Transcript of Orthen teleportation device

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This transcript involves dialogue with the player.

Crypt of Varanus[edit | edit source]

  • Player: This seems to be a teleportation device, but it's broken or inactive.
  • Player: Hmm... There appears to be a way to switch it on.
  • Activate the portal?
    • Yes.
      • Player performs divination, and the portal is activated.
      • Mystery Uncovered: 'Teleport Node On'.
      • NEW Research Available: 'Incomplete Portal Network I'.
      • Player: That seems to have done the trick!
      • Player: Wait, some of these locations aren't active.
      • Portal activated: Crypt of Varanus
    • Not now.
      • (Dialogue ends)

Observation outpost[edit | edit source]

Before completing Incomplete Portal Network I[edit | edit source]

  • Player: This seems to be a teleportation device, but it's broken or inactive.

After completing Incomplete Portal Network I[edit | edit source]

If the player has 20 vis wax[edit | edit source]

  • Insert 20 ancient vis to activate this portal? You will then be able to teleport to its destination.
    • Ok
      • Player uses Runecrafting to activate the portal
      • NEW Research Available: 'Incomplete Portal Network II'.
      • Portal activated: Observation Outpost
    • Cancel
      • (Dialogue ends)

If the player does not have 20 vis wax[edit | edit source]

  • (Transcript missing. edit)

Moksha Ritual Site[edit | edit source]

Activating Dragonkin pylon at the observatory outpost[edit | edit source]

Activating the teleportation device[edit | edit source]

  • Insert 20 orthenglass to activate this portal? You will then be able to teleport to its destination.
    • Ok
      • Player uses Crafting to activate the portal
      • NEW Research Available: 'Incomplete Portal Network III'.
      • Portal activated: Moksha Ritual Site
    • Cancel
      • (Dialogue ends)

Xolo City[edit | edit source]

Before completing Incomplete Portal Network III[edit | edit source]

  • Player: This seems to be a teleportation device, but it's broken or inactive.

After completing Incomplete Portal Network III[edit | edit source]

  • Channel 20 orthenglass to activate this portal? You will then be able to teleport to its destination.
    • Ok
      • Player uses Divination to activate the portal
      • Congratulations! You have completed: 'Teleport Node On' - Solve this mystery.
      • You gain 35,000 Archaeology XP for completing a mystery!
      • Player: It worked! Now I can travel to and from all of the known Orthen digsite locations!
      • Portal activated: Xolo City
      • Mystery complete!
    • Cancel
      • (Dialogue ends)

Talking to Mr Mordaut[edit | edit source]

After activating the portal at the Crypt of Varanus[edit | edit source]

  • Player: I've discovered what looks like an old, inactive dragonkin portal of some sort over by the crypt excavation site, and I noticed there's a matching one near the lodestone here.
  • Mr Mordaut: It was one of the first things the team discovered. It appears to be a most significant find.
  • Player: I found a switch and switched it on, which was a risk, I know...
  • Player: ...but we can now use it to teleport to and from the crypt!
  • Mr Mordaut: Hmm, I'm surprised no one else on the team hadn't already done so. I'll have to give them a kick up the shorts, motivate them some more.
  • Player: It says there are other teleport destinations, but they don't work. I'm going to need my research team to look into this further.

After activating the portal at the Observation outpost[edit | edit source]

  • (Transcript missing. edit)

After activating the portal at the Moksha Ritual Site[edit | edit source]

  • (Transcript missing. edit)

After activating the portal at Xolo City, completing the mystery[edit | edit source]

  • Player: My research team and I have discovered and powered four old dragonkin portals, which should make getting around Anachronia a little easier. Especially for the archaeology dig team.
  • Mr Mordaut: Wonderful! I shall inform the site leads!

Research[edit | edit source]

The following text is transcluded from Transcript:Incomplete Portal Network I.

Incomplete Portal Network I
After unlocking
It seems as though the dragonkin portal device is part of an entire teleportation network. Research should determine how to power up the connections to other locations.

Report: I need to get my team to do some further research.


After researching
Field Study: (Transcript missing. edit)

Report: The teleportation device is clearly a combination of ritual magic and technology. It appears as though it is running extremely low on whatever magical energy is powering it. The team suggest adding some ancient vis to the destination device located at the observation outpost in the north east - it could work as a substitute magical resource.


The following text is transcluded from Transcript:Incomplete Portal Network II.

Incomplete Portal Network II
After studying
Field Study: Adding ancient vis activated an additional node on the teleportation network. Others however, remain inactive.

Report: I need to get my team to do some further research.


After researching
Field Study: Adding ancient vis activated an additional node on the teleportation network. Others however, remain inactive.

Report: One of the interns has a theory that the energy in the remaining teleportation devices is not refracting through the circuits correctly. The team feel that this this theory may be worth exploring. It was suggested that loading up on orthenglass and attempting to correctly refract the energy circuit in a destination device may enable the destination on the network once more. The next logical device is located at the Moksha ritual site.


The following text is transcluded from Transcript:Incomplete Portal Network III.

Incomplete Portal Network III
After studying
Field Study: Adding orthenglass activated an additional node on the teleportation network. The last destination however, remains inactive.

Report: I need to get my team to do some further research.


After researching
Field Study: Adding orthenglass activated an additional node on the teleportation network. The last destination however, remains inactive.

Report: After a long period of investigating, the team could not figure out what was wrong with the last remaining portal device. As a last-ditch suggestion, one young archaeologist suggested boosting the device with quintessence. They shrugged at you, and exclaimed that it worked at Stormguard.