Dialogue for Information clerk

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Normal Dialogue[edit | edit source]

  • Information clerk: Welcome to Varrock Museum. How can I help you today?
    • Player: Take a map of the Museum.
      • You reach and take a map of the Museum.
    • Player: Find out about the Dig Site exhibit.
      • Player: Could you tell me about the Dig Site exhibit please?
      • Information clerk: Of course. The Dig Site exhibit has several display cases of finds discovered on the Dig Site to the east of Varrock.
      • Information clerk: You have really helped out a lot. I see all the nice clean finds with their information are in the once empty cases. I'm sure we'll get some more cases in soon for you to fill. For now, perhaps you should investigate the rest of the Museum.
      • Player: Ask about something else. (takes you back to beginning dialogue)
      • Player: Bye.
        • Player: Bye.
        • Information clerk: Have a good day!
    • Player: Find out about the Timeline exhibit.
      • Player: Could you tell me about the Timeline exhibit please?
      • Information clerk: Why, yes. The Timeline exhibit has lots of display cases showing things from the beginning of time right up to the present day.
      • Information clerk: You could help out in the Timeline exhibit upstairs. By providing information you may have gathered on your travels around the world, you can help to make our displays more comprehensive and earn yourself Kudos too.
      • Player: Okay, thanks. One more question: why are the display numbers all out of sequence?
      • Information clerk: Ahh, that's due to the numbering being done as we were constructing the cases and putting the displays in them, then shuffling them into the right places. We thought rather than renumbering them all - such a boring job, writing labels - we'd leave it. They all have unique numbers and future displays would mess up the consecutive numbering anyway.
      • Player: Ahhh, I see.
        • Player: Ask about something else. (takes you back to beginning dialogue)
        • Player: Bye.
          • Player: Bye.
          • Information clerk: Have a good day!
    • Player: Find out about the Natural History exhibit.
      • Player: Could you tell me about the Natural History exhibit please?
      • Information clerk: Why, yes. The Natural History exhibit has displays of various creatures you can find around Gielinor.
      • Information clerk: You really know your stuff when it comes to animals, don't you! Orlando tells me you have exceeded his teachings. For now, perhaps you should investigate the rest of the Museum.
        • Player: But what's Natural History got to do with existing animals?
          • Player: But what's natural history got to do with existing animals?
          • Information clerk: The study of natural history is simply the study of the history of the species. The species doesn't necessarily need to be an extinct one.
          • Player: Ask about something else. (takes you back to beginning dialogue)
          • Player: Bye.
          • Information clerk: Have a good day!
        • Player: Ask about something else. (takes you back to beginning dialogue)
        • Player: Bye.
          • Player: Bye.
          • Information clerk: Have a good day!
    • Player: Find out about Kudos.
      • Player: Find out about Kudos.
        • Player: What is Kudos?
        • Information clerk: Kudos is a measure of how much you've assisted the Museum. The more information you give us, Dig Site finds that you clean and quizzes you solve, the higher your
        • Player: But what's it for?
        • Information clerk: Well, recently we found a rather interesting island to the north of Morytania. We believe that it may be of archaeological significance. I suspect we'll be looking for qualified archaeologists once we have constructed our canal and barge. So, we're using Kudos as a measure of who is willing and able to help us here at the Museum, so they can then be invited on our dig on the new island.
        • Player: Would I qualify, then?
        • Information clerk: Why yes! You've helped us so much around the Museum and you have the necessary qualifications from the Earth Sciences exams you took. When the canal is ready, we'll let you know.
        • Player: Thank you, I'll look forward to it!
      • Player: How can I earn more kudos?
        • Information clerk: Hmm, let me see, I've got this written down somewhere...
        • The Information clerk hands you a sheet of paper.

At 151+ Kudos[edit | edit source]

  • Information clerk: Ohh, hello there, I see from our records that you've helped us out a bit. My father knew an awful lot about all sorts like Mining, Crafting and such, and he passed his tricks on to me... would you like me to share?
  • Select an option
    • Yes
      • Player: Yes.
      • You feel more knowledgeable in the skills Crafting, Smithing, Slayer, Prayer and Hunter.
      • Player: Wow, thanks.
      • Information clerk: You're most welcome. Now, is there anything else I can help you with?
      • (Normal dialogue as above)
    • No
      • Player: No! I'll come back later.
      • Information clerk: Okay!