Transcript of The Tourist Trap

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This section or article is incomplete and could do with improvement.
Reason: lots of dialogue options, such as more conversation with Ana
You can discuss this issue on the talk page or edit this page to improve it.

Contents

A Mother's Love[edit | edit source]

  • Irena seems to be very upset and cries as you approach her.
  • Irena: Boo hoo! Oh dear, my only daughter....
  • Select an option
    • What's the matter?
      • Player: What's the matter?
      • Irena: Oh dear... my daughter, Ana, has gone missing in the desert. I fear that she is lost, or perhaps... *sob* even worse.
      • Select an option
        • When did she go into the desert?
          • Player: When did she go into the desert?
          • Irena: *Sob* she went in there just a few days ago, *Sob* she said she would be back yesterday. *Sob* And she's not...
          • Select an option
            • What did she go into the desert for?
            • Is there a reward if I get her back?
            • I'll look for your daughter.
              • Player: I'll look for your daughter.
              • Irena: That would be very good of you. You would have the gratitude of a very loving mother. Are you sure you want to take on that responsibility?
              • Select an option
                • Okay Irena, calm down. I'll get your daughter back for you.
                  • Player: Okay Irena, calm down. I'll get your daughter back for you.
                  • Irena: That would be great! That's really very nice of you! She was wearing a red silk scarf when she left. Are you 'really' sure you want to do this? I mean, go on this quest?
                  • (Quest Overview interface opens.)
                    • Not right now
                      • Player: Err,actually,[sic] I've had second thoughts now.
                      • Irena: Oh, okay. I understand... but if you change your mind, I'd really appreciate it.
                    • Accept quest
                      • Player: Yes, I'll go on this quest!
                      • Irena: Oh thank you! You've made me a very happy mother, I just hope it's not too late!
                      • Player: Do you have any other hints on where she may have gone?
                      • Irena: I did go looking for her myself and I came across some footprints just a little way south. I'm worried that they lead to the desert mining camp!
                • No, sorry, I'm just too busy!
                  • Player: No, sorry, I'm just too busy!
                  • Irena: Oh really, is there no way I can persuade you to help me?
        • What did she go into the desert for?
          • Player: What did she go into the desert for?
          • Irena's bottom lip trembles a little.
          • Irena: She was just travelling, a tourist you might say. *Sob* She said she would be safe and now she could be. *Whhhhhaaaaa*
          • Irena cries her heart out in front of you.
          • Select an option
        • Is there a reward if I get her back?
          • Player: Is there a reward if I get her back?
          • Irena: Well, yes, you'll have my gratitude young man. And I'm sure that Ana will also be very pleased! And I may see if I can get a small reward together... But I cannot promise anything. So does that mean that you'll look for her then?
          • (Continues above.)
    • Cheer up, it might never happen.
      • Player: Cheer up, it might never happen.
      • Irena: It may already have happened you thoughtless oaf! My daughter, Ana, could be dead or dying in the desert!
      • (Continues above.)

(Talking to Irena after accepting the quest:)

  • Irena: Please bring my daughter back to me. She is most likely lost in the Desert somewhere. I miss her so much... Wahhhhh! *Sob*
  • Select an option
    • Do you know where Ana went?
      • Player: Do you know where Ana went?
      • Irena: I did look for her myself and a little way south. I came across some footprints which may be hers. I'm worried that she may have been caught by some guards and taken to work in that terrible desert mine to the south.
      • (Shows the initial options.)
    • Is there anywhere around here that she would go?
      • Player: Is there anywhere around here that she would go?
      • Irena: I think she may have just gone a little way into the desert. It's unlike her to go too far away. She is an adventurous girl, but she knows how I worry. She wouldn't go too far.
      • (Shows the initial options.)
    • Where do you think I should start my search?
      • Player: Where do you think I should start my search?
      • Irena: I think I saw some of her footprints to the south, you could start there. Hopefully she'll just be over a few sand dunes, but you never know. She may have been taken to that awful desert mining camp, or captured by brigands!
      • (Shows the initial options.)
    • Okay, thanks.
      • Player: Okay, thanks.

Searching for Clues[edit | edit source]

(Looking at footprints:)

  • This looks like some disturbed sand. Footsteps seem to be heading off towards the South.

(Searching footprints:)

  • You search the footsteps more closely. You can see that there are five sets of footprints. One set of footprints seems lighter than the others. The four other footsteps were made by heavier people with boots.

(Inspecting the cactus with the red scarf:)

  • You remember that Irena mentioned something about Ana wearing a red scarf before she left for the desert.

The Mercenaries[edit | edit source]

Disgruntled Associates[edit | edit source]

  • Mercenary: Yeah, what do you want?
  • Select an option
    • What is this place?
      • Player: What is this place?
      • Mercenary: It's none of your business now get lost.
      • Select an option
        • Perhaps five gold coins will make it my business?
          • Player: Perhaps five gold coins will make it my business?
          • Player has 5 coins removed from them.
          • Mercenary: Well, it certainly will help... -- The guard takes the five gold coins. -- Now then, what did you want to know?
          • Select an option
            • What is this place?
              • Player: What is this place?
              • Mercenary: It's just a mining camp. Prisoners are sent here from Al Kharid. They serve out their sentence by mining. Most prisoners will end their days here, surrounded by desert.
              • Player: So you could almost say that they got their ... 'Just Desserts'
              • Mercenary: You could say that... -- There is an awkward pause -- But it wouldn't be very funny.
              • Player: When they talk about 'the silence of the desert', this must be what they mean.
              • Select an option
                • Can I take a look around the place?
                  • Player: Can I take a look around the place?
                  • Mercenary: Not really. The Captain won't let you in the compound. He's the only one who has the key to the gate. And if you talk to him, he'll probably just order us to kill you. Unless...
                  • Select an option
                    • Does the Captain order you to kill a lot of people?
                      • Player: Does the Captain order you to kill a lot of people?
                      • Mercenary: -- The guard snorts. -- *Snort* Just about anyone who talks to him. Unless he has a use for you, he'll probably just order us to kill you. And it's such a horrible job cleaning up the mess afterwards.
                      • Select an option
                        • Not to mention the senseless waste of human life.
                          • Player: Not to mention the senseless waste of human life.
                          • Mercenary: Huh? Them's your words, not mine.
                          • Select an option
                            • It doesn't sound as if you respect your Captain much.
                              • Player: It doesn't sound as if you respect your Captain much.
                              • -- The guard looks around conspiratorially. --
                              • Mercenary: Well, to be honest. We think he's not exactly as brave as he makes out. But we have to follow his orders. If someone called him a coward, or managed to trick him into a one-on-one duel many of us bet that he'd be beaten.
                              • Player: And how could I trick him into a one-on-one duel?
                              • Mercenary: Like all cowards, he likes to be made to feel important. If anyone insults him outright, he just gets us to do his dirty work. However, if he thinks he's better than you, if you compliment him, he may feel that he can defeat you. And if he initiated a duel, all the men agreed that they wouldn't intervene. We think he'd be slaughtered in double quick time.
                              • Select an option
                                • Can I have a bet on that?
                                  • Player: Can I have a bet on that?
                                    • (If the player has already placed a bet:)
                                      • Mercenary: Sorry, we've already taken your bet, wouldn't want any cheating now. Anyway, I have to get back to work. See ya around...
                                    • (If the player hasn't placed a bet yet:)
                                      • Mercenary: Well, if you think you stand a chance, sure. But remember, if he gives us an order, we have to obey.
                                      • Select an option
                                        • I'll bet 5 gold that I win.
                                          • Player: I'll bet 5 gold that I win.
                                          • Mercenary: Great, I'll take that bet.
                                          • Player has 5 coins removed from them.
                                          • You hand over 5 gold coins.
                                          • Mercenary: Ok, if you win, you'll get 6 gold back. Anyway, I have to get going, I do have work to do. -- The guard walks off. --
                                        • I'll bet 10 gold that I win.
                                          • (Transcript missing. edit)
                                        • I'll bet 15 gold that I win.
                                          • (Transcript missing. edit)
                                        • I'll bet 20 gold that I win.
                                          • Player: I'll bet 20 gold that I win.
                                          • Mercenary: Great, I'll take that bet.
                                          • Player has 20 coins removed from them.
                                          • You hand over 20 gold coins.
                                          • Mercenary: Ok, if you win, you'll get 30 gold back. Anyway, I have to get going, I do have work to do. -- The guard walks off.
                                        • Okay, thanks.
                                • Okay, thanks.
                            • Okay, thanks.
                        • Okay, thanks.
                    • Unless what?
                      • Player: Unless what?
                      • Mercenary: Unless he has a use for you. He's been trying to track down someone called 'Al Zaba Bhasim'. You could offer to catch him and that might put you in his good books?
                      • Select an option
                        • Where would I find this Al Zaba Bhasim?
                          • Player: Where would I find this Al Zaba Bhasim?
                          • Mercenary: Well, he could be anywhere. He's a nomadic desert dweller. However, they say that he's frequently to be found to the west in the hospitality of the Tentis.
                          • Select an option
                            • The Tentis, who are they?
                              • Player: The Tentis, who are they?
                              • Mercenary: Well, we're not really sure what their proper name is, but they live in tents so we call them the 'Tentis'.
                              • Select an option
                                • Okay, thanks.
                                • Is Al Zaba Bhasim very tough?
                                  • Player: Is Al Zaba Bhasim very tough?
                                  • Mercenary: Well, I'm not sure, but by all accounts, he is a slippery fellow. The Captain has been trying to capture him for years. A bit of a waste of time if you ask me. Anyway, I have to get going, I do have work to do.
                                  • The guard walks off.
                            • Okay, thanks.
                        • Okay, thanks.
                • Okay, thanks.
            • What are you guarding?
              • Player: What are you guarding?
              • Mercenary: Well, if you have to know, we're making sure that no prisoners get out. -- The guard gives you a disapproving look. -- And to make sure that unauthorised people don't get in. -- The guard looks around nervously. -- You'd better go soon before the Captain orders us to kill you.
              • (Continues above.)
        • Okay, thanks.
    • What are you guarding?
      • Player: What are you guarding?
      • Mercenary: Get lost before I chop off your head!
      • Select an option
        • Okay, thanks.
          • Player: Okay, thanks.
          • Mercenary: Yeah, whatever!
        • Perhaps these five gold coins will sweeten your mood?
          • Player: Perhaps five gold coins will sweeten your mood?
          • Mercenary: Well, it certainly will help!
          • Player has 5 coins removed from them.
          • The guard takes the five gold coins.
          • Mercenary: Now then, what did you want to know?
          • Select an option
    • I'm looking for a woman called Ana, have you seen her?
      • Player: I'm looking for a woman called Ana, have you seen her?
      • Mercenary: No, now get lost!
      • Select an option
        • Perhaps five gold coins will help you remember?
          • Player: Perhaps five gold coins will help you remember?
          • Mercenary: Well, it certainly will help!
          • -- The guard takes the five gold coins. --
          • Mercenary: Now then, what did you want to know?
          • Select an option
            • I'm looking for a woman called Ana, have you seen her?
              • Player: I'm looking for a woman called Ana, have you seen her?
              • Mercenary: Hmm, well, we get a lot of people in here. But not many women though... Saw one come in last week.... But I don't know if it's the woman you're looking for?
              • (Continues above.)
            • What is this place?
            • What are you guarding?
        • Okay, thanks.

Cowardly Captain[edit | edit source]

Talking to him[edit | edit source]

  • You approach the Mercenary Captain.
  • Select an option
    • Wow! A real captain!
      • Player: Wow! A real captain!
      • Mercenary Captain: Be off effendi, you are not wanted around here.
      • Select an option
        • That's rude, I ought to teach you some manners.
          • Player: That's rude, I ought to teach you some manners.
          • Mercenary Captain: Oh yes! How might you do that? You seem little more than a gutter dweller. How could you teach me manners?
          • Select an option
            • With my right fist and a good deal of force.
              • Player: With my right fist and a good deal of force.
              • Mercenary Captain: Oh yes, ready your weapon then! I'm sure you won't mind if my men join in? Har, har, har! Guards, kill this gutter dwelling slime.
              • (Same as below.)
            • Err, sorry, I thought I was talking to someone else.
              • Player: Err, sorry, I thought I was talking to someone else.
              • Mercenary Captain: Well, Effendi, you do need to be careful of what you say to people. Or they may take it the wrong way. Thankfully, I'm very understanding. I'll just let my guards deal with you. Guards, teach this desert weed some manners.
              • (Same as below.)
        • I'd love to work for a tough guy like you!
          • Player: I'd love to work for a tough guy like you!
          • Mercenary Captain: Hmmm, oh yes, what can you do?
          • Select an option
            • I can mine!
              • Player: I can mine!
              • Mercenary Captain: Ha, ha, ha! You come to a mining camp and offer us your mining skills! Thanks effendi, but we have all the miners we'll ever need. Now be off with you, before we reduce you to a bloody mess on the sand.
              • Select an option
                • Can't I do something for a strong Captain like you?
                • You don't scare me!
                  • Player: You don't scare me!
                  • Mercenary Captain: Well, perhaps I can try a little harder. Guards, kill this infidel.
                  • (Same as below.)
            • Can't I do something for a strong Captain like you?
              • Player: Can't I do something for a strong Captain like you?
              • The Captain ponders a moment and then looks at you critically.
              • Mercenary Captain: You could bring me the head of Al Zaba Bhasim. He is the leader of the notorius desert bandits, they plague us daily. You should find them west of here. You should have no problem in finishing them all off. Do this for me and maybe I will consider helping you.
              • Select an option
                • Consider it done.
                  • Player: Consider it done.
                  • Mercenary Captain: Good... run along then. You stand around flapping your tongue chatting like an insane camel.
                • Sorry Sir, I don't think I can do that.
                  • Player: Sorry Sir, I don't think I can do that.
                  • Mercenary Captain: Hmm, well yes, I did consider that you might not be right for the job. Be off with you then before I turn my men loose on you.
                  • Select an option
                    • It's a funny captain who can't fight his own battles!
                      • Player: It's a funny captain who can't fight his own battles!
                      • The men around you fall silent and the Captain silently fumes. All eyes turn to the Captain...
                      • Mercenary Captain: Very well, if you're challenging me, let's get on with it!
                      • The guards gather around to watch the fight.
                      • The Mercenary Captain attacks the player.
                    • Okay, I'll be moving along then.
                      • Player: Okay, I'll be moving along then.
                      • Mercenary Captain: Effendi, I think you'll find that is the wisest decision you have made today.
    • You there!
      • Player: You there!
      • Mercenary Captain: How dare you talk to me like that! Explain your business quickly... or my guards will slay you where you stand.
      • Some guards close in around you.
      • Select an option
        • I'm lost, can you help me?
          • Player: I'm lost, can you help me?
          • The captain smiles broadly and with a sickening voice says...
          • Mercenary Captain: We are not a charity effendi, Be off with you before I have your head removed from your body.
          • Select an option
            • What are you guarding?
            • You don't scare me!
              • Player: You don't scare me!
              • Mercenary Captain: Well, perhaps I can try a little harder. Guards, kill this infidel.
              • (Same as below.)
        • What are you guarding?
          • Player: What are you guarding?
          • Mercenary Captain: Effendi... For just one second, imagine that it's none of your business! Also imagine having your limbs pulled from your body one at a time. Now, what was the question again?
          • Select an option
            • Do you have sand in your ears? I said, 'What are you guarding?'
              • Player: Do you have sand in your ears, I said, 'What are you guarding?'
              • Mercenary Captain: Why... you ignorant, rude and eternally damned infidel, -- The Captain is very angry at what you just said. -- Guards, kill this infidel!
            • You don't scare me!
    • Hey ugly!
      • Player: Hey ugly!
      • Mercenary Captain: I will not tolerate such insults.. Guards, kill him.
      • The captain marches away in disgust leaving his guards to tackle you.
      • (If, during the quest, this is the first time that the Mercenary Captain has ordered the mercenaries to deal with the player, or the last time the player was bundled into a cart and blindfolded:)
        • A guard approaches you and pretends to start hitting you.
        • Short pause.
        • Mercenary: Take that you infidel!
        • The guard leans closer to you and says in a low voice.
        • Mercenary: We're sick of having to kill every lunatic that comes along and insults the captain, it makes such a mess. Thankfully, he's a bit decrepit so he doesn't notice so please, buzz off and don't come here again.
      • (Same condition as above, but for the second time:)
        • The guard approaches you again and gives you a sharp kick.
        • The player receives 100 damage.
        • Player: Ow!
        • Guard: Take that you mad child of a dog!
        • The guard leans closer to you and says in a low voice.
        • Guard: What are you doing here again? Didn't I tell you to get out of here! Now get lost, properly this time! Or we may be forced to see his orders through properly.
      • (Same condition as above, but for the third time:)
        • A guard approaches you and looks very angry, he slaps you across the face.
        • [Guard/Mercenary]: Prepare to die effendi!
        • The guard leans close and whispers
        • [Guard/Mercenary]: Are you mad effendi? This is your last chance! Leave now and never come back or I'll introduce you to my friend.
        • The guard half draws his fearsome looking scimitar.
        • [Guard/Mercenary]: And we'll be pleased to clean the mess up after you've been dispatched.
      • (Same condition as above, but for the fourth time:)
        • Mercenary Captain: Okay, that does it!
        • Mercenary Captain: You're in serious trouble now!
        • Mercenary Captain: Okay men, we need to teach this person a thing or two
        • Mercenary Captain: about desert survival tecniques.
        • An angry guard approaches you and whips out his sword.
        • The guards grab you and rough you up a bit.
        • You're grabbed and manhandled onto a cart.
        • Sometime later you're dumped in the middle of the desert.
        • (Continues below.)
    • (If the player has asked Al Shabim about Al Zaba Bhasim:)
      • I've some information for you about Al Zaba Bhasim
        • Player: I've some information for you about Al Zaba Bhasim
        • Mercenary Captain: Oh yes and what might that be?
        • Player: Al Zaba Bhasim is a figment of your diseased imagination. Go look for him yourself and waste your own time if you think he still exists.
        • Mercenary Captain: Why, I've never been so insulted in all my days. Prepare to defend yourself wretch, I'll run you through myself!
        • The guards gather around to watch the fight.
        • The Mercenary Captain attacks the player.

Attack option[edit | edit source]

  • This mercenary Captain looks very fierce. Are you sure you want to attack him?
  • Select an option
    • Yes, I can take him on!
      • [Mercenary/Mercenary Captain]: Guards!! Guards!
      • (Continues with one of the following lines:)
        • Mercenary Captain: Kill that intruder, guards!
        • Mercenary Captain: Kill this madman, guards!
        • Mercenary Captain: Destroy this low-life desert rat, guards!
      • [Mercenary/Mercenary Captain]: Let's see how good you are with Desert Survival tecniques.
      • You're bundled into the back of a cart and blindfolded...
      • You're bundled into the back of a cart and blindfolded...
      • Sometime later you wake up in the desert.
      • Sometime later you wake up in the desert.
      • Fade out/in. The player appears somewhere north-west of the Desert Mining Camp.
      • (If the player was carrying filled waterskin(s):)
        • Guard: You won't be needing that water anymore!
        • Player has filled waterskin(s) removed from them.
        • Guard: You won't be needing that water anymore!
        • The guards throw your water away.
        • (Continues below.)
      • The guards move off leaving you stranded in the desert.
    • Er, no thanks, I've had second thoughts about it.
      • You decide not to fight the Mercenary Captain.

Watch option[edit | edit source]

  • You watch the Mercenary Captain for some time. He has a large metal key attached to his belt. You notice that he usually gets his men to do his dirty work.

Desert Mirage (Choosing to go kill Ali Zaba Bhasim)[edit | edit source]

The Bedabin Camp[edit | edit source]

  • Al Shabim: Hello Effendi! I am Al Shabim, greetings on behalf of the Bedabin nomads.
    • Player: Who are you?
    • Player: I am looking for Al Zaba Bhasim.
      • Al Shabim: Huh! You have been talking to the guards at the mining camp. Or worse, that cowardly mercenary captain. Al Zaba Bhasim does not exist, he is a figment of their imagination! Go back and tell this captain that if he wants to find this man he should search for him personally. See how much of his own time he would like to waste.
    • Player: What is this place?

Confronting the Captain[edit | edit source]

  • Player: I've some information for you about Al Zaba Bhasim.
  • Mercenary Captain: Oh yes and what might that be?
  • Player: Al Zaba Bhasim is a figment of your diseased imagination. Go look for him yourself and waste your own time if you think he still exists.
  • Mercenary Captain: Why, I've never been so insulted in all my days. Prepare to defend yourself wretch, I'll run you through myself!
  • The guards gather around to watch the fight.

Victorious[edit | edit source]

(Upon killing the Mercenary Captain:)

  • Player receives metal key.
  • The mercenary captain drops a metal key on the floor. You quickly grab the key and add it to your inventory.

(If the player bet five/20 coins with a mecenary that they would be able to defeat their captain:)

  • Player: Hey, I've come to collect my bet!
  • Mercenary: Well, I guess congratulations are in order.
  • Player: Thanks!
  • Mercenary: And we'll only charge the paltry sum of.. erm... -- The guards starts[sic] to do some mental calculations -- -- You can see his brow furrow and he starts to -- -- sweat profusely. -- [Five/20] gold for cleaning up the mess. You have won [1/10] Gold piece[s]! Well done..! Ha, ha, ha ha! -- The guards walk off chuckling to themselves. --
  • Player receives five/20 coin.

(Talking to the mercenaries again:)

  • Mercenary: Move along now, we've had enough of your sort!

(Talking to the Mercenary Captain with a metal key in the inventory:)

  • Mercenary Captain: Move along now... we've had enough of your sort!

The Desert Mining Camp[edit | edit source]

Entering[edit | edit source]

(Attempting to open the gate without a key:)

  • This gate needs a key in order to be opened.

(Searching the gate:)

  • You see what looks like a mining compound. There seems to be people mining rocks. They look as if they're chained to the rocks and they're being watched over by the guards. It's not a very happy place.
  • You notice that people are thoroughly searched as they enter and leave the compound and people wielding weapons or wearing armour are treated quite severely.

(Entering without a weapon:)

  • The guards search you thoroughly as you go through the gates.

(Entering with a weapon:)

  • Guard: Hey - you with the weapon!
  • Guard: Hey - you with the weapon!
  • Guard: You're not allowed in here!
  • Guard: You're not allowed in here!
  • Guard: Quick, men, get him!!
  • Guard: Quick, men, get him!!
  • Guard: Into the cell you go! I hope this teaches you a lesson.
  • You are roughed up by the guards and manhandled into a cell.
  • The player appears in a cell in the Desert Mining Camp.

Exploration[edit | edit source]

(Talking to a guard:)

  • Guard: Move along now, we've had enough of your sort!

(Searching a table:)

  • You search the captains[sic] desk while he's not looking...
  • (If the player doesn't have a cell door key:)
  • (If the player has a cell door key:)
    • ...but you find nothing of interest.

(Searching a bookcase on the first floor:)

  • You notice several books on the subject of sailing.

(Attempting to open the prison door:)

  • The door seems to be pretty locked.

(Bending the cell wall window bars:)

  • You bend the bars back.
  • You prepare to squeeze through the bars.

(Looking at the winch:)

  • This looks like a winch, it probably brings rocks up from underground.

(Operating the winch:)

  • The camera pans in on the player, who operates the winch.
  • You try to operate the winch.
  • You operate the winch but nothing significant seems to happen. You're not really sure what it should do.

(Looking at the wooden cart:)

  • A sturdy looking cart for carrying barrels of rocks out of the mining camp.
  • The cart driver seems to be busy inspecting the cart for defects.

(Searching the wooden cart:)

  • This looks like a mine cart which takes barrels out of the encampment to Al Kharid.

(Talking to the cart camel:)

  • Player: Mmm... looks like that camel would make a nice kebab.

(Attempting to open the mine door entrance:)

  • You notice that only slaves seem to go down there. You might be able to sneak down if you pass as a slave. You decide against going through the doors at this time.

(Watching the mine door entrance:)

  • You watch the doors for some time. You notice that only slaves seem to go down there. You might be able to sneak down if you pass as a slave.

(Attempting to talk to one of the slaves that are mining:)

  • [Female slave/Male slave]: Hey leave me alone, can't you see that I'm busy?
  • This person doesn't want to talk to you.

(Getting spotted by a guard:)

  • Guard: Hey, they're interesting clothes!
  • Guard: Hey, they're interesting clothes!
  • Guard: You're no slave.
  • Guard: You're no slave.
  • Guard: What are you doing in here?
  • Guard: What are you doing in here?
  • You are roughed up by the guards and manhandled into a cell.
  • The player appears in the cell.

Extreme Makeover[edit | edit source]

  • Male slave: You look like a new 'recruit'. How long have you been here?
  • Select an option
    • I've just arrived.
      • Player: I've just arrived.
      • Male slave: Yeah, it looks like it as well. It's a shame that I won't be around long enough to get to know you. I'm making a break for it today. I have a plan to get out of here! It's amazing in its sophistication.
      • Select an option
        • What are those big metal gates in the corner of the compound?
          • Player: What are those big metal gates in the corner of the compound?
          • Male slave: They lead to an underground mine, but you really don't want to go down there. I've only seen slaves and guards go down there, I never see the slaves come back up. At least up here you have a nice view and a bit of sun. -- The slave smiles at you and goes back to his work. --
        • Oh yes, that sounds interesting.
          • Player: Oh yes, that sounds interesting.
          • Male slave: Yes, it is actually. I have all the details figured out except for one.
          • Select an option
            • What's that then?
              • Player: What's that then?
              • Male slave: -- The slave rattles the chains on his arms loudly. -- These bracelets, I can't seem to get them off. If I could get them off, I'd be able to climb my way out of here.
              • Select an option
                • I can try to undo them for you.
                  • Player: I can try to undo them for you.
                  • Male slave: Really, that would be great... -- The slave looks at you strangely. -- Hang on a minute... I suppose you want something for doing this? The last time I did a trade in this place, I nearly lost the shirt from my back!
                  • Select an option
                    • It's funny you should say that...
                      • Player: It's funny you should say that actually.
                      • Male slave: -- The slave looks at you blankly. -- Yeah, go on!
                      • Player: If I can get the chains off, you have to give me something, okay?
                      • Male slave: Sure, what do you want?
                      • Player: I want your clothes!
                      • Male slave: Blimey!
                      • Player: I can dress like a slave and gain access to the mine area to scout it out.
                      • Male slave: You're either incredibly brave or incredibly stupid. But what would I wear if you take my clothes? Get me some nice desert clothes and I'll think about it? Do you still want to try and undo the locks for me?
                      • Unlock Prisoner's chains?
                        • Yeah, okay, let's give it a go.
                          • Player: Yeah, okay, let's give it a go.
                          • Male slave: Great!
                          • You use some nearby bits of wood and wire to try and pick the lock.
                          • (If the player fails to unlock the lock:)
                            • You fail!
                            • Slave: Oh oh!
                            • Slave: Oh oh!
                            • Guard: Oi, what are you two doing?
                            • Guard: Oi, what are you two doing?
                            • You are roughed up by the guards and manhandled into a cell.
                            • The player appears in the cell.
                          • (If the player succeeds to unlock the lock:)
                            • You hear a satisfying 'click' as you tumble the lock mechanism.
                            • Male slave: Great! You did it! Do you want to trade clothes now?
                            • Select an option
                              • Yes, I'll trade.
                                • Player: Yes, I'll trade.
                                • (If the player is missing a desert shirt:)
                                  • Male slave: I need a desert shirt if you want these clothes off me.
                                • (If the player is missing a desert shirt and desert boots:)
                                  • Male slave: I need desert boots and a desert shirt if you want these clothes off me.
                                • (If the player is missing a desert shirt, a desert robe and desert boots:)
                                  • Male slave: I need desert boots, a desert robe and a desert shirt if you want these clothes off me.
                                • (If the player is missing desert boots:)
                                  • Male slave: I need desert boots if you want these clothes off me.
                                • (If the player is missing a desert robe:)
                                  • Male slave: I need a desert robe if you want these clothes off me.
                                • (If the player is missing a desert shirt and a desert robe:)
                                  • Male slave: I need a desert robe and a desert shirt if you want these clothes off me.
                                • (If the player has a desert shirt, a desert robe and desert boots:)
                                  • Male slave: Great! You have the Desert Clothes! -- The slave starts undressing right in front of you -- Okay, here's the clothes, I won't need them anymore.
                                  • Player has desert shirt, desert robe and desert boots removed from them. Player receives slave shirt, slave robe and slave boots.
                                  • The slave takes your desert robe.
                                  • The slave takes your desert shirt.
                                  • The slave takes your desert boots.
                                  • The slave gives you his dirty, flea infested robe.
                                  • The slave gives you his muddy, sweat soaked shirt.
                                  • The slave gives you a smelly pair of decomposing boots.
                                  • Escaping slave: Right, I'm off! Good luck!
                                  • Player: Yeah, good luck to you too!
                              • No thanks...
                                • Player: No thanks...
                                • Male slave: Okay, fair enough, let me know if you change your mind though.
                        • I need to do some other things first.
                          • Player: I need to do some other things first.
                          • Male slave: Okay, fair enough. Let me know when you want to give it another go.
                    • That sounds awful.
                      • Player: That sounds awful.
                      • Male slave: Yeah, bunch of no hopers, tried to rob me blind. But I guess that's what you get when you deal with convicts.
                • That's ridiculous, you're talking rubbish.
                  • Player: That's ridiculous, you're talking rubbish.
                  • Male slave: No, it's true, I can make a break for it If I can just get these bracelets off.
                  • Select an option
                    • Good luck!
                      • Player: Good luck!
                      • Male slave: Thanks... same to you.
                    • I can try to undo them for you.
            • Oh, that's a shame.
              • Player: Oh, that's a shame... Still, 'worse things happen at sea right?'
              • Male slave: You've obviously never worked as a slave ...in a mining camp... ...in the middle of the desert.
              • Player: Well I suppose I'd better be getting on my way now...
              • Male slave: -- The slave nods in agreement and goes back to work. --
    • Oh, I've been here ages.
      • Player: Oh, I've been here ages.
      • Male slave: That's funny, I haven't seen you around here before. Your clothes look too clean for you to have been here ages.
      • Select an option
        • Okay, you caught me out.
          • Player: Okay, you caught me out.
          • Male slave: Ah ha! I knew it! A new recruit then? It's a shame that I won't be around long enough to get to know you. I'm making a break for it today. I have a plan to get out of here! It's amazing in its sophistication.
          • (Continues above.)
        • The guards allow me to clean my clothes.
          • Player: The guards allow me to clean my clothes.
          • Male slave: Oh, a special relationship with the guards heh? How very nice of them. Maybe you could persuade them to let me out of here?
          • The slave swaggers off with a sarcastic smirk on his face.

(Talking to the male slave again after he asks for the player to unlock his chains:)

  • Male slave: Hello again, do you want to try and unlock my chains? I'd really appreciate it!
  • (Continues above.)

(Talking to the male slave again after unlocking his chains:)

The Mines[edit | edit source]

Entrance[edit | edit source]

  • The huge doors open into a dark, dank and smelly tunnel. The associated sells of a hundred sweaty miners greets your nostrils. And your ears ring with the 'CLANG CLANG CLANG' as metal hits rock.

Talking to a rowdy slave[edit | edit source]

  • (One of the following lines is said:)
    • Rowdy slave: Hey, you're in for a good beating!
    • Rowdy slave: I'm gonna teach you some respect!
    • Rowdy slave: Oi! Are you looking at me!
    • Rowdy slave: Oi! I'm gonna give you some trouble!
    • Rowdy slave: You wanna piece of me?
  • The rowdy slave attacks the player.

The Price of Passage[edit | edit source]

Attempting to walk through the mine cave[edit | edit source]

  • Two guards block your way further into the caves.
  • Guard: Hey you, move away from there!

Bribery Will Get You Everywhere[edit | edit source]

  • This guard looks as if he's been down here a while.
  • Guard: Yeah, what do you want?
  • Select an option
    • Er nothing really.
      • Player: Er nothing really.
      • Guard: Okay... so move along and get on with your work.
    • I'd like to mine in a different area.
      • Player: I'd like to mine in a different area.
      • Guard: Oh, you want to work in another area of the mine eh? -- The guard seems pleased with his rhetorical question.-- Well, I can understand that! A change is as good as a rest they say.
      • Select an option
        • Huh, fat chance of a rest for me.
          • Player: Huh, fat chance of a rest for me.
          • The guard cuffs you around the head.
          • The player is damaged by 5% of their remaining life points.
          • Guard: You miserable whelp! Get back to work!
        • Yes sir, you're quite right sir.
          • Player: Yes sir, you're quite right sir.
          • Guard: Of course I'm right. And what goes around comes around as they say. And it's been absolutely ages since I've had anything different to eat. What I wouldn't give for some whole, fresh, ripe and juicy pineapple for a change. And those Tenti's have the best pineapple in this entire area.
          • The guard winks at you.
          • Guard: I'm sure you get my meaning...
          • Select an option
            • How am I going to get some pineapples around here?
              • Player: How am I going to get some pineapples around here?
              • Guard: Well, that's not my problem is it? Also, I know that you slaves trade your items down here. I'm sure that if you're resourceful enough, you'll come up with the goods. Now, get along and do some work, before we're both in for it. And remember, I prefer my pineapples whole, not chopped up with all the juice gone.
            • Yes sir, we understand each other perfectly.
              • Player: Yes sir, we understand each other perfectly.
              • Guard: Okay, good then. And remember, I prefer my pineapples whole, not chopped up with all the juice gone.
              • The guard moves back to his post and winks at you knowingly.
            • What are the Tenti's?
              • Player: What are the Tenti's?
              • Guard: Well! You don't come from around here do you? The Tenti's are the nomadic people west of here. They live in tents, so we call them the Tenti's. They have great pineapples! I'm sure you get my meaning?
              • (Shows the other options.)

Talking to a Bedabin nomad[edit | edit source]

  • Bedabin nomad: Hello Effendi! How can I help you?
  • Select an option
    • What is this place?
    • Do you know where I could get a tenti pineapple?
      • Player: Do you know where I could get a tenti pineapple?
      • Bedabin nomad: Oooh, sir is looking for a really very special item then! You must go and talk to our very illustrious leader, Al Shabim. He's located in the largest tent in our village.
      • (Shows the previous options.)
    • Where is the Shantay Pass?
    • What do you have to sell?
    • Okay, thanks

Talking to Al Shabim[edit | edit source]

  • Al Shabim: Hello Effendi! I am Al Shabim, greetings on behalf of the Bedabin nomads. Now... what can I do for you?
  • Select an option
    • I am looking for a pineapple.
      • Player: I am looking for a pineapple.
      • Al Shabim: Oh yes, well that is interesting. Our sweet pineapples are renowned throughout the whole of Kharid ![sic] And I'll give you one if you do me a favour?
      • Player: Oh yes?
      • Al Shabim: Captain Siad at the mining camp is holding some secret information. It is very important to us and we would like you to get it for us. It gives details of an interesting, yet ancient weapon. We would gladly share this information with you. All you have to do is gain access to his private room upstairs. We have a key for the chest that contains this information. Are you interested in our deal?
      • Select an option
        • Yes, I'm interested.
          • Player: Yes, I'm interested.
          • Al Shabim: That's great Effendi! Here is a copy of the key that should give you access to the chest.
          • Player receives Bedabin key.
          • Al Shabim: Bring us back the plans inside the chest, they should be sealed. All haste to you Effendi!
          • Al Shabim gives you a key.
        • Not at the moment.
          • Player: Not at the moment.
          • Al Shabim: Very well Effendi!
    • What is this place?
    • Who are you?
Talking to Al Shabim again[edit | edit source]
  • Al Shabim: Hello Effendi!
  • (If the player has lost the Bedabin key:)
    • Al Shabim: How are things going Effendi?
    • Select an option
      • I've lost the key!
        • Player: I've lost the key!
        • Al Shabim: How very careless of you! Here is another key, don't lose it this time ![sic]
        • Al Shabim gives you another key.
      • What is this place?
      • Goodbye!
  • (If the player is carrying the technical plans:)
    • Al Shabim: Aha! I see you have the plans. This is great! However, these plans do indeed look very technical. My people have further need of your skills. If you can help us to manufacture this item, we will share its secret with you. Does this deal interest you effendi?
    • Select an option
      • Yes, I'm very interested.
        • Player: Yes, I'm very interested.
        • (If the player doesn't have neither a bronze bar or feathers:)
          • Al Shabim: Great, we need the following items: a bar of pure bronze and 10 feathers. Bring them to me and we'll continue to make the item.
        • (If the player has feathers but not a bronze bar:)
          • Al Shabim: Great, I can see that you have some feathers. Now we just need a bar of bronze before we can continue.
        • (If the player has a bronze bar but not feathers:)
          • Al Shabim: Great, I can see that you have a bar of bronze. Now we just need some feathers before we can continue.
        • (If the player has both a bronze bar and feathers:)
          • Al Shabim: Great, I can see that you have some feathers, a bar of Bronze and a hammer. Are you still willing to help make the weapon?
          • Select an option
            • Yes, I'm kind of curious.
              • Player: Yes, I'm kind of curious.
              • Al Shabim: Okay Effendi, you need to follow the plans. You will need some special tools for this... tent. You have my permission to use it, but show the plans to the guard. You have the plans and all the items needed. You should be able to complete the item on your own. Please bring me the item when it is finished.
            • No, sorry.
      • No, sorry.
        • Player: No, sorry.
        • Al Shabim: As you wish Effendi! Come back if you change your mind!

Sailing![edit | edit source]

Talking to Captain Siad:

  • The captain looks up from his work as you address him.
  • Captain Siad: What are you doing in here?
  • Select an option
    • I wanted to have a chat?
      • Player: I wanted to have a chat?
      • Captain Siad: You don't belong in here, get out!
      • Select an option
        • But I just need two minutes of your time?
          • Player: But I just need two minutes of your time?
          • Captain Siad: Well, okay, but very quickly. I am a very busy person you know!
          • Select an option
            • Well, er... erm, I err....
              • Player: Well, er... erm, I err....
              • Captain Siad: Come on, spit it out! Right that's it! Guards!
              • Guard: Hey, you there!
              • Guard: Hey, you there!
              • Guard: You're in some serious trouble now!
              • Guard: You're in some serious trouble now!
              • Captain Siad: Into the cell you go! I hope this teaches you a lesson.
              • You are roughed up by the guards and manhandled into a cell.
              • The player appears in the cell on the ground floor.
            • Oh my, a dragon just flew straight past your window!
              • Player: Oh my, a dragon just flew straight past your window!
              • Captain Siad: Really! Where? I don't see any dragons young man? Now, please get out of my office, I have work to do.
              • The Captain goes back to his work.
        • Prepare to die!
        • All the slaves have broken free!
        • Fire! Fire!
        • You seem to have a lot of books!
          • Player: You seem to have a lot of books!
          • Captain Siad: Yes, I do. Now please get to the point?
          • Select an option
            • How long have you been interested in books?
              • Player: How long have you been interested in books?
              • Captain Siad: Long enough to know when someone is stalling! Okay, that's it, get out! Guards!
              • (Continues above.)
            • I could get you some books!
              • Player: I could get you some books!
              • Captain Siad: Oh, really! Sorry, not interested!
              • Captain Siad: GUARDS!
              • Captain Siad: Into the cell you go! I hope this teaches you a lesson.
              • You are roughed up by the guards and manhandled into a cell.
              • The player appears in the cell on the ground floor.
            • So, you're interested in sailing?
              • Player: So, you're interested in sailing?
              • The captain's interest seems to perk up.
              • Captain Siad: Well, yes actually... It's been a passion of mine for some years...
              • Select an option
                • I could tell by the cut of your jib.
                  • Player: I could tell by the cut of your jib.
                  • Captain Siad: Oh yes? Really?
                  • -- The Captain looks flattered. --
                  • Captain Siad: Well, I was quite a catch in my day you know!
                  • The captain starts rambling on about his days as a salty sea dog. He looks quite distracted...
                • Not much sailing to be done around here though?
                  • Player: Not much sailing to be done around here though?
                  • Captain Siad: Well of course there isn't, we're surrounded by desert. Now, why are you here exactly?
                  • Select an option
    • What's it got to do with you?
      • Player: What's it got to do with you?
      • Captain Siad: This happens to be my office. Now explain yourself before I run you through!
      • Select an option
        • The guard downstairs said you were lonely.
          • Player: The guard downstairs said you were lonely.
          • Captain Siad: Well, I most certainly am not lonely! I'm an incredibly busy man you know! Now, get to the point, what do you want?
          • Select an option
        • I need to service your chest.
          • Player: I need to service your chest.
          • Captain Siad: You need to what?
          • Player: I need to service your chest?
          • Captain Siad: There's nothing wrong with the chest, it's fine, now get out!
          • Select an option
    • Prepare to die!
      • Player: Prepare to die!
      • Captain Siad: I'll teach you a lesson!
      • Captain Siad: Guards! Guards!
      • (Continues above.)
    • All the slaves have broken free!
      • Player: All the slaves have broken free!
      • Captain Siad: Don't talk rubbish, the warning siren isn't sounding. Now state your business before I have you thrown out.
      • (Same as above.)
    • Fire! Fire!
      • Player: Fire! Fire!
      • Captain Siad: Where's the fire? I don't see any fire? Stop messing me around and state your business!
      • Select an option
        • It's down in the lower mines, sound the alarm!
          • Player: It's down in the lower mines, sound the alarm!
          • Captain Siad: You go and sound the alarm, I can't see anything wrong with the mine. Have you seen the fire yourself?
          • Select an option
            • Yes actually!
              • Player: Yes actually!
              • Captain Siad: Well, why didn't you raise the alarm?
              • Select an option
                • I don't know where the alarm is.
                  • Player: I don't know where the alarm is.
                  • Captain Siad: That's the most ridiculous thing I've heard. Who are you? Where do you come from? It doesn't matter... Guards! Show this person out!
                • I was so concerned for your safety that I rushed to save you.
                  • Player: I was so concerned for your safety that I rushed to save you.
                  • Captain Siad: Well, that's very good of you. But as you can see, I am very fine and well thanks! Now, please leave so that I can get back to my work.
              • The Captain goes back to his desk.
            • Er, no, one of the slaves told me.
              • Player: Er, no, one of the slaves told me.
              • Captain Siad: Well... you can't believe them, they're all a bunch of convicts. Anyway, it doesn't look as if there is a fire down there. So I'm going to get on with my work. Please remove yourself from my office.
              • The Captain goes back to his desk and starts studying.
        • Oh yes, you're right, they must have put it out!
          • Player: Oh yes, you're right, they must have put it out!
          • Captain Siad: Good, now perhaps you can leave me in peace? After all I do have some work to do.
          • Select an option
            • Er, yes okay then.
              • Player: Er, yes okay then.
              • Captain Siad: Good! Please remove yourself from my office.
              • The Captain goes back to his desk and starts studying.
            • Well, er... erm, I err....

(Attempting to open the chest if Captain Siad has not been distracted:)

(Attempting to open the chest without the Bedabin key and while Captain Siad is distracted:)

  • This chest needs a key to unlock it.

(Attempting to open the chest with the Bedabin key and while Captain Siad is distracted:)

  • While the Captain's distracted, you quickly unlock the chest with the Bedabins' copy of the key. You take out the plans.
  • Player receives technical plans.

Technical plans[edit | edit source]

The following text is transcluded from Transcript:Technical plans.
  • The plans look very technical! But you can see that this item will require a bronze bar and at least 10 feathers.

Forging the Weapon[edit | edit source]

  • Player: Al Shabim said I could enter, here are the plans!
  • Bedabin nomad guard: Okay go ahead.
  • You walk into the tent.
Walking out the tent[edit | edit source]
  • You walk back out of the tent.
Walking into the tent again[edit | edit source]
  • You walk back into the tent.
Talking to the Bedabin nomad guard again[edit | edit source]
  • Bedabin nomad guard: Oh, I remember you; yeah go on in. Hope the weapon construction is going okay.
  • You walk into the tent.
Using the experimental anvil[edit | edit source]
  • To forge items use the metal you wish to work with the anvil.
Using a bronze bar on the experimental anvil[edit | edit source]
  • Do you want to follow the technical plans ?[sic]
  • Follow the technical plans?
    • Yes. I'd like to try.
      • You begin experimenting in forging the weapon...
      • (If unsuccessful:)
        • Through an unlucky accident you were not able to make the dart tip, but you think you know where you went wrong and perhaps next time you'll succeed.
      • (If successful:)'
        • Player has bronze bar removed from them. Player receives prototype dart tip.
        • You follow the plans carefully, and after some careful work, you finally manage to forge a sharp, pointed... dart tip.
        • You study the technical plans even more... You need to attach feathers to the tip to complete the weapon.
    • No, not just yet.
      • You decide not to follow the technical plans.
Using another bronze bar on the anvil while having a prototype dart tip[edit | edit source]
  • (If only the tip has been made:)
    • You have already made the prototype dart tip. You don't need to make another one.
  • (If the full dart has been made:)
    • You have already made the prototype dart. You don't need to make another one.
Using feathers on the prototype dart tip[edit | edit source]
  • You try to attach feathers to the bronze dart tip.
  • Following the plans is tricky, but you persevere.
  • You successfully attach the feathers to the dart tip.
  • Player has prototype dart tip and 10 feathers removed from them. Player receives prototype dart.

The Knowledge is Yours[edit | edit source]

  • Al Shabim: Hello Effendi! Wonderful, I see you have made the new weapon!
  • You show Al Shabim the prototype dart.
  • Al Shabim: This is truly fantastic Effendi! We are forever grateful for this gift. My advisors have discovered some secrets which we will share with you.
  • Al Shabim's advisors show you some advanced techniques for making the new weapon.
  • Al Shabim: Please accept this selection of six bronze throwing darts as a token of our appreciation.
  • You receive six bronze throwing darts from Al Shabim.
  • Player has Bedabin key and prototype dart removed from them. Player receives 6 bronze darts.
  • Al Shabim: I'll take that key off your hands as well effendi! Many thanks!
  • *** Dart Construction *** Congratulations! You can now construct darts.
  • Player receives Tenti pineapple.
  • Al Shabim: Oh, and here is your pineapple!
  • You receive a tasty looking pineapple from Al Shabim.

Talking to Al Shabim again[edit | edit source]

  • Al Shabim: Hello Effendi! Many thanks with your help previously Effendi!
  • Select an option
    • (If the Tenti pineapple has been lost:)
      • I am looking for a pineapple.
        • Player: I am looking for a pineapple.
        • Player receives Tenti pineapple.
        • Al Shabim: Here is another pineapple, try not to lose this one.
        • Al Shabim gives you another pineapple.
    • What is this place?
    • (If the Tenti pineapple has not been lost:)
      • Goodbye!
        • Player: Goodbye!
        • Al Shabim: Very well, good day Effendi!

A Deal's a Deal[edit | edit source]

  • This guard looks as if he's been down here a while.
  • Player: Hey... I have something for you!
  • You show the Tenti pineapple to the guard.
  • Player has all Tenti pineapples removed from them.
  • Guard: Great! Just what I've been looking for! Mmmmmmm... Delicious!! This is soo nice! Mmmmm, *SLURP* Yummmm... Oh yes, this is great.
  • Player: So, can I go through now please?
  • Guard: Yes, yes, of course... a deal's a deal!

Rescuing Ana[edit | edit source]

Looking in an empty barrel[edit | edit source]

  • This looks like an empty mining barrel. Slaves use this to load up the rocks and stones that they're mining.

Searching an empty barrel[edit | edit source]

  • This barrel is quite big, but you may be able to carry one. Would you like to take one?
  • Take an empty barrel?
    • Yeah, cool!
    • No thanks.
      • You decide not to take the barrel.

Looking in a full barrel[edit | edit source]

  • You search the full barrel... It's full of rocks.

Searching a full barrel[edit | edit source]

  • This looks like a full mining barrel. Slaves use this to load up the rocks and stones that they're mining. This barrel is full of [coal/debris/rocks rich in tin ore/rocks with copper ore/rocks with iron ore/sand].

Looking at the winch bucket[edit | edit source]

  • This looks like a lift of some sort. You see barrels of rocks being placed on the lift and they're hauled up to the surface.

Using the winch bucket[edit | edit source]

  • Guard: Hey there, what do you want?
  • Select an option
    • What is this thing?
      • Player: What is this thing?
      • Guard: It is quite clearly a lift. Any fool can see that it's used to transport rock to the surface.
      • Select an option
        • Can I use this?
          • (Same as below.)
        • Ok, thanks.
          • Player: Ok, thanks.
    • Can I use this?
      • Player: Can I use this?
      • Guard: Of course not, you'd be doing me out of a job. Anyway, you haven't got any barrels that need to go to the surface. Now, move along and get some work done before you get a good beating.
      • Select an option
        • What is this thing?
          • (Same as above.)
        • Ok, thanks.
          • (Same as above.)

Talking to the guard next to the winch bucket[edit | edit source]

  • Guard: Yes, what do you want?
  • Select an option
    • Nothing thanks - sorry for disturbing you.
      • Player: Nothing thanks - sorry for disturbing you.
      • Guard: Well... I guess that's okay, get on your way though.
    • Your head on a stick.
      • Player: Your head on a stick.
      • Guard: Why you ungrateful whelp.. I'll teach you some manners.
      • The guard shouts for help.
      • Other guards start arriving.
      • The guards rough you up a bit and then drag you to a cell.
      • The player is damaged and appears in the cell with the punishment rocks.

Attempting to open the gate from the punishment rock cell[edit | edit source]

  • This gate seems to be locked.
  • Guard: Hey, move away from the gate. If you wanna get out you're gonna have to mine for it. You're gonna have to bring me 15 loads of rocks in one go! And then I'll let you out. You can go back to work with the other slaves then!

Searching the gate of the punishment rock cell[edit | edit source]

  • You search the gates... yep, they're locked.
  • A nearby guard looks you over. He doesn't seem too impressed.
  • It looks as if this is where very difficult prisoners are sent as a punishment.

Looking at the mine cart[edit | edit source]

  • This cart is being unloaded into this section of the mine. Before being sent back to another section for another load.

Searching the mine cart[edit | edit source]

  • You search the mine cart...
  • There may be just enough space to squeeze yourself into the cart. Would you like to try?
  • Squeeze into the cart?
    • Yes, of course.
      • (If unsuccessful:)
        • You fail to fit yourself into the cart in time before it starts its journey.
        • (Continues with one of the following messages:)
          • As you jump, you bang your knee on the cart.
          • You bang your head on the cart as you try to jump in.
          • You jump onto the edge of the cart, but fall off.
        • The player is damaged by 5% of their remaining life points.
      • (If successful:)
        • Screen fade in/out. The player rides the mine cart further into the caverns.
        • Screen fade in/out. The player appears next to the mine cart at the end of the railway.
        • You appear in a large open room with what looks like lots of miners working away. This is a very rough looking area, the miners look like they're on their last legs.
    • No thanks, it looks pretty dangerous.
      • You decide not to get into the dangerous looking mine cart.

Looking at the mine cart at the end of the railway[edit | edit source]

  • This mine cart is being loaded up with new rocks and stone. It gets sent to a different section of the mine for unloading.

Attempting to open the north-eastern gate[edit | edit source]

  • This gate looks like it needs a key to open it.

Searching the north-eastern gate[edit | edit source]

  • These wrought iron gates look like they're designed to keep people out. It looks like you'll need a key to get past these.

Talking to Ana[edit | edit source]

  • Player: Hello!
  • Ana: Hello there, I don't think I've seen you before.
  • Select an option
    • No, I'm new here!
      • Player: No, I'm new here!
      • Ana: I thought so you know! How do you like the hospitality down here? Not exactly Al Kharid town style is it? Well, I guess I'd better get back to work. Don't want to get into trouble with the guards again.
      • Select an option
        • Do you get into trouble with guards often?
          • Ana: Of course not! I just don't have much choice about it at the moment.
          • Select an option
            • I want to try and get you out of here.
            • Do you have any ideas about how we can get out of here?
              • (Transcript missing. edit)
        • I want to try and get you out of here.
          • Player: I want to try and get you out of here!
          • Ana: Wow! You're brave. How do you propose we do that? In case you hadn't noticed, this place is quite well guarded.
          • Select an option
            • We could try to sneak out.
              • Player: We could try to sneak out.
              • Ana: That doesn't sound very likely. How did you get in here anyway? Did you deliberately hand yourself over to the guards? Ha ha ha, just kidding.
              • Select an option
                • I managed to sneak past the guards.
                  • (Transcript missing. edit)
                • Huh, these guards are rubbish, it was easy to sneak past them!
                  • Player: Huh, these guards are rubbish, it was easy to sneak past them!
                  • Guard: I heard that! So you managed to sneak in did you!
                  • Guard: I heard that! So you managed to sneak in did you!
                  • Guard: Guards! Guards!
                  • Guard: Guards! Guards!
                  • You are roughed up by the guards and manhandled into a cell.
                  • The player appears in the punishment rocks cell.
            • Have you got any suggestions?
              • (Transcript missing. edit)
    • What's your name?
      • Ana: My name? Oh, how sweet, my name is Ana. I come from Al Kharid though we've only recently moved there. I was born, and did most of my growing up, in Varrock. I thought the desert might be interesting. What a surprise I got!
      • Select an option
        • What kind of surprise did you get?
          • Player: What kind of surprise did you get?
          • Ana: Well, I was just touring the desert looking for the nomad tribe to the West. And I was set upon by these armoured men. I think that the guards think I am an escaped prisoner. They didn't understand that I was exploring the desert as an adventurer.
        • Do you want to go back to Al Kharid?
          • Player: Do you want to go back to Al Kharid?
          • Ana: Sure, I miss my Mum, her name is Irena and she is probably waiting for me. How do you propose we get out of here though? I'm sure you've noticed the many square jawed guards around here. You look like you can handle yourself, but I have my doubts that you can take them all on!
Talking to Ana again[edit | edit source]
  • Player: Hello again!
  • Ana: Hello there, how's it going? Do you have a plan to get out of here yet?
  • Select an option
    • Not yet, sorry, what's your name again?
    • Well, I'm working on it, have you got any suggestions?
      • Player: Well, I'm working on it, have you got any suggestions?
      • Ana: Hmmm, let me think... Hmmm. No, sorry... The only thing that gets out of here is the rock that we mine. Not even the dead get a decent funeral. Bodies are just thrown down disused mine holes. It's very disrespectful...
      • Select an option
        • Okay, I'll check around for another way to try and get out.
          • Player: Okay, I'll check around for another way to try and get out.
          • Ana: Good luck!
        • How does the rock get out?
          • Player: How does the rock get out?
          • Ana: Well, we mine it in this section, then someone scoops it into a barrel. The barrels are loaded onto a mine cart. Then they're deposited near the surface lift. I have no idea where they go from there. But that's not going to help us, is it?
          • Select an option
            • Maybe? I'll come back to you when I have a plan.
              • Player: Maybe? I'll come back to you when I have a plan.
              • Ana: Okay, well, I'm not going anywhere! -- Ana nods at a nearby guard!-- Unless he feels generous enough to let me go! -- The guard ignores the comment. -- Oh well, I'd better get back to work, you take care!
            • Where would I get one of those barrels from?
              • Player: Where would I get one of those barrels from?
              • Ana: Well, you would get one from around by the lift area. But why would you want one of those?
              • Select an option
                • Er no reason! Just wondering.
                  • Player: Er no reason! Just wondering.
                  • Ana: Hmmm, just don't get any funny ideas... I am not going to get into one of those barrels! Okay, have you got that?
                  • (Continues below.)
                • I could try to sneak you out if you were in a barrel!
                  • Player: I could try to sneak you out if you were in a barrel!
                  • Ana: There is no way you are getting me into a barrel. No WAY! DO you understand?
                  • Select an option
                    • Okay, yep, I've got that.
                      • Player: Okay, yep, I've got that.
                      • Ana: Good, just make sure you keep it in mind. Anyway, I have to get back to work. The guards will come along soon and give us some trouble else.
                    • Well, we'll see, it might be the only way.
                      • Player: Well, we'll see, it might be the only way.
                      • Ana: No, there has to be a better way! Anyway, I have to get back to work. The guards will come along soon and give us some trouble else.
    • Not yet, have you been in any more trouble with the guards?
      • Player: Not yet, have you been in any more trouble with the guards?
      • Ana: No, not so far. I've been working very hard. Not like some people I know -- She cocks a smirk at you. --
      • Select an option
        • Do you enjoy it down here?
        • Okay, see ya!
          • Player: Okay, see ya!
          • Ana: Goodbye and good luck!

Using a barrel on Ana[edit | edit source]

  • Ana: Hey, what do you think you're doing?
  • Player: Shush... It's for your own good!
  • Player has barrel (The Tourist Trap) removed from them. Player receives Ana in a barrel.
  • Ana (in a Barrel): -- You manage to squeeze Ana into the barrel, --
    -- despite her many complaints. --
    I djont fit in dis bawwel... Wet me out!!

Looking at Ana in a barrel[edit | edit source]

  • Ana (in a Barrel): -- Ana looks pretty angry, she starts shouting at you. --
    Get me out of here!
    Do you hear me!
    Get me OUT OF HERE I say!

Dropping Ana in a barrel[edit | edit source]

  • Ana (in a Barrel): You drop the barrel on the floor, Ana gets out.
  • Player has Ana in a barrel removed from them. Player receives barrel (The Tourist Trap).
  • Ana appears next to the player.
  • Ana: How dare you put me in that barrel you barbarian!
  • Ana's outburst attracts the guards, they come running over.
  • Ana's outburst attracts the guards, they come running over.
  • Guard: Hey! What's going on here then?
  • Guard: Hey! What's going on here then?
  • Ana appears in her original spot.
  • The guards drag Ana away and then throw you into a cell.
  • The guards drag Ana away and then throw you into a cell.
  • You are roughed up by the guards and manhandled into a cell.
  • The player appears in the punishment rocks cell.

Searching the mine cart at the end of the railway[edit | edit source]

  • You search the mine cart...
  • There may be just enough space to squeeze yourself into the cart. Would you like to try?
  • Squeeze into the cart?
    • Yes, of course.
      • (If carrying Ana in a barrel:)
        • Ana (in a Barrel): There isn't enough space for both you and this barrel in the cart.
      • (If not carrying Ana in a barrel:)
        • (Same as above)
        • You appear back in the barrel loading room. A nearby slave looks surprised to see you popping out of the cart.
    • No thanks, it looks pretty dangerous.
      • (Same as above.)

Using Ana in a barrel on the mine cart[edit | edit source]

  • Player has Ana in a barrel removed from them.
  • Screen fade in/out. The mine cart with Ana in a barrel leaves and returns empty. Screen fade in/out.

Searching an empty barrel after transporting Ana in a barrel[edit | edit source]

  • You search the barrels and find Ana.
  • Ana (in a Barrel): Let me out!
  • Player receives Ana in a barrel.
  • You pick up Ana in a Barrel.

Using Ana in a barrel on the winch bucket[edit | edit source]

  • The guard notices the barrel (with Ana in it) that you're carrying.
  • Guard: Hey, that Barrel looks heavy, do you need a hand?
  • Select an option
    • Yes please.
      • Player: Yes please.
      • The guard comes over and helps you. He takes one end of the barrel.
      • Guard: Blimey! This is heavy!
      • Ana (in a Barrel): Why you cheeky....!
      • Guard: ~ The guard looks around surprised at Ana's outburst. ~ What was that?
      • Player: Oh, it was nothing.
      • Guard: I could have sworn I heard something!
      • Ana (in a Barrel): Yes you did you ignoramus.
      • Guard: What was that you said?
      • Select an option
        • I said you were very gregarious!
          • Player: I said you were very gregarious!
          • Ana (in a Barrel): You creep!
          • Guard: Oh, right, how very nice of you to say so.

            -- The guard seems flattered. --
          • Guard: Anyway, let's get this barrel up to the surface, plenty more work for you to do!
          • The guard places the barrel carefully on the lift platform.
          • Guard: Oh, there's no one operating the lift up top, hope this barrel isn't urgent? You'd better get back to work!
          • Player has Ana in a barrel removed from them.
        • Oh, nothing.
          • Guard: I heard you say something, now spit it out!
    • No thanks, I can manage.
      • Player: No thanks, I can manage.
      • Guard: Ok, fair enough, I was only offering.

Using the winch bucket after having placed the barrel on it[edit | edit source]

  • Guard: Hey, you'd better go and operate that lift yourself if you want that big heavy barrel to go anywhere.

Operating the winch from the surface[edit | edit source]

  • The camera pans in on the player, who operates the winch.
  • You try to operate the winch.
  • You see a barrel coming to the surface. Before too long you haul it onto the side. The barrel seems quite heavy and you hear a muffled sound coming from inside.
  • Ana (in-a-Barrel): Get me OUT OF HERE!

Looking into the western barrel[edit | edit source]

  • This looks like an interesting mining barrel.

Searching the western barrel[edit | edit source]

  • You search the barrel and find Ana.
  • Ana (in a Barrel): Let me out of here, I feel sick!
  • You pick up Ana in a Barrel.
  • Player receives Ana in a barrel.

Talking to the mine-cart driver before using Ana in a barrel on the cart[edit | edit source]

  • Mine-cart driver: Don't trouble me, can't you see I'm busy?

Using Ana in a barrel on the wooden cart[edit | edit source]

  • Player has Ana in a barrel removed from them.
  • You place Ana (In the barrel) carefully on the cart. This was the last barrel to go on the cart, but the cart driver doesn't seem to be in any rush to get going. And the desert heat will soon get to Ana.

Searcing the wooden cart after placing Ana in a barrel on it[edit | edit source]

  • You search the mine cart.
  • You can see the barrel with Ana in it on the cart already.

Talking to the mine-cart driver after using Ana in a barrel on the cart[edit | edit source]

  • The cart driver seems to be festidiously cleaning his cart. It doesn't look as if he wants to be disturbed.
  • Select an option
    • Hello!
      • Player: Hello!
      • Mine-cart Driver: Can't you see I'm busy? Now get out of here!
      • Select an option
        • Oh, okay, sorry.
          • Player: Oh, okay, sorry.
          • Mine-cart driver: Look just leave me alone!
          • The cart driver goes back to his work.
        • Nice cart.
          • (Same as below.)
        • Pssst...
          • (Same as below.)
    • Nice cart.
      • Player: Nice cart.
      • The cart driver looks around at you and tries to weigh you up.
      • Mine-cart driver: Hmmm.
      • He tuts to himself and starts checking the wheels.
      • Mine-cart driver: Tut !
      • Select an option
        • I wonder if you could help me?
        • One wagon wheel says to the other, 'I'll see you around'.
          • Player: One wagon wheel says to the other, 'I'll see you around'.
          • Mine-cart driver: -- The cart driver smirks a little. --
          • He starts checking the steering on the cart.
          • Select an option
            • 'One good turn deserves another'
              • Player: 'One good turn deserves another.'
              • The cart driver smiles a bit and then turns to you.
              • Mine-cart driver: Are you trying to get me fired?
              • Select an option
                • No
                  • Player: No
                  • Mine-cart driver: It certainly sounds like it, now leave me alone. If you bug me again, I'm gonna call the guards.
                  • The cart driver goes back to his work.
                • Yes
                  • Player: Yes
                  • Mine-cart Driver: And why would you want to do a crazy thing like that for? I ought to teach you a lesson! Guards! Guards!
                  • (Continues above.)
                • Fired... no, shot perhaps!
                  • Player: Fired... no, shot perhaps!
                  • Mine-cart driver: Ha ha ha! You're funny! -- The cart driver checks that guards aren't watching. -- What're you in fer?
                  • Select an option
                    • Oh, I'm not supposed to be here at all actually.
                      • Player: Oh, I'm not supposed to be here at all actually.
                      • Mine-cart driver: Hmmm, interesting... let me guess. You're completely innocent... like all the other inmates in here. Ha ha ha!
                      • The Cart driver goes back to his work.
                    • I'm in for murder, so you'd better get me out of here!
                      • Player: I'm in for murder, so you'd better get me out of here!
                      • Mine-cart driver: Hmm, well, I wonder what the guards are gonna say about that! Guards! Guards!
                      • (Continues above.)
                    • In for a penny in for a pound.
                      • Player: In for a penny in for a pound.
                      • The cart driver laughs at your pun...
                      • Mine-cart driver: Ha ha ha, oh stop it!
                      • The cart driver seems much happier now.
                      • Mine-cart driver: What can I do for you anyway?
                      • Select an option
                        • Can you smuggle me out on your cart?
                          • Player: Can you smuggle me out on your cart?
                          • The cart driver points at a nearby guard.
                          • Mine-cart driver: Ask that man over there if it's okay and I'll consider it! Ha ha ha!
                          • The cart driver goes back to his work, laughing to himself.
                        • Can you smuggle my friend Ana out on your cart?
                          • Player: Can you smuggle my friend out on your cart?
                          • Mine-cart driver: As long as your friend is a barrel full of rocks. I don't think it would be a problem at all! Ha ha ha!
                          • The cart driver goes back to his work, laughing to himself.
                        • Well, you see, it's like this...
                          • Player: Well, you see, it's like this...
                          • Mine-cart driver: Yeah!
                          • Select an option
                            • Prison riot in ten minutes, get your cart out of here!
                              • --The cart driver seems visibly shaken...--
                              • Mine-cart driver: Oh, right..yes... yess, okay...
                              • --The cart driver quickly starts preparing the cart.--
                              • Select an option
                                • Good luck!
                                  • Player: Good luck!
                                  • Mine-cart driver: Yeah, you too!
                                  • --The cart sets off at a hectic pace. The guards at the gate get suspiscious and search the cart. They find Ana in the Barrel and take her back into the mine.--
                                • You can't leave me here, i'll get killed!
                                  • Player: You can't leave me here, i'll get killed!
                                  • Mine-cart driver: Oh, right... Okay, you'd better jump in the cart then! Quickly!
                            • There's ten gold in it for you if you leave now - no questions asked.
                              • Player: There's ten gold in it for you if you leave now no questions asked.
                              • Mine-cart driver: If you're going to bribe me, at least make it worth my while. Now, let's say 100 Gold pieces should we? Ha ha ha!
                              • Select an option
                                • A hundred it is!
                                  • Player: A hundred it is.
                                  • Player has 100 coins removed from them.
                                  • Mine-cart driver: Great! Okay, get in the back of the cart then!
                                • Forget it!
                                  • Player: Forget it!
                                  • Mine-cart driver: Okay, fair enough! But don't bother me anymore.
                                  • The cart driver goes back to his work.
            • Can you get me the heck out of here please?
              • (Same as below.)
        • Can I help you at all?
          • Player: Can I help you at all?
          • Mine-cart driver: I'm quite capable thanks... Now get lost before I call the guards.
          • Select an option
            • Can you get me the heck out of here please?
              • Player: Can you get me the heck out of here please?
              • Mine-cart driver: No way, and if you bug me again, I'm gonna call the guards.
              • The cart driver goes back to his work.
            • I could help, I know a lot about carts.
              • Player: I could help, I know a lot about carts.
              • Mine-cart driver: Are you saying I don't know anything about carts? Why you cheeky little....
                -- The cart driver seems mortally offended --
                -- his temper explodes as he calls the guards.--
                Guards! Guards!
              • (Continues above.)
    • Pssst...
      • Player: Pssst...
      • The cart driver completely ignores you.
      • Select an option
        • Psssst...
          • Player: Psssst...
          • The driver completely ignores you.
          • Select an option
            • Psssssst...
              • (Same as below.)
            • Pssst...
              • (Same as above.)
            • Pssssssssttt!!!
              • (Same as below.)
        • Psssssst...
        • Pssssssssttt!!!
          • Player: Pssssssssttt!!!
          • The cart driver turns around quickly to face you.
          • Mine-cart driver: What! Can't you see I'm busy?
          • Select an option
            • Oh, okay, sorry.
            • Shhshhh!
              • Player: Shhshhh!
              • Mine-cart driver: Shush yourself!
              • The cart driver goes back to his work.
            • I wonder if you could help me?
              • Player: I wonder if you could help me?
              • Mine-cart driver: Sorry friend, I'm busy, go bug the guards, I'm sure they'll give ya the time of day.
              • The cart driver chuckles to himself.
              • Select an option
                • Can I help you at all?
                  • (Same as above.)
                • Can you get me the heck out of here please?
                  • (Same as above.)
Talking to the mine-cart driver after giving him 100 coins or mentioning the prison riot and asking to be taken too[edit | edit source]
  • Mine-cart driver: Hurry up, get in the cart or I'll go without you!

Searching the wooden cart after giving the mine-cart driver 100 coins[edit | edit source]

  • You search the mine cart.
  • There is space on the cart for you to get on, would you like to try?
  • Select an option
    • Yes, I'll get on.
      • You decide to climb onto the cart.
      • Screen fade out.
      • As soon as you get on the cart, it starts to move. Before too long you are past the gates. You jump off the cart taking Ana with you.
      • Screen fade in. The player appears just west of the Desert Mining Camp.
    • No, I've got other plans.
      • You decide not to get onto the cart.
    • Attract mine cart drivers attention.
      • Mine-cart driver: Hurry up, get in the cart or I'll go without you!

Reunion[edit | edit source]

Attempting to drop Ana in a barrel outside the Desert Mining Camp[edit | edit source]

  • Ana (in a Barrel): You can't drop me here! I'll die in the desert on my own. Take me to the Shantay pass near Al Kharid.

Talking to Irena with Ana in a barrel[edit | edit source]

  • Irena: Hey, great you've found Ana!
  • Ana (in a Barrel): -- You show Irena the barrel with Ana in it. --
    Hey great, there's my Mum!
  • Player has Ana in a barrel removed from them.
  • Ana appears next to the player.
  • Ana: Great! Thanks for getting me out of that mine! And that barrel wasn't too bad anyway! Pop by again sometime, I'm sure we'll have a barrel of laughs!
  • Ana: Oh! I nearly forgot! Here's a key I found in the tunnels. It might be of some use to you, not sure what it opens. Sorry, but I have to go now.
  • Player receives wrought iron key.
  • Ana gives you a wrought iron key...
  • Ana disappears.
  • Ana spots Irena and waves...
  • Irena: Hi Ana!
  • Irena: Thank you very much for returning my daughter to me. I'm really very grateful... I would like to reward you for your bravery and daring. I can offer you increased knowledge in two of the following areas.
  • Select an option
    • Fletching.
      • (Continues below.)
    • Agility.
      • (Continues below.)
    • Smithing.
      • (Continues below.)
    • Thieving
      • (Continues below.)
  • You advance your stat in [Fletching/Agility/Smithing/Thieving].
  • Irena: Okay, now choose your second skill.
  • Select an option
    • Fletching.
      • (Continues below.)
    • Agility.
      • (Continues below.)
    • Smithing.
      • (Continues below.)
    • Thieving
      • (Continues below.)
  • You advance your stat in [Fletching/Agility/Smithing/Thieving].
  • Irena: Okay, that's all the skills I can teach you!
  • Congratulations! You have completed: 'The Tourist Trap' - Complete this Intermediate quest.