Dialogue for Quartermaster (Clan Citadels)

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This section or article is incomplete and could do with improvement.
Reason: Needs dialogue for if the player's clan rank is high enough to update the job list/build tick, other bonus xp options
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Dialogue[edit | edit source]

  • Quartermaster: Good day to you! How may I assist?
  • Choose an option:
    • What do you do here?
      • Quartermaster: I'm the quartermaster for your clan. I keep track of the jobs you or your clanmates have marked to be undertaken within the citadel; the resources it will take; and whether you can meet that requirement. I am capable of altering the day on which your buildings are altered and the resources used up, and I can award bonus experience.
      • Select an option
        • Tell me more about the job list.
          • Quartermaster: On the job list you will see all downgrades, upkeep dues, and upgrade requests pending for your clan's citadel. Upkeep jobs will remain as long as you have a building in your citadel requiring upkeep; the others are removed when they are carried out. You may click on jobs in the list to view more information regarding their costs, and the resources available to perform those jobs, and any warnings related to jobs which currently have shortfall or unmet requirements. If you have the requesite access permissions from your clan's officers, you may alter the list by dragging jobs to reorder them, or to cancel downgrade or upgrade jobs. You may also jump from upgrade jobs to the build interface to make alterations if need be, but that's more the artisan's area than mine, quite frankly.
          • Would you like to open the list now?
        • Tell me about moving the build tick.
          • The owner, deputy or overseer of a clan may move the build tick to a day of the week and time of day more suitable for your clan's activity. Just talk to me about it and I will set your build tick to be due precisely one week from that moment. I must warn you, though, that it will cost you a week's upkeep up front to do so. You will be allowed to do it only once per week and you may not move the tick to the same day on which it already falls. Moving the build tick will also not carry out any upgrade or downgrade jobs you have listed.
          • Do you wish to move the build tick?
            • Yes
              • If clan rank is high enough
                • (Transcript missing. edit)
              • If clan rank is not high enough
                • Your rank is not high enough to move your clan's build/upkeep day.
                • (Job list interface opens)
                • (Dialogue ends.)
            • No
              • (Dialogue ends.)
        • About experience boosts...
          • If player has not yet received bonus experience that build cycle
            • (Transcript missing. edit)
          • If player has already received bonus experience that build cycle
            • Quartermaster: I've already given you some experience; I won't be able to give you more until after the next build cycle.
            • (Dialogue ends.)
          • If player has not yet gathered enough resources that build cycle
            • (Transcript missing. edit)
    • I'd like to check the Job list.
    • I'd like to move the Clan's build tick.
      • If clan rank is high enough
        • (Transcript missing. edit)
      • If clan rank is not high enough
        • Your rank is not high enough to move your clan's build/upkeep day.
        • (Job list interface opens)
        • (Dialogue ends.)
    • About bonus experience...
      • Select an option
        • Can you give me some experience?
          • Quartermaster: As you work for your clan, gather resources we need for building and maintaining the Stronghold, you will make progress towards earning an experience boost. You will be able to use up the bonus experience both here in citadel and out in the rest of the world. I must warn you that I can provide one bonus per week. Now, let's see...
            • If player has not yet received bonus experience that build cycle
              • Quartermaster: Yes; you've done enough work to earn experience. Which skill would you like it in?
              • (skill selection interface opens.)
            • If player has already received bonus experience that build cycle
              • Quartermaster: I'm afraid I've already given you a bonus this week. I can't give you another until after your next build tick.
              • (Dialogue ends.)
            • If player has not yet gathered enough resources that build cycle
              • (Transcript missing. edit)
        • How can I earn bonus experience?
          • Quartermaster: Earning the boost is simply a matter of working in any of our resource-gathering buildings, from the Woodcutting tree up to the Summoning grove. Once you've gathered enough, spread however you wish between the plots available to the clan, I can award you with the bonus.
          • (Shows the previous options.)
        • I'm here for an experience boost
          • If player has not yet received bonus experience that build cycle
            • Quartermaster: Yes; you've done enough work to earn experience. Which skill would you like it in?
            • (skill selection interface opens.)
            • (Dialogue ends.)
          • If player has already received bonus experience that build cycle
            • Quartermaster: I've already given you some experience; I won't be able to give you more until after the next build cycle.
            • (Dialogue ends.)
          • If player has not yet gathered enough resources that build cycle
            • (Transcript missing. edit)
    • Can you sell me some Clan Citadel Boosters?
      • Quartermaster: Of course! How many do you want?
      • How many would you like to buy?
        • One.
          • Purchase interface opens up for Clan Citadel Booster (x1) for 100 RuneCoins
        • Three.
          • Purchase interface opens up for Clan Citadel Booster (x3) for 250 RuneCoins
        • Six.
          • Purchase interface opens up for Clan Citadel Booster (x6) for 450 RuneCoins
        • None, I changed my mind.
          • (Dialogue ends.)