Transcript of From Tiny Acorns

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This transcript involves dialogue with Darren Lightfinger, Chief Thief Robin, Market guard, Urist Loric, and the player.

Receiving the caper[edit | edit source]

  • Guildmaster Darren Lightfinger: Ah, Player! Can I borrow you for a moment? I've got some work in dire need of a hero and you're the best agent I have to take it on! I'll put it to you very directly, Player: it's an expensive business expanding the guild. The price of construction work is exorbitant, and if we're to get the premises up to the size of our eventual status deserves we shall be needing more money.
  • Player: I understand well.
  • Guildmaster Darren Lightfinger: That's why I've bought a very expensive toy dragon, which is quite nearly completed.
  • Player: Wait, what?
  • Guildmaster Darren Lightfinger: Allow me to explain… There is a master craftsman recently arrived in Varrock, a dwarf by the name of Urist Loric. He does clockwork and delicate crafts, and works extensively in precious stones. I have commissioned him to construct a red dragon – worth the entirety of our available monies – out of ruby.
  • Player: This sounds more like madness than adventure at the moment.
  • Guildmaster Darren Lightfinger: I have no intention of buying it. What I need you to do, my dear fellow/lady, is steal the dragon from his stall in Varrock. You can then be very surprised and dismayed at him and demand my money returned.
  • Player: Then I bring you the toy and your money, and you fence the toy and double your investment?
  • Guildmaster Darren Lightfinger: Double? Ha! I'm having a bad day.
  • Select an option:
    • Alright, I'll do it.
      • Player: Alright, I'll do it.
      • Guildmaster Darren Lightfinger: I knew I could count on you.
    • Let me think about it and come back.
      • Player: Let me think about it and come back.
      • Guildmaster Darren Lightfinger: Don't be too long; if he finishes the thing I'll have to take delivery of it.

Asking Darren for advice before proceeding[edit | edit source]

  • Guildmaster Darren Lightfinger: Have you been to Varrock yet, Player? Time is short! And so is the craftsman you're supposed to be ripping off, what?
  • Select an option:
    • Can we try out that testing dummy again?
      • (Non-quest dialogue)
    • How's the guild coming along these days?
      • Player: How's the guild coming along these days?
      • Guildmaster Darren Lightfinger: Thanks to your efforts we have a real training room now, although we're somewhat short on statt Still, from tiny acorns grow mighty oaks…which then get cut down by adventurers. Anything else I can do for you?
      • (Shows the previous options.)
    • I'd like to talk about the caper I'm doing for you.
      • Player: I'd like to talk about the caper I'm doing for you. I've not got the baby toy dragon and initial investment back yet, I'm afraid.
      • Guildmaster Darren Lightfinger: Well, do hop to it, there's a good chap/lass. Time's a ticking!
      • Player: Do you have any practical advice for how I should go about this?
      • Guildmaster Darren Lightfinger: Practical? My word, no. Robin's your fellow if you want practical matters attended to; I mostly do strategy.
    • Sorry, I was just leaving.
      • Player: Sorry, I was just leaving.

Asking Robin for advice before proceeding[edit | edit source]

  • Player: Hello there.
  • Chief Thief Robin: Ah, our rising star. Now what can I do for you?
    • That's an appropriate name.
      • (Non-quest dialogue)
    • How long have you known the Guildmaster?
      • (Non-quest dialogue)
    • About this caper…
      • Player: Do you have any advice for me about this Urist fellow?
      • If you haven't acquired the toy baby dragon yet:
        • Guildmaster Darren Lightfinger: I don't know anything about him, sorry. He's only just set up shop and I've not been to Varrock in a while. You'll probably want to ask someone who sees him on a more regular basis.
        • Player: Hmm.
        • Chief Thief Robin: Oh, and if you're stealing from his stall, watch out for the guards. They keep a close eye on activity in the marketplace and they're not lenient with shoplifters.
        • Player: Will do, thanks.
      • If you have acquired the toy baby dragon:
        • Chief Thief Robin: Well, since you seem to have bamboozled him handly, I'd have a word with Darren about it.
        • Player: Will do, thanks.
    • Bye for now.
      • Player: Bye for now.

Reconnaissance in Varrock market[edit | edit source]

Talking to the Market Guard[edit | edit source]

  • Market Guard: Greetings, citizen.
  • Player: Good day to you.
  • Select an option:
    • How's everything going today?
      • Player: How's everything going today?
      • Market Guard: Fairly uneventful so far. Varrock's not the hotbed of crime that Ardougne is, after all.
      • Player: I'll let you get on with it then.
      • Market Guard: Stay safe, citizen.
    • Who's the dwarf over there?
      • Player: Who's the dwarf over there?
      • Market Guard: Urist Loric. He's a craftsman from some fortress or other. Does some seriously delicate work, if the magnification on that monocle is anything to go by.
      • Select an option:
        • Do you know what he's working on?
          • Player: Do you know what he's working on?
          • Market Guard: It's a toy dragon of some sort. I've been keeping an eye on him 'cos he's working with some seriously valuable materials, but nobody's tried anything yet. Nobody's going to either, I reckon. Must have heard I'm on the case.
          • Player: How's his dragon coming along?
          • Market Guard: Looks like it's almost finished.
          • Player: He seems very focused.
          • (Continues below.)
        • He seems very focused.
          • Player: He seems very focused.
          • Market Guard: There's only two things he cares more about than his work, and he's had his morning booze.
          • Player: What's the other thing?
          • Market Guard: Oh, some sort of talisman he keeps in his back pocket. I've told him he shouldn't keep it there – it's asking to be stolen – but he won't listen.
    • I'll let you get on with it, then.
      • Player: I'll let you get on with it, then.
      • Market Guard: Stay safe, citizen.

Talking to Urist Loric[edit | edit source]

  • Player: Are you the master craftsman working on a commission for Darren Lightfinger?
  • Urist Loric: That I am. What can I do for you?
  • Player: How's it coming along?
  • Urist Loric: It's very nearly done. Just needs a bath in preserving oil to protect the mechanisms, and then a good polish.
  • Player: Is this it here on your stall?
  • Urist Loric: Aye, the baby red dragon there. As ordered, its scales are perfect rubies and it's capable of walking and breathing fire. Could have made it fly too, given another six months or so.
  • Player: Very nice. Well, see you later.
  • Urist Loric: Aye, that you will.

Completing the heist[edit | edit source]

Stealing Urist Loric's talisman[edit | edit source]

  • You steal a golden talisman out of Urist's back pocket.
  • If the player is caught pickpocketing Urist:
    • Urist Loric: Oi! Leave that alone.
  • If the player attempts to pickpocket Urist with the talisman in their possession:
    • You've stolen his talisman already.
  • If the player attempts to pickpocket Urist with the talisman already placed on the ground:
    • His talisman isn't in his pocket, it's on the ground nearby.

Attempting to steal the toy baby dragon before proceeding[edit | edit source]

  • Urist Loric: Sorry, [lad/miss], I can't let you pick it up just yet. Still needs its oil and polish before I can call it a finished work, see.
  • Player: It looks finished to me.
  • Urist Loric: And it'd look finished until the works gummed up or the oil clouded the rubies. Can't let a piece this pricey be a rush job, can I?

Distracting Urist Loric[edit | edit source]

  • Player crouches down to place Urist's talisman on the ground just north of him
  • If the player attempts to place the talisman in an invalid area:
    • Player: I should find a suitable spot to put this. Maybe just north of him…
  • Player: That thing on the ground… Is it yours?
  • Urist Loric: What thing? Oh! Thank you kindly, I'd have been sad if I'd lost that.
  • Urist Loric begins walking towards the talisman to pick it up
  • Urist Loric: Hmm, how'd this get over here?
  • Urist Loric: Ugh it's all dirty. Lucky I've got my blue silk handkerchief on me.
  • Urist Loric: There, that's better.
  • Urist Loric: Well, back to work.
  • If the player attempts to talk to Urist Loric while he's retrieving his talisman:
    • Urist is totally focussed[sic] on his fallen talisman doesn't even hear you.
  • If the player attempts to pickpocket Urist Loric while he's retrieving his talisman:
    • He could turn around any moment; now is not the time.
  • Urist Loric walks back to his position next to the stall

Distracting the Market Guard[edit | edit source]

  • Player: Gypsy Aris' sign is giving you the evil eye!
  • Market Guard: What? Not again!
  • Market Guard turns around to look at Gypsy Aris' sign.
  • Market Guard: Hmm, it looks innocuous to me.
  • Market Guard turns around back to keep an eye on Urist Loric's stall.
  • If the player attempts to distract the guard before distracting Urist Loric:
    • Player: No point doing that at this, er, point.

Stealing the toy baby dragon[edit | edit source]

  • You take the toy dragon from the stall.
  • Player receives Toy baby dragon.
  • If the player has not distracted the guard:
    • Market Guard: Oi! Put that back, thief!

After the heist[edit | edit source]

Talking to the Market Guard[edit | edit source]

  • Market Guard: Greetings, citizen.
  • Player: Good day to you. I'd better now draw attention to myself right now.

Pickpocketing Urist Loric[edit | edit source]

  • You don't need this; you've already got the dragon.

If you lose the baby toy dragon[edit | edit source]

  • Player: Oh, nice dragon.
  • Urist Loric: I thought I'd lost it for a while. Lucky I found it, eh?

Conning Urist Loric for the money[edit | edit source]

  • Player: I'm just checking up on progress for Mr. Lightfinger. You said it would be ready in a couple of days?
  • Urist Loric: Aye, it's nearly done. It's right he-[sic]
  • Player:
  • Urist Loric: By all the gods! Where's it gone? Where's it got to?
  • Player: It's not walked off, has it?
  • Urist Loric: It couldn't walk that far on one turn of the spring.
  • Player: I hope it turns up, then; it's due very soon. Could it have been stolen?
  • Urist Loric: In Varrock? With that guard watching like a hawk?
  • Player: He doesn't seem all that hawklike.
  • Urist Loric: Now that you mention it…
  • Player: Will you be able to finish by the deadline?
  • Urist Loric: Are you serious? Not a chance!
  • Player: Then what will you tell Mr. Lightfinger?
  • Urist Loric: I don't see that I have much choice; I shall have to give him his money back.
  • Player: That sounds fair.
  • Urist Loric: Since you're working for him, can you take this banker's note to him with my sincerest apologies?
  • Urist hands you a banker's note. The figure on it is astronomical.
  • Player receives Banker's note.
  • Player: I should think so.
  • Urist Loric: I appreciate your understanding.
  • Player: I appreciate your cooperation.

Talking with Urist Loric after completing the con[edit | edit source]

  • Urist Loric: Ruined! Ruined! It makes me want to throw a tantrum!

Having lost the banker's note[edit | edit source]

  • Player: I'm afraid I can't find the banker's note you made out.
  • Urist Loric: Then I'll have to write another.
  • Urist hands you another banker's note. The figure on it is still astronomical.
  • Player receives Banker's note.

Having lost the toy baby dragon[edit | edit source]

  • Player: Oh, nice dragon.
  • Urist Loric: I thought I'd lost it for a while! But I found it, so I've cancelled the banker's note.
  • Player: How…fortunate.
  • The banker's note is now useless to you; you crumple it and throw it away.
  • Player has Banker's note removed from them.

Bringing the spoils to Darren[edit | edit source]

  • Guildmaster Darren Lightfinger: Have you been to Varrock yet, player? Time is short! And so is the craftsman you're supposed to be ripping off, what?
  • Select an option:
    • Can we try out that testing dummy again?
      • (Non-quest dialogue)
    • How's the guild coming along these days?
    • I'd like to talk about the caper I'm doing for you.
      • Player: I'd like to talk about the caper I'm doing for you.
      • If you have the the banker's note and toy baby dragon, but not on you:
        • Player: I have the goods! I'll just need a moment to visit the bank before I hand them over.
      • If you have the banker's note, but lost the toy:
        • Player:I have the goods! The toy baby dragon's gone! I wonder if it walked back to Urist's stall…
      • If you have both the banker's note and the toy baby dragon with you:
        • Guildmaster Darren Lightfinger: I knew you wouldn't let me down! Fairly simple caper, was it?
        • Player: Just needed a little finesse, that's all.
        • Guildmaster Darren Lightfinger: Ah, finesse! Very well done indeed. Some day I hope to show you myself in action; for now, however, I shall be rather busy paying the builders.
    • Sorry, I was just leaving.
      • Player: Sorry, I was just leaving.
Congratulations! Quest complete!