril chainbody, green dragonhide chaps and ruby amulet.||40||ring of duelling to teleport to Castle Wars, run east across the bridge, then north, then west across another bridge, and then north-east to reach three buildings near some goblins. Climb down the stairs in the west building to enter the Observatory Dungeon. Some poisonous spiders reside here, so low levelled players are advised to bring antipoison. Locate the 2nd set of stairs on the minimap and click it; players should be pathed there automatically. If not, use the Observatory Dungeon map to get there. Once there, head upstairs and perform the Think emote under the large end of the telescope and then Twirl before speaking to Uri.|
|Easy||Twirl at the crossroads north of Rimmington. Equip a sapphire ring, yellow flowers and leather chaps.||None||Port Sarim lodestone and then proceed the west.|
|Easy||Twirl in Draynor Manor by the fountain. Equip an iron platebody, studded leather chaps and a bronze full helmet.||20|
|Medium||Twirl on the bridge by Barbarian Village. Salute before you talk to me. Equip an iron hatchet, steel kiteshield and mithril full helmet.||10
W[edit | edit source]
|Easy||Wave on Mudskipper Point. Equip a gold ring, leather chaps and a steel mace.||20|
|Easy||Wave along the south fence of the Lumberyard. Equip a hard leather body, leather chaps and a bronze hatchet.||10|
It is right in front of the Sawmill Operator.
|Master||Wave inside the Grand Library of Menaphos. Beware of double agents! Equip an asylum surgeon's ring and the Scabaras mask.||Completed:
Broken Home and all three challenges
The Jack of Spades
|Menaphos lodestone and run west. See for the location of the entrance to the library.|
Y[edit | edit source]
|Medium||Yawn in the Castle Wars lobby. Shrug before you talk to me. Equip a ruby amulet, mithril scimitar and iron square shield.||30
|ring of duelling. Alternatively, get here using:|
|Easy||Yawn in Draynor Marketplace. Equip an iron kiteshield, steel longsword and studded leather chaps.||20
|Easy||Yawn near the census in Varrock Palace library. Equip a holy symbol, leather vambraces and an iron warhammer.||10|
|Hard||Yawn in the rogues' general store. Beware of double agents! Equip an iron square shield, blue dragonhide vambraces, and an iron pickaxe.||50
|Wilderness Bandit Camp in level 23 wilderness. After yawning, a level 77 double agent will appear.|
Warning: Players must be skulled in order to complete this clue; otherwise, the nearby Bandit Brawlers will attack, preventing players from completing the clue and likely killing them within seconds. In addition, players can be attacked and killed here. If skulled, no items will be protected unless the Protect Item prayer is active. Players can get skulled by Mr Ex in Edgeville. To get here, use:
|Hard||Yawn near the Wilderness Bandit camp obelisk. Beware of double agents! Equip an iron square shield, blue dragon vambraces and an iron pickaxe.||50
|Desert Treasure has been completed, the fastest way to get here is by using a Dareeyak teleport and running north-east. See above clue for travel options.|
Update history[edit | edit source]
- patch 14 January 2019 (Update):
- The Asylum surgeon's ring (i) will now work for the master clue inside the Grand library.
- patch 10 September 2018 (Update):
- Fixed a typo in mountain camp emote clue in relation to Jokul's tent.