Transcript of Missing My Mummy

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This section or article is incomplete and could do with improvement.
Reason: Dialogue with Senliten about aspects of her tomb that haven't been restored, misc dialogue
You can discuss this issue on the talk page or edit this page to improve it.
This transcript involves dialogue with Ali Morrisane, Golem's remains, Leela, Osman, Senliten, Pharaoh Queen, Reldo, and the player.


Leela's Request[edit | edit source]

  • Leela: Thank you. Al Kharid will forever owe you a debt for your help. In fact, I have something else I am working on, and you seem to have the first-hand knowledge of desert religions and burial rites to help me. Would you be interested in this quest?
    • Player: Yes, I am glad all my time wandering around pyramids was useful. Another quest seems just about right for me now.
      • Leela: Well, I guess you want instructions then. I want you to head off to an ancient pyramid and talk to the inhabitant.
      • Player: Sounds simple enough, if a less than complete description. Where is this pyramid situated and what sort of information do you want from the inhabitant?
      • Leela: The pyramid we are after is on the coast, close to Userl in fact, it pre-dates Uzer, so is very ancient indeed. In those days, the pyramids did not have tops so are more properly called mastaba. We will stick with pyramid though, it is easier that way.
      • Player: And the inhabitant?
      • Leela: That could be more of a problem, I admit. The inhabitant I wish for you to contact is the mummy who was buried there, or whatever part of her turns out to be capable of communication. She is an ancient, wise Pharaoh Queen and I guess that she will be guarded in the usual fiendish ways.
      • Player: How can you be sure that this mummy won't decide to dismember me?
      • Leela: I do not think I ever mentioned that it would be totally safe, that is why I am offering a nice cash bounty for you if you can make satisfactory contact. You will find that I have enabled you to access some doors and passages that mere robbers would not be able to use, though, so it should be relatively easy where entry is concerned.
      • Player: How can you be sure of that?
      • Leela: Worry about it not – trust me when I say it has been sorted out. Enough chit-chat, though, you have a journey to make.
    • Player: I'd rather not be involved in another quest just now.
      • Leela: Maybe later then.

Talking to her again before leaving

  • Leela: Ah, you are back. Do you have any news of the pyramid and its inhabitant?
  • Player: Nothing yet, sorry.
  • Leela: Well, I guess you want instructions then. I want you to head off to an ancient pyramid and talk to the inhabitant.
  • (Dialogue the same as if you just accepted the quest.)

The Mastaba[edit | edit source]

You're Not Welcome[edit | edit source]

  • Golem's remains: You should not be here, yet it is beyond my powers to evict you.
  • Player: I'm here to find the inhabitant of this pyramid, would that be you?
  • Golem's remains: That is not the case. The true inhabitant is the Pharaoh Queen on the lower level. You are denied access to her. The curse will protect where I have failed.
    • Player: Curse? What curse?
      • Golem's remains: Those who spend time here will be cursed to live and not die though their flesh withers away. Only those welcomed by the Pharaoh Queen are immune to the curse.
      • Player: So I'll turn into a skeleton, or something? This is terrible, no one warned me about this at all!
      • Golem's remains: Only the Pharaoh Queen, her family and their direct employees are immune. Or those without flesh. You may hope you are classified in one of these categories. Go now, I have no more to say on the matter.
    • Player: What happened to you then?
      • Golem's remains: Robbers like you assailed me with blunt weapons. I am physically destroyed. The curse claimed them as it will claim all.
    • Player: You aren't like the golems I met in Uzer.
      • Golem's remains: Uzer is a small village of no importance. There are no golems stationed there.
      • Player: Well, I certainly saw some there. They looked different and had keyholes in their heads.
      • Golem's remains: I think your doom is upon you, for what you say makes you appear insane.
      • Player: No, no, no. These were definitely golems just like you. Well, not quite like you, obviously, they could be given new orders through the holes in their heads after I repaired them.
      • Golem's remains: Are you sure your mental faculties are not disturbed, mortal? Do you feel that your cerebral tissues are rotting within your skull? Perhaps you have the curse?
    • Player: I have nothing to say.
      • Golem's remains: Your fate will be deservedly grisly.

Searching the Mastaba[edit | edit source]

Studying the left doorframe
  • It looks like the door is just a fake, with maybe symbolic purpose. Very little of the text makes any sense, but you manage to read some archaic script in language you understand – "Her eldest son it
Studying the door
  • It looks like the door is just a fake, with maybe symbolic purpose. Very little of the text makes any sense, but you manage to read some archaic script in language you understand – "The follower of th
Studying the right doorframe
  • It looks like the door is just a fake, with maybe symbolic purpose. Very little of the text makes any sense, but you manage to read some archaic script in language you understand – "An offering which
After picking up the scroll of the dead
  • This seems like the sort of evidence that Leela was after. I should talk to her now.

If the player talks with the Golem Guard

  • Golem Guard: Halt, you are not permitted to pass.
  • Player: I must speak to the Pharaoh Queen.
  • Golem Guard: Halt, you are not permitted to pass.
  • Player: Don't you understand? I am here on a legitimate mission.
  • Golem Guard: Halt, you are not permitted to pass.
  • Player: Seems like mindless violence may be the only solution to this mindless lump of rock.

If the player tries to use the stairs down

  • A voice echoes in your mind 'Do not think that solely physical barriers exist. You may not pass without purpose.' The way remains barred.

The Next Step[edit | edit source]

  • Leela: Ah, you are back. Do you have any news of the pyramid and its inhabitant?
  • If the player found the Mummy Hand
    • Player: I found a mummified hand, that must be something to do with this inhabitant.
    • Leela: This is very bad news indeed, if the mummy has been dismembered - or even destroyed - my plans will be set back months. You must really try to find out what caused this dismemberment and whether the rest of the mummy is still present in the pyramid.
  • If the player found the Canopic Jar
    • Player: I [also] found a plain canopic jar.
    • Leela: Hmm, this is not a good sign, it suggests the pyramid has been at least partially looted. You had best get back there quickly before any more damage is done. Unless you have more evidence, that is.
  • If the player found the Pyramid Journal
    • Player: I found a journal too, which explains a few things.
    • Leela: That is quite vague. What exactly is in this journal?
    • Player: It seems the tomb robbers became trapped and succumbed to a curse. I am rather worried that the curse will affect me.
    • Leela: Trust me, you shall not be affected by the curse; you are not just there to loot so will be fine. It does lessen the chances that the place has been fully looted, though, so this is good news of sorts.
  • Player: Finally, I found a translated text.
  • Leela: Excellent, can I just look at that for a moment?
  • (Fade out/in)
  • Leela: Oh my, this does shed a whole new light on matters. It seems that the burial rituals performed on the Pharaoh Queen within the tomb will have split her up into various parts. You must reconstruct her presence before contact can be made properly. I am guessing that you will not have to totally reconstruct her, though.
  • Player: So what am I supposed to do next? How do I reconstruct a mummy?
  • Leela: The scroll mentions that body, body double, spirit, shadow, personality and name were each split up. You will have to look for ways to re-unite these with the Pharaoh Queen.
    • Player: Can you tell me about the body and body double?
      • Leela: You need to gather all of the mummy's physical parts in order to complete the body. I imagine this means collecting the mummy and any canopic jars and replacing them in their original position. The canopic jars contain organs from the mummification process.
      • Player: Yes, I know about canopic jars from my dealings with Icthlarin. What about the body double?
      • Leela: The document you have states that the deceased was supplied with grave goods, which would be used to replace them in the hard labour required in the afterlife.
      • Player: I'll have a read of it again, it sounds like the document has some potentially useful information.
      • Leela: Indeed, was there anything else you wanted to discuss?
    • Player: What do you know about the spirit of the Pharaoh Queen?
      • Leela: The text is quite vague here, referring to the desert deities as contributing to the spirit of the land. I can only suspect that you will need to ensure that any religious sites in the pyramid are suitable for communing with Tumeken and his cohorts.
      • Player: Can't you be a bit more precise?
      • Leela: The documents you supply were an academic study, not a manual for our work, I am afraid. Guesswork is the best you will be getting.
      • Player: True, but I am ever hopeful that I'll be talking to someone with mystical knowledge beyond their apparent experience. Sometimes I've been lucky.
      • Leela: Indeed, was there anything else you wanted to discuss?
    • Player: Personality and name? How can I find these?
      • Leela: The name of the Pharaoh Queen will probably need to be her full, ceremonial name, which will doubles be written down somewhere. Similarly, there must be some record of how she spent her life, which would be a start as far as rebuilding some idea of her personality.
      • Player: So, documents it is. No one would know already?
      • Leela: The pyramid pre-dates even Uzer, and that is pretty ancient. My research showed up very little of any use, so I am led to believe that any documents were interred in the pyramid and have not yet been recovered or translated.
      • Player: I'll see what I can find, then.
      • Leela: Indeed, was there anything else you wanted to discuss?
    • Player: How can I reunite a shadow?
      • Leela: I have no idea.
      • Player: So you are totally in the dark on this?
      • Leela: If that was a pun, you are not very funny. On the subject of shadow rebuilding, I know nothing much; no need to act as if you are any more informed.
      • Player: I'll see what I can find, then.
      • Leela: Indeed, was there anything else you wanted to discuss?
    • Player: I think I can deal with this myself.
      • Leela: Farewell and good luck then.

Talking with Leela again

  • Leela: Hello again. Now we know what we are doing, things should progress speedily.
  • (Dialogue same as above.)

Restoring the Pharaoh Queen[edit | edit source]

Ali's Papers[edit | edit source]

Ali Morrisane[edit | edit source]

  • Ali Morrisane: Hello [Player]. How's the adventuring going?
    • Player: Hi, Ali. Not bad. How are you?
    • Player: I have some questions about a tomb.
      • Ali Morrisane: Well, I'm not sure why you'd think I know anything about tombs, or tell you if I did.
      • Player: I've come across a journal in the tomb in question – it's conclusive proof that you are organising the looting that's going on there.
      • Ali Morrisane: What exactly do you need to know, then?
        • Player: I'm after ways to reunite the mummy in the pyramid. I need to know about the name or personality in particular.
          • Ali Morrisane: The documents I sold to Reldo might help you with the personality side of things, I don't know, but the name I can certainly aid you with. I have a copy of Senliten's full, official name which I made from the original.
          • Player: I can see where this is leading. What's your price?
          • Ali Morrisane: The official Osman has a great fascination with the juice of sq'irks, which I sense might lead to some profit for me. If you can hand over a glass of sq'irk juice, I'll pass over a copy.
          • Player: What's the price for the original, by the way?
          • Ali Morrisane: Oh, I don't think any human could persuade me to part with it. If you are willing to pay me for a copy, I consider keeping the original an investment.
          • Player: Where should I obtain this juice?
          • Ali Morrisane: There is a sorceress who lives in a tower to the south of here, within Al Kharid. You should talk to her, or her assistant.
        • Player: What exactly are your men after in the pyramid?
          • Ali Morrisane: Loot. All they found was some old documents, so I sent them back for gold.
          • Player: Can you tell me more about these documents?
          • Ali Morrisane: Some I kept – they were quite decorative – some I sold to Reldo for translation as they were gibberish to me, and some I had scraped clean and used as fliers for the businesses of Al Kharid. I get a commission on that last deal, of course.
          • Player: Well, they seem to be dead now. I think they fell victim to the pyramid's curse.
          • Ali Morrisane: Perils of their job, I guess. I suppose it will save me wages, but the lack of loot is very distressing.
            • Player: You certainly know how to run a business.
              • Ali Morrisane: Indeed – no time for squeamishness when you need to make cash. I won't have a comfortable home if I act all soft-hearted.
            • Player: How can you be so callous?
              • Ali Morrisane: It's the case of me versus the world, you know? I'd rather they be dead than me starve, if it comes down to it.
        • Player: Did you know that your gear seems to break easily?
          • Ali Morrisane: What makes you say this?
          • Player: The pyramid is littered with broken gear, all AMCE stuff that you supplied.
          • Ali Morrisane: The men I sent clearly ignored the instructions. I can't be held responsible.
        • Player: I can't think of anything sensible to ask.

Osman's Obsession[edit | edit source]

  • Osman: Well done. A great rescue. I will remember you if I have anything dangerous to do.
  • Player: Is there anything with which I can help you with?
  • Osman: Actually, there is one thing you could do for me.
  • Player: And what would that be?
  • Osman: You could get me some sq'irk juice.
    • Player: Where am I meant to find sq'irks?
      • Osman: There is a sorceress near the south-eastern edge of Al Kharid who grows them. Once upon a time, we considered each other friends.
      • Player: What happened?
      • Osman: We fell out, and now she won't give me any more fruit.
      • Player: So all I have to do is ask her for some fruit for you?
      • Osman: I doubt it will be that easy. She is not renowned for her generosity and is very secretive about her garden's location.
      • Player: Oh come on, it should be easy enough to find.
      • Osman: Her garden has remained hidden even to me – the chief spy of Al Kharid. I believe her garden must be hidden by magical means.
      • Player: This should be an interesting task. How many sq'irks do you want?
      • Osman: I'll reward you for as many as you can get your hands on, but could you please squeeze the fruit into a glass first?
        • Player: I've another question about sq'irks.
          • Osman: What would you like to know?
          • [Previous options]
        • Player: Thanks for the information.
    • Player: Why can't you get the sq'irks yourself?
      • Osman: I may have mentioned that I had a falling out with the Sorceress. Well, unsurprisingly, she refuses to give me any more of her garden's produce.
        • Player: I've another question about sq'irks.
          • Osman: What would you like to know?
          • [Previous options]
        • Player: Thanks for the information.
    • Player: How should I squeeze the fruits?
      • Osman: Use a pestle and mortar to squeeze the sq'irks. Make sure you have an empty glass with you to collect the juice.
        • Player: I've another question about sq'irks.
          • Osman: What would you like to know?
          • [Previous options]
        • Player: Thanks for the information.
    • Player: Is there a reward for getting these sq'irks?
      • Osman: Of course there is. I am a generous man. I'll teach you the art of Thieving for your troubles.
      • Player: How much training will you give?
      • Osman: That depends on the quantity and ripeness of the sq'irks you put into the juice.
      • Player: That sounds fair enough.
        • Player: I've another question about sq'irks.
          • Osman: What would you like to know?
          • [Previous options]
        • Player: Thanks for the information.
    • Player: What's so good about sq'irk juice then?
      • Osman: Ah it's sweet, sweet nectar for a thief or spy; it makes light fingers lighter, fleet feet flightier and comes in four different colours for those who are easily amused.
      • Osman starts salivating at the thought of sq'irk juice.
      • Player: It wouldn't have addictive properties, would it?
      • Osman: It only holds power over those with poor self-control, something which I have an abundance of.
      • Player: I see.
        • Player: I've another question about sq'irks.
          • Osman: What would you like to know?
          • [Previous options]
        • Player: Thanks for the information.

It's Just Business[edit | edit source]

  • Player: I just happen to have a glass of [Season] sq'irk juice here, hand over the document!
  • Ali Morrisane: There you go, may it profit us both.
Speaking to Ali again with the Ring of Charos(a)
  • Player: I'm after ways to reunite the mummy in the pyramid. I need to know about the name or personality in particular.
  • Ali Morrisane: There were some documents I sold to Reldo that might help you with the personality side of things, I don't know. The name you have the copy of, but I guess I could part with the original – for a fee, of course. It's a very nice looking item though, you'd have to be more than humanly persuasive for me to part with it.
  • Player: (Persuade)I am sure no one else will ever need it, it's just taking space you could use for more profitable items.
  • Ali Morrisane: You are right, take the old thing away.

If the player has lost the document copy from Ali

  • Player: I lost the document copy you gave me.
  • Ali Morrisane: Well, you'll just have to buy it again, I'm not a charity. The official Osman has a great fascination with the juice of sq'riks, which I sense might lead to some profit for me. If you can hand over a glass of sq'irk juice, I'll pass over a copy.
  • (Dialogue same as before.)

If the player has lost original document

  • Player: I seem to have misplaced a document you passed to me.
  • Ali Morrisane: Indeed. You seem to have misplaced these documents and I have a strange urge to pass them to you for no charge.
  • (Dialogue same as before.)

Reldo[edit | edit source]

  • Reldo: Hello there, how can I help you today?
    • Player: I'd like to talk about a pyramid.
      • Reldo: I'm afraid I'm a busy man. I can't just answer general questions, you know.
      • Player: Ah, but I have reason to believe that you know about certain documents from this pyramid, the ones that Ali Morrisane sold to you.
      • Reldo: Oh, sorry, those documents and that pyramid, yes, yes.
      • Player: Great, I need this information pretty desperately, could I have them, please?
      • Reldo: It's not quite that easy - firstly explain what you need exactly.
      • Player: Well, I need to know about the name or personality of the Pharaoh Queen who inhabits the pyramid, so I can reconstruct her from her separate parts.
      • Reldo: Well, that sounds fascinating and I'd love to help. The documents Ali Morrisane sold to me do indeed contain the information you seek.
      • Player: What's the problem, then, you seem less than happy?
      • Reldo: The documents appear to be a partial life history, which would go a long way to explaining the personality of this entity. If I can copy the document you can certainly have the original, but I need to be sure I am copying it correctly. In order to ensure that certain symbols are as they should be in my copies, I would require some other documents of the same period, in the same hand.
      • Player: Would it matter if the documents were damaged? Ali mentioned that he made some into fliers, but he had the papyrus scraped clean first.
      • Reldo: If you had one of those Al Kharidian flyers I can see what I can do in order to help with my studies. Do you happen to have one in your bags?
      • If the player has the flier
        • Player: I certainly do, feel free to take a look.
        • Reldo: Excellent, yes, this is certainly an example of a palimpsest.
        • Player: A what?
        • Reldo: A document where you can see several sets of writing on top of one another. Ali's cheap nature means the papyrus wasn't fully cleaned, so I can make out the writing below. This flier looks like it also contains a series of ritual praises for the Pharaoh Queen.
        • Player: Is this good?
        • Reldo: It is great, not only have I some additional script to work with, but my initial copies were accurate. You may take the original if it is of use to you, with my thanks.
        • Player: Many thanks, Reldo.
      • If the player do not have the flier
        • Player: Sorry, not at the moment, but it's not so far to get one.
        • Reldo: Quite so, I believe the flier lad plies his trade at the far northern part of Al Kharid, a mere stroll from here. I'll wait while you fetch one.
    • Player: I'd like to talk about something else.

Talking to Reldo again

  • Reldo: Hello there, how can I help you today?
  • Player: I'd like to talk about a pyramid.
    • Reldo: How goes the matter of the mummy's personality?
    • If the player has the scroll
      • Player: I've made no progress since we last met, in fact.
      • Reldo: I have important matters to deal with, try not to bother me with idle chit-chat.
    • If the player has lost the scroll
      • Player: I've lost the document you provided.
      • Reldo: Luckily for you, I have obtained it once more through channels you need not be concerned with. Try not to mislay it again.

The Pharaoh Queen[edit | edit source]

  • Pharoah Queen: Greetings, traveller.
  • Player: Greetings, your Majesty. Is this papyrus of any use to you?
  • Pharoah Queen: Yes indeed, this reminds me of my name, although I can tell there is much wrong in this version.
  • Player: I also have this papyrus, even better than the last.
  • Pharoah Queen: Yes indeed, this reminds me of my name, this version seems perfect.
  • Player: Furthermore, is this scroll of any use to you?
  • Pharoah Queen: Yes indeed, this reminds me of my personality and deeds. I thank you for this gift.
    • Player: Can I talk to you about your reconstruction?
      • Pharoah Queen: I am anxious to converse with the one who sent you and see why she seeks my wisdom. What is it you wish to work upon?
        • Player: Can you tell me about the body and body double?
          • (If body is incomplete)
            • Pharoah Queen: You must restore all four canopic jars, my body and my hand to their places in this chamber. By this I will be physically complete.
          • (Else if body has been fully restored)
            • Pharoah Queen: My body is restored fully, there is nothing more you can do.
          • (If body double is incomplete)
            • Pharoah Queen: By restoring all of my grave goods, my body double will be able to replace me in the afterlife so that I may concentrate upon the realm of the living. You must restore the statue of me, the ushabti, to its former glory. You must also replenish the spiced wine and the pot of wheat, and repair my furniture. When all of this is done, you will have served well.
          • (Else if body double has been fully restored)
            • Pharoah Queen: My body double is restored fully, there is no more you can do.
        • Player: What would you know about bolstering your spirit?
          • (If the desert god statues are incomplete)
            • Pharoah Queen: Please insert missing dialogue here.
          • (Else if desert god statues have been fully restored)
            • Pharoah Queen: My spiritual place is restored fully, there is no more you can do.
        • Player: Personality and name? How can I find these?
          • (If name hasn't been restored)
            • Pharoah Queen: My use-name, Senliten, is not the full name that identifies me in the great scheme. This name was written upon a papyrus on the upper level of this tomb. You must recover this and return it to me or its contents in order to give me a sense of my place in the cosmos.
          • (Else if her name has been partially restored with the Copied name papyrus)
            • Pharoah Queen: My use-name, Senliten, is not the full name that identifies me in the great scheme and the papyrus you have supplied is flawed. [The rest of this dialogue is the same as above.]
          • (Else if her name has been fully restored)
            • Pharoah Queen: My name is restored fully, there is no more you can do.
          • (If personality is incomplete)
            • Pharoah Queen: The deeds of my life are forgotten with the passing of years. These deeds were written upon a papyrus on the upper level of this tomb. You must recover this and return it to me or its contents in order to remind me what I once was.
          • (Else if personality is complete)
            • Pharoah Queen: I am fully reminded of my past deeds, there is no more you can do.
        • Player: How can I reunite your shadow?
          • (If not all of Tumeken's shadows have been defeated)
            • Pharoah Queen: Even a Pharaoh is but a shadow of Tumeken's glory. Go to the shrine of Tumeken, ignite the flames there and defeat the shadows. This will reinforce my shadows as you symbolically defeat the darkness.
          • ​(Else if all Tumeken's shadows have been defeated)
            • Pharoah Queen: I am fully reunited with my shadow, there is no more you can do.
        • Player: I think I can deal with this myself.
          • Pharoah Queen: Tread softly in the land of the living.
    • Player: Can I talk to you about Leela?
      • Before fully restoring Senliten
        • Pharoah Queen: I have no memory of such a name.
        • Player: She is the one who sent me here to make contact with you.
        • Pharoah Queen: I am glad to be remembered. The solitude of the centuries weighs heavily upon the bearing of a Queen.
      • After fully restoring Senliten
        • Pharoah Queen: I have talked with Leela now, she should be treated with respect by those who wish to go far.
        • Player: Why did she contact you and what is all this about respect?
        • Pharoah Queen: All will be revealed when the momentous times are come. Have patience and ancient wrongs will be righted.
    • Player: Can I talk to you about the tomb robbers?
      • Pharoah Queen: The ones who seek to steal are beset by my curses and become guardians. Irony is served as revenge.
      • Player: Will I be cursed, too? I don't want to become a skeleton.
      • Pharoah Queen: You were protected before you set foot in here, young one. There are conclusions to be made which may or may not be reached.
      • Player: Well that is a relief, at least.
    • Player: Can I talk to you about history?
      • Before she is fully restored
        • Pharoah Queen: I will answer to the best of my ability, but note well that until reunited my faculties are dulled.
      • After she is fully restored
        • Pharoah Queen: What history would you like to know?
          • Player: Can you tell me about your lands and palaces?
            • Pharoah Queen: I was in life, ruler of these lands from the plains of Uzer to the forests of Ullek. From the new settlement of Sophanem to the untamed hunting grounds of the Bedabin.
            • Player: You talk of forests and plains, what kind of lands were these?
            • Pharoah Queen: Lands rich in resources, granite, sandstone, timber and game. You seem surprised by this?
            • Player: Well the lands are now mostly deserts and, although Sophanem is a town, the rest are ruins, I think.
            • Pharoah Queen: I fear our enemies must have fallen upon us after my demise. We were ever beset from the North.
            • Player: Who would these enemies be, then?
            • Pharoah Queen: Dark forces of which you are happily not fully aware. Ever plotting in the dark lands of Morytania. During my reign we defeat them temporarily with the aid of the Stern Judges. Icthlarin be praised for his strength and wisdom.
            • Player: I thought that Zamorak was always the root of evil?
            • Before fully restoring Senliten
              • Pharoah Queen: If you wish to know more, you must further restore my faculties.
            • After fully restoring Senliten
              • Pharoah Queen: I have never heard of this Zamorak you speak of, I assume he is a newcomer to this world.
              • Player: Well, he's an immortal deity, I guess you'll find out about him soon enough. What was that about Stern Judges?
              • Pharoah Queen: The Stern Judges, the facelss ones, are Icthlarin's workers in the lands of the living. They see all, wield great power and are reborn through death. What more fitting servants could he have?
              • Player: What was that about rebirth through death, and why are they called faceless ones?
              • Pharoah Queen: The Judges have a central mystery in that one of their numbers must die in order to give life to the others. You can see how this appealed to Icthlarin. They can also take any form they choose, any face that is of use. The power to rule is much enhanced when one's advisors can speak with traitors using the face of another.
              • Player: I don't doubt. Were these Judges minor deities, spirits or something else? It all seems a bit strange that I haven't heard of them before.
              • Pharoah Queen: Like many of the servants of the gods, and indeed like the newcomer gods worshipped by most in the North, the stern Judges were not native to this world. Icthlarin, in his wisdom, foresaw that he would need servants to do his bidding among mortals. He thus transported the faceless ones to these lands.
              • Player: So, where are they now?
              • Pharoah Queen: I am still recovering my knowledge in some areas and must admit that I do not know. Perhaps they were no longer needed and returned to their own plane. Perhaps they were freed by Icthlarin from their vows of obedience. It is a subject I will look into in due time.
          • Player: Can you tell me of religion?
            • Pharoah Queen: As you will know, the chief deities of these lands are Tumeken, the sun that gives life and punishes, and Elidinis, the water that gives life and soothes.
            • Player: Icthlarin seems very popular, too.
            • Pharoah Queen: Icthlarin is indeed powerful and exerts his force on the mortal world. While he is the force that brings life through death, Amascut is she who brings death through life. Together they maintain the balance.
            • Player: Amascut and Icthlarin seem to be in opposition now. Amascut is known as 'The Devourer' and didn't seem very friendly to me at all.
            • Pharoah Queen: You may think this, yet mortals do not always see the purpose behind the ways of the immortal. For all that death is undesirable to the living, we must die or the lands would be overrun with our children and our children's children. Do not judge the deathbringer lest she judges you.
            • Player: What do you know of Scabaras?
            • Pharoah Queen: Scabaras cleanses mind and body through solitude. His followers are always deep thinkers, coming to conclusions tempered by lack of distractions. If you wish for a life of study, you can do no better than to follow his ways. By example of the dunge beetle we learn that the unpalatable may be transformed into life through a proper attitude.
            • Player: I think that, like Amascut, Scabaras has changed since you last were able to communicate with the world.
            • Pharoah Queen: I sense things are not as they were, that there is dissent where there once was cooperation. The ways of the greater powers are mysterious, yet this is something that worries me greatly. Perhaps the situation is able to be altered by you mortals, we will see in time.
            • Player: I am pretty sure I have annoyed Amascut and having a deity as an enemy isn't my idea of sensible. I would hope to be involved if ever you plan to return her to her old, friendly ways.
            • Pharoah Queen: Friendly is not the phrase I would use to describe Amascut. You will be contacted, however, if ever I have plans to investigate this situation.
          • Player: Can you tell me of your life and deeds?
            • Pharoah Queen: I lived in defence of my realms, as all rulers do. I provided an heir in my son Osmumten, as a good ruler does, and guaranteed the continuation of both the realm and the bloodline.
            • Player: Were there any notable occurrences in your reign?
            • Pharoah Queen: I pride myself that no notable occurrences occurred. This mastaba, however, my burial place and testament to my power; this was a thing not seen before.
            • Player: So this is the first pyramid? Do you know that they are quite common now?
            • Pharoah Queen: That is gratifying, imitation is flattery indeed. It is dissapointing, however, that my creation of such a thing is blurred by these later copies.
            • Player: Well, the others are somewhat differently shaped, so you are distinguished by that, at least. Is there any other legacy you are proud of?
            • Pharoah Queen: I mention my bloodline, the power that is transmitted to this day. Interruptions and diversions are inflicted upon the true flow of power but you are righting the course, albeit unwittingly.
            • Player: I see, or rather I see the extent that you seem to wish me to.
          • Player: Can you tell me of life after death?
            • Pharoah Queen: Ichtlarin takes those who die into new life. Whether this is new life after death or new life instead of death is something only he can decide.
            • Player: Why were you split up when you died, though? It all seems rather odd to me.
            • Pharoah Queen: In order to enter the afterlife in a full existence and not be reborn as a mortal, the deceased must be both mentally prepared and physically treated in their correct fashion. As a member of the royal bloodline, I was prepared mentally and destined to be worthy.
            • Player: What effect does reassembling you have?
            • Pharoah Queen: As you will have realised, I am merely being returned to my proper state of burial. It is sometimes the case, for wise rulers such as I, to make themselves available to their descendants. By reassembling my burial place you will make it possible for me to contact the world of the living, even to talk to those not directly related such as yourself.
            • Player: Who performs these rituals?
            • Pharoah Queen: A priest of Icthlarin is trained from their earliest days to be adept in these opreations, which they will only perform upon the devout and deserving. In most cases, of course, simple burial suffices. Most are not worthy enough to enter the afterlife.
            • Player: What if mistakes are made by the priest?
            • Pharoah Queen: The process is more often twisted rather than mistakes being made - after all, Icthlarin is a deity and thus ratehr able to make good any minor mistakes by his devout followers.
            • Player: Twisted? What sort of effect would this have?
            • Pharoah Queen: If certain parts of the separation process are performed out of order or upon a living victim, the victim will be caught in a state between living and death. They may also be bound to the will of a person who controls certain parts of the ritual or physical portions of the one so afflicted. Such things are not good to discuss without good reason however.
            • Player: Quite so, it sounds horrible.
            • Pharoah Queen: Horrible, maybe; although the Stern Judgers were masters of the art. Sometimes foul deeds must be done in the pursuit of further good.
    • Player: I have nothing more to say.
      • Pharoah Queen: Tread softly in the land of the living.

Talking to her again when fully restored

  • Pharoah Queen: Greetings, traveller.
  • Player: Greetings, your Majesty. May I ask you some questions?
  • Pharoah Queen: Certainly, traveller, I have had not much contact with the sentient of late, you will no doubt remind me of the living and happier days.

Mission Accomplished[edit | edit source]

  • Player: I have reconstructed the Pharaoh Queen; my task is done.
  • Leela: That you have, she contacted me in a vision and seems most lucid. The information she will be able to impart will be of incalculable value. As promised, there is a reward for you.
QUEST COMPLETE