Transcript of Zogre Flesh Eaters

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This transcript involves dialogue with Grish, Grug, Pilg, Uglug Nar, Ogre guard, Bartender (Dragon Inn), Zavistic Rarve, Sithik Ints, and the player.

The Zogre Problem[edit | edit source]

Talking to Grish before being offered the quest[edit | edit source]

  • Player: Hello there, what's going on here?
  • Grish: Hey yous creature...wha's you's doing here? Yous be cleverer to be running so da sickies from da zogres don't dead ya.
  • Select an option
    • I'm just looking around thanks.
      • Player: I'm just looking around thanks.
      • Grish: Yous creature won'ts see muchly in dis place...just da zogries coming wiv da sickies.
      • (Shows the initial options.)
    • What do you mean sickies?
      • Player: What do you mean sickies?
      • Grish: Da zogries comin wiv da sickies...yous get bashed by da zogries and get da sickies...den you gonna be like da zogries.
      • Player: Sorry, I just don't understand...
      • Grish: Da sickies is when yous creature goes like orange till green and then goes 'Urggghhhh!' ~ Grish imitates falling down with only the white of his eyes visible. ~
      • Select an option
        • I'm just looking around thanks.
          • (Same as above.)
        • What do you mean sickies?
          • (Same as above.)
        • What are Zogres?
          • (Same as below.)
        • Can I help in any way?
          • Player: Can I help in any way?
          • Grish: Yes creatures...yous does good fings for Grish and learn why Zogries at Jiggig and den get da Zogries back in da ground.
          • Player: Oh, so you want me to find out why the Zogres have appeared and then find a way of burying them?
          • Grish: Is what Grish says! But dis is da biggy danger fing yous creatures...yous be geddin' sickies most surely...yous needs be ready..wiv da foodies un da glug-glugs.
          • Player: Right, so you think there's a good chance that I can get ill from this, so I need to get some food and something to drink?
          • Grish: Yea creatures, yous just say what Grish says...not know own wordies creature?
          • Player: Ok, I'll check things out then and report back.
          • Grish: Is yous creatures really, really sure yous wanna do dis creatures..we's got no glug-glugs for da sickies? We's knows nuffin for da going of da sickies?
          • (Quest Overview interface opens.)
            • Not right now
              • Player: Hmm, sorry, it sounds a bit too dangerous.
              • Grish: Yous creature is not a stoopid one...stays out of dere, like clever Grish. Yous can paint circles on chest and be da Shaman too!
              • Player: Hmm, is it too late to reconsider?
            • Accept quest
              • Player: Yes, I'm really sure!
              • Grish: Dats da good fing yous creature...yous does Grish a good fing. But yous know dat yous get sickies and mebe get dead!
              • Player: If that's your idea of a pep talk, I have to say that it leaves a lot to be desired.
              • Grish: Yous creatures is alus says funny stuff...speaks proper like Grish!
              • Player receives 3 cooked chompies and 2 super restore (3).
              • Grish hands you some food and two potions.
              • Grish: Der's yous go creatures...da best me's do for yous...and be back wivout da sickies.
        • Sorry, I have to go.
          • (Same as below.)
    • What are Zogres?
      • Player: What are Zogres?
      • Grish: Da Zogres are da bigun nasties wiv da sickies, deys old pals of Grish but deys jig in Jiggig when dey's full home is deep in da dirt, dey's is not da same dead'uns like was before. Dem zogries commin from da under dirt and us is lost for da Jiggie jig place.
      • (Continues above.)
    • Sorry, I have to go.
      • Player: Sorry, I have to go.

Talking to Grish after having declined the quest[edit | edit source]

  • Grish: Hey yous creature's come back den?
  • Select an option
    • Yes, I want to help you out and find out about the zogres.
      • Player: Yes, I want to help you out and find out about the zogres.
      • Grish: Yes creatures...yous does good fings for Grish and learn why Zogries at Jiggig and den get da Zogries back in da ground.
      • Player: Ok, I'll check things out then and report back.
      • Grish: Is yous creatures really, really sure yous wanna do dis creatures..we's got no glug-glugs for da sickies? We's knows nuffin for da going of da sickies?
      • (Continues above.)
    • What was it you wanted me to do again?
      • Player: What was it you wanted me to do again?
      • Grish: Yous creatures does da good fings for Grish and learn why Zogries at Jiggig and den get da Zogries back in da ground.
      • Player: Oh, so you want me to find out why the Zogres have appeared and then find a way of burying them?
      • Grish: Yea creatures, you's just say what Grish says...not know own wordies creature?
      • Player: Ok, I'll check things out then and report back.
      • Grish: Is yous creatures really, really sure yous wanna do dis creatures..we's got no glug-glugs for da sickies? We's knows nuffin for da going of da sickies?
      • (Continues above.)
    • Ok, thanks.
      • Player: Ok, thanks.

Talking to Grish after having accepted the quest[edit | edit source]

  • Grish: Yous creature dun da fing yet? Da zogries going in da dirt full home?
  • Player: Nope, I haven't figured out why the zogres are here yet.

Talking with Ogres[edit | edit source]

Grug[edit | edit source]

  • Grug: Ukk...I's dun fer...me's don't feel legsies anymore!

Pilg[edit | edit source]

  • Pilg: Dey got me in da belly, mees gutsies feel like had a dead dead dog dinner.

Uglug Nar[edit | edit source]

  • Select an option
    • Hello again.
      • Player: Hello again.
      • Uglug: Hey yous creature...yous still here?
      • Player: Yeah, I'm going to help Grish by figuring out what went on here.
      • Uglug: If yous finds somefin for da sickies, yous brings to me...and I's gives you bright pretties, den me make more for alls pepels.
      • Player: Hmm, ok, I'll try to bear that in mind.
    • What are you selling?
      • Player: What are you selling?
      • Uglug: Me's not got no glug-glugs to sell, yous bring me da sickies glug-glug den me's open da stufsies for ya.
    • Ok, thanks.
      • Player: Ok, thanks.

Ogre guard by the barricades[edit | edit source]

  • Ogre guard: Yous needs ta stay away from dis place...yous get da sickies and mebe yous goes to dead if yous da unlucky
  • Player: But Grish has asked me to look into this place and find out why all the undead ogres are here.
  • Ogre guard: Ok, dat is da big, big scary, danger fing! You's sure you's wants to go in?
  • Player: Yes, I'm sure.
  • Ogre guard: Ok, I opens da stoppa's for yous creature.
  • The ogre guard crushes some of the barricades.
  • Ogre guard: Ok der' yous goes!

Talking to the ogre guard again[edit | edit source]

  • Ogre Guard: Hey yous tryin' not to get da sickies else yous be da sick- un and mebe get to be a dead-un if yous be da unlucky fing.
  • Player: Don't worry, I know how to take care of myself.

Inside Jiggig[edit | edit source]

Climbing down the steps[edit | edit source]

  • You climb down the steps.
  • Screen fade out/in. The player appears in Jiggig Dungeon.

Climbing up the steps[edit | edit source]

  • You climb up the steps.
  • Screen fade out/in. The player appears in the surface of Jiggig.

Attempting to open an ogre coffin[edit | edit source]

  • The lid to the coffin feels very solid, it won't budge. However, you can see a very crude lock mechanism, maybe a key will open it?

Attempting to open the ogre stone door[edit | edit source]

  • These gates are locked, you don't seem to be able to open them.

Entering the north-western area[edit | edit source]

  • The camera pans over a skeleton and an ogre coffin.
  • You enter this blackened, charred area - it looks like there's been an explosion!
  • You enter this blackened, charred area - it looks like some sort of explosion has taken place.

Searching the ogre coffin[edit | edit source]

  • You search the coffin and find a small geometrically shaped hole in the side. It looks as if this hole was made with a considerable amount of force, maybe the thing which made the hole is still inside?
  • The lock looks quite crude, with some skill and a slender blade, you may be able to force it.
  • Select an option
    • Force lock with the knife from your tool belt.
      • With some skill you manage to slide the blade along the lock edge and click into place the teeth of the primitive mechanism.
      • The lid looks heavy, but now that you've unlocked it, you may be able to lift it. You prepare yourself.
      • Player: Urrrgggg.
      • Player: Urrrgggg.
      • Player: Aarrrgghhh!
      • Player: Aarrrgghhh!
      • (If the player manages to lift the lid:)
        • You struggle, but just get weakened from your experience. Perhaps you should try again after you've recovered from the effort?
      • (If the player manages to lift the lid:)
        • Player: Raarrrggggg! Yes!
        • Player: Raarrrggggg! Yes!
        • You eventually manage to lift the lid.
    • Do nothing.
      • (Dialogue ends.)

Attempting to search it again after unlocking it[edit | edit source]

Searching the coffin after lifting the lid[edit | edit source]

  • Player receives black prism.
  • You find a creepy looking black prism inside.

Searching the coffin again with a black prism in the inventory[edit | edit source]

  • You find nothing inside this time.

Looking at the black prism[edit | edit source]

  • It looks like a smokey black gem of some sort...very creepy. Some magical force must have prevented it from being shattered when it hit the coffin.

Searching the skeleton by the Broken Lecturn[edit | edit source]

  • Something screams into life right in front of you.
  • A zombie spawns and attacks the player.

Talking to the zombie[edit | edit source]

  • Zombie: Raaarrrggghhh

Taking too long to kill the zombie or fleeing the area[edit | edit source]

  • This mindless zombie loses interest in fighting you and wanders off.

Searching the skeleton after killing the zombie[edit | edit source]

If the player has the ruined backpack[edit | edit source]

  • You find nothing on the corpse.

If the player doesn't have the ruined backpack[edit | edit source]

Opening the ruined backpack[edit | edit source]

Without enough space in the backpack[edit | edit source]

  • You don't have enough room in your inventory for the contents of this bag.

With enough space in the backpack[edit | edit source]

  • Just before you open the backpack, you notice a small leather patch with the moniker: 'B.Vahn', on it.
  • Player receives knife, rotten food and dragon inn tankard.
  • You find a knife and some rotten food.
  • You find an interesting looking tankard.
  • You find an interesting looking tankard.
  • You find a knife and some rotten food, the backpack is ripped to shreds.

Looking at the dragon inn tankard[edit | edit source]

  • A stout ceramic tankard with a Dragon Emblem on the side, the words, 'Ye Olde Dragon Inn' are inscribed in the bottom..

Searching the Broken Lecturn[edit | edit source]

  • You search the broken down lecturn.
  • (If the player doesn't have the torn page:)
    • Player receives torn page.
    • You find a half torn page...it has spidery writing all over it.
  • (If the player has the torn page:)
    • You find nothing here this time.

Reading the torn page[edit | edit source]

  • You don't manage to understand all of it as there is only a half page here. But it seems the spell was used to place a curse on an area and for all time raise the dead.
  • If you look very carefully, you see what looks like a guild emblem.

The Dragon Inn[edit | edit source]

Using the dragon inn tankard on the bartender[edit | edit source]

  • You show the tankard to the Inn Keeper.
  • Player: Hello there, I found this tankard in an ogre tomb cavern. It has the emblem of this Inn on it and I wondered if you knew anything about it?
  • Bartender: Oh yes, this is Brentle's mug...I'm surprised he left it just lying around down some cave. He's quite protective of it.
  • Player: Brentle you say? So you knew him then?
  • Bartender: Yeah, this belongs to 'Brentle Vahn', he's quite a common customer, though I've not seen him in a while. He was talking to some shifty looking wizard the other day. I don't know his name, but I'd recognise him if I saw him.
  • Player: Hmm, I'm sorry to tell you this, but Brentle Vahn is dead - I believe he was murdered.
  • Bartender: Noooo! I'm shocked... ...but not surprised. He was a good customer...but I knew he would sell his sword arm and do many a dark deed if paid enough. If you need help bringing the culprit to justice, you let me know.

Using the dragon inn tankard on the bartender again[edit | edit source]

  • You show the tankard to the Inn Keeper.
  • Player: Hello again. Can you tell me what you know about this tankard again please?
  • Bartender: Oh yes, Brentle's tankard. Yeah, you've shown me this already. It belonged to Brentle Vahn, he was quite a common customer, though I've not seen him in a while. He was talking to some shifty looking wizard the other day. I don't know his name, but I'd recognise him if I saw him.

Using the black prism on the bartender[edit | edit source]

  • You show the bar tender the black prism.
  • Player: Hello there, I found this black prism, I wondered if you knew anything about it.
  • Bartender: Hmmm, it's not really familiar to me, sorry I don't know what it's for, looks magical to me...maybe someone else in Yanille can help you?

Zavistic Rarve[edit | edit source]

  • Zavistic Rarve: What are you doing bothering me? Don't you think some of us have work to do?
  • Player: I thought you were here to help?
  • Zavistic Rarve: Well... I am, I suppose, anyway... we're very busy here, hurry up, what do you want?
  • (If the player has both the black prism and the torn page in the backpack:)
    • Player: There's some undead ogre activity over at Jiggig, I've found some clues, I wondered if you'd have a look at them.
    • You show the prism and the necromantic half page to the aged wizard.
    • Zavistic Rarve: Hmmm, now this is interesting! Where did you get these from?
    • Player: I got them from a nearby Ogre tomb, it's recently been infested with zombie ogres and I'm trying to work out what happened there.
    • Zavistic Rarve: This is very troubling Player, very troubling indeed. While it's permitted for learned members of our order to research the 'dark arts', it's absolutely forbidden to make use of such magic.
    • Player: Do you have any leads on people that I might talk to regarding this?
    • Zavistic Rarve: Well a wizard by the name of 'Sithik Ints' was doing some research in this area. He may know something about it. He's lodged at that guest house to the North, though he's ill and isn't able to leave his room. Why not go and talk to him, poke around a bit and see if anything comes up. Let me know how you get on. However, I doubt that 'Sithik' had anything to do with it. There's a severe penalty for using the 'dark arts'. If you find any evidence to the contrary, please bring it to me. Hmm, that black prism seems to have some magical protection. Once you've finished with this item, bring it back to me would you. I may have a reward for you.
    • (See the transcript for Zavistic Rarve § init.)
  • (If the player has the black prism in the backpack, but not the torn page:)
    • Player: There's some undead ogre activity over at 'Jiggig', and the ogres have asked me to look into it. I think I've found a clue and I wonder if you could take a look at it for me?
    • You show the black prism to the aged wizard.
    • Zavistic Rarve: Hmmm, well this is an uncommon spell component. On it's own it's useless, but with certain necromantic spells it can be very powerful. Did you find anything else there?
    • (Continues below.)
  • (If the player has the torn page in the backpack, but not the black prism:)
    • Player: There's some undead ogre activity over at Jiggig, I've found a clue that you may be able to help with.
    • You show the necromantic half page to the aged wizard.
    • Zavistic Rarve: Hmm, this is a half torn spell page, it requires another spell component to be effective. Did you find anything else there?
    • (Continues below.)
  • (If the player has the dragon inn tankard in the backpack:)
    • You show the tankard to Zavistic.
    • Player: Well, I found this...
    • Zavistic Rarve: Hmmm, no, that's not really associated with this to be honest. Did you find anything else there?
    • (Continues below.)
  • Player: Not really.
  • Zavistic Rarve: I don't know what to say then, there isn't enough to go on with the clues you've shown me so far. I'd suggest going back to search a bit more, but you may just be wasting your time? Hmm, but this prism does seem to have some magical protection. Once you've finished with this item, bring it back to me would you? I may have a reward for you!
  • Player: Sure...I mean, I'll try if I remember.
  • (See the transcript for Zavistic Rarve § init.)

Sithik Ints[edit | edit source]

Before asking about him or the undead ogres[edit | edit source]

  • Sithik Ints: Hey...who gave you permission to come in here!
  • Player: Zavistic Rarve said that I could come and talk to you and ask you a few questions.
  • Sithik Ints: Oh, Zavistic...why...why would he send you to me?
  • Select an option
    • Do you know anything about the undead ogres at Jiggig?
      • Player: Do you know anything about the undead ogres at Jiggig?
      • Sithik Ints: Er...undead ogres...no, sorry, no idea what you're talking about there.
      • Player: Hmm, is that right...
      • Sithik Ints: Well, yes, yes it is. If I knew something, I'd tell you. Anyways, dead ogres you say? How strange? That must be a strange sight?
      • Player: Very well, if you don't know anything about it, you won't mind if I look around then?
      • (Continues below.)
    • What do you do?
      • Player: What do you do?
      • Sithik Ints: I'm a scholarly student of the magical arts. When I was younger I used to be an adventurer, probably just like yourself. But I lost interest in the constant fighting, looting and gaining abilities. Instead I decided to focus my attention and time to study the purer form of the lost arts.
      • Player: The lost arts? What are they?
      • Sithik Ints: Ignorant people call them the 'dark arts'. I'm talking about Necromancy, the power to bring the dead back to life - the power of the gods! Surely the most awesome power known to man.
      • Player: Hmm, well I guess I must be an ignorant person then, because bringing the dead back to life sounds very unnatural.
      • (Shows the initial options.)
    • Do you mind if I look around?
      • Player: Do you mind if I look around?
      • Sithik Ints: Well,err....well, actually yes I do mind...it's my place and I don't want strangers going through my things.
      • Player: Well, I'm going to have a look around anyway, if you're not involved in this whole thing, you won't have anything to hide.
      • Sithik Ints: Why, if I was a few years younger I'd give you a good hiding!
      • Player: I'm sure!
      • (Shows the initial options.)
    • Ok, thanks.
      • Player: Ok, thanks.

After asking about him or the undead ogres[edit | edit source]

  • Sithik Ints: What do you want now?
  • Player: Hey there's no need to be rude!
  • Sithik Ints: What do you expect when you just go snooping around a person's place against their express permission.
  • Select an option
    • What do you do?
    • Why do you spend most of your time in bed?
      • Player: Why do you spend most of your time in bed?
      • Sithik Ints: I'm actually quite old and not so very well and I'd like to get over this illness I have, then I'll return to my very serious and important studies.
      • (Shows the initial options.)
    • Ok, thanks.

Investigating[edit | edit source]

Searching cupboard[edit | edit source]

(If the player doesn't have the necromancy book:)

(If the player has the necromancy book:)

  • You search the cupboard but find nothing.

Reading the necromancy book[edit | edit source]

  • This book uses very strange language and some incomprehensible symbols. It has a very dark feeling to it. As you're looking through the book, you notice that one of the pages has been torn and half of it is missing.

Using torn page on the necromancy book[edit | edit source]

  • The torn page matches exactly the part where a torn out page is missing from the book. You feel sure that this page came from this book.

Searching the wardrobe[edit | edit source]

(With at least one free backpack space:)

  • Player receives book of 'h.a.m'.
  • You find a book on Philosophy written by the 'Humans Against Monsters' leader, Johanhus Ulsbrecht.

(With a full backpack and without the book of 'h.a.m' in the backpack:)

  • You see an item in the wardrobe, but you don't have space to put it in your inventory.

(With the book of 'h.a.m' in the backpack:)

  • You search the wardrobe but find nothing.

Reading the book of 'h.a.m'[edit | edit source]

  • You read this book for a while, it seems to be some sort of political manifesto about how the king doesn't do enough to safeguard the citizens of the realm from the monsters that still thrive within the borders. It sends out a rallying cry to all people who would want to stop monsters, to join the HAM movement.
  • Player: Hmmm, Sithik must really hate monsters then, I wonder if he hates ogres in particular?

Searching the drawers[edit | edit source]

(With three spaces in the inventory:)

  • Player receives charcoal and papyrus.
  • You find some charcoal and papyrus.
  • (If the player doesn't have the book of portraiture:)

(If the player is missing papyrus or charcoal and has the other two drawers items:)

  • You find some [charcoal/papyrus].

(With less than three spaces in the backpack and some of the drawers items in the backpack:)

  • You see [an item/some items] in the drawer, but you need [a/2/3] free inventory space[s] to take [it/them].

Reading the book of portraiture[edit | edit source]

  • All interested artisans should really consider taking up the hobby of portraiture. To do so, one uses a piece of papyrus on the intended subject to initiate a likeness drawing activity.

Interrogating[edit | edit source]

Using the black prism on Sithik[edit | edit source]

  • Player: Hey, what's this then, can you explain it?!
  • You show the black prism to Sithik.
  • Sithik Ints: Err..it looks sort of familiar, did you steal it from me? Come to think of it, you have the appearance of a common thief!
  • Player: I found it in a place called Jiggig where some undead ogres happen to be wandering around.
  • Sithik Ints: Oh, nothing to do with me then, never seen it in my life before!

Using the necromancy book on Sithik[edit | edit source]

  • Player: Aha! A necromantic book! What's this doing here then?
  • You show the Necromantic book to Sithik.
  • Sithik Ints: Oh..I'm not quite sure actually...where did you find that then?
  • Player: I found it in this cupboard! What do you have to say for yourself?
  • Sithik Ints: Oh yes, that's right...I remember now. It's for my research, there's nothing really dangerous about it, unless it falls into the wrong hands. I'm sure it's pretty safe with me.
  • Player: Hmmm, likely story!

Using the torn page on Sithik[edit | edit source]

  • Player: Have you ever seen anything like this before?
  • You show the torn page to Sithik.
  • Sithik Ints: It's probably a piece of rubbish someone threw away...what does it say, I can't read it?
  • Player: You should be able to read it, it's been torn from a book on necromancy and you're meant to be a specialist in the subject.
  • Sithik Ints: Oh, no..., not really a specialist, just a hobby of mine really. Hardly know anything about it, but it does seem interesting...

Using the book of 'h.a.m' on Sithik[edit | edit source]

  • Player: What's this then?
  • You show the HAM book to Sithik.
  • Sithik Ints: What do you mean? It's a book by the respected HAM leader Johanhus Ulsbrecht, that man speaks for a lot of people who are unhappy with the current state of affairs. Can you honestly tell me that you've not had to fight for your life against the odd monster or two?
  • Player: Hmm, that may be true, but I don't universally hate all monsters, whereas I have a sneaking suspicion that you do...and ogres in particular!
  • Sithik Ints: Hmm, that's an interesting theory, care to back it up with any facts?

Using the dragon tankard on Sithik[edit | edit source]

  • Player: What about this then? Guess where I found this?
  • You show the tankard to Sithik.
  • Sithik Ints: You probably found it at the local brewhouse! It doesn't take a genius to figure that one out.
  • Player: Aha! But I found this in an old ogre tomb! I suspect it's a clue which will lead me to the suspect.
  • Sithik Ints: Hmmm, well that eliminates all the local people who don't actually drink at the 'Dragon Inn'. When do you think you'll start questioning the remaining population of Yanille?

Book of portraiture[edit | edit source]

Using the book of portraiture on Sithik[edit | edit source]

  • Player: Oh, so explain this then?
  • You show the book on portraiture to Sithik.
  • Sithik Ints: It's my hobby...I'm interested in portraiture, but all art in general. It's fun, you should try it.
  • Player: How do I do it...
  • Sithik Ints: Well...you could start by reading the book!

Using the papyrus on Sithik with charcoal in the backpack[edit | edit source]

  • The player draws on the papyrus.
  • Sithik Ints: Oh lovely! You're making my portrait! Let me see it afterwards!
  • You begin sketching the irritable Sithik.
  • The player draws on the papyrus again.
  • Player receives Sithik portrait.
  • You get a portrait of Sithik.
  • Nothing interesting happens.

Using the papyrus on Sithik without charcoal in the backpack[edit | edit source]

  • You have no charcoal with which to sketch this subject.

Using the Sithik portrait on Sithik[edit | edit source]

  • Player: Here you go, what do you think?
  • You show the portrait to Sithik.
  • Sithik Ints: Hmmm, well it's not the most flattering of portraits, but I like the 'honesty' of the work...well done.

The signed portrait[edit | edit source]

Using the Sithik portrait on the bartender[edit | edit source]

  • You show the portrait to the Inn keeper.
  • Bartender: Yeah, that's the guy who was talking to Brentle Vahn the other day! Look at those eyes, never a more shifty looking pair will you ever see!
  • Player: Hmm, you've just identified the man who I think sent Brentle Vahn to his death. I'm trying to bring him to justice with the wizards guild grand secretary. Do you think you could sign this portrait to say that he was talking to Brentle Vahn.
  • Bartender: I can and I will!
  • Player has Sithik portrait removed from them. Player receives signed portrait.
  • The Dragon Inn bartender signs the portrait.
  • Player: Many thanks for your help, it's really very good of you.
  • Bartender: Not at all, just doing my part.

Looking at the signed portrait[edit | edit source]

  • You see an image of Sithik with a message underneath 'I, the bartender of the Dragon Inn, do swear that this is a true likeness of the wizzy who was talking to Brentle Vahn, my customer the other day.'

Using the signed portrait on Sithik[edit | edit source]

  • Player: Hey, what do you think of this? I'm going to show it to Zavistic and you're going to be in trouble!
  • You show the portrait to Sithik.
  • Sithik Ints: Hmmm, well, I've got quite a common looking face, I'm often mistaken for other wizards, you know, when I'm wearing my wizard's hat, robes and staff. There's a lot of us around here you know.
  • Player: I don't think so! This is a signed picture of you, someone recognised you, you're in deep trouble!
  • Sithik Ints: Ok, I'll pay you to keep this secret - how much do you want for the picture?
  • Player: You can't buy me Sithik!
  • Sithik Ints: Ok, let's say two million...two million to keep quiet and give me the picture.
  • Sithik shows you a chest brimming over with coins...
  • Player: Oh...erm...well, that is a lot of money actually...er....
  • Sithik Ints: Yes, and you deserve it, you're very clever! Now, take the money...
  • Be bribed by Sithik for 2 million?
    • No, I won't take the money, I'm going to bring you to justice!
      • Player: No, I won't take the money, I'm going to bring you to justice!
      • Sithik Ints: Oh well, suit yourself! I wasn't going to give you the money anyway! No one will believe some crazy adventurer and an Inn keep.
    • Ok, I'll shut up for two million!
      • Player: Ok, I'll shut up for two million!
      • Sithik Ints: Ha! Ha! You believed me! I'm not going to give you all my money! No one will believe a crazy adventurer and a local Inn keep!
      • Player: You're a mean and cruel man Sithik, a mean and cruel man!

Reviewing the Evidence[edit | edit source]

  • Zavistic Rarve: What are you doing...Oh, it's you...sorry...didn't realise...what can I do for you?
  • Select an option
    • What did you say I should do?
      • Player: What did you say I should do?
      • Zavistic Rarve: You should go and have a chat with Sithik Ints, he's in that house just to the north. He's a lodger and has a room upstairs. Just tell him that I sent you to see him. He should be fine once you've mentioned my name.
    • Where is Sithik?
      • Player: Where is Sithik?
      • Zavistic Rarve: He's in that house just to the north, less than a few seconds walk away. He's a lodger and has a room upstairs...he's not very well though.
    • I have some items that I'd like you to look at.
      • Player: I have some items that I'd like you to look at.
      • You show the Necromancy book to Zavistic.
      • Player: I have this necromancy book as evidence that Sithik is involved with the undead ogres at Jiggig.
      • (If the player hasn't previously shown the necromancy book to Zavistic:)
        • Zavistic Rarve: Yeah, you've shown me this before...if this is all the evidence you have?
        • Player: Please just look at it again...
        • Zavistic Rarve: Ok, let me look then.
        • (Continues below.)
      • Zavistic Rarve: Ok, so he's researching necromancy...it doesn't mean anything in itself.
      • Player: Yes, but if you look, you can see that there is a half torn page which matches the page I found at Jiggig.
      • Zavistic Rarve: Hmm, yes, but someone could have stolen that from him and then gone and cast it without his permission or to try and deliberately implicate him.
      • You show the HAM book to Zavistic.
      • Player: Look, this book proves that Sithik hates all monsters and most likely Ogres with a passion.
      • (If the player hasn't previously shown the book of 'h.a.m' to Zavistic:)
        • Zavistic Rarve: Yeah, you've shown me this before...if this is all the evidence you have?
        • Player: Please just look at it again...
        • Zavistic Rarve: Ok, let me look then.
        • You show the HAM book to Zavistic, he looks through it again.
        • (Continues below.)
      • Zavistic Rarve: So what, hating monsters isn't a crime in itself...although I suppose that it does give a motive if Sithik was involved. On its own, it's not enough evidence though.
      • You show the dragon Inn Tankard to Zavistic.
      • Player: This is the tankard I found on the remains of Brentle Vahn!
      • (If the player hasn't previously shown the dragon inn tankard to Zavistic:)
        • Zavistic Rarve: Yeah, you've shown me this before...if this is all the evidence you have?
        • Player: Please just look at it again...
        • Zavistic Rarve: Ok, let me look then.
        • You show the tankard to Zavistic, he looks at it again.
        • (Continues below.)
      • Zavistic Rarve: That doesn't mean anything in itself, you could have gotten that from anywhere. Even from the Dragon Inn tavern! There isn't anything to link Brentle Vahn with Sithik Ints.
      • (If the player has the unsigned Sithik portrait:)
        • Player: Look, I made a portrait of Sithik.
        • You show the portrait of Sithik to Zavistic.
        • Zavistic Rarve: Hmm, great...but I already know what he looks like!
      • (If the player has the signed portrait:)
        • You show the signed portrait of Sithik to Zavistic.
        • Player: This is a portrait of Sithik, signed by the landlord of the Dragon Inn saying that he saw Sithik and Brentle Vahn together.
        • Zavistic Rarve: Hmmm, well that is interesting. And I'm starting to think that Sithik may be involved. Here, take this potion and give some to Sithik. It'll bring on a change which should solicit some answers - tell him the effects won't revert until he's told the truth.
        • Player has dragon inn tankard, signed portrait, necromancy book, book of 'h.a.m' removed from them. Player receives strange potion.
        • Zavistic hands you a strange looking potion bottle and takes all the evidence you've accumulated so far.
    • I want to ask about the Magic Guild.
      • Player: I want to ask about the Magic Guild.
      • Zavistic Rarve: Sure, go ahead, ask away.
      • (See the transcript for Zavistic Rarve § init.)
    • Sorry, I have to go.
      • Player: Sorry, I have to go.

Using the black prism on Zavistic[edit | edit source]

  • Player: I found this black prism at Jiggig where the undead ogre activity was happening?
  • You show the black prism to the aged wizard.
  • Zavistic Rarve: Yes, you've already showed me that, bring it to me when you've resolved the problems at Jiggig and I'll see what I can do.

Talking to Zavistic again after receiving the strange potion[edit | edit source]

  • Zavistic Rarve: What are you doing...Oh, it's you...sorry...didn't realise...what can I do for you? Have you used that potion yet?
  • (If the player has the strange potion:)
    • Player: No, not yet, what was I supposed to do again?
    • Zavistic Rarve: Try to use the potion on Sithik somehow, he should undergo an interesting transformation, though you'll probably want to leave the house in case there are any side effects. Then go back and question Sithik and tell him the effects won't wear off until he tells the truth. In fact, that's not exactly true, but I'm sure it'll be an extra incentive to get him to be honest.
    • (See the transcript for Zavistic Rarve § init.)
  • (If the player has lost the strange potion:)
    • Player: Well, actually, I've lost it, could I have another one please?
    • Zavistic Rarve: Sure, but don't lose it this time.
    • Player receives strange potion.
    • Zavistic hands you a bottle of strange potion.

Spilling the Beans[edit | edit source]

Using the strange potion on Sithik[edit | edit source]

  • Player: Here, try some of this potion, it'll make you feel better!
  • Sithik Ints: Err, yuck....no way am I taking any potions or medication off you...I don't trust you!

Using the strange potion on the cup of tea on the drawers[edit | edit source]

  • Player has strange potion removed from them. Player receives sample bottle.
  • You pour some of the potion into the cup. Zavistic said it may take some time to have an effect.

Talking to Sithik after using the potion on the tea, leaving the floor and returning[edit | edit source]

  • Sithik Ints: Arghhhh..what's happened to me...you beast!
  • Player: It's your own fault, you shouldn't have lied about your involvement with the undead Ogres at Jiggig. The potion will wear off once you've told the truth!
  • Sithik Ints: Ok, ok, I admit it, I got Brentle Vahn to cast the spell to put an end to those awful Ogres...they're just disgusting creatures...
  • Player: Ok, that's a start...now I want some answers.
  • Select an option
    • How do I remove the effects of the spell from the area?
      • Player: How do I remove the effects of the spell from the area? The ogres want to get their ceremonial dance area back and can't do that with undead walking all over it.
      • Sithik Ints: Unfortunately you can't. The spell is permanent, it will last forever, the only option you have is to move the ceremonial area.
      • Player: You're an evil man and I'm going to make you pay for this...you can stay like that forever as far as I'm concerned.
      • Sithik Ints: No...no, let me try to make amends...please I can help you. Just don't leave me like this.
      • (Shows the initial options.)
    • How do I get rid of the undead ogres?
      • Player: How do I get rid of the undead ogres?
      • Sithik Ints: Ok, similar spells have been cast before and the only way to deal with the resulting creatures is to cordon off the area and not go in there again. The undead creatures usually manifest some sort of disease so it's best to attack them from a distance with a ranged weapon. Normal missiles like arrows and darts do very little damage to them because they're designed to destroy internal organs. This is a waste of time with undead creatures like undead ogres.
      • Player: Yeah, clearly so what should we use?
      • Sithik Ints: From my research it looks like a flat ended arrow was designed called a 'Brutal arrow'. This does large amounts of crushing damage to the creature. You can make them by using larger arrows. I think some Ogre hunters make them. But instead of adding an arrowhead, you hammer a large nail into the end of the shaft.
      • (Shows the initial options.)
    • How do I get rid of the disease?
      • Player: How do I get rid of the disease?
      • Sithik Ints: My research shows that two jungle based herbs can be used, one is found near river tributaries and looks like a vine, the other is found in caves and grows on the wall. It's quite well camouflaged so it's unlikely that you'll find it.
      • Player: We'll see about that!
      • (Shows the initial options.)
    • Sorry, I have to go.
      • Player: Sorry, I have to go.
      • Sithik Ints: But...you can't just leave me here like this!

Talking to Sithik again[edit | edit source]

  • Sithik Ints: Arghhhh..what do you want now...you've turned me into a beast!
  • Player: I've got some questions for you...and you'd better answer them well or else!
  • Sithik Ints: Ok, ok, I'll tell you anything, just turn me back into a human again!
  • (Continues above.)

The Case is Solved[edit | edit source]

  • Zavistic Rarve: What are you doing...Oh, it's you...sorry...didn't realise...what can I do for you? Don't you worry about Sithik, he's not likely to be moving from his bed for a long time. When he eventually does get better, he's going to be sent before a disciplinary tribunal, then we'll sort out what's what.
  • Player: Thanks for your help with all of this.
  • Zavistic Rarve: Ooohh, no thanks required. It's I who should be thanking you my friend...your investigative mind has shown how vigilant we really should be for this type of evil use of the magical arts.
  • (See the transcript for Zavistic Rarve § init.)

Relocation[edit | edit source]

Before receiving the ogre gate key[edit | edit source]

  • Grish: Yous creature dun da fing yet? Da zogries going in da ground?
  • Select an option
    • I found who's responsible for the Zogres being here.
      • Player: I found who's responsible for the Zogres being here.
      • Grish: Where is da creature? Me's wants to squeeze him till he's a deadun...
      • Player: The person responsible is a wizard named 'Sithik Ints' and he's going to be in serious trouble. He told me that the spell which raised the zogres from the ground will last forever. I'm sorry to say, but you'll have to move the site of your ceremonial dancing somewhere else.
      • Grish: Dat is da bad fing creature...we's needs new Jiggig for da fallin' down jig.
      • Player: Yes, that's right, you'll need to create a new ceremonial dance area.
      • Grish: Urghhh...not good fing creature, yous gotta get da ogrish old fings for da making new jiggig special. You's creature needs da key for getting in da low bury place.
      • Player receives ogre gate key.
      • Grish gives you a crudely crafted key.
      • Grish gives you a crudely crafted key.
      • Player: Oh, so you want me to go back in there and look for something for you?
      • Grish: Yeah creature, yous gotta get da ogrish old fings for da making new jiggig and proper in da special way.
    • I've got some information on how to kill the zogres from a distance.
      • (Transcript missing. edit)
    • I've found out how to cure the disease.
      • (Transcript missing. edit)
    • I have some other questions for you.
      • (Transcript missing. edit)
    • Sorry, I have to go.
      • (Transcript missing. edit)

After receiving the ogre gate key[edit | edit source]

  • Grish: Yous creature got da old fings yet?
  • Grish asks if you have the items yet.
    • Nope, not yet.
      • Player: Nope, not yet.
      • Grish: Yous gets 'em quick tho, cos we'ze wonna do da new Jiggig place...
      • Select an option
        • There must be an easier way to kill these zogres!
        • There must be a way to cure this disease!
        • I have some other questions for you.
          • Player: I have some other questions for you.
          • Grish: Oh yes creatures...what's other fings yous wanna know?
          • Select an option
            • Why are you much nicer than the Shaman in Gu'Tanoth?
              • (See the transcript for Grish.)
            • Do you know Rantz?
              • (See the transcript for Grish.)
            • Why doesn't Rantz live with the rest of the Ogres?
              • (See the transcript for Grish.)
            • Why do you call this place Jiggig?
              • (See the transcript for Grish.)
            • I want to talk about the quest.
        • Sorry, I have to go.
    • There must be an easier way to kill these zogres!
      • Player: There must be an easier way to kill these zogres! Sithik told me how to make Brutal arrows which means I can kill these zogres from a distance!
      • Grish: Uhggh, whas you's sayin' creature? Yous speakies too stupid for Grish...
      • Player: I know how to make large arrows...you know, 'big stabbers', to kill the zogres...they're bigger and apparently do a lot of damage, only thing is, the normal ogre bow I need to fire it is quite slow.
      • Grish: Why you's not say so creature...me's shows you how to make da bigger stabber chucker... ~ Grish gets a couple of items out of his back pack.~
      • Grish shows you he has Achey tree logs and wolf bones, he starts to whittle away at them both with a knife.
      • Grish shows you his achievement, a rather powerful looking composite bow frame...
      • He shows you the bow frame and the string and after some time and a great deal of effort, he strings the composite ogre bow.
      • Grish shows you his proud achievement...
      • Grish: De're creature...now yous is makin' da bigga stabber chucker...
      • Player: Thanks! I think....
      • (Continues above.)
    • There must be a way to cure this disease!
      • Player: There must be a way to cure this disease!
      • Grish: Did yous creature makes da sickies glug glug and putin some wiv Uglug for bright pretties? He's goodun for makin' da glug glugs...yous maken da glug-glug, den sellin' one for Uglug, he's makin' more of da sickies glug glug and sellin' for bright pretties to yous creature...
      • (Continues above.)
    • Sorry, I have to go.
      • Player: Sorry, I have to go.

Finishing[edit | edit source]

Attempting to open an ogre stone door without the ogre gate key[edit | edit source]

  • These gates are locked, you don't seem to be able to open them.

Opening an ogre stone door with the ogre gate key[edit | edit source]

  • You use the Ogre Tomb Key to unlock the door.

Going back through an ogre stone door[edit | edit source]

  • You push the gates open.

Searching the stand before defeating Slash Bash[edit | edit source]

  • You search the plinth...
  • Something stirs behind you!
  • Slash Bash appears and attacks the player.

Searching the stand after defeating Slash Bash[edit | edit source]

  • You search the plinth...
  • (If the player doesn't have the ogre artefact:)
    • Player receives ogre artefact.
    • An ogre artefact appears in front of you. You quickly put it into your backpack.
  • (If the player has the ogre artefact:)
    • You find nothing in particular.

Talking to Grish after killing Slash Bash[edit | edit source]

  • Grish: Hey, you's creature got da old fings?
  • Select an option
    • (If the player doesn't have the ogre artefact:)
      • No, I don't have them yet.
        • Player: No sorry, I don't have them yet.
        • Grish: Yous creatures get dem for me soon doh, yes?
    • (If the player has the ogre artefact:)
      • Yeah, I have them here!
        • Player: Yeah, I have them here!
        • Grish: Dat is da goodly fing yous creature, now's we's can make da new Jiggig place away from zogries! Yous been da big helpy fing yous creature, Grish wishin' yous good stuff for da next fings for creature.
        • Player has ogre artefact removed from them.
        • Grish: ~ Grish seems very pleased about the return of the artefacts. ~
        • Player: Thanks, that's very nice of you!
        • Congratulations! You have completed: 'Zogre Flesh Eaters' - Complete this Intermediate quest.
    • How's everything going now?
      • Player: How's everything going now?
      • Grish: All da zogries stayin' in da oldie Jiggig, we's gonna do da new Jiggig someways else. Yous creature da good-un for geddin' da oldie fings...
      • (Shows the initial options.)
    • I have some other questions for you.
      • (Same as above.)
    • Sorry, I have to go now.
      • (Same as above.)

Post-quest dialogue[edit | edit source]

Grish[edit | edit source]

  • Player: How’s everything going now?
  • Grish: All da zogries stayin’ in da olde Jiggig, we’s gonna do da new Jiggig someways else. Yous creature da good-un for geddin’ da oldie fings…

Uglug Nar[edit | edit source]

  • Player: What are you selling?
  • Uglug Nar: Me’s not get no glug-glugs to sell, yous bring me da sickies glug-glug den me’s open da stufsies for ya.

Using the potion on Uglug

  • You show the potion to Uglug Nar.
  • Player: Hey, here you go! I brought you some of the potion which should cure the disease. You said that you would buy some from me.
  • Uglug Nar: Yous creatures done da good finf… yous get many bright pretties for dis… !
  • You sell the potion and get 650 coins in return.

Zavistic Rarve[edit | edit source]

  • You show the black prism to Zavistic.
  • Zavistic Rarve: Ah yes, I remember saying something about a reward didn’t I? Well, I can offer you 2,000 coins for it as it stands, but I know that Yanni Salika in Shilo Village would offer you more than twice that much. What would you like to do?
    • Sell it to Zavistic for 2000.
      • Player: I'll sell it to you for 2000 coins!
      • Zavistic Rarve: Very well my friend.
      • You sell the black prism for 2000 coins. 
      • Zavistic Rarve: Thanks!
    • Take it to Yanni for a greater reward.
      • Player: I think I’m going to take it to Yanni for an even greater reward.
      • Zavistic Rarve: Fair enough my friend, you deserve it!

Yanni Salika[edit | edit source]

  • You show the black prism to Yanni.
  • Yanni Salika: Ah you'd like to sell this to me would you? I can offer you 5000 coins!
    • Yes, I'll sell it for 5000
      • Player: Yes, I'll sell it for 5000 coins.
      • Yanni Salika: Very well my friend, let me count out your reward.
      • You sell the black prism for 5000 coins. 
      • Yanni Salika: Thanks!
    • No, I think I'll hold on it a while longer yet.
      • Player: No, I think I'll hold on it a while longer yet.
      • Yanni Salika: Very well my friend, come back if you change your mind.