Transcript:Design - Both - Summary

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Full Mining & Smithing Documentation

Mining & Smithing Rework[edit | edit source]

Mining[edit | edit source]

Basic Mining Mechanics[edit | edit source]

A full explanation of the core mining mechanics, including how stamina and the hopper work.

XP Rates Spreadsheet[edit | edit source]

A spreadsheet showing the rates after the rework.

Mining Sites Map[edit | edit source]

A map showing where all the ores can be found after the rework.

Smithing[edit | edit source]

Basic Smithing Mechanics[edit | edit source]

A full explanation of the core smithing mechanics including how heat, progress, upgrades and burial work.

Masterwork Armour & Trimmed Masterwork Armour[edit | edit source]

Masterwork armour is T90 power armour made entirely with the smithing skill using materials from mining. It’s very expensive and time consuming to make. Upgraded masterwork armour is T92 power armour made by combining masterwork armour with PVM drops.

Artisan’s Workshop[edit | edit source]

The Artisan’s Workshop is being reimagined in the rework as the central hub for smithing.

Armour Spikes[edit | edit source]

Armour spikes are an untradeable benefit for having a high smithing skill.

XP Rates Spreadsheet[edit | edit source]

XP rates for smithing after the rework.

Both[edit | edit source]

Metals[edit | edit source]

A list of the ores and metals and how they combine.

Drop Tables & Spring Cleaner[edit | edit source]

We are removing all ore, bars and smithable gear from drop tables. This document explains what we’re replacing them with and how we’ve improved the spring cleaner to keep it useful.

Other Content[edit | edit source]

Over 15 years we’ve built up a lot of different mechanics and rewards that touch on the skills. This document goes through what we’re doing with each of them.