Transcript of Underground Pass

From the RuneScape Wiki, the wiki for all things RuneScape
Jump to navigation Jump to search

Lathas's Request[edit | edit source]

  • Player: Hello King Lathas.
  • King Lathas: Adventurer, thank Saradomin for your arrival!
  • Player: Have your scouts found a way through the mountains?
  • King Lathas: Not quite, we found a path to where we expected to find the Well of Voyage, an ancient portal to the western mainland. However during recent times a cluster of cultists have settled there, run by a madman named Iban.
  • (Quest Overview interface opens.)
    • Not Right Now
      • (Dialogue ends.)
    • Accept Quest
      • Player: Iban?
      • King Lathas: A crazy loon who claims to be the son of Zamorak. Go meet my main tracker, Koftik. He will help you. He waits for you at the west side of West Ardougne. We must find a way through these caverns if we are to stop my brother Tyras.
      • Player: I'll do my best Lathas.
      • King Lathas: A warning traveller, the underground pass is lethal. We lost many men exploring those caverns. Go prepared with food and armour or you won't last long.

Talking to King Lathas again[edit | edit source]

  • Player: Hello King Lathas.
  • King Lathas: Traveller, how are you managing down there?
  • Player: It's a pretty nasty place but I'm OK.
  • King Lathas: Well keep up the good work.

The Underground Pass[edit | edit source]

Talking to Koftik[edit | edit source]

  • Player: Hello there, are you the King's scout?
  • Koftik: That I am, brave adventurer. King Lathas informed me that you need to cross these mountains. I'm afraid you'll have to go through the ancient underground pass...
  • Player: That's OK, I've travelled through many a cave in my time.
  • Koftik: These caves are different... They're filled with the spirit of Zamorak! You can feel it as you wind your way round the stalagmites.. an icy chill that penetrates the very fabric of your being... Not so many travellers come down here these days, ...but there are some who are still foolhardy enough.
  • Select an option
    • I'll take my chances.
      • Player: I'll take my chances.
      • Koftik: Okay traveller, I'll catch up with you by the bridge.
    • Tell me more...
      • Player: Tell me more...
      • Koftik: I remember seeing one such warrior. Going by the name of Randas... ..he stood tall and proud like an Elven King... ...That same pride made him vulnerable to Zamorak's calls. Randas' worthy desire to be a great and mighty warrior also made him corruptible to Zamorak's promises of glory. ..Zamorak showed him a way to achieve his goals by appealing to that most base and dark nature ...that resides in all of us.
      • Player: What happened to him?
      • Koftik: No one knows...

Talking to Koftik again[edit | edit source]

  • Koftik: I know it's scary in there, but you'll have to go in alone. I'll catch up as soon as I can.

Entering the cave entrance[edit | edit source]

  • You cautiously enter the cave...
  • Screen fade in/out. The player appears inside the Underground Pass, by the entrance.

Failing to cross the swamp[edit | edit source]

  • You try to cross the swamp...
  • The swamp seems to cling to your legs.
  • You feel yourself being slowly dragged below...
  • Player: Gulp!
  • You tumble deep into the crevasse.
  • You land battered and bruised at the base.
  • Player: Aargh!

Climbing the pile of rocks[edit | edit source]

  • It leads into darkness, the stench is unbearable.
  • You surface by the swamp, covered in muck.

Charred Remains[edit | edit source]

  • Player: Koftik, how can we cross the bridge?
  • Koftik: I'm not sure, seems as if others were here before us though...
  • (If the player doesn't have the damp cloth:)
    • Koftik: I found this cloth amongst the charred remains of some arrows.
    • Player: Charred arrows? They must have been trying to burn something. Or someone!
    • Player receives damp cloth.
    • (Continues below.)
  • Player: Interesting... we better keep our eyes open.
  • Koftik: I have also found the remains of a book...
  • Select an option
    • Not to worry, probably just litter.
      • Player: Not to worry, probably just litter.
      • Koftik: Well.. maybe?
    • What does it say?
      • Player: What does it say?
      • Koftik: It seems to be written by the adventurer Randas. It reads...
      • (Opens The Diary of Randas.)

Talking to Koftik again after crossing[edit | edit source]

  • Player: Hi Koftik
  • Koftik: Hi - I found this cloth amongst the charred remains of some arrows, perhaps you need it?
  • Koftik gives you a damp cloth.

The Diary of Randas[edit | edit source]

The following text is transcluded from Transcript:The Diary of Randas.

It began as a whisper in my ears. Dismissing the sounds as the whistling of the wind I steeled myself against these forces, and continued on my way.

But the whispers became moans...

At once fearsome and enticing like the call of some beautiful siren.

Join us!

Our greatness lies within you, but only Zamorak can unlock your potential...

Firing at the guide rope[edit | edit source]

(Without a bow equipped:)

  • You'll need to equip a bow before you can fire arrows at the rope.

(With a bow and no lit arrows equipped:)

  • You need something to fire that will make the bridge drop.

(With a bow and lit arrows equipped, next to Koftik:)

  • You can't get a clear shot from here.

(With a bow and lit arrows equipped, from the northen ledge:)

  • (If successful:)
    • You fire your arrow at the rope supporting the bridge...
    • The arrow sets the rope on fire.
    • The bridge falls.
    • You rush across the bridge.
  • (If unsuccessful:)
    • (Transcript missing. edit)

Using rope on the old spike[edit | edit source]

  • You throw the rope around the opposite peg...
  • You balance across the rope which falls after you cross.
  • You've lost your rope.

Talking to Koftik next to the grid[edit | edit source]

  • Player: Hello Koftik.
  • Koftik: Do you hear them? The voices tell me things.
  • Player: Are you OK?
  • Koftik: The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men.
  • Player: Tyranny of the righteous? What?
  • Koftik: So many paths to choose... Here we must all take our own path.

Falling into the grid[edit | edit source]

  • It's a trap!
  • You fall onto the spikes.
  • The player is damaged.
  • Player: Ouch!

Climbing the protruding rocks[edit | edit source]

  • You crawl out of the pit.

Pulling the lever next to the portcullis[edit | edit source]

  • You pull the lever.
  • The portcullis opens.
  • The player passes through.
  • The portcullis closes.

Searching odd markings[edit | edit source]

  • There are small holes in the wall. It's a trap!
    • Try to disarm it.
      • You try to disarm the trap...
      • (If successful:)
        • ...and succeed, you quickly walk past.
      • (If unsuccessful:)
        • (Transcript missing. edit)
    • Leave it alone.
      • (Dialogue ends.)

Searching a flat rock[edit | edit source]

  • The rock appears to move slightly as you touch it... It's a trap! You don't see any way to disarm it, maybe you can find a way to cross over it...

Triggering the flat rock trap[edit | edit source]

  • The player is damaged.
  • Ouch!

Using a plank on a flat rock[edit | edit source]

  • You place the plank across the flat rock...
  • ... and quickly walk over.

Using an orb of light on the furnace[edit | edit source]

  • You throw the glowing orb into the furnace...
  • Player has orb of light removed from them.
  • Its light quickly dims and then dies.
  • You feel a cold shudder run down your spine.

Climbing down the well[edit | edit source]

  • You climb into the well...
  • (If the four orbs of light have not been destroyed:)
    • ... A mystical force seems to blast you back out of the well!
    • ... There must be a positive force nearby.
    • The player is damaged for 100 life points.
  • (If the four orbs of light have been destroyed:)
    • You feel the grip of icy hands all around you...
    • ... slowly dragging you further down into the caverns.

Searching a crate[edit | edit source]

  • You search the crate...
  • (If the player has not already searched the crate:)
  • (If the player has already searched the crate:)
    • ...but you find nothing.

The slave pens[edit | edit source]

Pick-locking a cage[edit | edit source]

  • You attempt to pick the lock...
  • You manage to pick the lock.
  • You walk through.

Searching a cage[edit | edit source]

  • You search the bars...
  • ...The cage has been locked.

North-easternmost slaves[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hi.
  • Slave: Blood, blood... never enough blood to go round. When I lift up my arm like this, it all pours back into my body. I hope it remembers to go back inside my arm. And don't even ask me about my legs.. how much blood are they going to need? Blood is important. We must offer it to Zamorak every day as proof of our devotion. I just hope I don't run out!
  • The prisoner has clearly been here too long.

South-easternmost slave[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello.
  • Slave: Eating me...they keep eating me! Eating me from the inside. Please stop them! around inside me right now. ... please stop them.

Fourth slave on the north[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello, are you okay?
  • Slave: Oh yes, you're a fine one. Nice red cheeks, shiny hair. Let's see now, some potatoes, some cabbage... Maybe half a clove of garlic... ...Yes I think you'd make a fine soup. You don't mind do you?
  • Player: Actually I do.
  • Slave: You're welcome to have some with me of course..

Third slave on the south[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello there.
  • Slave: Mwaarrr fnnntchh. Gbpp dng sktd delp?
  • Player: Pardon?
  • Slave: Kjp lar falut: Gbpp dng sktd delp?
  • Player: Sorry, I don't under..
  • Slave: Mwaarrr fnnntchh. Gbpp dng sktd delp? GBPP DNG SKTD DELP!

Second slaves on the north[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello...
  • Slave: Kill the villagers, burn them all.. every last one. I want nothing to survive ...nothing but the sweet smell of burning flesh...
  • Player: You're ill!
  • Slave: What's that.. you've never smelt it before? Well, let's just say that it's an acquired taste...

North-westernmost slave[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello.
  • Slave: What's that...Is that a dagger I see before me? Why should I bear the slings and arrows of outrageous fortune, For what is a man but this quintessence of dust? And so I say goodnight sweet prince. The rest is silence.

South-westernmost slaves[edit | edit source]

  • The man seems to be in a weak state of mind.
  • Player: Hello.
  • Slave: Danger, everywhere danger! But not from man nor beast! This is the danger that is inside you. Bring it out, nurture it, cherish it. Stroke it like you would stroke a wounded bird... then strangle it before it takes hold of your very being. Don't say I didn't warn you.

Digging the mud[edit | edit source]

  • You push your way through the tunnel.

The unicorn[edit | edit source]

Searching the unicorn cage[edit | edit source]

  • You search the cage...
  • Player receives piece of railing.
  • You find a loose railing lying on the floor.

Pushing the boulder[edit | edit source]

  • Player: It's too heavy to move with just my hands.

Using the piece of railing on the boulder[edit | edit source]

  • You use the pole as leverage...
  • ..and tip the boulder onto its side...
  • ...It tumbles down the slope...
  • Player: I heard something breaking.

Searcing the smashed cage[edit | edit source]

  • The unicorn was killed by the boulder.
  • (If the player doesn't have the unicorn horn:)
  • (If the player has the unicorn horn:)
    • Nothing remains.

The Paladins[edit | edit source]

Sir Jerro[edit | edit source]

  • Player: Hello Paladin.
  • Sir Jerro: Traveller, what are you doing in this most unholy place?
  • Player: I'm looking for safe route through the caverns, under order of King Lathas.
  • Sir Jerro: You've done well to get this far traveller, here eat...
  • Player receives 2 meat pies, 1 stew, 2 pieces of bread, 1 attack potion (2) and 1 prayer potion (2).
  • The Paladin gives you some food.
  • Player: Great, thanks a lot.
Talking to Sir Jerro again[edit | edit source]
  • Player: Hello Paladin.
  • Sir Jerro: You should leave this place now traveller, I heard the crashing of rocks further down the cavern. Iban must be restless. I doubt not that Zamorak still influences these caverns. A little further on lies the great door of Iban. We've tried everything, but it will not let us enter. Leave now before Iban awakes and it's too late.

Sir Harry[edit | edit source]

  • Player: Good day.
  • Sir Harry: Watch your back, the undead are about here...

Sir Carl[edit | edit source]

  • Player: Hello there.
  • Sir Carl: Take care down here, Evil things are abroad...

Talking to any after having killed them[edit | edit source]

  • Player: Hello.
  • Sir [Carl/Harry/Jerro]: You again... die Zamorakian scum!

The Well[edit | edit source]

Searching the well[edit | edit source]

  • You search the stone structure...
  • On the side you find an old inscription,
  • It reads...

While I sense the soft beating of a
good heart I will not open.
Feed me three crests of the blessed
and the creature's remains,
Throw them to me as an offering...
a gift of hatred, a token.
Then finally rejoice as all goodness
dies in my flames.

Using a paladin's badge on the well[edit | edit source]

  • You throw the coat of arms into the flames...
  • Player has paladin's badge removed from them.
  • You hear a howl in the distance...

Using the unicorn's horn on the well[edit | edit source]

Upon using all required items on the well[edit | edit source]

  • You hear a click from nearby...
  • It sounded like it came from the skull above the door

Deeper and Darker[edit | edit source]

  • Koftik: Traveller is that you?.. my friend on a mission!
  • Player: Koftik, you're still here, you should leave.
  • Koftik: Leave?...leave?..this is my home now. Home with my lord, he talks to me, he's my friend.
  • Koftik seems to be in a weak state of mind.
  • Player: Koftik you really should leave these caverns.
  • Koftik: Not now, we're all the same down here. There's just you and those Dwarfs left to be converted.
  • Player: Dwarfs?
  • Koftik: Foolish Dwarfs, still believing that they can resist. No one resists Iban, go traveller. The Dwarfs to the south, they're not safe in the south. We'll show them, go slay them m'lord. He'll be so proud, that's all I want.
  • Player: I'll pray for you.

Talking to Koftik again[edit | edit source]

  • Koftik: Nice job killing those Paladins. You're much closer to his side now. Perhaps you could kill those dwarfs to the south...

The Only Ones Left[edit | edit source]

Niloof[edit | edit source]

  • Niloof: Back away! Back away! ....Wait. ...You're human!
  • Player: That's right, I'm on a quest for King Lathas. We need to find a way through these caverns.
  • Niloof: Ha ha, listen up. We came here as miners decades ago, completely unaware of the evil that lurked here. There's no way through, not while Iban still rules. He controls the gateway, the only way to the other side.
  • Player: What gateway?
  • Niloof: It once stood as the 'Well of Voyage'. A gateway to the West. Now Iban's moulded it into a pit of the damned, a portal to Zamorak's darkest realms. He sends his followers there, never to return. Only once Iban is destroyed can the well be restored.
  • Player: But how?
  • Niloof: If I knew, I would have slain him already. Seek out the Witch, his guide, his only confidante. Only she knows how to rid us of Iban. She lives on the platforms above, we dare not go there. Here, take some food to aid your journey.
  • Player receives 2 meat pies and 1 meat pizza.
  • Niloof gives you some food...
  • Player: Thanks Niloof, take care.
  • Niloof: You too.
Talking to Niloof again[edit | edit source]
  • Player: Hello Niloof.
  • Niloof: So you still live, not many survive down here.
  • Player: As I can see.
  • Niloof: Don't stay too long traveller. Iban's calls will soon penetrate your delicate human mind. You'll also become one of his minions... You must go above and find the witch Kardia. She holds the secret to Iban's destruction.

Kamen[edit | edit source]

  • He looks a little drunk.
  • Kamen: Hic!
  • Player: Hi there, you okay?
  • Kamen: Ooooh, my head ...I'm fried.
  • Player: What's wrong?
  • Kamen: Too much of this home brew my friend. We make it from plant roots, but it blows your head off. You don't wanna put it near any naked flames. Want some?
    • Player: Okay then.
      • Kamen: Here you go... Hic!
      • Player: Aaarrgghh!
      • The dwarf kindly gives you some food to help you recover from the ghastly drink.
      • Kamen: Ha ha! I warned you - it's strong stuff. Havea good meal; it may sober you up a bit.
    • Player: No thanks.
      • Kamen: Your losh... Hic! Well maybe a good meal? I could part with some food for a few coins.
        • Okay then.
          • Player: Okay then.
          • Kamen: 75 coins pleashe.
          • Player: Here you go.
          • Kamen: Thanks... Eat well.
        • No thanks.
          • Player: No thanks.
          • Kamen: Well come back any time.

Klank[edit | edit source]

  • Player: Hello my good man.
  • Klank: Good day to you outsider. I'm Klank, I'm the only blacksmith still alive down here. In fact we're the only ones that haven't yet turned. If you're not careful you'll become one of them too!
  • Player: Who?.. Iban's followers?
  • Klank: They're not followers, they're slaves, they're the Soulless...
  • Select an option
    • What happened to them?
      • Player: What happened to them?
      • Klank: They were normal once, adventurers, treasure hunters. But men are weak, they couldn't ignore the voices. Now they all seem to think with one conscience... As if they're being controlled by one being...
      • Player: Iban?
      • Klank: Maybe... maybe Zamorak himself. Those who try and fight it Iban locks in cages, until their minds are too weak to resist. Eventually they all fall to his control...
    • No wonder their breath was so bad!
      • Player: No wonder their breath was so bad!
      • Klank: You think this is funny... Eh?
      • Player: Not really, just trying to lighten up the conversation.
      • Klank: Hmph!

Searching the Tomb[edit | edit source]

  • Player: I'm not searching that without good reason!

The Witch[edit | edit source]

Searching the window[edit | edit source]

  • Inside you see a witch, she appears to be looking for something.
  • Kardia: Here kitty, kitty!

Opening the door[edit | edit source]

  • (Before returning the witch's cat:)
    • You reach to open the door...
    • Kardia: Get away... Far away from here!
    • The witch raises her hands above her...
    • Kardia: Ha ha... die mortal!
    • The player is damaged for 25% of their life points.
  • (After returning the witch's cat:)
    • You open the door...
    • The Witch is busy talking to the cat.

Knocking on the door[edit | edit source]

(With the witch's cat:)

  • You knock on the door...
  • ...You place the cat by the door.
  • You knock on the door and hide around the corner...
  • The Witch takes the cat inside.

Talking to Kardia[edit | edit source]

  • Kardia doesn't seem interested in talking.

Opening the chest[edit | edit source]

Destroying Iban[edit | edit source]

Opening the chest north of the demons[edit | edit source]

  • You attempt to open the chest...
  • (If the player has the three amulets:)
    • The three amulets glow red in your backpack...
    • ...You place them on the chest and it opens.
    • Player has amulet of Othanian, amulet of Doomion and amulet of Holthion removed from them.
    • (If the player doesn't have Iban's shadow:)
    • (If the player has Iban's shadow:)
      • But you find nothing.
  • (If the player doesn't have the three amulets:)
    • But it's magically sealed.

Searching the doll of Iban[edit | edit source]

  • You carefully search the doll...
  • (If Kalrag was killed while carrying the doll:)
    • Blood has been smeared onto the doll.
    • (Continues below.)
  • (If Iban's dove has been used on the doll:)
    • Crushed bones have been spread onto the doll.
    • (Continues below.)
  • (If Iban's ashes have been used on the doll:)
    • Burnt ash has been smeared onto the doll.
    • (Continues below.)
  • (If Iban's shadow has been used on the doll:)
    • A dark liquid has been poured over the doll.
    • (Continues below.)
  • The doll is made from old wood and cloth.

Using Iban's shadow on the doll of Iban[edit | edit source]

  • You pour the strange liquid over the doll...
  • ...It seeps into the cloth.

Talking to Niloof[edit | edit source]

  • Player: Niloof, I found the Witch's house.
  • Niloof: And...?
  • (If the player has the doll of Iban:)
    • Player: I found a strange doll.
    • (Continues below.)
  • (If the player has lost the doll of Iban:)
    • Player: I found a strange doll and a book, but I've lost the doll.
    • Niloof: Well it's a good job I found it.
    • Player receives Doll of Iban.
    • (Continues below.)
  • Niloof: The witch's rag doll. This here be black magic traveller. Iban was magically conjured in that very item. His four elements of being are guarded somewhere in this cave... His shadow, his flesh, his conscience and his blood. If you can retrieve these, with the flask, you will be able destroy Iban and resurrect the 'Well of Voyage'.

The Tomb of Iban[edit | edit source]

Searching the tomb[edit | edit source]
  • The lid won't open.
  • [A voice from the tomb]: Leave me be!
  • Player: Aaarrgghhh
  • The player is damaged for 100 life points.
Using dwarf brew on the tomb[edit | edit source]
  • Player has dwarf brew removed from them. Player receives bucket.
  • You pour the strong alcohol over the tomb.
Lighting the tomb[edit | edit source]
  • The brew ignites!
  • (If the player has backpack space:)
    • Player receives Iban's ashes.
    • You find the charred ashes of Iban's corpse.
  • (If the player doesn't have backpack space:)
    • The charred ashes of Iban's corpse are revealed, but you don't have room to take any.
Using Iban's ashes on the doll of Iban[edit | edit source]
  • Player has Iban's ashes removed from them.
  • You rub the ashes into the doll.

Upon killing Kalrag[edit | edit source]

  • Kalrag slumps to the floor...
  • Poison flows from the corpse over the soil.
  • You smear the doll of Iban in the poisoned blood...
  • It smells horrific.

Searching a half-soulless cage[edit | edit source]

  • The man seems to be entranced.
  • You search trhough the bottom of the cage...
  • (If this is the cage with the dove:)
    • Player receives Iban's dove.
    • ... and find Iban's dove.
    • (Continues below.)
  • (If this is not the cage with the dove:)
    • ...But you find nothing.
    • (Continues below.)
  • The Soulless being bites into your arm.
  • (If the player is not wearing Klank's gauntlets:)
    • Player: Aaarrgghh!
    • The player is damaged for 100 life points.
  • (If the player is wearing Klank's gauntlets:)
    • Klank's gauntlets protect you.

Using Iban's dove on the doll of Iban[edit | edit source]

  • Player has Iban's dove removed from them.
  • You crumble the dove's skeleton into dust...
  • ...and rub it into the doll.

Klank's Gift[edit | edit source]

  • Player: Hi Klank.
  • Klank: Traveller, I hear you plan to destroy Iban?
  • Player: That's right.
  • Klank: I have a gift for you, they may help. I crafted these long ago to protect myself from the teeth of the Soulless, their bite is vicious. I haven't seen another pair which can withstand their jaws...
  • (If the player has not received Klank's gauntlets:)
    • Player receives Klank's gauntlets.
    • Klank gives you a pair of gauntlets.
    • (Continues below.)
  • (If the player has received Klank's gauntlets:)
    • Klank: Oh... you have a pair of my gauntlets, look after them.
    • (Continues below.)
  • Player: Thanks Klank.
  • Klank: Good luck traveller, give Iban a slap for me!

Using a bucket on the barrel[edit | edit source]

  • Player has bucket removed from them. Player receives dwarf brew.
  • You fill the bucket with dwarf brew.

The Disciples of Iban[edit | edit source]

(If the player is not wearing Zamorak's robes:)

  • Player: Hi.
  • Disciple of Iban: An impostor... Die, scum!
  • The disciple of Iban attacks the player.

(If the player is wearing Zamorak's robes:)

  • Player: Hi.
  • (One of the following is said:)
    • (Dialogue 1:)
      • Disciple of Iban: Iban is our father, our guide. Soon he will rule all life.
    • (Dialogue 2:)
      • Disciple of Iban: Som Molica Aniul Demonte.
      • Player: Pardon ?
    • (Dialogue 3:)
      • Disciple of Iban: Hail the great one, my lord Iban. I die for you again and again.
      • Player: Is that possible ?
      • Disciple of Iban: Under Iban anything is possible. Death is only the beginning.
    • (Dialogue 4:)
      • Disciple of Iban: Succumb to the might of Iban, the ruler of this world.
    • (Dialogue 5:)
      • (Dialogue ends.)

Attempting to open the door to Iban[edit | edit source]

  • The door refuses to open...
  • Only followers of Zamorak may enter.

The threats of Iban[edit | edit source]

(These are randomly yelled by Iban before entering, and during the fight:)

  • Iban: Begone from my temple!
  • Iban: Fool!
  • Iban: I'll swallow your soul!
  • Iban: You belong in the slave pits!
  • Iban: You will die, frail mortal.
  • Iban: You dare to defy me?!?
  • Iban: Who dares desecrate my temple!
  • Iban: I am the great Iban, I cannot die!

Exiting Iban's room[edit | edit source]

  • You pull to open the large doors...
  • ...And walk out of the temple.

The Son of Zamorak[edit | edit source]

  • You pull to open the large doors...
  • Iban seems to sense danger.
  • Iban: Who dares to bring the witch's magic into my temple?
  • His eyes fixate on you as he raises his arm...
  • Iban: An imposter dares desecrate this sacred place!
  • Iban: ...Home to the only true child of Zamorak.
  • Iban: Join the damned, mortal!

Using the doll of Iban on the Well of Voyage[edit | edit source]

  • Iban: What's happening? It's dark dark!
  • Iban: I'm falling into the dark, what have you done?
  • Iban falls to his knees clutching his throat...
  • Iban: Noooooooo!
  • Iban slumps motionless to the floor...
  • A roar comes from the pit of the damned.
  • The infamous Iban has finally gone to rest.
  • Amongst Iban's remains you find his staff and some runes.
  • Player receives Iban's staff, 15 death runes and 30 fire runes.
  • Suddenly around you rocks crash to the floor as the ground begins to shake...
  • ...The temple walls begin to collapse in...
  • ...And you're thrown from the temple platform.

Back to Normal[edit | edit source]

  • Koftik: Traveller, where am I? I can't remember a thing!
  • Player: We were losing you to Iban's influence...
  • Koftik: What?..of course, the voices. ...But they've stopped. What happened?
  • Player: Iban's dead, I destroyed him.
  • Koftik: You've done well, now we must inform the King. He'll have to send in some high mages to resurrect the Well of Voyage. Follow me, I'll lead you out.
  • Player: At last! I've had enough of caves.
  • Koftik leads you back up through the winding caverns...
  • ...and back to the cave entrance.

Talking to Koftik again[edit | edit source]

  • Player: Thanks for getting me out Koftik.
  • Koftik: Always a pleasure squire. Have you informed the king about Iban?
  • Select an option
    • No, not yet.
      • Player: No, not yet.
      • Koftik: Traveller, this is no time to linger. The King must know that Iban is dead. This is a truly historical moment for Ardougne.
    • Yes, I've told him.
      • Player: Yes, I've told him.
      • Koftik: Good to hear, the sooner we find King Tyras the better.

A Job Well Done[edit | edit source]

  • King Lathas: The traveller returns; any news?
  • Player: Indeed, the quest is complete, Lathas. I have defeated Iban and his undead minions.
  • King Lathas: Incredible! You are a truly awesome warrior. Now we can begin to restore the Well of Voyage. Once our mages have re-summoned the well, I will send a band of troops led by yourself to head into the western mainland and stop Tyras.
  • Player: I will be ready and waiting.
  • King Lathas: Your loyalty is appreciated, traveller.
  • Congratulations: You have completed: 'Underground Pass' - Complete this Experienced quest.

Miscellaneous Dialogue[edit | edit source]

Creepy Chatbox Dialogue[edit | edit source]

(Potential dialogue that will appear in the chatbox from time to time during the quest:)

  • I see you adventurer... you can't hide.
  • Make them all pay!
  • Iban will save you... He'll save us all.
  • Kill, maim... murder.
  • Death is only the beginning.
  • Blood, pain and hate.
  • I'll swallow your soul.
  • The power of the gods could be yours.
  • Hear me...
  • I will release you...
  • Join us!

Second well[edit | edit source]

While I sense the beating of a
good heart I will not open.
Feed me three crests of the blessed
and the creatures remains,
Throw them to me as an offering...
a gift of hatred, a token.
Then finally rejoice as all goodness
dies in my flames.

Tablets[edit | edit source]

There are various tablets scattered throughout the pass, which can be read.

By the entrance[edit | edit source]

All those who thirst for knowledge,
Bow down to the lord.
All you that crave eternal life,
Come and meet your god.
For no man nor beast
can cast a spell
against the wake of eternal hell.

By the chasm with the ropes[edit | edit source]

Most men do live in fear of death
that it might steal their soul.
Some work and pray,
to shield their life
from the ravages of the cold.
But only those who embrace the end
can truly make their life extend.
And when all hope begins to fade
look above you and use nature
as your aid.

Amidst the wall traps[edit | edit source]

And now our god has given us
one who is from our own.
A saviour who once sat upon
his father's glorious throne.
It is in your name that we
will lead the attack,
Iban, Son of Zamorak!

By the first well[edit | edit source]

Here lies the sacred well,
entrance to Iban's hell.
He blesses all his disciples keen.
'We bathe in pure evil' they yell.
The force of darkness is strong,
the wait for morning forever long.
If a light should break the night
the dark will rise to win the fight.

By Iban's tomb[edit | edit source]

Leave this battered corpse be,
for now he lives as spirit alone.
Turn and leave, run and flee
before the Soulless writhe and moan.
It is the soil that shall rise
to turn away the mites and flies.
Only as flesh becomes ash,
and wood becomes dust,
...will Iban's corpse embrace
nature's eternal lust.

All Dialogue with Witch's Cat (with Catspeak Amulet)[edit | edit source]

1.[edit | edit source]

  • Witch's cat: Sssss! Thou art brave to wander so far into the domain of Kardia, mine mistress! But soon thou shalt become a soulless servant of Lord Iban, like all who come here. Glad shall mine heart be when I see thee prostrate thyself before the altars of Zamorak the Mighty.
  • Player: No milk for you, puss!

2.[edit | edit source]

  • Witch's cat: Zamorakus mortem tuum erit!

3.[edit | edit source]

  • Witch's cat: In nomine Zamoraki, ite!

4.[edit | edit source]

  • Witch's cat: In Zamorake fides meus.