Transcript of Three's Company (saga)

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Contents

Intro[edit | edit source]

  • Skaldrun: Here's a tale that only came to me recently: three books on the same shelf, three distinct personailties, and one dangerous mission.

Starting out[edit | edit source]

  • Ozan: *Whistles loudly* Just look at this place! No wonder the Frems want to keep this place guarded. There must be all manner of treasures down here. HELLOOOOOOOOO!
  • Sir Owen: Will you cut that out? We're hunting down a dangerous criminal. Do you want him to know we're coming?
  • Ozan: Oh, relax. there's no way Carn would be waiting for us so close to the entrance. I'm willing to bet that these dungeons don't exactly let sound carry.
  • Ariane: Ozan has a point. There's something strange about this place, as though it's in a state of flux...a constant potential for change. It's fascinating. I'm certain that we won't be able to follow the same route as Carn, even if we are to walk in his footsteps.
  • Ozan: Aha! Ariane sides with me.
  • Ariane: That said, Ozan, it's best to be cautious: Carn is a dangerous criminal and one that we would be wise not to underestimate.
  • Sir Owen: Okay, let's get moving. Be cautious and keep your eyes open.
  • Ariane: And don't forget Linza's request.
  • Ozan: Linza's what?
  • Sir Owen: Honestly, Ozan, do you ever listen?
  • Ozan: Sorry, did you say something?
  • Ariane: Just keep an eye out for new ores and smithing techniques. If you're good, Linza will smith you something shiny.
  • Ozan: I am a fan of shiny things.
  • Sir Owen: Come on, let's get a move on.

Talking to each other[edit | edit source]

Sir Owen to Ozan[edit | edit source]

  • Select an option
    • What do you know about Carn?
      • Sir Owen: What do you know about Carn?
      • Ozan: I thought you were the one leading the charge.
      • Sir Owen: I'm just making sure you know what we're up against.
      • Ozan: He's a bad, bad man.
      • Sir Owen: I was looking for something a little more specific.
      • Ozan: Carn's a bandit leader with a weird obsession with animals. You know how owners start to look like their pets? Well, Carn looks like ALL of them. Smells like them too.
      • (Shows the initial options.)
    • Why aren't you taking all of this seriously?
      • Sir Owen: Why aren't you taking all of this seriously?
      • Ozan: If you can't laugh at something then there's something wrong, I always think.
      • Sir Owen: I just need to make sure you're not distracted.
      • Ozan: Ha ha ha! Just because I find the humour in things, does not mean I don't stay focused. You need to look REALLY carefully to find the humour in something dangerous.
      • (Shows the initial options.)
    • You're keeping an eye open for those ores, right?
      • Sir Owen: You're keeping an eye open for those ores, right?
      • Ozan: Yes. If I spot anything ore-like I'll let you know.
      • (Shows the initial options.)
    • Let's get back to the mission.
      • Sir Owen: Let's get back to the mission.
      • Ozan: Probably for the best.

Sir Owen to Ariane[edit | edit source]

  • Select an option
    • What do you know about Carn?
      • Sir Owen: What do you know about Carn?
      • Ariane: I don't think we should be wasting time repeating everything you already know. This mission was yours, after all.
      • Sir Owen: I just wanted to make sure we are all on the same page.
      • Ariane: Rest assured that we are. Carn attempted to raid the druid village of Taverley for the secrets of summoning. We stopped him and followed him here.
      • Sir Owen: Very concise.
      • Ariane: I didn't see a point in giving elaborate details.
      • Sir Owen: Any idea what he could be doing?
      • Ariane: I'm not sure, but I'm certain it's classed as mischief.
      • (Shows the initial options.)
    • What did Linza want us to look into again?
      • Sir Owen: What did Linza want us to look into again?
      • Ariane: Honestly, you'd forget your head if it wasn't screwed on. *Sigh* Linza heard that strange metals were being used down here, and she wanted us to get her some.
      • Sir Owen: So, just keep an eye out for new metals?
      • Ariane: Or metal-crafting techniques, yes. She's interested in how she can apply the techniques of Daemonheim to her own smithing.
      • (Shows the initial options.)
    • (After talking about Carn with Sir Owen and either Ariane or Ozan:)
      • Why do you think Carn was so interested in summoning?
        • Sir Owen: Why do you think Carn was so interested in summoning?
        • Ariane: In his case, he probably just wants the animals to fight for him, neglecting all their other uses.
        • Sir Owen: What other uses?
        • Ariane: There are far too many to list, you just need to be creative.
        • (Shows the initial options.)
    • Let's get back to the mission.
      • Sir Owen: Let's get back to the mission.
      • Ariane: I agree.

Ozan to Sir Owen[edit | edit source]

  • Select an option
    • Why are we hunting Carn again?
      • Ozan: Why are we hunting Carn again?
      • Sir Owen: You can't tell me that you've forgotten the Taverley incident already.
      • Ozan: I've slept since then.
      • Sir Owen: I hardly think that death and kidnapping is something to make light of.
      • Ozan: I find that the moment we stop making light of things, that's when the bad guys win.
      • Sir Owen: I think bringing the villain to justice is far more important than making fun.
      • Ozan: This is getting us off topic. Just remind me what Carn did again.
      • Sir Owen: Carn was the mastermind behind a brutal and vicious attack on the druids of Taverley. He led a clan of bandits down White Wolf Mountain and let them loose on the village; he would have cause more carnage if Xenia hadn't heard about his scheme from one of her contacts. We and the Temple Knights were ready for him, and we were able to stop a lot of damage before it started. Of course, random violence was just a diversion. Thanks to Ariane's seer abilities, we were able to discover his true goal. He was stealing the secrets of summoning from the druids. He has been known to train wildlife for battle, and summoned familiars would only add to his bestial forces. We were able to stop him, but he got away from us. The Temple Knights have charged me with bringing him to justice, and I thought it best to bring people I could trust.
      • Ozan: What makes Carn so dangerous?
      • Sir Owen: Aside from being a cold-blooded killer? He's able to manipulate animals. He gathered a small army of creatures to attack the druids, and he's rarely seen without some large beast guarding him. Beyond that, he's cold, calculating and dangerously clever. No doubt he has got a trick or two up his sleeve, so we should proceed with caution.
      • (Shows the initial options.)
    • So, what is Ariane talking about with the ore for Linza?
      • Ozan: So, what is Ariane talking about with the ore for Linza?
      • Sir Owen: Linza has heard stories about new and unusual ores in Daemonheim. She wants us to keep an eye out for them, maybe get her a sample or two.
      • Ozan: Do we have an idea of how to sneak the ores out?
      • Sir Owen: That's where your skills come in.
      • Ozan: I'm sure I can think of something.
      • (Shows the initial options.)
    • These dungeons are certainly impressive.
      • Ozan: These dungeons are certainly impressive. There must be a great story behind this place.
      • Sir Owen: With you as the hero?
      • Ozan: Well, the best stories are told from the perspective of the lead character.
      • Sir Owen: I'm not entirely sure I agree with that.
      • Ozan: Trust me, I'm an expert. When you tell a story, you want to relate to the feelings of the characters, and the only manner of doing that is by telling it from their point of view.
      • Sir Owen: Or, you could make the characters you're writing about empathetic.
      • Ozan: True, but that's nowhere near as fun.
      • Sir Owen: While these dungeons might be interesting, they're also dangerous. Keep your eyes out for traps and lurking enemies.
      • (Shows the initial options.)
    • Do you know what we've currently found for Linza?
      • Ozan: Do you know what we've currently found for Linza?
      • Sir Owen: Forgotten already?
        • If no ores have been found and the cub skinweaver has not been summoned:
          • Sir Owen: We've found nothing so far.
          • (Shows the initial options.)
        • If novite ore has been found:
          • Sir Owen: We've found some novite ore in a pile of rubble.
        • If bathus ore has been found:
          • Sir Owen: We have found some bathus ore from an old broken sword.
        • If zephyrium ore has been found:
          • Sir Owen: We were able to mine some zephyrium ore from a rock.
        • (Shows the initial options.)
    • Let's get back to the mission.
      • Ozan: Let's get back to the mission.
      • Sir Owen: I couldn't agree more.

Ozan to Ariane[edit | edit source]

  • Select an option
    • What do you know about Carn?
      • Ozan: What do you know about Carn?
      • Ariane: I suspect I know the same as you. If you want an update then Owen's a better fit.
      • Ozan: Any idea what he could be doing?
      • Ariane: I'm not sure, but I'm certain it's classed as mischief.
      • (Shows the initial options.)
    • What did Linza want us to look into again?
      • Ozan: What did Linza want us to look into again?
      • Ariane: Honestly, you'd forget your head if it wasn't screwed on. *Sigh* Linza heard that strange metals were being used down here, and she wanted us to get her some.
      • Ozan: So, just keep an eye out for new metals?
      • Ariane: Or metal-crafting techniques, yes. She's interested in how she can apply the techniques of Daemonheim to her own smithing.
      • (Shows the initial options.)
    • (After talking about Carn with Sir Owen and either Ariane or Ozan:)
      • Why do you think Carn was so interested in summoning?
          • Ozan: Why do you think Carn was so interested in summoning?
          • Ariane: In his case, he probably just wants the animals to fight for him, neglecting all their other uses.
          • Ozan: What other uses?
          • Ariane: There are far too many to list, you just need to be creative.
          • (Shows the initial options.)
    • Let's get back to the mission.
      • Ozan: Let's get back to the mission.
      • Ariane: I agree.

Ariane to Sir Owen[edit | edit source]

  • Select an option
    • Why are we hunting Carn again?
      • Ariane: Why are we hunting Carn again?
      • Sir Owen: You can't tell me that you've forgotten the Taverley incident already.
      • Ariane: Of course not, but a second insight is always useful.
      • Sir Owen: Fair enough. Carn was the mastermind behind a brutal and vicious attack on the druids of Taverley. He led a clan of bandits down White Wolf Mountain and let them loose on the village; he would have cause more carnage if Xenia hadn't heard about his scheme from one of her contacts. We and the Temple Knights were ready for him, and we were able to stop a lot of damage before it started. Of course, random violence was just a diversion, as your vision alerted us. He was stealing the secrets of summoning from the druids. He has been known to train wildlife for battle, and summoned familiars would only add to his bestial forces. We were able to stop him, but he got away from us. The Temple Knights have charged me with bringing him to justice, and I thought it best to bring people I could trust.
      • Ariane: What makes Carn so dangerous?
      • Sir Owen: Aside from being a cold-blooded killer? He's able to manipulate animals. He gathered a small army of creatures to attack the druids, and he's rarely seen without some large beast guarding him. Beyond that, he's cold, calculating and dangerously clever. No doubt he has got a trick or two up his sleeve, so we should proceed with caution.
      • (Shows the initial options.)
    • You know what we're doing with the ore, right?
      • Ariane: You know what we're doing with the ore, right?
      • Sir Owen: Linza has heard stories about new and unusual ores in Daemonheim. She wants us to keep an eye out for them, maybe get her a sample or two.
      • Ariane: Do we have an idea of how to sneak the ores out?
      • Sir Owen: That's where Ozan's devious skills will come in handy.
      • Ozan: Devious. Skilled. Handy. Sounds like me.
      • (Shows the initial options.)
    • Look at this place, there must be so much history here.
      • Ariane: Look at this place: there must be so much history here. So much that we could learn.
      • Sir Owen: Careful now, Ariane. We're on a mission here.
      • Ariane: Oh, I know that, but there's no reason we couldn't take a look around.
      • Sir Owen: We need to be focused, Ariane. We can't risk giving Carn additional time to plot something.
      • Ariane: A shame. You're right of course.
      • Sir Owen: While these dungeons might be interesting, they're also dangerous. Keep your eyes out for traps and lurking enemies.
      • (Shows the initial options.)
    • Do you know what we've currently found for Linza?
      • Ariane: Do you know what we've currently found for Linza?
      • Sir Owen: Forgotten already?
        • If no ores have been found and the cub skinweaver has not been summoned:
          • Sir Owen: We've found nothing so far.
          • (Shows the initial options.)
        • If novite ore has been found:
          • Sir Owen: We've found some novite ore in a pile of rubble.
        • If bathus ore has been found:
          • Sir Owen: We have found some bathus ore from an old broken sword.
        • If zephyrium ore has been found:
          • Sir Owen: We were able to mine some zephyrium ore from a rock.
        • (Shows the initial options.)
    • Let's get back to the mission.
      • Ariane: Let's get back to the mission.
      • Sir Owen: I couldn't agree more.

Ariane to Ozan[edit | edit source]

  • Select an option
    • What do you know about Carn?
      • Ariane: What do you know about Carn?
      • Ozan: He's a bad, bad man.
      • Ariane: I was looking for something a little more specific.
      • Ozan: Carn's a bandit leader with a weird obsession with animals. You know how owners start to look like their pets? Well, Carn looks like ALL of them. Smells like them too.
      • (Shows the initial options.)
    • You know what we're doing with the ore, right?
      • Ariane: You know what we're doing with the ore, right?
      • Ozan: Updating Linza's weird rock collection?
      • Ariane: More or less. Just keep your eyes open for any strange ores, or anything to do with smelting techniques down here.
      • (Shows the initial options.)
    • Let's get back to the mission.
      • Ariane: Let's get back to the mission.
      • Ozan: Probably for the best.

Dungeon exit[edit | edit source]

  • Skaldrun: I don't believe that climbing these stairs is part of our tale. If you leave now, the story leaves with you. Shall I end our tale?
  • Exit the saga?
    • Yes
      • (Exit saga)
    • No
      • (Dialogue ends.)

Picking up food from the table[edit | edit source]

As Sir Owen

  • Ozan: Eww, is that hygenic? Leaving food lying out on the table.
  • Ariane: At least the dungeon's frozen. That should preserve them a little.
  • Ozan: Eeew, frozen fish.

As Ozan

  • Sir Owen: Better stock up on food, we may need it.
  • Ariane: I'm not sure I approve eating food that's been left on a worktop.

Opening the first door[edit | edit source]

  • Sir Owen: Carn's henchmen. At least we know we're on the right path.
  • Ozan: We'll have to fight our way through them. How should we do this?
  • Sir Owen: We'll mark them so we can concentrate our attacks on one enemy at a time.
  • Ariane: Don't be greedy with the food. We'll need to get out of this alive.
  • Ozan: Don't know about you, but I'm going to eat if I get injured. Make sure you hand me some fish if I'm not looking good.
  • Ariane: How will we know the difference?
  • Sir Owen: Save the jokes until we've dealt with these guys.
  • Ozan: Spoilsport.

First guardian room[edit | edit source]

While clearing it[edit | edit source]

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  • Ozan: (Transcript missing. edit)
  • Sir Owen: Oh, you noticed it, did you?
  • Sir Owen: I was feeling self-conscious that you hadn't mentioned it this week.
  • Sir Owen: I cut myself shaving.
  • Ozan: Really?
  • Sir Owen: No.
  • Ozan: I was wondering what you shaved with to get a scar like that.
  • Ozan: A dragon?
  • Sir Owen: Don't be stupid.
  • Sir Owen: Dragons are better for haircuts.
  • Ozan: (Transcript missing. edit)
  • Sir Owen: Not today, no.

Checking the rocky debris[edit | edit source]

As Ariane or Ozan[edit | edit source]

  • You poke around in the rubble, but most of it is too heavy for you to lift. Someone stronger might be able to lift it.

As Sir Owen[edit | edit source]

  • You poke around in the rubble and manage to pry out a piece of ore for Linza to investigate.
  • Player receives novite ore.

After having obtained the ore[edit | edit source]

  • There's no useful ore left in this rubble.

Ice slide puzzle room[edit | edit source]

Entering[edit | edit source]

  • Ariane: There's no way I can slide across this room. If one of you is able to open the other door, I will teleport us all there. I suspect the door's locked, though; probably something to do with those four pressure pads.

Talking to each other[edit | edit source]

Ariane to Ozan[edit | edit source]

  • Ariane loses balance and falls on the floor.
  • I don't quite have the dexterity for such a feat.
  • Ozan: Ha ha ha ha ha! Very graceful.
  • Select an option
    • Do you think you can make it across the ice?
      • Ariane: Do you think you can make it across the ice?
      • Ozan: Ha ha ha ha! It just so happens that I'm a masterful ice skater. I was particularly skilled at the Heimland Games.
      • Ariane: Weren't you transmogrified into a seal at the time?
      • Ozan: The techniques are perfectly transferable, I can assure you.
      • (Restarts dialogue)
    • What do you know about Carn?
      • (Same as above.)
    • You know what we're doing with the ore, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Sir Owen to Ozan[edit | edit source]

  • Sir Owen loses balance and falls on the floor.
  • I don't quite have the dexterity for such a feat.
  • Ozan: Ha ha ha ha ha! Very graceful.
  • Select an option
    • Do you think you can make it across the ice?
      • Sir Owen: Do you think you can make it across the ice?
      • Ozan: Ha ha ha ha! It just so happens that I'm a masterful ice skater. I was particularly skilled at the Heimland Games.
      • Sir Owen: Weren't you transmogrified into a seal at the time?
      • Ozan: The techniques are perfectly transferable, I can assure you.
      • (Restarts dialogue)
    • What do you know about Carn?
      • (Same as above.)
    • Why aren't you taking all of this seriously?
      • (Same as above.)
    • You're keeping an eye open for those ores, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Sir Owen[edit | edit source]

  • Select an option
    • Having a little difficulty with the ice?
      • Ozan: Having a little difficulty with the ice?
      • Sir Owen: You would too if you were wearing platemail.
      • Ozan: I'll stick to leather. Always in fashion.
      • Sir Owen: Just see if you can get to the other side, will you? Ariane and I can teleport to you once you're done.
      • (Shows the initial options.)
    • Why are we hunting Carn again?
      • (Same as above.)
    • So, what is Ariane talking about with the ore for Linza?
      • (Same as above.)
    • Do you know what we've currently found for Linza?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Ariane[edit | edit source]

  • Select an option
    • Do you think you can make it across the ice?
      • Ozan: Do you think you can make it across the ice?
      • Ariane: I don't think so, but if one of us gets across, I can teleport to them.
      • Ozan: But we're not carrying gatestones.
      • Ariane: The standard ones were unwieldy, so I put a similar enchantment on your rings of kinship. The enchantment won't hold for long, but it should be enough for our needs.
      • Ozan: Handy.
      • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • What did Linza want us to look into again?
      • (Same as above.)
    • Why do you think Carn was so interested in summoning?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Doing the puzzle[edit | edit source]

Sliding onto a button[edit | edit source]

  • You slide onto the button, activating it. You have completed <number> of 4.

Completing the puzzle[edit | edit source]

  • The last button has been pressed. You hear a click. All the doors in the room are now unlocked.
  • Ozan: Ta-da! That looks like all of them. I think I heard the door click.
  • Ariane: Excellent. I'll teleport us across once you open the door.

Summoning obelisk room[edit | edit source]

Summoning through the obelisk[edit | edit source]

First time[edit | edit source]

  • Ariane: Oh, fascinating! It's a summoning obelisk...but it seems different from the ones I've seen elsewhere.
  • Ozan: So? What use is that to us? Oooh, can you summon a giant titan to stomp things for us?
  • Ariane: Honestly, do you never think about expanding your knowledge? This obelisk looks like it connects to a different plane of existence.
  • Ozan: So, summon something already.
  • Ariane: Let's see, I need a gold charm and two heim crabs...
  • If the player doesn't have all the ingredients:
    • (Dialogue ends.)
  • If the player has the ingredients:
    • (Same as below)

Afterwards, with the ingredients[edit | edit source]

  • Attempt the summoning?
    • Yes
      • Ariane summons a cub skinweaver.
      • Cub skinweaver: Begahi bealdohtsolani. Netsacas.
      • Ozan: Wait? What? I didn't understand a word of that.
      • Ariane: Don't be rude. Just let me have a minute to talk to her and then we can get moving.
      • Screen fade in/out.
      • Ozan: So, did you learn anything useful?
      • Ariane: Oh, yes. They're called the gorajo.
      • Ozan: Anything useful for dealing with Carn?
      • Ariane: Well, no, not specifically, but she did tell me of some smithing techniques that Linza would find useful.
      • Sir Owen: Come on you two, we've let this distract us enough. We have a mission to attend to.
    • No
      • (Dialogue ends.)

After summoning the cub skinweaver[edit | edit source]

  • There's no need to further investigate this obelisk.

Runecrafting tiles room[edit | edit source]

Entering[edit | edit source]

  • Ozan: Ariane!
  • Sir Owen: Yeah, all yours Ariane. I'm not touching that.
  • Ariane: Honestly, have you two even thought about runecrafting?
  • Ozan: Meh, too much effort.
  • Sir Owen: What would I do with runes?
  • Ariane: Fine then! I'll deal with this.
  • Ozan: I bet you 100 gold coins you have to force one or more tiles.
  • Ariane: If you really want to lose your money, you're on.

Completing the puzzle[edit | edit source]

If the player fails to complete puzzle without forcing

  • You force the tile without changing adjacent tiles, and the released energy harms you.
  • Ozan: Well done, but you still had to force one of the tiles.
  • Ariane: Yeah, yeah. I'll hand you the money when we get to a bank.
  • You hear a click as the last tile flips. All the doors in the room are now unlocked.

If the player succeeds without forcing

  • Ariane: Ha! Ye of little faith!
  • Ozan: Okay, fine, well done.

You hear a click as the last tile flips. All the doors in the room are now unlocked.

Opening the unlocked door[edit | edit source]

  • Ozan: So, why exactly did we bring you along, Owen?
  • Sir Owen: I'm sorry, what?
  • Ariane: Ozan has a point. So far, both he and I have solved a puzzle each. We are yet to need you.
  • Ozan: He did dig some rock for us. Got us some shiny ore.
  • Ariane: Ah, so he's a pack mule!
  • Sir Owen: I am not a pack mule.
  • Ozan: He's getting grumpy now. Maybe we should find him a nice tasty carrot.
  • Sir Owen: I hate you sometimes.

Pressure pads puzzle room[edit | edit source]

Talking to each other[edit | edit source]

Ariane to Sir Owen[edit | edit source]

  • Select an option
    • Any idea how to get through that door?
      • Ariane: Any idea how to get through that door?
      • Sir Owen: No idea. I think this is more your area of expertise.
      • (Shows the initial options.)
    • Why are we hunting Carn again?
      • (Same as above.)
    • You know what we're doing with the ore, right?
      • (Same as above.)
    • Do you know what we've currently found for Linza?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ariane to Ozan[edit | edit source]

  • Select an option
    • Any idea how to get through that door?
      • Ariane: Any idea how to get through that door?
      • Ozan: I know a few magic tricks, but something like this is out of my reach. Fortunately, this looks like it should be right up your alley.
      • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • You know what we're doing with the ore, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Sir Owen to Ariane[edit | edit source]

  • Select an option
    • So, how does this rune door work?
      • Sir Owen: So, how does this rune door work then?
      • Ariane: Looking at it, I need to imbue the door with the correct rune.
      • Sir Owen: Sounds simple enough.
      • Ariane: There's more. The door needs something else as well. I think I need to get both of you to stand on those two pads.
      • Sir Owen: Why?
      • Ariane: It looks like they connect to the door in some way, and that will complete the enchantment.
      • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • What did Linza want us to look into again?
      • (Same as above.)
    • Why do you think Carn was so interested in summoning?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Sir Owen to Ozan[edit | edit source]

  • Select an option
    • Any idea how to get through that door?
      • Sir Owen: Any idea how to get through that door?
      • Ozan: I know a few magic tricks, but something like this is out of my reach.
      • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • Why aren't you taking all of this seriously?
      • (Same as above.)
    • You're keeping an eye open for those ores, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Sir Owen[edit | edit source]

  • Select an option
    • Any idea how to get through that door?
      • Ozan: Any idea how to get through that door?
      • Sir Owen: No idea. This is more Ariane's area of expertise.
      • (Shows the initial options.)
    • Why are we hunting Carn again?
      • (Same as above.)
    • So, what is Ariane talking about with the ore for Linza?
      • (Same as above.)
    • Do you know what we've currently found for Linza?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Ariane[edit | edit source]

  • Select an option
    • So, how does this rune door work?
      • Ozan: So, how does this rune door work then?
      • Ariane: Looking at it, I need to imbue the door with the correct rune.
      • Ozan: Sounds simple enough.
      • Ariane: There's more. The door needs something else as well. I think I need to get both of you to stand on those two pads.
      • Ozan: Why?
      • Ariane: It looks like they connect to the door in some way, and that will complete the enchantment.
      • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • What did Linza want us to look into again?
      • (Same as above.)
    • Why do you think Carn was so interested in summoning?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Imbuing the energy of the runed door[edit | edit source]

As Sir Owen[edit | edit source]

  • You don't have the skill to imbue the rune.
  • Sir Owen: Erm, not sure I can work this one out.
  • Ariane: Honestly, it looks simple enough, shall I give it a try?

As Ozan[edit | edit source]

  • You don't have the skill to imbue the rune.
  • Ozan: Erm, not sure I can work this one out.
  • Ariane: Honestly, it looks simple enough, shall I give it a try?

As Ariane[edit | edit source]

Without Sir Owen and Ozan on the pressure pads[edit | edit source]
  • The door needs something else before you can imbue it.
  • Ariane: Curious...
  • Sir Owen: What?
  • Ariane: Well, it looks as though there's a rune missing on this door, and completing that rune should release the enchantment on the door...
  • Ozan: I sense a but.
  • Ariane: But I inscribed the rune and it just FIZZLE.
  • Sir Owen: Fizzle?
  • Ariane: Okay, not the best word, I confess. What I mean to say is that this door needs something... more to complete it.
  • Ozan: Like what?
  • Ariane: I'm not sure. It looks as though there's some sort of physical connection needed to complete the door.
  • Sir Owen: The barrier looks strong. I'm not sure that brute force will get past it.
  • Ozan: Could be worth a try?
  • Ariane: Let's see if we can solve this problem BEFORE smashing an ancient, mystical wooden door, shall we?
  • Ozan: Good plan. Splinters are overrated.
With the pressure pads activated[edit | edit source]
  • Ariane imbues the energy and teleports into the next room.
  • Ariane: Oh, not quite what I'd expected. Look at all these crystals. They must be mystically enchanted in some way. In fact, I'd bet all the runes in the Wizards' Tower that these crystals are tied to the runes in the door. I should have a look round, see what I can work out. ... Mental note, stop talking to yourself.
  • Ariane: You wouldn't want people getting the wrong idea, thinking you're crazy, do you?
  • Ariane: Certainly not. ... Okay, moving swiftly on.

In the strange crystals room[edit | edit source]

Talking through the runed door[edit | edit source]

  • Ariane: You two okay back there?
  • Sir Owen: Erm...not really. We appear to be paralysed.
  • Ozan: Yeah, we're stuck behind this weird wibbly energy thing. Technical term, that.
  • Ariane: I'll take a look around here.
  • Ozan: Can't you just use your seer abilities? Get a glimpse of how we get out of this mess?
  • Sir Owen: Patience, Ozan. I'm sure Ariane will solve it.

Attempting to exit[edit | edit source]

  • A barrier stops you from moving.

Getting a premonition from a strange crystal[edit | edit source]

  • A puff of smoke appears on a series of crystals, one by one, up to six crystals.

Touching the wrong crystal[edit | edit source]

  • You activate the wrong crystal and the harmful energies rip through you.

Activating the series of crystals[edit | edit source]

  • The wards that block the door and imprison your friends have disappeared.

Going back to the pressure pads room[edit | edit source]

  • Ariane: Come on guys, don't just stand there.
  • Sir Owen: What was that?
  • Ariane: Some sort of security measure, I suspect. Not the most efficient. I could make something far more effective.

Returning to the starting room after completing the puzzle[edit | edit source]

  • Ariane: Owen, I'm confused. I thought it was your turn next?
  • Sir Owen: My turn?
  • Ozan: He's just being lazy, clearly.
  • Sir OWEN: Huh?
  • Ariane: It's true, he's letting us do all the difficult work.
  • Ozan: Procrastinating in the background while we labour at puzzles.
  • Sir Owen: Come on, this again?
  • Ariane: How could he be so cruel?
  • Sir Owen: Ha ha, yes, I get it now: I'm lazy because I can't solve the puzzles. Very amusing.
  • Ozan: Hehehe.

Guard room[edit | edit source]

Talking to each other[edit | edit source]

Ariane to Sir Owen[edit | edit source]

  • Select an option
    • That guard looks tough.
      • Ariane: That guard looks tough.
        • If the guard has not been charmed yet:
          • Sir Owen: Agreed, a direct assault might not be the best approach. We could hide out, wait till he gets tired and then strike.
          • Ariane: Or, we could attempt to talk to him first.
          • Sir Owen: That could also work. Although, I'm not really your man for diplomatic solutions.
          • (Shows the initial options.)
        • If the guard has been charmed:
          • Sir Owen: He seems content enough with his potatoes. Let's just leave him be.
          • (Shows the initial options.)
    • Why are we hunting Carn again?
      • (Same as above.)
    • You know what we're doing with the ore, right?
      • (Same as above.)
    • Do you know what we've currently found for Linza?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ariane to Ozan[edit | edit source]

  • Select an option
    • That guard looks tough.
      • Ariane: That guard looks tough.
        • If the guard has not been charmed yet:
          • Ozan: Oh, I bet he's a complete pussycat. Flash those pearly whites and charm him a bit; you'll get through no problem. ... Ah, I see your problem. Never been the charmer, have you?
          • Ariane: I prefer to be more direct.
          • Ozan: While that can work, may I suggest a little tact?
          • (Shows the initial options.)
        • If the guard has been charmed:
          • Ozan: I don't think he's going to be a problem. Those potatoes have more to fear than we do.
          • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • You know what we're doing with the ore, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Sir Owen to Ariane[edit | edit source]

  • Select an option
    • That guard looks tough.
      • Sir Owen: That guard looks tough.
        • If the guard has not been charmed yet:
          • Ariane: I agree. I don't think a direct assault will be entirely in our favour.
          • Sir Owen: Any suggestions?
          • Ariane: I'd recommend the diplomatic approach.
          • (Shows the initial options.)
        • If the guard has been charmed:
          • Ariane: I think he's distracted enough with his potatoes. No need to worry about him.
          • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • What did Linza want us to look into again?
      • (Same as above.)
    • Why do you think Carn was so interested in summoning?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Sir Owen to Ozan[edit | edit source]

  • Select an option
    • That guard looks tough.
      • Sir Owen: That guard looks tough.
        • If the guard has not been charmed yet:
          • Ozan: Oh, I bet he's a complete pussycat. Flash those pearly whites and charm him a bit; you'll get through no problem. ... Ah, I see your problem. Never been the charmer, have you?
          • Sir Owen: I've not had any complaints.
          • Ozan: That's because everyone's too scared to make them.
          • (Shows the initial options.)
        • If the guard has been charmed:
          • Ozan: I don't think he's going to be a problem. Those potatoes have more to fear than we do.
          • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • Why aren't you taking all of this seriously?
      • (Same as above.)
    • You're keeping an eye open for those ores, right?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Ariane[edit | edit source]

  • Select an option
    • That guard looks tough.
        • If the guard has not been charmed yet:
          • Ozan: That guard looks tough.
          • Ariane: I agree. I don't think a direct assault will be entirely in our favour.
          • Ozan: Any suggestions?
          • Ariane: I'd recommend the diplomatic approach.
          • (Shows the initial options.)
        • If the guard has been charmed:
          • Ariane: I think he's distracted enough with his potatoes. No need to worry about him.
          • (Shows the initial options.)
    • What do you know about Carn?
      • (Same as above.)
    • What did Linza want us to look into again?
      • (Same as above.)
    • Why do you think Carn was so interested in summoning?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Ozan to Sir Owen[edit | edit source]

  • Select an option
    • That guard looks tough.
      • Ozan: That guard looks tough.
        • If the guard has not been charmed yet:
          • Sir Owen: Agreed, a direct assault might not be the best approach. We could hide out, wait till he gets tired and then strike.
          • Ozan: Or, we could attempt to talk to him first.
          • Sir Owen: That could also work. Although, I'm not really your man for diplomatic solutions.
      • (Shows the initial options.)
        • If the guard has been charmed:
          • Sir Owen: He seems content enough with his potatoes. Let's just leave him be.
          • (Shows the initial options.)
    • Why are we hunting Carn again?
      • (Same as above.)
    • So, what is Ariane talking about with the ore for Linza?
      • (Same as above.)
    • Do you know what we've currently found for Linza?
      • (Same as above.)
    • Let's get back to the mission.
      • (Same as above.)

Talking to the guard[edit | edit source]

As Ariane or Sir Owen[edit | edit source]

  • [Ariane/Sir Owen]: Hello.
  • Guard: You may not pass.
  • Select an option
    • What are you guarding?
      • [Ariane/Sir Owen]: What are you guarding?
      • Guard: The room behind me.
      • [Ariane/Sir Owen]: Why?
      • Guard: It is my duty to guard it.
      • [Ariane/Sir Owen]: So, you're not going to let us into the room?
      • Guard: No.
    • Why can't I pass?
      • [Ariane/Sir Owen]: Why can't I pass?
      • Guard: Because none may pass.
      • [Ariane/Sir Owen]: Why not?
      • Guard: None may pass. That is not up for discussion.
    • Is there anything that could persuade you to let me pass?
      • [Ariane/Sir Owen]: Is there anything that could persuade you to let me pass?
      • Guard: Nothing.

As Ozan[edit | edit source]

  • Ozan: Hello.
  • Guard: You may not pass.
  • Select an option
    • [Charm] What are you guarding?
      • Ozan: What are you guarding?
      • Guard: This door.
      • Ozan: I got that much. I mean, what's behind the door?
      • Guard: I do not know.
      • Select an option
        • Can I take a look?
          • (Same as below.)
        • Isn't guarding a door in these dungeons a little...redundant?
          • Ozan: Isn't guarding a door in these dungeons a little...redundant?
          • Guard: What do you mean?
          • Ozan: I mean, the rooms constantly shift and change, so there are probably hundreds of ways into the room you're guarding. The room you're guarding is likely not even there anymore.
          • Guard: I...er...
          • Select an option
            • Who put you up to guarding the door?
              • Ozan: Who put you up to guarding the door? It seems a little unfair to me.
              • Guard: My commander set me this task.
              • Ozan: Carn?
              • Guard: Who's that?
              • Ozan: Oh, no one important.
              • Select an option
                • Perhaps you can let me in for a small fee?
                  • (Same as below.)
                • Why are you bothering to guard it?
                  • Ozan: Why are you bothering to guard it?
                  • Guard: Erm...
                  • Ozan: I mean, you clearly have better things to do. A guard like yourself must have hobbies.
                  • Guard: I..erm...well, I was growing some potatoes.
                  • Ozan: Well, go grow them! Enjoy yourself! There's no reason to bore yourself waiting here.
                  • Guard: I could do...I guess.
                  • Ozan: Good for you! Go get 'em, potato man!
                  • Guard: I shall. Uh, thank you.
                  • Ozan: Bah, don't mention it!
                  • The guard goes to grow some potatoes in the nearby farming patch.
                  • Ozan: So, Owen...
                  • Sir Owen: Yes, yes, now is where you mock me for not being able to complete the puzzle. Shall we move on?
                  • Ozan: Mock you? I would never do such a thing.
                  • Sir Owen: No, of course not. The previous mockeries were figments of my imagination, then?
                  • Ozan: What mockeries? Ariane, do you remember any mockeries?
                  • Ariane: I don't Ozan, no. Are you feeling okay, Owen?
                  • Sir Owen: You guys are not funny. At all.
                  • Ariane: *Giggle*
                • Goodbye.
                  • (Same as below.)
            • Perhaps you can let me in for a small fee?
              • Ozan: Perhaps you can let me in for a small fee?
              • Guard: Why would I pay to let you through?
              • Ozan: I meant the other way round, but your idea works too.
              • Guard: I have no need for your coins.
              • Ozan: I...I have no response to that.
            • Goodbye.
              • (Same as below.)
        • Goodbye.
      • Ozan: Goodbye.
      • Guard: Goodbye.
    • Can I take a look?
      • Ozan: Can I take a look?
      • Guard: No. Now go, before I am forced to remove you.
    • Is there anything that could persuade you to let me pass?
      • Ozan: Is there anything that could persuade you to let me pass?
      • Guard: Nothing.

After charming the guard[edit | edit source]

Farming potatoes[edit | edit source]

This dialogue repeats. It starts with this dialogue block:

  • Guard: Dum-dee-dee. This is far more fun than guarding the door.
  • The potatoes grow a little.
  • Guard: Ooh, I can see the first bulbs pushing through.
  • The potatoes are fully grown.
  • Guard: Oh, they grew! My beautiful potatoes!
  • Continues with one of the following blocks:
    • Block 1:
      • Guard: Lovely potatoes! These are going to be great.
      • Guard: Huh? What's that noise?
      • The potatoes explode and the guard falls down.
      • Guard: How can potatoes explode?
    • Block 2:
      • Guard: I bet these will be delicious!
      • The guard eats a potato.
      • Guard: I think I'm going to be sick.
    • Block 3:
      • Guard: Time to harvest you, my beauties.
      • Guard: Wait...what? One potato?
    • Block 4:
      • Guard: Wait, did that one move?
      • A giant rat appears.
      • Giant rat: Squeak!
      • Guard: Eeeep!

Talking to the guard[edit | edit source]

  • [Ariane/Sir Owen/Ozan]: Hello.
  • Guard: I've got cramps from waiting here so long. I'll just stand here for a bit.

Mining the zephyrium ore with a fractite pickaxe as Ariane[edit | edit source]

  • Ariane: Does anyone have the mining ability to use this?
  • Sir Owen: I do. Honestly, have neither of you done a day's work?
  • Ozan: Work? What is that?

Mining the zephyrium ore with a fractite pickaxe as Sir Owen[edit | edit source]

  • You manage to chip off some useful ore for Linza to study.
  • Player receives zephyrium ore.

Statue puzzle room[edit | edit source]

If the player managed the puzzle earlier without forcing any tile

  • Ozan: Oh, Ariane, I completely forgot: here's the 100 gold I owe you from earlier.
  • Ariane: How did you smuggle money into this place?
  • Ozan: Smuggle money in? Yes...that's exactly what I did.

Entering[edit | edit source]

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  • Sir Owen: Wondering about how you'll portray us in your story...
  • Sir Owen: ...for when you retell this tale to anyone that will listen.
  • Ozan: Oh, but I have some brilliant descriptions.
  • Ozan: *Ahem*
  • Ozan: Like an amethyst waterfall, stared into the frozen dungeons...
  • Ozan: ...with fear never crossing her mind.
  • Ozan: What do you think?
  • Sir Owen: That almost sounds respectful. I assume my...
  • Ozan: ...armour no match for the heaviness of his expression...
  • Ozan: ...of his movements.
  • Sir Owen: You are an unlikeable man.
  • Sir Owen: Besides, I'm not even carrying a shield.
  • Ozan: Artistic license.

Later

  • Ozan: Brrr, it's cold in here.
  • Sir Owen: Walls coated with ice has that effect.

Pushing/pulling the statues[edit | edit source]

As Ariane or Ozan[edit | edit source]

Pushing:

  • You are not strong enough to push this.

Pulling:

  • You are not strong enough to pull this.

As Sir Owen[edit | edit source]

  • Sir Owen: Oh, look how easy this statue is to move. So effortless. Why, if only you had a bicep between you, you'd be able to push the other statues and we'd be out of here in no time. No, don't strain yourselves. I've been far too lazy previously. I'll have to pull my weight now.
  • Ozan: Ha ha, very funny.
  • Sir Owen: No Ozan, don't strain your voice with effort. I know you're weak. So weak that you can't help move these lightweight obstacles.
  • Ozan: Fine, I'll push a statue.
  • Ozan attempts to push a statue.
  • Ozan: OW!
  • Sir Owen: Ha ha ha ha ha! Justice. Tastes delicious.
  • Ariane: Just so you know, I'm not stubbing my toe on a statue out of pride. I'll concede defeat gracefully.

Talking to each other[edit | edit source]

  • Do you think you're strong enough to move those statues?
    • Sir Owen to Ariane
      • Sir Owen: Do you think you're strong enough to move those statues?
      • Ariane: No. You might be able to, though.
    • Sir Owen to Ozan
      • Sir Owen: Do you think you're strong enough to move those statues?
      • Ozan: My strengths lie more in grace than power. I think these might be a little too heavy for me. You're more strength than style. I think you could do it.
    • Ozan to Sir Owen
      • Ozan: Do you think you're strong enough to move those statues?
      • Sir Owen: They might require some effort, but they can't be worse than lugging around a suit of platemail all day.
      • Ozan: I'll take that as a yes.
    • Ozan to Ariane
      • Ozan: Do you think you're strong enough to move those statues?
      • Ariane: Not likely. Owen is always working out; he's our best bet.
    • Ariane to Sir Owen
      • Ariane: Do you think you're strong enough to move those statues?
      • Sir Owen: They might require some effort, but they can't be worse than lugging around a suit of platemail all day.
      • Ariane: I'll take that as a yes.
    • Ariane to Ozan
      • Ariane: Do you think you're strong enough to move those statues?
      • Ozan: My strengths lie more in grace than power. I think these might be a little too heavy for me.

Unlocking the doors[edit | edit source]

  • You hear a click as the last statue is pushed into place. All the doors in the room are now unlocked.

Agility puzzle room[edit | edit source]

Entering[edit | edit source]

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  • Ozan: So, the Temple Knights must really hate this guy.
  • Sir Owen: He did try to massacre an entire village.
  • Ozan: That rarely earns you friends.
  • Ozan: Still, we're chasing them down unexplored dungeons.
  • Ozan: That's more than they would do for most criminals.
  • Sir Owen: Again, attempted mass-murder doesn't generally...
  • Sir Owen: ...lead to a slap on the wrist and a...
  • Sir Owen: ...'Don't do that again'.
  • Ozan: Okay, fair point.
  • Ozan: But why bring us in?
  • Sir Owen: They want the job done.
  • Ozan: Ah, of course. If you want the job done...
  • Ozan: ... who better to rely on than Ozan the Magnicificent?
  • Sir Owen: Magnificient? Really?
  • Ozan: Too much?
  • Sir Owen: Not at all... if you perform at children's parties.
  • Ozan: The Mighty?
  • Sir Owen: Strongman.
  • Ozan: The Fantastic?
  • Sir Owen: Acrobat.
  • Ozan: The Alluring?
  • Sir Owen: Bearded lady.
  • Ozan: The awe-inspir... wait, what?

Stepping onto suspicious grooves[edit | edit source]

As Ariane[edit | edit source]

  • Ozan: Erm...Ariane, have you been taking acrobatic lessons recently?
  • Ariane: Now is not the time for your imagination to go into overdrive, Ozan.
  • Ozan: It's always time for that. But, seriously, you do know that you...how can I put this delicately... You aren't quite agile enough to make it through this obvious obstacle course.
  • Ariane: You may have a point. I don't care much for whirring blades and pendulums. All yours, Ozan.
  • Ozan: Ha ha ha! Wait, me?

As Sir Owen[edit | edit source]

  • Ozan: I'm not sure you're going to be nimble enough in that armour.
  • Sir Owen: Huh? What do you mean? It all seems fine to me.
  • Ozan: You're kidding, right? That wall is clearly dangerous, and even you must hear that whirring noise.
  • Sir Owen: I'm sure the armour can take it.
  • Ozan: Normally, this would be a good opportunity to watch you fall flat, but we'd be better off without you in chunks.
  • Sir Owen: Thanks for your concern.
  • Ozan: What can I say? I care.

Investigating the broken longsword[edit | edit source]

  • The sword crumbles to rust at your touch, and you are able to save some chippings for Linza.

Fractite pickaxe room[edit | edit source]

  • Sir Owen: *Whistles*
  • Ozan: How can you whistle out of tune?!
  • Sir Owen: That was completely in tune.
  • Ozan: That was as far from 'in tune' as you can get.
  • Sir Owen: Okay, so I'm not the most musically gifted persn in the world.
  • Ozan: Clearly not, as that's me.
  • Sir Owen: I'd hardly say you fit that title.
  • Ozan: Name one person better than me.
  • Sir Owen: Zabeth Corvid, for example.
  • Ozan: Undead musicians don't count.
  • Sir Owen: Okay, one of the wndering musicians.
  • Ozan: Mere ditties. My ballads are of far greater quality.
  • Sir Owen: Is that why they threw you out of Burthorpe?
  • Ozan: That was a minor misunderstanding.
  • Ozan: They were implying that I was drunk.
  • Sir Owen: As I recall, you were.
  • Ozan: Yes, but I was still the best singer there.
  • Ozan: And table dancer.

Gold crescent key room[edit | edit source]

Talking to Pikkupstix[edit | edit source]

First time[edit | edit source]

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  • Pikkupstix: [Ariane/Sir Owen/Ozan], I'm so glad you found me, I was worried I'd never be rescued.
  • Ozan: Couldn't you just summon something to help you escape?

Afterwards[edit | edit source]

  • Select an option
    • Why did Carn just leave you here?
      • [Ariane/Sir Owen/Ozan]: Why did Carn just leave you here? Wasn't he trying to unravel the secrets of Summoning?
      • Pikkupstix: At first he was. I refused to reveal any secrets, but a roar in the dungeon distracted him. He ignored it at first - so fixated on summoning was he - but, as the roars increased, so did his interest in them. It was clear he had worked it out...
      • [Ariane/Sir Owen/Ozan]: Worked out what?
      • Pikkupstix: That there are beasts down here that make wolpertingers look harmless. He worked out how to turn them to his own advantage.
      • Ozan: So, what's the problem? He's off getting squished by something?
      • Pikkupstix: I fear not. Carn has a way with any beast, and I fear that he might hold some influence over the creatures down here. I dread to think what he would do on the surface, were he successful.
      • (Shows the initial options.)
    • Are you injured?
      • [Ariane/Sir Owen/Ozan]: Are you injured?
      • Pikkupstix: I'm a little bruised, but nothing too serious.
      • (Shows the initial options.)
    • Can you walk?
      • [Ariane/Sir Owen/Ozan]: Can you walk?
      • Pikkupstix: Yes, I'll be fine.
      • Select an option
        • You should head to the surface now.
          • [Ariane/Sir Owen/Ozan]: You should head to the surface now.
          • Pikkupstix: Is it safe?
          • [Ariane/Sir Owen/Ozan]: The path should be clear between here and the exit.
          • Pikkupstix: Okay, thank you. I'll go now.
        • Wait here, we'll look around.
          • [Ariane/Sir Owen/Ozan]: Wait here, we'll look around.
          • Pikkupstix: Okay, I'm not going anywhere until it's safe.
          • (Shows the initial options.)
    • [Leave]
      • (Dialogue ends.)

Boss room[edit | edit source]

Entering[edit | edit source]

  • Camera pans in to Carn and a hypnotised behemoth.
  • Carn: (Mutters something incoherent to the creature) Yes. Good girl.
  • Which character will speak?
    • Sir Owen
      • Sir Owen: Carn! You are under arrest on the authority of the Temple Knights.
      • Carn: Ha ha ha ha! As if your precious Temple Knights have any authority down here. You may as well be arresting me on behalf of the ducks in Falador Park.
      • Ozan: Oh, we wouldn't dare incur their wrath!
      • Carn: Go back to the surface while you can. I have business to attend to, and I don't have the patience for fools.
      • Which character should speak?
        • Sir Owen
          • Sir Owen: What exactly are you up to, Carn?
          • Carn: Ha ha ha! And why should I tell a Temple Knight, exactly?
          • Sir Owen: Tell me now, or tell everyone in court. I'd choose the former if I were you; it will shorten your sentence.
          • Carn: That argument presupposed that I'll see the insides of a courtroom. I rather think you won't be able to stop me.
          • Sir Owen: There are three of us and one of you. I see this as a foregone conclusion.
          • Carn: Ha ha ha! First of all, you're forgetting my guard bears, they're more than a match for any Temple Knight. Secondly, you seem to have forgetten about my newest friend. I would agree that this is a foregone conclusion, just not the one you were hoping for.
          • Sir Owen: So, you intend to use that thing?
          • Carn: That 'thing' is one of the strongest creatures I have ever encountered, and I've read the notes about more within these dungeons.
          • Sir Owen: So, you're going to train an army of these creatures, correct?
          • Carn: Oh, very good. Perhaps I have underestimated your intellect slightly. Yes, with an army of these under my control, nothing will be able to stop me.
          • Which character should speak?
            • Sir Owen
              • Sir Owen: There's no way that we'd allow you to gather an army of these creatures.
              • Carn: Silly little Temple Knight, you can't stop me.
              • Sir Owen: Just watch me. Carn, you're coming with me.
              • Carn: That argument presupposed that I'll see the insides of a courtroom. I rather think you won't be able to stop me.
    • Ariane
      • (Transcript missing. edit)
    • Ozan
      • (Transcript missing. edit)
    • No one
      • Ozan: Enough talk. Let's end this!
      • Carn: As you wish.

After defeating Carn[edit | edit source]

  • Carn: Noooooo! I...will...not...be...defeated...
  • Who will respond?
    • Sir Owen
      • Sir Owen: Carn, you will pay for the crimes you have committed. You will be held accountable for every life that has suffered because of your actions. You will be given a fair trial and your pleas will be heard. The Temple Knights will take all evidence into account before passing a fair sentence. You should be grateful that we didn't leave you to be crushed by your behemoth.
    • Ariane
      • (Transcript missing. edit)
    • Ozan
      • (Transcript missing. edit)
    • No one
      • (Transcript missing. edit)
  • Screen fades to black.
  • Who will end this saga?

Ending[edit | edit source]

Sir Owen's ending[edit | edit source]

  • Ozan: So, what now?
  • Sir Owen: We get rid of this thing.
  • Ariane: No! We need to study it, see what Carn did to it. Find out more.
  • Sir Owen: To what end?
  • Ariane: Oh, so many possibilities. Imagine if we could apply that technique to...dragons, or some other powerful creature. We could so so much.
  • Sir Owen: And, if that knowledge got out, if it fell into the wrong hands? What then? Imagine what would happen if someone like Carn found out how to turn these monsters into their own personal army?
  • Ariane: Don't call them monsters, they have names. Besides, we can't just hide from knowledge because of what one person might do.
  • Sir Owen: In some cases we can. In some cases we have to. Some things are just too dangerous, Ariane, and this behemoth is one of them.
  • Ariane: So, that's it then? You're just going to slaughter it and hope no one looks into a technique that Carn, a simple bandit, discovered?
  • Sir Owen: Yes. In this case, I am.
Owen kills the Behemoth
  • Ariane: Such a waste. I hope you know what you're doing, Owen.
  • Sir Owen: I know what I'm doing. I just hope you do as well...
Screen fades to black.
  • Skaldrun: Sir Owen slew the beast and it was no longer a danger to anyone who would venture into the dungeon. He brought Carn to justice and returned to his role as Temple Knight. But the secrets of Carn's techniques were lost to the heroes, and Ariane was always concerned that they may have fallen into darker hands.
Screen fades from black and the player appears in front of Skaldrun.
  • Skaldrun: So it was that our three heroes defeated the beastmaster Carn, before he was able to build a monstrous army of behemoths. Carn was taken to trial and found guilty of his crimes, and his punishment was just and deserved. As for our three heroes: well, perhaps you'll see them around. I would ask that you greet them for me, but that would likely confuse them.

Ozan's ending[edit | edit source]

  • Ariane: So, what do we do now?
  • Sir Owen: We put it out of its misery.
  • Ozan: Oh, come on. Surely we're more heroic than that?
  • Sir Owen: I'm sorry?
  • Ozan: We're brave and bold adventurers. I think we can let a harmless creature get away.
  • Sir Owen: Harmless? You saw the big rocks falling from the ceiling, right?
  • Ozan: Hard to miss. But, seriously, that was Carn wasn't it. Not the beastamagig.
  • Ariane: Behemoth.
  • Ozan: That's right. Bayhaymog. This thing was just minding its own business when - WHAM! - Carn wades in, throws a weird whimsy on it and then poor thing is redecorating the room with lumps of ceiling. We may not agree with its idea of interior design, but, in the end, we can be sure that it's not the beast's fault.
  • Sir Owen: So, we let it go? Then what? We just wait till someone comes through this dungeon and gets killed by it?
  • Ozan: Anyone coming into these dungeons is expecting a battle. They're expecting to face powerful creatures. They WANT to face creatures like this. Trust me, I know about wanting to be heroic.
  • Ariane: I'm not sure it's so much heroic as foolhardy.
  • Ozan: Oh, please, like you don't get a thrill out of wading in and saving the day? I know you do, I've seen that look of satisfaction on your face when we arrest dangerous criminls, or subdue powerful monsters. You can't pretend that you don't enjoy it. So, let's give someone else their chance to battle the big bad monster, if this beemug is even going to try to fight anyone. For all we know, it might just curl up in a corner and sleep.
  • Sir Owen: Fine. We'll leave it be.
  • Ozan: That's the spirit! Now, let's get out of here before the Fremmenik realise I've given the chieftain's beer barrel a new home.
  • Sir Owen: I hate you sometimes.
  • Ozan: Liar, you love it.
Screen fades to black.
  • Skaldrun: Ozan sent the behemoth back into the depths of Daemonheim. Whether it survived to fight other heroes, he did not know. That's their story, and, naturally, it is nowhere as interesting as his own.
Screen fades from black and the player appears in front of Skaldrun.
  • Skaldrun: So it was that our three heroes defeated the beastmaster Carn, before he was able to build a monstrous army of behemoths. Carn was taken to trial and found guilty of his crimes, and his punishment was just and deserved. As for our three heroes: well, perhaps you'll see them around. I would ask that you greet them for me, but that would likely confuse them.

Ariane's ending[edit | edit source]

  • Sir Owen: Right, I guess we better put this creature out of its misery.
  • Ariane: WAIT! Let's not rush into something here. We need to study it.
  • Sir Owen: Why? What is there to possibly learn?
  • Ariane: There's so much we could learn! We could study the behemoth now, while it's docile and placated. We could get an idea of how they function, how to stop them in the future, what makes them tick, what they eat...
  • Ozan: Talking of eating...
  • Ariane: Then there's Carn's hypnotism trick. Imagine what we could do with that technique: it would revolutionise our relationship with animals. We could upgrade from cattle to dragons.
  • Ozan: I'm not sure I trust farmers with a cart pulled by dragons...
  • Ariane: Farming is a poor example, I confess, but imagine what we could do with construction, or woodcutting, or ...
  • Sir Owen: Warfare?
  • Ariane: Yes, that's one application - one of many possible applications, and there are several that are far less brutal.
  • Sir Owen: But it's the one that people will go for.
  • Ariane: Not everyone.
  • Sir Owen: It only has to be one person, like Carn, to set it all in motion.
  • Ariane: Fine then. Study it, but we only give the information to people we trust. Or, we keep the knowledge for ourselves. Better than letting this technique be forgotten, or worse: ignoring this technique and letting someone else discover it, while we remain clueless at how to stop it.
  • Sir Owen: Okay, fine: you have a point. But be careful.
  • Ariane: Oh you know me, always careful. Don't worry Owen, nothing's going to go wrong.
  • Sir Owen: I hope you're right.
  • Screen fades to black.
  • Skaldrun: Ariane convinced Sir Owen to spare the behemoth's life, so that she could study it. While she couldn't grasp the full details of Carn's animal hypnosis, she was able to gain a greater understanding of how it functioned. It was a dark knowledge and one that made Sir Owen uneasy, but Ariane was convinced that nothing bad could ever come from it.
  • Screen fades from black and the player appears in front of Skaldrun.
  • Skaldrun: So it was that our three heroes defeated the beastmaster Carn, before he was able to build a monstrous army of behemoths. Carn was taken to trial and found guilty of his crimes, and his punishment was just and deserved. As for our three heroes: well, perhaps you'll see them around. I would ask that you greet them for me, but that would likely confuse them.
  • Reward interface opens.