Transcript of Player-owned farm Tutorial

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This transcript involves dialogue with Granny Potterington, Prezleek, Myfi, and the player.

Starting out[edit | edit source]

Talking to Granny Potterington[edit | edit source]

First time[edit | edit source]

  • Granny Potterington: Hello, random person wandering onto my farm. By any chance, do you know how many beans make five?
  • Player: Wait, this is some sort of saying, isn't it? I think I might have heard this one... Something about two beans, half a bean, and another bean and, er...
  • Granny Potterington: Eh, close enough, I guess. You look like your fingers are at least a little bit green. You'll do.
  • Player: Do for what? Wait, what did I just get myself into?
  • Granny Potterington: You are now my official farm hold partner. Get to work, lad!
  • Player: What just happened?
  • Granny Potterington: Just trust me, this'll be good for you. You can start by grabbing old Jack.
  • Player: Jack?
  • Granny Potterington: Yeah, he's the old yak out back, baroo-ding by the breeding paddock - pick him up and bring him to me.

Afterwards[edit | edit source]

  • Granny Potterington: Well, go on, find old Jack the yak out back - pick him up and bring him to me.

Picking up Jack the yak[edit | edit source]

  • Granny Potterington: That's it, bring him to Granny.

With Jack the yak[edit | edit source]

  • Granny Potterington: Hey, there, old Jack. Time for you to earn your keep. I'll miss you, little one, but you'll be better off for it.
  • Player: Wait, what's happening to Jack?
  • Granny Potterington: Just saying my goodbyes - it's always the hardest bit. It's difficult not to get attached to the animals you raise, but you'll get used to it.
  • Granny Potterington: But we need to sell him on, else we can't afford to fix this place up, can we?
  • Player: Sell him? *phew* I was worried you were going to hurt him.
  • Granny Potterington: No, never. I run a humane animal farm here. Treat 'em with love, find 'em good homes.
  • Granny Potterington: Like...see that man with the silly hat by the well - Prezleek? He's been after buying my Jack for ages. I bet he'll pay top bean, too!
  • Granny Potterington: Go on, see what you can get for him. Anything'll do at this point. Come back minus one yak, but plus some beans.

Talking to Prezleek[edit | edit source]

Without Jack the yak[edit | edit source]

  • Prezleek (yak trader): Jack the yak! Can I have him? Pleasepleaseplease! I'll pay you over the odds, please...
  • Player: Sorry, I don't work here.
  • Prezleek (yak trader): Oh, I thought I saw you talking with Granny P. Could you convince her to sell him to me, she always says no.

With Jack the yak[edit | edit source]

  • Prezleek (yak trader): Did Granny finally relent? Is she letting me buy Jack? I've been asking her for ages.
  • Player: She did, indeed. How much can I get for him - she said something about beans?
  • Prezleek (yak trader): Beans? Oh, my. I was thinking like a few hundred gold or something, but if all she wants is beans, I have loads of those!
  • Prezleek (yak trader): Let's see, I have...1...2...3...er... 500! I have 500 beans. Would that be enough?
  • Player: You know, I have no clue, but Granny said whatever you were willing to give, so...sold! Jack is yours.
  • Prezleek: Amazing! You don't know what this means to me. Gotta go, but I'll be back for more yaks soon!
  • The player trades Jack for 500 beans and Prezleek teleports away.

Player-owned farm introduction[edit | edit source]

After selling Jack the yak[edit | edit source]

  • Granny Potterington: Right, what'd you get for Jack?
  • Player: Prezleek gave me 500 beans. Is that any good?
  • Granny Potterington: Not bad for a yak his age. Good work, lad!
  • Player: But they're only beans...
  • Granny Potterington: Aye, and that's the currency us animal farmers deal in. It's not a fortune, mind, but it's a good start.
  • (If the beans have been lost:)
    • Granny Potterington: Though you need to take better care of your beans - here, you lost these.
    • (Continues below.)
  • Granny Potterington: Now, add them to your currency pouch so you don't lose 'em.

After adding the beans to currency pouch[edit | edit source]

  • (If the small animal pen kit has been lost:)
    • Granny Potterington: Hey, you lost this.
    • (The kit is returned.)
    • (Continues below.)
  • Granny Potterington: Now, let's put our newfound wealth to work...
  • Granny Potterington: The farm used to be booming...until that so-called plague came along and the King forced me to cull all my herds.
  • Granny Potterington: Over the years, I've had to sell off my land to keep myself afloat, not that the buyers used it mind.
  • Granny Potterington: But I sense there's a turn in the market for animals, so let's claw back ownership and capitalise on it!
  • Granny Potterington: First, we'll need to buy back the deeds to one of these old animal pens.
  • Granny Potterington: Plus we'll need a couple of baby rabbits to kickstart our new venture - one boy, one girl.
  • Granny Potterington: Those beans we got should be just enough. Here, let's take a look at the farmers' market...
  • (Farmers' Market opens.)

Farmer's Market[edit | edit source]

Opening Farmers' Market after purchasing the tutorial items[edit | edit source]

  • Granny Potterington: You've got all you need from the farmers' market for now. Let's get those rabbits sorted first, shall we?

Retrieving any lost rabbits[edit | edit source]

  • Granny Potterington: There you go, rabbits returned...but try to take better care of your animals in future!
  • (Lost rabbits are returned).''
  • (Continues below)

After purchasing the tutorial items[edit | edit source]

  • Granny Potterington: Excellent! Now all that's left to do is check those two bunnies and build them a pen.
  • Player: How do I do that?
  • Granny Potterington: Well, to check the bunnies, you have to just...you know, flip 'em over and blow, and look for the old E-I-E-I-O...
  • Player: Er...
  • Granny Potterington: *sigh* Look, just give 'em a 'CLICK' - you know what I mean.
  • Granny Potterington: Great work on the pen!
  • Granny Potterington: Now you just need to put those rabbits in their new home.
  • Player: How do I do that?
  • Granny Potterington: You can either 'CLICK' on the gate of your pen and add them in, or simply use an animal on the pen's gate.

Animals[edit | edit source]

After adding the rabbits to the pen[edit | edit source]

  • Granny Potterington: Hmm, I think one of those rabbits isn't feeling too well. You should check them both to be sure. You don't need anything special to do so.
  • Granny Potterington: Just 'CLICK' on an animal to get information on it and find which one is unwell, then examine it.
  • Granny Potterington: Then check its various orifices and appendages to diagnose the illness before administering treatment.
  • Granny Potterington: My guess is that one of your rabbits has a simple case of the flu.

After curing the rabbit[edit | edit source]

  • Granny Potterington: Oh, and don't forget to give them a little food. It's the best thing for keeping your animals healthy and happy, which in turn makes them more likely to breed.
  • Player: How do I feed animals?
  • Granny Potterington: You can interact with a trough to see what food sits in each category. You can do that from outside of a pen, if you prefer, or you can climb over the stiles to get into each pen and do it that way.
  • Granny Potterington: You'll see that foods are grouped into categories, and each animal will only eat certain categories of food. For instance, your rabbits will happily eat any fruit, vegetables or flowers.
  • Granny Potterington: Though, if a trough contains some fruit, shall we say, you can't also mix in food from a different category. You'd have to get rid of the fruit first.
  • (Without fruity mush:)
    • Granny Potterington: In fact, have some fruity mush! Rabbits love that stuff.
    • The player receives five fruity mush.
  • (With fruity mush:)
    • Granny Potterington: Use that fruity mush you got!
    • The player receives five fruity mush.

After feeding the rabbits[edit | edit source]

  • Player: Now what?
  • Granny Potterington: Now we wait...
  • Player: Wait for what?
  • Granny Potterington: Well, we need those rabbits to reach adulthood, so we can use them as breeding stock to make more bunnies...and then bunnies equals monies!
  • Player: How long will that take?
  • Granny Potterington: Well, you can either come back in around [number] minutes or...I know a way to kill some time, if you'd prefer...
  • Advance time until rabbits reach adulthood?
    • Yes.
      • The screens fades out and back in.
      • Granny Potterington: Time flies when you're having fun!
      • Player: That was a lot more fun than I was expecting!
      • (Continues with next section.)
    • No.
      • (Dialogue ends)

After the rabbits are grown[edit | edit source]

  • Granny Potterington: Ah, the place looks better already.
  • Player: So, now what?
  • Granny Potterington: Now we make babies! Remove those two rabbits from your small pen, and bring them to me.
  • Granny Potterington: You might want to harvest them first to claim any XP from them growing - just give them a quick 'CLICK' before you remove them.
  • Granny Potterington: Though, if you ever want to forego harvesting an animal's XP and produce, you can say so when you remove the animals.

Breeding[edit | edit source]

After removing the rabbits[edit | edit source]

  • Granny Potterington: Good, now take them out back and put them both in the breeding pen.
  • Granny Potterington: And don't forget to put a little bit of food in the breeding paddock's food trough too. Rabbits first, then food!
  • Granny Potterington: A fed rabbit is a healthy rabbit, and a healthy rabbit is a happy rabbit...
  • Granny Potterington: And a happy rabbit is a frisky rabbit, and a frisky rabbit is a f-...
  • Player: Don't finish that thought, Granny.
  • Granny Potterington: I was going to say fruitful... Come back when you've done that.

After adding the rabbits in the breeding pen[edit | edit source]

  • Player: Rabbits deployed in the breeding pen. Now what?
  • Granny Potterington: Just give it time. Leave those two rabbits in the breeding pen at it - we'll have a new bunny soon enough.
  • Granny Potterington: Unless...
  • Advance time until rabbits have a bunny?
    • Yes.
      • The screens fades out and back in.
      • Player: That was over quicker than last time.
      • Granny Potterington: Aye, but no less fun!
      • Granny Potterington: Check out back to see if we have a baby bunny, then come back.
    • No.
      • (Dialogue ends)

After breeding a baby bunny[edit | edit source]

  • Granny Potterington: Congratulations! You are now the proud father of a bouncing baby bunny!
  • Player: Is this farm all just about rabbits?
  • Granny Potterington: Of course not, they're just the start.
  • Player: But what do we do with them?
  • Granny Potterington: That buyer who took old Jack off our hands - I reckon he'll have spread the word that we're open for business again. So just keep breeding, rearing and selling and we'll be rolling in beans!
  • Granny Potterington: In fact...
  • Myfi arrives.
  • Myfi: Must. Have. Rabbits!
  • Granny Potterington: Before you sell any rabbits to Myfi, though, you might want to ask me about sales! I have a few tips to share to help optimise our bean income.
  • Granny Potterington: Also, ask me about the farmer's market. They sell other animals too - your basic chickens, sheep and cows - and more and larger pen sizes to rear them in.
  • Granny Potterington: And who knows what other animals you might find out in the wider world that you can rear here on the farm? The sky is our oyster!
  • Granny Potterington: Any other questions, just give me a shout!