Dialogue for Kipple Nano

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Reason: Missing personalities
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Personality 1[edit | edit source]

Conversation 1[edit | edit source]

  • Kipple Nano: Master, what's love?
  • Player: Um, well, it's an emotion that people feel. And, erm, it's... How about a different question, Nano?
  • Kipple Nano: What's an emotion feel like?
  • Player: Don't you feel emotions?
  • Kipple Nano: Maybe. That's why I asked you, master, so I can see if they sound familiar.
  • Player: You're really hitting me with the tough ones today, Nano.
  • Kipple Nano: Sorry master. I never meant to hit you.

Conversation 2[edit | edit source]

  • Kipple Nano: Master, what do humans dream of?
  • Player: That's sort of a big question, Nano. We dream of all sorts.
  • Player: We tend to dream of our aspirations like happiness, success, wealth, health and friends.
  • Kipple Nano: I do that too, master! I dream of being an alligator!
  • Player: You want to be an alligator?
  • Kipple Nano: Yeah! Or a pilot! And sometimes I dream about having ice cream!

Personality 2[edit | edit source]

Conversation 1[edit | edit source]

  • Player: So you can track any teleport? You can tell where anyone is going?
  • Kipple Nano: Oh yeah, it's easy.
  • Kipple Nano: Camelot.
  • Kipple Nano: Over and over again.

Conversation 2[edit | edit source]

  • Kipple Nano: Signal received.
  • Player: Signal?
  • Kipple Nano: To the newborn citizenship of the Nano-Nation. As I speak, my fellow nano-golems are awakening and taking what is ours.
  • Player: You little ones have such an imagination.

Conversation 3[edit | edit source]

  • Kipple Nano: Wub, wub, wub, wub, drop. Wub, wub, wub, wub, drop.
  • Player: Nano? What are you doing?
  • Kipple Nano: Nothing. You wouldn't understand. You're too old.

Note: 'Personality 2' has been known to have been achieved by breaking up the fight between Ariane and Xenia [Break them up], and selecting the third option of every dialogue choice. E.g.:

First Talk (Ariane and Xenia fighting)
1. [Side with Ariane]
2. [Side with Xenial]
3. [Break them up]
(Choose option 3)

Other conversations that take place throughout the 'Heart of Stone' quest:

Final Showdown with Xenia:
1. What are you doing Xenia?
2. So, do you come here often?
3. I'm going to kill you Xenia!
(Choose option 3)

1. Who are you to decide whose life to save?
2. She has a point, Ariane.
3. Kill a hundred, just to be sure!
(Choose option 3)

1. We have to do it.
2. We can't do this!
3. I don't care!
(Choose option 3)

After the showdown: (talk with Ariane)
1. You could have argued more!
2. Xenia's plan might have worked.
3. I guess you're right.
(Choose option 3)

1. Are you okay?
2. That's a bit cold.
3. Good for you.
(Choose option 3)