Dialogue for Ghost (Edgeville)

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Before starting the quest[edit | edit source]

  • The ghost doesn't respond.
  • Speak to Closure near the portal to Death's office, next to the Draynor Village lodestone, who will be able to offer more information.

If no food is in inventory[edit | edit source]

  • Ghost: Please...food. Do you have any food?

With food in inventory[edit | edit source]

  • Ghost: Please...food. Do you have any food?
  • Give the ghost the following food: [food item]
    • Yes.
      • Player: Here, take this.
      • You hand the ghost some food, but it turns to ash in their mouth.
      • Ghost: No good. Water, please, for my children and me!
        • (If water is in inventory:)
          • Give the ghost the following item: [Water item]
            • Yes.
              • Player: I hope this helps you.
              • You hand the ghost some water, but it turns to steam as it touches their lips.
              • Ghost: It was no good. We ran south to escape, but there was no way to outrun it, not really.
              • Ghost: There were too many of us and not enough food. I gave what little I received to my children.
              • Ghost: I focussed[sic] so much on living...for them. I refused to accept it even when the Heralds came for me, but, in the end, it was inevitable.
            • No.
              • (Dialogue terminates.)
    • No.
      • (Dialogue terminates.)

After giving food[edit | edit source]

  • Ghost: No good. Water, please, for my children and me!
  • (If water is in inventory:)
    • Give the ghost the following item: [water item]
      • Yes.
        • Player: I hope this helps you.
        • You hand the ghost some water, but it turns to steam as it touches their lips.
        • Ghost: It was no good. We ran south to escape, but there was no way to outrun it, not really.
        • Ghost: There were too many of us and not enough food. I gave what little I received to my children.
        • Ghost: I focussed[sic] so much on living...for them. I refused to accept it even when the Heralds came for me, but, in the end, it was inevitable.
        • You dismiss the ghost and its story has been added to your book. You also gain a ghost treat!
        • You have discovered X/10 of the ghost stories.
      • No.
        • (Dialogue terminates.)