Transcript of Ghosts Ahoy

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Contents

Ghosts Ahoy[edit | edit source]

Lady's Lament[edit | edit source]

  • Velorina: Take pity on me, please - eternity stretches out before me and I am helpless in its grasp.
  • Select an option
    • Why, what is the matter?
      • Player: Why, what is the matter?
      • Velorina: Oh, I'm sorry - I was just wailing out loud. I didn't mean to scare you.
      • Player: No, that's okay - it takes more than a ghost to scare me. What is wrong?
      • Velorina: Do you know the history of our town?
      • Select an option
        • Yes, I do. It is a very sad story.
          • Player: Yes, I do. It is a very sad story.
          • Velorina: Would you help us obtain our release into the next world?
          • (Continues below)
        • No - could you tell me?
          • Player: No - could you tell me?
          • Velorina: Do you know why ghosts exist?
          • Player: A ghost is a soul left in limbo, unable to pass over to the next world; they might have something left to do in this world that torments them, or they might just have died in a state of confusion.
          • Velorina: Yes, that is normally the case. But here in Port Phasmatys, we of this town once chose freely to become ghosts!
          • Player: Why on earth would you do such a thing?
          • Velorina: It is a long story. Many years ago, this was a thriving port, a trading centre to the eastern lands. We became rich on the profits made from the traders that came across the eastern seas. We were very happy... until Lord Drakan noticed us. He sent unholy creatures to demand that a blood-tithe be paid to the Lord Vampyre, as is required from all in the domain of Morytania. We had no choice but to agree to his demands. As the years went by, our numbers dwindled and many spoke of abandoning the town for safer lands. Then, Necrovarus came to us. He came from the eastern lands, but of more than that, little is known. Some say he was once a mage, some say a priest. Either way, he was in possession of knowledge totally unknown to even the most learned among us. Necrovarus told us that he had been brought by a vision he'd had of an underground source of power. He inspired us to delve beneath the town, promising us the power to repel the vampyres. Deep underneath Phasmatys, we found a pool of green slime that Necrovarus called ectoplasm. He showed us how to build the Ectofuntus, which would turn the ectoplasm into the power he had promised us. Indeed, this Ectopower did repel the vampyres; they would not enter Phasmatys once the Ectofuntus began working. But little did we know that we had exchanged one evil for yet another - Ectopower. Little by little, we began to lose any desire for food or water, and our desire for the Ectopower grew until it dominated our thoughts entirely. Our bodies shrivelled and, one by one, we died. The Ectofuntus and the power it emanates keeps us here as ghosts - some, like myself, content to remain in this world; some becoming tortured souls who we do not allow to pass our gates. We would be able to pass over into the next world but Necrovarus has used his power to create a psychic barrier, preventing us. We must remain here for all eternity, even unto the very end of the world.
      • Player: That's a very sad story.
      • Velorina: Would you help us obtain our release into the next world?
      • (Quest Overview interface opens.)
        • Not right now
          • Player: I'm sorry, but it isn't really my problem.
          • Velorina: No, you're right - it's our own fault. If you do change your mind though, please come back and help us. We will be here ... forever.
        • Accept quest
          • Player: Yes, of course I will. Tell me what you want me to do.
          • Velorina: Oh, thank you! Necrovarus will not listen to those of us who are already dead. He might rethink his position if someone with a mortal soul pleaded our cause. If he declines, there may yet be another way.
    • Sorry, I'm scared of ghosts.
      • Player: Leave me alone - I'm scared of ghosts!!!

Talking to Velorina again[edit | edit source]

  • Velorina: I sense that you have not yet spoken to Necrovarus.
  • Player: No, I was just getting to that.
  • Velorina: Well, I suppose we do have all the time in the world...

Pleading for Phasmatys[edit | edit source]

  • Player: I must speak with you on behalf of Velorina.
  • Necrovarus: You dare to speak that name in this place?????
  • Player: She wants to pass-
  • Necrovarus: Silence!! Or I will incinerate the flesh from your bones!!!
  • Player: But she-
  • Necrovarus: Get out of my sight!! Or I promise you that you will regret your insolence for the rest of eternity!!!

Talking to Necrovarus again[edit | edit source]

  • Player: Please, listen to me-
  • Necrovarus: No - listen to me. Go from this place and do not return, or I will remove your head.

Plan B[edit | edit source]

  • Player: I'm sorry, but Necrovarus will not let you go.
  • Velorina: I feared as much. His spirit is a thing of fire and wrath.
  • Player: You spoke of another way.
  • Velorina: It is only a small chance. During the building of the Ectofuntus one of Necrovarus's disciples spoke out against him. It is such a long time ago I cannot remember her name, although I knew her as a friend. She fled before the Ectofuntus took control over us, but being a disciple of Necrovarus she would have been privy to many of his darkest secrets. She may know of a way to aid us without Necrovarus.
  • Select an option
    • Do you know where this woman can be found?
      • Player: Do you know where this woman can be found?
      • Velorina: I have a vision of a small wooden shack, the land it was built on the unholy soil of Morytania. I sense the sea is very close, and that there looms castles to the west and the east.
    • If it was such a long time ago, won't she be dead already?
      • Player: If it was such a long time ago, won't she be dead already?
      • Velorina: She was a friend of mine. Had she died, I would have felt her spirit pass over to the next world, though I may not follow.

Talking to Velorina again[edit | edit source]

The Old Crone's Plan[edit | edit source]

Custom Order[edit | edit source]

  • Select an option
    • I'm here about Necrovarus.
      • Player: I'm here about Necrovarus. Were you once a disciple of Necrovarus in the Temple of Phasmatys, old woman?
      • Old crone: I don't remember; I am so old and my memory goes back only so far...
      • Player: Is there anything that can help to refresh your memory?
      • Old crone: Yes, I would love a nice hot cup of nettle tea.
      • (If the player does not have nettle tea:)
        • Player: Do you know where I can find nettles around here?
        • Old crone: I believe they grow wild in the Haunted Forest.
      • (If the player has nettle tea:)
        • Player: Here's some tea for you, like you asked.
        • Old crone: Yes, but it's not in my special cup! I only ever drink from my special cup!!
        • Player: I see. Can I have this special cup, then?
        • Player receives porcelain cup.
        • The old crone gives you her special cup.
      • (If the player has nettle tea in her porcelain cup:)
        • Player: Here's a lovely cup of tea for you, in your own special cup.
        • Old crone: Oh no, it hasn't got milk in it. I only drink tea with milk, I'm afraid.
      • (If the player has milky nettle tea in her porcelain cup:)
        • Player has Cup of milky tea (Ghosts Ahoy) removed from them.
        • Player: Here's a lovely cup of milky tea for you, in your own special cup.
        • As the old woman drinks the cup of milky tea, enlightenment glows from within her eyes.
        • Old crone: Ah, that's better. Now, let me see... Yes, I was once a disciple of Necrovarus.
        • Player: I have come from Velorina. She needs your help.
        • Old crone: Velorina? That name sounds familiar... Yes, Velorina was once a very good friend! It has been many years since we spoke last. How is she?
        • Player: She's a ghost, I'm afraid.
        • Old crone: They are all dead, then. Even Velorina. I should have done something to stop what was happening, instead of running away.
        • Player: She and many others want to pass on into the next world, but Necrovarus will not let them. Do you know of any way to help them?
        • Old crone: There might be one way...
        • Old crone: Do you have such a thing as a ghostspeak amulet?
        • (If the player doesn't have a ghostspeak amulet:)
          • Player: No I don't, I'm afraid.
          • Old crone: Well, you'll need to find one.
          • (Continues below)
        • (If the player has a ghostspeak amulet in the backpack:)
          • Player: Yes, I'm carrying one in my bag.
          • Old crone: Well, that's a stroke of luck.
          • (Continues below)
        • (If the player is wearing a ghostspeak amulet:)
          • Player: Yes, I'm wearing one right now.
          • Old crone: Well, that's a stroke of luck.
          • (Continues below)
        • Old crone: There is an enchantment that I can perform on such an amulet that will give it the power of command over ghosts. It will work only once, but it will enable you to command Necrovarus to let the ghosts pass on.
        • Player: What do you need to perform the enchantment?
        • Old crone: Necrovarus had a magical robe for which he must have no more use. Only these robes hold the power needed to perform the enchantment. All his rituals came from a book written by an ancient sorcerer from the East called Haricanto. Bring me this strange book. I cannot read the strange letters of the eastern lands. I will need something to help me translate the book.
        • Select an option
          • You are doing so much for me - is there anything I can do for you?
            • Player: You are doing so much for me - is there anything I can do for you?
            • Old crone: I have lived here on my own for many years, but not always. When I left Port Phasmatys, I took my son with me. He grew up to be a fine boy, always in love with the sea. He was about twelve years old when he ran away with some pirates to be a cabin boy. I never saw him again.
            • Player: That's the second saddest story I have heard today.
            • Old crone: If you ever see him, please give him this...and tell him that his mother still loves him.
            • Player receives model ship.
            • The old woman gives you a toy boat.
            • Player: Was this his boat?
            • Old crone: Yes, he made it himself. It is a model of the very ship in which he sailed away. The paint has peeled off and it has lost its flag, but I could never throw it away.
            • Player: If I find him, I will pass it on.
          • Remind me - what can I do about Necrovarus?
          • What did you want me to get for you?
          • I'll go and search for those items you asked for.
            • Player: I'll go and search for those items you need.
          • (If the player has the model ship:)
            • I am afraid I have not found your son yet.
              • Player: I am afraid I have not found your son yet.
              • Old crone: I never expected that you would find him - although if you do, please let me know.
          • (If the player has lost the model ship:)
            • I am afraid I have lost the boat you gave to me.
              • Player: I am afraid I have lost the boat you gave to me.
              • Player receives model ship.
              • Old crone: No, I've found it - here you go.
    • I'm here about the farmers east of here.
      • (Non-quest dialogue)

The Wheels are In Motion [Misc dialogue][edit | edit source]

Talking to Necrovarus[edit | edit source]

  • Player: Wheels have been set in motion, Necrovarus; wheels that will set the citizens of Port Phasmatys free.
  • Necrovarus: Oh goody goody. I just can't wait.

Talking to Velorina[edit | edit source]

  • Select an option
    • Do you know where I can find the Book of Haricanto?
      • Player: Do you know where I can find the Book of Haricanto?
      • Velorina: Nobody knows what has happened to the Book. It was stolen when our port was raided by pirates many years ago, and never seen since.
    • Do you know where I can find the Robes of Necrovarus?
      • Player: Do you know where I can find the Robes of Necrovarus?
      • Velorina: I imagine they are still worn by his mortal body, which now lies in a coffin inside the Temple.
    • I need something to translate the Book of Haricanto.
      • Player: I need something to translate the Book of Haricanto.
      • Velorina: I don't really know. You could try asking some of the traders from the East - they might be able to help you.

Magical Ritual of Enchantment[edit | edit source]

The Book of Haricanto[edit | edit source]

Shipwrecked Surprise[edit | edit source]

Talking to the old man without a model ship or after giving him one[edit | edit source]
  • Player: How is it going?
  • Old man: Wonderful, wonderful! Mother's coming to get me!
Talking to the old man with a model ship[edit | edit source]
  • Select an option
    • What is your name?
      • Player: What is your name?
      • Old man: I don't remember. Everyone around here just calls me 'boy'.
      • Player: You're the cabin boy?!?
      • Old man: Yes, and proud of it.
    • Can I have the key to the chest?
      • Player: Can I have the key to the chest?
      • Old man: Hang on, let me ask the Captain ...
      • The old man cocks an ear towards the Pirate Captain's skeleton.
      • Old man: The Captain says no.
    • Is this your toy boat?
      • Player: Is this your toy boat?
      • The old man inspects the toy boat.
      • (If the model ship hasn't been repaired:)
        • Old man: No - I made a toy boat a long while ago, but that one had a flag.
      • (If the model ship has been repaired and does not have the right colours:)
        • Old man: No - I made a toy boat a long while ago, but the colours on the flag were different.
      • (If the model ship has been repaired and has the right colours:)
        • Old man: My word - so it is!!! I never thought I would see it again!! Where did you get it from?
        • Player: Your mother gave it to me to pass on to you.
        • Old man: My mother? She still lives?
        • Player: Yes, in a shack to the west of here.
        • Old man: After all these years ...
        • Player: Can I have the key to the chest, then?
        • Old man: Hang on, let me ask the Captain ...
        • The old man cocks an ear towards the skeleton of the Pirate Captain.
        • Player has model ship (silk) removed from them. Player receives chest key (Ghosts Ahoy).
        • Old man: The Captain says yes.
        • The old man gives you the chest key.
Repairing the model ship[edit | edit source]
Inspecting the model ship[edit | edit source]
  • The top of the flag is [colour]. The skull emblem is [colour]. The bottom of the flag is [colour].
Searching the cabin mast[edit | edit source]

(With high windspeed:)

  • You can see a tattered flag blowing in the wind. The wind is blowing too hard to make out any details.

(With low windspeed:)

  • You can see a tattered flag blowing in the wind. The top half of the flag is coloured [colour].
  • You can see a tattered flag blowing in the wind. The skull emblem is coloured [colour].
  • You can see a tattered flag blowing in the wind. The bottom half of the flag is coloured [colour].
Using a dye on the model ship[edit | edit source]
  • Which part of the flag do you want to dye?
    • Top half
      • Player has dye removed from them.
      • You dye the top of the flag [colour].
    • Bottom half
      • Player has dye removed from them.
      • You dye the bottom of the flag [colour].
    • Skull emblem
      • Player has dye removed from them.
      • You dye the skull emblem [colour].

Talking to the Pirate Captain[edit | edit source]

  • The pirate captain ignores you and continues to stare lifelessly at nothing, as he has clearly been dead for some time.

Attempting to open a locked chest[edit | edit source]

  • The chest is locked.

Using the chest key on the cabin chest[edit | edit source]

  • You unlock the chest.

Opening the cabin chest[edit | edit source]

  • Player receives map scrap (1).
  • You find a piece of a map inside the chest.
  • You search the chest but find nothing.

Searching the northern chest above the sea[edit | edit source]

  • Player receives map scrap (2).
  • You find a piece of a map inside the chest.

Searching the second southern chest from the east in the ship[edit | edit source]

(Before defeating the giant lobster:)

(After defeating the giant lobster:)

  • Player receives map scrap (3).
  • You find a piece of a map inside the chest.

Using the map scraps with each other[edit | edit source]

Talking to the old man after losing the chest key[edit | edit source]

  • Player: I've lost my key to the chest - do you have another one?
  • Old man: What? But the chest is only just over there! How on Gielinor did you lose it in that short distance?
  • Player: Sorry, I won't do it again...
  • Player receives chest key (Ghosts Ahoy).
  • The old man grudgingly gives you another chest key.

Speaking to the old crone about her son[edit | edit source]

  • Good news! I have found your son!
    • Player: Good news! I have found your son!
    • Old crone: Goodness! Where is he?
    • Player: He lives on a shipwreck to the east of here. He remembers you and wishes you well.
    • Old crone: Oh thank you!! I will travel to see him as soon as I am able!!

Following the map[edit | edit source]

Outside Dragontooth Island[edit | edit source]
  • The map is for use elsewhere.
At Dragontooth Island[edit | edit source]
  • Which direction do you wish to walk?
    • North
      • (Continues below)
    • East
      • (Continues below)
    • South
      • (Continues below)
    • West
      • (Continues below)
  • How far do you wish to walk?
    • 1 pace
      • The player walks a number of paces in this direction, as long as possible.
    • 2 paces
      • (Same as above)
    • 4 paces
      • (Same as above)
    • 10 paces
      • (Same as above)
Digging at the right spot[edit | edit source]

The Robes of Necrovarus[edit | edit source]

Mortal Remains[edit | edit source]

Attempting to open the door on the first floor of the Ectofuntus's temple[edit | edit source]
  • Ghost disciple: What are you doing going in there?
  • Player: Err, I was just curious...
  • Ghost disciple: Inside that room is a coffin, inside which lie the mortal remains of our most glorious master, Necrovarus. None may enter.
Attempting to open the door without an amulet of ghostspeak on[edit | edit source]
  • Ghost disciple: Woooo wooooo woooo
  • You get the general impression that the ghost doesn't want you to open the door.

Laundry Duty[edit | edit source]

Asking the bartender for jobs[edit | edit source]
  • Player: Do you have any jobs I can do?
  • Ghost innkeeper: Yes, actually, I do. We have a very famous Master Bowman names Robin staying with us at the moment. Could you take him some clean bed linen for me?
    • Player: Yes, I'd be delighted.
      • Ghost innkeeper: Oh, thank you. Be careful with that Robin, though - he's far too full of himself, that one.
    • Player: No, I didn't mean a job like that.

Peaceful Protest[edit | edit source]

  • Gravingas: Will you join with me and protest against the evil desires of Necrovarus and his disciples?
  • Select an option
    • After hearing Velorina's story I will be happy to help out.
      • Player: After hearing Velorina's story I will be happy to help out.
      • Player receives petition form.
      • Gravingas: Excellent, excellent!! Here - take this petition form, and try and get 10 signatures from the townsfolk.
      • The ghost hands you a petition.
    • I'm sorry, I don't really think I should get involved.
      • (Same as above)

Talking to Gravingas again before collecting any signatures[edit | edit source]

  • Gravingas: Come on - you haven't even started yet! You need 10 more signatures.

Talking to Gravingas after collecting some signatures[edit | edit source]

  • Gravingas: Not doing too badly I see! You need [4-9] more signature[s].

Talking to Gravingas after collecting 7 to 8 signatures[edit | edit source]

  • Gravingas: Are you sure you haven't done this type of thing before? You need [2-3] more signatures.

Talking to Gravingas after collecting 9 signatures[edit | edit source]

  • Gravingas: Very nearly there!! Only 1 more signature to go.

Xenophobia[edit | edit source]

Counting the petition form[edit | edit source]

(If the player hasn't gotten any signatures yet:)

  • You haven't got any signatures yet.

(If the player hasn't gotten any signatures yet:)

  • You have obtained 2 signatures.
Talking to a villager as a "mortal"[edit | edit source]
  • Player: Would you sign this petition form, please?
  • Ghost villager: I'm sorry, but it's hard to believe that a mortal could be interested in helping us.
Talking to a villager wearing the bedsheet[edit | edit source]
  • Player: Would you sign this petition form, please?
  • Ghost villager: Why are you wearing that bedsheet? If you're trying to pretend to be one of us, you're not fooling anybody – you're not even green!

Petitioning Phasmatys[edit | edit source]

Possible unsuccessful attempts[edit | edit source]
  • Player: Would you sign this petition form, please?
    • Ghost villager: I will have you know that I am a fervent supporter of Necrovarus.
    • Ghost villager: My answer is no.
    • Ghost villager: How dare you accost me in the street?
    • Ghost villager: I don't have time for this nonsense.
    • Ghost villager: Get lost.
Possible freebie successful attempts[edit | edit source]
  • Player: Would you sign this petition form, please?
    • Ghost villager: Most certainly, I will.
    • Ghost villager: I'll do anything that annoys Necrovarus.
    • Ghost villager: Yes! It's about time somebody did something about Necrovarus.
    • Ghost villager: Yes, of course.
  • The ghost signs your petition. You have obtained [1-9] signature[s] so far.
Possible costly attempts[edit | edit source]
  • Player: Would you sign this petition form, please?
    • Ghost villager: I will if you make it worth my while...
    • Ghost villager: You scratch my back and I'll scratch yours...
    • Ghost villager: It'll cost you...
  • Player: How much?
  • Ghost villager: Oh, it'll cost you [1-3] ecto-tokens.
  • Select an option
    • Okay, if you insist.
      • Player: Okay, if you insist.
      • The ghost signs your petition. You have obtained [1-9] signature[s] so far.
    • There's no way I'm giving in to corruption.
      • Player: There's no way I'm giving in to corruption.
      • Ghost villager: Suit yourself.
    • If you don't have enough ecto-tokens
      • Player: I don't have that many on me.
      • Ghost villager: No tokens, no signature.
Asking the same villager twice in a row[edit | edit source]
  • Player: Would you sign this petition form, please?
  • Ghost villager: You only just asked me the same thing! Leave me alone - I've had my say!
After getting the 10th signature[edit | edit source]
  • You have succeeded in obtaining 10 signatures on the petition form!
Speaking to Gravingas after the 10th signature[edit | edit source]
  • Gravingas: You've got them all! Now go and present it to Necrovarus!!
Dropping the petition form[edit | edit source]
  • You drop the petition form; it blows away in the wind.
Talking to Gravingas after losing the petition form[edit | edit source]
  • Player receives petition form.
  • Gravingas: Blown away in the sea breeze, hey? Oh well, can't be helped. Here's another one, but you'll have to start from scratch again.

Aggressive Negotiations[edit | edit source]

  • Player: Necrovarus, I am presenting you with a petition form that has been signed by 10 citizens of Port Phasmatys.
  • Necrovarus: A petition you say? Continue, mortal.
  • Player: It says that the citizens of Port Phasmatys should have the right to choose whether they pass over into the next world or not, and not have this decided by the powers that be on their behalf.
  • Necrovarus: I see.
  • Player: So you will let them pass over if they wish?
  • Necrovarus: Oh yes.
  • Player: Really?
  • Necrovarus: NO!!!!! Get out of my sight before I burn every ounce of flesh from your bones!!!!!
  • Player has petition form removed from them. Player receives ashes.
  • The petition form turns to ashes in your hand.
  • In his rage, Necrovarus drops a key on the floor.
  • A bone key appears on the floor below Necrovarus.
Speaking to Necrovarus again[edit | edit source]
  • Player: It matters not that you ignore your citizens' wishes, Necrovarus. Wheels have been set in motion, wheels that will set them free.
  • Necrovarus: I have almost completely lost patience with you, mortal. Another word, and every threat I have uttered will be made real for you.
Talking to Necrovarus without a bone key in the backpack[edit | edit source]
  • Player: So, have you changed your mind yet?
  • Necrovarus: NEVER!!!!! WHICH IS A VERY LONG TIME!!!!!!
  • (If Necrovarus doesn't have a bone key on the tile where he stands.)
    • In his rage, Necrovarus drops a key on the floor.
    • A bone key appears on the floor below Necrovarus.
Using the bone key on the door to Necrovarus's coffin[edit | edit source]
  • You unlock the door.
Opening Necrovarus's coffin[edit | edit source]
  • The coffin creaks open...
Closing Necrovarus's coffin[edit | edit source]
  • You close the coffin.
Searching Necrovarus's coffin[edit | edit source]
  • Player receives mystical robes.
  • You take the Robes of Necrovarus from the remains of his mortal body.
  • Nothing interesting happens.
Speaking to Gravingas afterwards[edit | edit source]
  • Gravingas: So have you presented the petition to Necrovarus?
  • Player: Yes. He burned it.
  • Gravingas: That's exactly what I thought he would do.
  • Player: Well, if you knew that he would do that, why have I been wasting my time running around after ghosts for signatures?
  • Gravingas: It never hurts to get involved in politics.

The Translation Manual[edit | edit source]

Eastern Curiosities[edit | edit source]

  • Player: It's nice to see a human face around here.
  • Ak-Haranu: My name Ak-Haranu. I am trader, come from many far across sea in east.
  • Player: You come from the lands of the East? Do you have anything that can help me translate a book that is scribed in your language?
  • Ak-Haranu: Ak-Haranu may help you. A translation manual I have, much good for reading Eastern language.
  • Player: How much do you want for it?
  • Ak-Haranu: Ak-Haranu not want money for this book, as is such small thing. But there may be something you could do for me. I am big admirer of Robin, Master Bowman. He staying in village inn.
  • Player: What would you like me to do?
  • Ak-Haranu: Please get Master Bowman sign an oak shieldbow for me, so Ak-Haranu can show family and friends when returning home and become much admired. Then I give you book in exchange.
  • Select an option
    • Okay, wait here - I'll get you your bow.
      • Player: Okay, wait here - I'll get you your bow.
    • Sorry, I have too much to do at the moment.
      • Player: Sorry, I have too much to do at the moment.
Talking to Ak-Haranu again without an oak shieldbow[edit | edit source]
  • Player: Have you got an oak shieldbow that I can get Robin to sign for you?
  • Ak-Haranu: No, Ak-Haranu afraid that no shieldbow in supply at moment. You must make one or buy one.

Just Say Neigh to Gambling[edit | edit source]

  • Choose an option:
    • About the Task System...
      • (Non-quest dialogue)
    • Talk about something else.
      • (Before playing a game of Runedraw:)
        • Robin: Hey you, why don't you have a game of Runedraw with me? If you've got 25 gold pieces I've got a bag of runes we can use.
        • (Continues below)
      • (After losing a game of Runedraw:)
        • Player: Well done, you beat me.
        • Robin: How about another game?
        • (Continues below)
      • (After winning one to three games of Runedraw:)
        • Player: So are you going to pay up then? You owe me [25/50/75] gold coins!
        • Robin: How about another game? I'll pay you back with the winnings.
        • Player: What if you lose again?
        • Robin: Er ... we'll deal with that when we come to it.
        • (Continues below)
      • (After winning four games of Runedraw:)
        • Player: I've had enough of you not paying up - you owe me 100 gold coins. I'm going to tell the ghosts what you're doing.
        • Robin: Please don't do that!!! They will suck the life from my bones!!!
        • Player: How about you signing my shieldbow then?
        • (If the player does not have an oak shieldbow in the backpack:)
          • Robin: I'll certainly sign your shieldbow, if you bring me one!!
        • (If the player has an oak shieldbow in the backpack:)
        • (If the player has previously received a signed oak shieldbow and does not have an oak shieldbow in the backpack:)
          • Player: So, still here then.
          • Robin: Do you want another game of Runedraw?
          • Player: You have a serious gambling problem, you know.
        • (If the player has previously received a signed oak shieldbow and does not have an oak shieldbow in the backpack:)
          • Player: I need you to sign another shieldbow.
          • Robin: Oh, okay - just keep your promise not to tell the ghosts anything.
          • Player has oak shieldbow removed from them. Player receives signed oak shieldbow.
          • Robin signs another oak shieldbow for you.
      • Select an option
        • Yes, I'll give you a game.
          • Player: Yes, I'll give you a game.
          • (Runedraw interface opens.)
          • (Shows initial options)
        • How do you play Runedraw?
          • Player: How do you play Runedraw?
          • Robin: Two players take turns to draw a rune from a bag, which contains ten runes in total. Each rune has a different value: an air rune is worth one point, up to a Nature rune which is worth nine points. If a player draws the Death rune then the game is over, and they have lost. A player can choose to hold if they wish and not draw any more runes, but this runs the risk of the other player drawing more runes until they have a greater points total and win.
        • (If the player has not yet won a game of Runedraw:)
          • No, I don't approve of gambling.
            • Player: No, I don't approve of gambling.
        • (If the player has won a game of Runedraw:)
          • No, you didn't pay up the last time you lost.
            • Player: No, you didn't pay up the last time you lost.

Honourable Exchange[edit | edit source]

  • Player: I have your signed shieldbow for you.
  • Ak-Haranu: Ah, can it be true? You have obtained bow from Master Bowman?
  • Player: He was more than happy to oblige (cough). Here you are.
  • Player has signed oak shieldbow removed from them. Player receives translation manual.
  • Ak-Haranu gives you a translation manual in return for the signed oak shieldbow.
  • Ak-Haranu: May honour be bestowed upon you and your family!
Talking to Ak-Haranu again[edit | edit source]
  • Player: Thank you for the translation manual, Ak-Haranu - it may save many souls before long.
  • Ak-Haranu: And Ak-Haranu thanks you for kind gift of shieldbow.
Talking to Ak-Haranu after losing the translation manual[edit | edit source]
  • Player: I'm sorry, I seem to have lost the translation manual you gave me.
  • Ak-Haranu: Ah, no worry, my friend. For the gift of shieldbow Ak- Haranu would give a thousand books.
  • Player receives translation manual.
  • Ak-Haranu gives you another translation manual.

The Crone-Made Amulet[edit | edit source]

When handing in items[edit | edit source]

  • Player: I'm here about Necrovarus.
  • Player: I have something for you.
  • Old crone: Good - the robes of Necrovarus.
  • Old crone: The Book of Haricanto! I have no idea how you came by this, but well done!!
  • Old crone: A translation manual - yes, this should do the job.

After giving the old crone the last item[edit | edit source]

  • Old crone: Wonderful; that's everything I need. I will now perform the ritual of enchantment.
  • Player has ghostspeak amulet removed from them. Player receives ghostspeak amulet (enchanted).
  • The ghostspeak amulet emits a green glow from its gem.

If the ghostspeak amulet has been lost[edit | edit source]

  • Player: I'm here about Necrovarus. I seem to have lost my ghostspeak amulet.
  • Old crone: Oh dear, that's unfortunate. You'll have to go and find another one, then.

Speaking to the crone again[edit | edit source]

  • Player: I'm here about Necrovarus.
  • Old crone: Did it work?
  • Player: Actually, I haven't tried it yet.

Speaking to Velorina afterwards[edit | edit source]

  • Velorina: How is it going?
  • Player: I have had the Amulet of Ghostspeak enchanted, which I shall use to command Necrovarus to set you free.
  • Velorina: Oh, kind [sir/lady] - you are the answer to all our prayers!

Rest in Peace, Phasmatys[edit | edit source]

The Last Command[edit | edit source]

  • Necrovarus: You dare to face me again - you must be truly insane!!!!
  • Player: No, Necrovarus, I am not insane. With this enchanted amulet of ghostspeak I have the power to command you to do my will!
  • What do you want to command Necrovarus to do?
    • Let any ghost who so wishes pass on into the next world.
      • Player: Let any ghost who so wishes pass on into the next world.
      • Necrovarus: I - will - let ...
      • Player: Carry on...
      • Necrovarus: ...any...
      • Player: Yes?
      • Necrovarus: ... ghost who so wishes ...
      • Player: I think we're almost getting there...
      • Necrovarus: ... pass into the next world.
    • Tell me a joke.
      • Player: Tell me a joke.
      • A beam of intense green light radiates out from the amulet of ghostspeak.
      • Necrovarus: Knock knock
      • Player: Who's there?
      • Necrovarus: Egbert.
      • Player: Egbert who?
      • Necrovarus: Egbert no bacon.
  • Luckily the amulet of ghostspeak does not seem to have fully discharged.
    • Do a chicken impression.
      • Player: Do a chicken impression.
      • A beam of intense green light radiates out from the amulet of ghostspeak.
      • Necrovarus: Cluck cluck squuuaaaakkkk cluck cluck
      • Necrovarus: I think I've laid an egg...
      • Luckily the amulet of ghostspeak does not seem to have fully discharged.

Speaking to Necrovarus again after commanding him to let the ghosts pass on freely[edit | edit source]

  • Player: Told you I'd defeat you, Necrovarus. My advice to you is to pass over to the next world yourself with everybody else.
  • Necrovarus: I should fry you for what you have done...
  • Player: Quiet, evil priest!! If you try anything I will command you again, but this time it will be to throw yourself into the Endless Void for the rest of eternity.
  • Necrovarus: Please no! I will do whatever you say!!

Freedom[edit | edit source]

  • Velorina: You don't need to tell me Player- I sensed the removal of Necrovarus's psychic barrier!
  • Player: Only happy to help out.
  • Velorina: Here, take this as a thank you for the service that you have given us.
  • Velorina gives you a vial of bright green ectoplasm.
  • Velorina: This is an Ectophial. If you ever want to come back to Port Phasmatys, empty this on the floor beneath your feet, and you will be instantly teleported to the temple - the source of its power. Remember that once the Ectophial has been used you need to refill it from the Ectofuntus.
  • Player receives ectophial.
  • Congratulations! You have completed: 'Ghosts Ahoy' - Complete this Intermediate quest.

Post-quest dialogue[edit | edit source]

Gravingas[edit | edit source]

  • Player: Why are you still protesting? I have commanded Necrovarus to let you and your friends do as you like! There's no need for this anymore!
  • Gravingas: There's always a need for a healthy interest in politics.
  • Player: Okay, suit yourself then.

Velorina[edit | edit source]

  • Select an option
    • I thought you were going to pass over to the next world.
      • Player: I thought you were going to pass over to the next world.
      • Velorina: All in good time, Player. We stand forever in your debt, and will certainly put in a good word for you when we pass over.
    • Can I have another Ectophial?
      • Player: Can I have another Ectophial?
      • Velorina: Of course you can, you have helped us more than we could ever have hoped.
      • Player receives ectophial.
      • Velorina gives you a vial of bright green ectoplasm.