Transcript of Evil Twin v. Good Twin

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Reason: A few of the jury reaction missing on the prosecutor side.
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This transcript involves dialogue with Clerk, Judge, Prosecutor, Defender, The Jury, Arresting officer, Moira, Molly, and the player.

Court Documents[edit | edit source]

Court summons[edit | edit source]

The following text is transcluded from Transcript:Court summons (Evil Twin v. Good Twin).

Court summons
You have been summoned to the Seers' Village courthouse to work on the case of Evil Twin vs Good Twin.

Please present yourself to the court clerk at your earliest convenience.

Fingerprint report[edit | edit source]

The following text is transcluded from Transcript:Case report 1 (Evil Twin v. Good Twin).

Fingerprint Report

Match the culprit's fingerprints to those of the suspect.

Culprit

Arresting_Officer
Molly
Moira

Circumstances and evidence[edit | edit source]

The following text is transcluded from Transcript:Case report 2 (Evil Twin v. Good Twin).

Circumstances and Evidence
Suspect: Moira
Case Background: Molly caught her sister, Moira, in a trap, in an attempt to bring her to justice. Previously, Molly had been mistaken as Moira, and had been accused of burglaries that Moira had committed.
A fingerbprint was extracted from the scene of one of these burglaries.

All witnesses are present at the courthouse, ready for interviewing.

Character backgrounds[edit | edit source]

The following text is transcluded from Transcript:Case report 3 (Evil Twin v. Good Twin).

Character Backgrounds

Suspect: Moira
Background: Moira has always been a bad seed. Ever since she was a child, she enjoyed hurting others and stealing from them.

Victim: Molly
Background: Because Molly and Moira are identical twins, Molly often received the blame for crimes committed by Moira. Molly has finally tired of this and wants Moira to be put away so she can live a normal, crime-free life.


All witnesses are present at the courthouse, ready for interviewing.

Pre-Trial[edit | edit source]

Starting the case[edit | edit source]

Talking to the Clerk about the Court summons[edit | edit source]

  • Clerk: Would you like to defend or prosecute?
    • Defend.
      • (continues below)
    • Prosecute.
      • (continues below)
  • Clerk: You choose to [prosecute/defend].
  • Clerk: Look in the filing cabinet by my desk for more details on your case. When you feel prepared, use the stairs to enter the courtroom.
  • (Dialogue terminates)

Searching the File cabinet[edit | edit source]

  • You search the filing cabinet and find some information relevant to your case.
  • Case reports 1, 2, and 3 are placed in your inventory

Talking to Molly[edit | edit source]

Prosecuting & Defending

  • Player: I need to talk to you about the case against your sister.
  • Molly: I'll do anything to put her permanently behind bars! Ask me anything.
  • Ask about:
    • Moira's crimes.
      • Player: Can you tell me anything about Moira's crimes? Why isn't she being tried for those, rather than stealing your identity?
      • Molly: Everyone knows that my sister is responsible for the burglaries in the area, but we've only managed to find one fingerprint. The authorities had to charge her with identity theft because it's the only thing they have enough evidence to back it up with.
    • Evilness.
      • Player: Why does Moira tend towards evil?
      • Molly: It's not a tendency, it's a genius for evil. She's been planning and executing crimes since we were little. I think she's just very clever and crime is her outlet; everything else seems so mundane to her.
    • The arrest.
      • Player: Can you tell me about the arrest? How did it happen?
      • Molly: Well, Moira is very clever, but I finally got the upperhand. I cornered her in a secure room and enlisted the local authorities to help with the arrest. That's not to say that it was easy: she lured innocent citizens into the room as well! We had to pick her out of the crowd using a claw. Unfortunately, we managed to grab an innocent bystander first, but we got her in the end.
      • Player: What an elaborate way to arrest someone.
    • Why are you in jail?
      • Player: Why are you in jail? You caught Moira; you're not a criminal.
      • Molly: I offered! I've been trying to soothe my sister; she may be evil, but she's been getting increasingly agitated about being caught.
    • I don't have any more questions.
      • Player: I don't have any more questions.
      • (Dialogue terminates)

Talking to Moira[edit | edit source]

Prosecuting & Defending

  • Moira: You have to get me out of here! I'm not Moira, I'm Molly! She's tricking all of you.
  • Player: We won't fall for that again, Moira. Just answer these questions, and maybe they'll see pity and give you a reduced sentence.
  • Ask about:
    • Twin mix-up.
      • Player: Can you prove you are not Moira?
      • Moira: I know things about my life that Moira doesn't. I know who my first kiss was with, where my favourite picnic spot is, and what my favourite colour is.
      • Player: Those aren't things I can verify. You could just be making them up, I'm afraid. I'm not convinced you're Molly.
      • Moira: No! Please! You have to believe me!
    • Evil tendency.
      • Player: Why do you commit crimes and do evil deeds? Your sister seems well-adjusted, so what happened to you?
      • Moira: Nothing happened to me! I'm Molly! I am well-adjusted! Moira hasn't always been evil, but she just never knew how to act in public. That gave her a rebellious streak, I guess.
    • The arrest.
      • Player: Can you tell me what happened at your arrest?
      • Moira: I, being Molly, lured Moira into a secure room and had the local authorities help arrest her. Unfortunately, she lured some innocent citizens in with her. I was so worried for them, but we caught her with minimal damage to bystanders. While she was being read her rights, she caused a commotion and slipped to my side. Then she claimed that she had captured me and I got arrested instead! I'm so scared.
      • Player: That's plain implausible. Nice try, Moira.
    • I don't have any more questions.
      • Player: I don't have any more questions.
      • (Dialogue terminates)

Talking to Arresting officer[edit | edit source]

Prosecuting & Defending

  • Player: Can I speak to you about the case against Moira?
  • Arresting officer: Sure, it's not like I have any real work to be doing.
  • Ask about:
    • The arrest.
      • Player: Can you describe the arrest to me?
      • Arresting officer: Molly got in touch with us, saying she had a plan for capturing her sister. When we arrived, Molly had managed to lure her sister, Moira, into a secure room, but some townsfolk had followed her in. Molly had this crazy plan about capturing her sister without hurting the townsfolk by using a big claw on a crane.
      • Player: That's a bit weird.
      • Arresting officer: Tell me about it. But hey, it worked. My sight's not the best and I caught an innocent bystander, but we got Moira in the end.
      • Player: Once you had her in hand, everything went smoothly?
      • Arresting officer: Not exactly. We took her fingerprints but, just as we were going to cuff her, she made an escape attempt. She dived into the surrounding crowd, but Molly caught her.
    • Twin mix-up.
      • Player: Any chance you got the twins mixed up? They are identical, so how can you be sure you got the right one?
      • Arresting officer: It turns out identical twins DON'T have identical fingerprints. And since we fingerprinted Moira right after the arrest, and compared it to a crime we know Molly wasn't anywhere near, we know we got the right one.
    • Moira's crimes.
      • Player: Can you tell me about Moira's crimes? Why is she only being tried for identity theft?
      • Arresting officer: We've been tracking Moira for years, but she's cleverer than a bag of snakes. We've only ever managed to get one fingerprint from her crime scenes. Molly finally got fed up of being accused, and aided us in the capturing of Moira. She's an upstanding citizen, that one.
    • I don't have any more questions.
      • Player: I don't have any more questions.
      • (Dialogue terminates)

Enter the court room[edit | edit source]

Entering the courtroom

  • Are you sure you're ready for court?
    • Yes
      • Screen fades out, and court begins
    • No
      • (Dialogue terminates)

Trial[edit | edit source]

Commencement[edit | edit source]

Opening statement[edit | edit source]

Only if prosecuting

Only if defending

Talking to the judge[edit | edit source]

  • Judge: What can I do for you?
  • What would you like to ask?
    • Your Honour, could you explain what I need to do?
    • Your Honour, I'd like to present evidence.
      • Player: Your Honour, I'd like to present evidence.
      • What evidence do you want to present?
    • Your Honour, I'd like to call a witness.
      • If the player did not interview anyone prior to the trial:
        • Judge: You haven't interviewed anyone. That's going to make it hard for you to ask them pertinent questions, don't you think?
      • Otherwise:
      • Choose your witness:
        • Molly.
        • Moira.
        • Arresting officer.
        • No one at this time. I would like to return to evidence.
        • No one at this time. I would like to finish and summarise my case.
          • Player: No one at this time, Your Honour. I would like to finish my presentation by summarising my case to the Jury.
          • (Proceed to 'Summary' below)
    • Your Honour, I'd like to summarise my case.
      • Player: Your Honour, I would like to summarise my case to the Jury.
      • (Proceed to 'Summary' below)

Presenting evidence[edit | edit source]

Fingerprint[edit | edit source]

Prosecuting

  • Player: Ladies and Gentlemen of the Jury, if I could draw your attention to Prosecution Evidence #1: A fingerprint found at a crime scene. You can clearly see this fingerprint is none other than Moira's!
  • The jury agrees with your argument.

Defending

  • If the player didn't find the matching fingerprint
    • Player: Ladies and Gentlemen of the Jury, if I could draw your attention to Prosecution Evidence #1: A fingerprint found at a crime scene. You'll, uh, see a fingerprint. I'm not entirely certain who it belongs to. I have presented all of my physical evidence, Your Honour. I'd like to call a witness.
    • The jury disagrees with your argument.
  • If the player find the matching fingerprint
    • Player: Ladies and Gentlemen of the Jury, if I could draw your attention to Prosecution Evidence #1: A fingerprint found at a crime scene. You can see the fingerprint matches those of Moira, yet local authorities have resorted to accusations of identity theft rather than burglary. Why? Because Moira never burgled anyone! Her fingerprint has no relation to a case of identity theft, and I move to dismiss it from court.
    • The jury agrees with your argument.

Cross-examination[edit | edit source]

Molly[edit | edit source]

Prosecuting

  • Ask about:
    • Moira's crimes.
      • Player: Can you tell me anything about Moira's crimes?
      • Molly: We had to charge Moira with identity theft, as it's the only thing that could be backed up with enough evidence. She's just too clever and experienced to make simple mistakes. We're lucky to even get one fingerprint!
      • Player: As explained by her own sister, Moira is a menace to society and must finally be brought to justice.
      • The jury doesn't know what to think about your argument.
    • Evilness.
      • Player: Why does Moira have a tendency for evil?
      • Molly: She has a hunger and genius for it. It's been that way since we were young, when she would plan elaborate heists to steal cakes from the top of our kitchen cupboards. It would have been fine if she hadn't used minor explosives.
      • Player: Evil from the start. It's too bad it's taken us this long to bring her to justice.
      • The jury agrees with your argument.
    • The arrest.
      • Player: Can you tell me about the arrest? How did it happen?
      • Molly: Well Moira is very clever, but I finally got the upperhand. I cornered her in a secure room and enlisted local authorities to help with the arrest. That's not to say that it was easy: she lured innocent citizens into the room as well! We had to pick her out of the crowd using a claw. Unfortunately, we managed to grab an innocent bystander first, but we got her in the end.
      • Player: What an elaborate way to arrest someone.
      • The jury doesn't know what to think about your argument.
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Defending

  • Ask about:
    • Moira's crimes.
      • Player: Can you tell me anything about Moira's crimes? Why isn't she being tried for those, rather than stealing your identity?
      • Molly: Moira only gets caught when she wants to get caught. We're lucky to even get one fingerprint! We believe we have a chance of convicting her of identity theft.
      • Player: As you have heard, the local authorities are so desperate to convict my client that they are resorting to petty felonies.
      • The jury doesn't know what to think about your argument.
    • Evilness.
      • Player: Why does Moira have a tendency for evil?
      • Molly: I don't think it's anything that has been taught or gained over time. She's been evil and corrupt for as long as I can possibly remember, and it's not something I remember fondly.
      • Player: Isn't there anything just a teensy-weensy bit redeeming about her?
      • Molly: I suppose she has nice hair. But, then again, so do I! Heehee.
      • The jury disagrees with your argument.
    • The arrest.
      • Player: Can you tell me about the arrest? How did it happen?
      • Molly: Well, Moira is very clever, but I finally got the upperhand. I cornered her in a secure room and enlisted the local authorities to help with the arrest. That's not to say that it was easy: she lured innocent citizens into the room as well! We had to pick her out of the crowd using a claw. Unfortunately, we managed to grab an innocent bystander first, but we got her in the
      • Player: I'm sure you could have gone about it in a more conventional manner.
      • The jury doesn't know what to think about your argument.
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Moira[edit | edit source]

Prosecuting

  • Ask about:
    • Twin mix-up.
      • Player: You claim not to be Moira. Can you prove it?
      • Moira: I know things about my life that Moira doesn't. I know who my first kiss was with, where my favourite picnic spot is, and what my favourite colour is.
      • Player: Those don't really stand up in court. We need substantial evidence that you are not Moira.
      • Moira: My fingerprint! That will prove who I am!
      • Player: They took your fingerprint. I did a proper comparison and it matched Moira's.
        • The jury agrees with your argument.
    • Evil tendency.
      • Player: Why do you commit crimes and do evil deeds? Your sister seems well-adjusted, what happened to you?
      • Moira: Nothing happened to me! I'm Molly! I am well-adjusted! Moira hasn't always been evil, but she just never knew how to act in public. That gave her a rebellious streak, I guess.
      • Player: And so she continues to steal Molly's identity. This woman is a perpetual criminal.
      • (Jury reaction - Moira, evil tendency, prosecuting part transcript missing. edit)
    • The arrest.
      • Player: Can you tell me what happened at your arrest?
      • Moira: I, being Molly, lured Moira into a secure room and had the local authorities help arrest her. Unfortunately, she lured some innocent citizens in with her. I was so worried for them, but we caught her with minimal damage to bystanders. While she was being read her rights, she caused a commotion and slipped to my side. Then she claimed that she had captured me and I got arrested instead! I'm so scared.
      • Player: So, you're claiming there was a space of time when Moira - you - was not in custody and switched places with her - your - sister?
      • Moira: Yes! Yes, I am. You have to believe me!
      • Player: And so you continue to steal Molly's identity. You are a perpetual criminal.
      • (Jury reaction - Moira, the arrest, prosecuting part transcript missing. edit)
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Defending

  • Ask about:
    • Twin mix-up.
      • Player: You claim not to be Moira. Can you prove it?
      • Moira: I know things about my life that Moira doesn't. I know who my first kiss was with, where my favourite picnic spot is, and what my favourite colour is.
      • Player: Those aren't things that can stand up in court. I need substantial evidence that you are not Moira.
      • Moira: My fingerprint! That will prove who I am!
      • If the player didn't find the matching fingerprint
        • Player: The arresting officer took your fingerprint. I'm sure he would have noticed if you were Molly.
      • If the player found the matching fingerprint
        • Player: They took your fingerprint. I did a proper comparison, and it matched Moira's.
      • The jury disagrees with your argument.
    • Evil tendency.
      • Player: Do you feel that you have evil tendencies?
      • Moira: I most certainly do not! I'm Molly! I'm as far away from evil as you can get! Now, Moira: she definitely has evil tendencies.
      • Player: I'm not sure your claims to being Molly are helping your case, Moira.
      • The jury disagrees with your argument.
    • The arrest.
      • Player: Can you tell me what happened at your arrest?
      • Moira: I, being Molly, lured Moira into a secure room and had the local authorities help me arrest her. Unfortunately, she lured some innocent citizens in with her. I was so worried for them, but we caught her with minimal damage to bystanders. While she was being read her rights, she caused a commotion and slipped to my side. Then she claimed that she captured me and I was arrested instead! I'm so scared.
      • Player: So, you're claiming that you are not, in fact, Moira, and your sister switched places with you in the commotion?
      • Moira: Finally! Yes, that is exactly what happened. Now can you please remove my restraints?
      • Player: I'm sorry. We just can't be sure that you won't run away, or even hurt someone.
      • The jury disagrees with your argument.
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Arresting officer[edit | edit source]

Prosecuting

  • Ask about:
    • The arrest.
      • Player: Can you describe the arrest to me?
      • Arresting officer: Molly dropped into our offices, saying she had a plan for capturing her sister. We planned it out carefully and, the next day, Molly had managed to lure her sister, Moira, into a secure room. Typically, some wandering townsfolk followed her in. We had to come up with an idea for grabbing Molly's sister without harming anyone, and Molly had the idea of using a nearby claw.
      • Player: That's a bit weird.
      • Arresting officer: It wouldn't have been my first choice. But hey, it worked. Being a little rubbish at claw games, I caught an innocent bystander, but we got Moira in the end.
      • Player: Once you had her in hand, everything went smoothly?
      • Arresting officer: Not exactly. We took Moira's fingerprints but, just as we were going to cuff her, she dived into the surrounding crowd. Molly managed to catch her and everything was back on track.
      • The jury doesn't know what to think about your argument.
    • Twin mix-up.
      • Player: Is there any chance at all that Moira could be Molly, and vice versa?
      • Arresting officer: No chance at all. Identical twins DON'T have identical fingerprints. And since we fingerprinted Moira right after the arrest, and compared it to the crime scene, we know we got the right sister.
      • The jury agrees with your argument.
    • Moira's crimes.
      • Player: Can you tell me about Moira's crimes?
      • Arresting officer: We've been tracking Moira for years, but she's cleverer than a bag of snakes. Each of her burglaries are swift, clinical and without a shred of evidence left behind.
      • The jury doesn't know what to think about your argument.
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Defending

  • Ask about:
    • The arrest.
      • Player: Can you describe the arrest to me?
      • Arresting officer: Molly got in touch with a plan to capture her sister. We wanted her to be careful, but she went ahead and did it anyway, luring her sister, Moira, into a secure room. Some townsfolk had followed her in, of course, which made it more difficult, but Molly came up with this crazy plan to capture her sister with a big claw on a crane.
      • Player: That's kind of unusual.
      • Arresting officer: Tell me about it. But hey, it worked.
      • Player: Once you clawed her, everything went smoothly?
      • Arresting officer: Not exactly. We took her fingerprints but, just as we were going to cuff her, she made an escape attempt. She dived into the surrounding crowd, and Molly caught her.
      • The jury doesn't know what to think about your argument.
    • Twin mix-up.
      • Player: Any chance you got the twins mixed up? They are identical, so how can you be sure you got the right one?
      • Arresting officer: It turns out that identical twins DON'T have identical fingerprints. And, since we fingerprinted Moira right after the arrest, and compared it to a crime we know Molly wasn't anywhere near, we know we got the right one.
      • The jury disagrees with your argument.
    • Moira's crimes.
      • Player: Can you tell me about Moira's crimes? Why is she being tried for identity theft if you're so sure she's a serial burglar?
      • Arresting officer: We've been tracking Moira for years, but she's too clever for us. We're not ashamed of saying that, you know! We've only managed to get one fingerprint from a crime scene. Molly got so fed up with being accused of being Moira that she aided us in capturing Moira. She's an upstanding citizen, that one.
      • The jury doesn't know what to think about your argument.
    • That's all, for now.
      • Player: That's all, for now. Thank you.
      • (Dialogue terminates)

Suspect that Moira might be Molly[edit | edit source]

Only if defending

  • If the player asked the Arresting officer about the arrest and the twin mix-up, then Molly and/or Moira about the arrest
    • Are you suspicious that Moira might actually be Molly?
      • No. Continue with your case as it is.
        • Player: It's too absurd. Molly can't possibly be Moira. Or Moira can't be Molly. Whatever.
        • Judge: Did you have something to add, Defence?
        • Player: Uh, no, Your Honour. Just thinking out loud.
        • Judge: Please try to refrain from that in the future.
      • Yes. Demand a new examination of the fingerprints.
        • Player: Your Honour, there are discrepancies in the accounts present today, and I call for a new comparison of the Defendant's fingerprints with the one found at the crime scene.
        • Judge: What makes you believe this, Defence?
        • Player: Moira was fingerprinted, but escaped briefly before she was arrested. There may be a chance, no matter how small, that she switched places with her sister in the commotion. By taking fresh fingerprints and comparing them to the one found at the old crime scene, we can be absolutely certain of who is who.
        • Judge: If what you say is true, we will ask for an immediate verdict from the Jury. If Moira is in fact pretending to be Molly, I don't think anyone can disagree with a guilty verdict for identity theft.
        • Fingerprint match interface comes up
        • You identify Moira's fingerprint as belonging to the woman using the alias 'Molly'.
        • Judge: Well, I'll be. I've seen many things in this court, but nothing like this. Court Officer, please arrest the woman - previously called Molly - now to be called Moira. I declare a verdict against this Moira as:
GUILTY
        • Judge: Moira, you will be arrested, here and now, and put away for a to-be-determined length of time. Now as to the woman on trial, I think we can safely say that the she - actual name Molly - is innocent. The verdict is hereby:
NOT GUILTY
        • Judge: You are free to go, and I would advise you to dress differently from your sister in the future.

Talking to the prosecutor[edit | edit source]

Only if defending

Talking to the defender[edit | edit source]

Only if prosecuting

All evidence presented[edit | edit source]

If the player has received one positive or negative jury response for each piece of evidence:

All evidence presented and witnesses interviewed[edit | edit source]

If the player has received one positive or negative jury response for each piece of evidence and each witness:

  • Judge: I think that is enough. It's time for you to summarise your case to the Jury.
  • (Proceed to 'Summary' below)

Summary[edit | edit source]

  • Which member of the Jury would you like to try to appeal to?
  • (Opens Jury selection interface)
  • If prosecuting:
    • If the player made enough correct choices in their case:
      • Player: Ladies and Gentlemen of the Jury, I have presented evidence that conclusively proves the Defendant is a long-term criminal that needs to be put away, for the safety of the community. This woman shows no hesitation in implicating her own sister in her crimes. Although we acknowledge that Moira is slightly unhinged, it cannot be disputed that she is both dangerous and likely to offend again.
    • If the player did not make enough correct choices in their case:
      • Player: Ladies and Gentlemen of the Jury, I have presented evidence that conclusively proves the Defendant is a long-term criminal that needs to be put away, for the safety of the community. It's an unsettling thought: you think you've known for years, but it's their evil twin instead! We should be putting them all away, for the sake of everyone's sanity.
    • Judge: Very well. Now, the Defence may present their case.
    • (Same as 'The defence's case' below)
  • If defending:
    • If the player did not make enough correct choices in their case:
      • Player: Ladies and Gentlemen of the Jury, I have tried very hard to demonstrate that the Defendant is not mentally stable. Being a bit loopy doesn't excuse her crimes, but we need to show Moira compassion, not punishment.
  • (Proceed to Transcript:Court Cases § Pronouncing verdict)

The prosecution's case[edit | edit source]

Only if defending

  • Prosecutor: Members of the Jury, I am going to present you with evidence that decisively proves Moira stole Molly's identity and tried to frame her for crimes she did not commit. The physical evidence: A fingerprint. This fingerprint matches Moira's fingerprints, taken at the time of arrest. The Prosecution calls Molly.
  • Molly is called to the stand
  • Prosecutor: Can you tell me anything about Moira's crimes? Why isn't she being tried for those, rather than stealing your identity?
  • Molly: Moira is far too clever to leave evidence at the scene of her crimes. You're lucky to even get one fingerprint! They had to charge her with identity theft, as it's the only thing that they could back up with enough evidence.
  • Prosecutor: As explained by her own sister, Moira is a menace to society and must finally be brought to justice.
  • The jury agrees with the prosecutor's argument.
  • Prosecutor: The Prosecution calls the arresting officer.
  • Molly is dismissed. The Arresting officer is called to the stand
  • Prosecutor: Can you tell me about Moira's crimes? Why is she only being tried for identity theft?
  • Arresting officer: We've been tracking Moira for years, but she's cleverer than a bag of snakes. We've only ever managed to get one fingerprint from her crime scenes. Molly finally got fed up of being accused, and aided us in the capturing of Moira. She's an upstanding citizen, that one.
  • Prosecutor: As you have heard, the local authorities have spent countless man-hours attempting to bring this miscreant to justice.
  • The jury agrees with the prosecutor's argument.
  • Judge: I think that will be enough. It's time for you to summarise your case to the Jury.
  • Prosecutor: Ladies and Gentlemen of the Jury, I have presented evidence that conclusively proves the Defendant is a long- standing criminal, finally being brought to justice.
  • The Arresting officer leaves the stand
  • Prosecutor: It cannot be disputed that she is both dangerous and likely to offend again.
  • (Dialogue terminates)

The defence's case[edit | edit source]

Only if prosecuting

  • Defender: Members of the Jury, I am going to present you with evidence that decisively proves Moira is innocent. The Prosecution has kindly brought the crime scene fingerprint to our attention. The burglary was ALLEGEDLY committed by my client, yet local authorities have resorted to accusations of identity theft rather than burglary. Why? Because Moira never burglaried anyone! Her fingerprint has no relation to a case of identity theft, and I move to dismiss it from court. The Defence calls Richard Moira.
  • Moira is called to the stand
  • Defender: Why do you commit crimes and do evil deeds? Your sister seems well-adjusted, so what happened to you?
  • Moira: Nothing happened to me! I'm Molly! I am well-adjusted! Moira hasn't always been evil, but she just never knew how to act in public. That gave her a rebellious streak, I guess.
  • Defender: What a tragic thing for you all to see! Such a confused and mentally imbalanced lady. How can we possibly prosecute her, rather than pity her?
  • The jury agrees with the defender's argument.
  • Judge: I think that will be enough. It's time for you to summarise your case to the Jury.
  • Defender: Ladies and Gentlemen of the Jury, I have not only highlighted a distinct lack of Prosecution evidence in this case, but I have also displayed how my client is mentally unstable and should be given help rather than punished.
  • Moira leaves the stand
  • Defender: Besides, I ask you this: how can you steal someone's identity when you are confused about your own?
  • (Proceed to Transcript:Court Cases § Pronouncing verdict)

See also[edit | edit source]