Transcript of Death to the Dorgeshuun

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The Council's Request[edit | edit source]

  • Mistag: It is good to see you again! The Dorgeshuun Council would like to ask a favour of you, if you are interested.
    • Player: What is this favour?
      • Mistag: Surface-dwellers have been visiting the mines for some time now, but no Dorgeshuun has yet visited the surface. We are curious about the surface, and we are also worried about the dangers it poses. We know that Lumbridge is friendly but we are worried that the HAM group may be plotting against us. We are planning to send an agent to the surface and we would like you to act as a guide.
        • Player: I'll act as a guide.
          • Mistag: Thank you! In order to get into the HAM base undetected you will both need to go in disguise. You should get two full sets of HAM robes. Once you have them, our agent will meet you in the cellar of Lumbridge castle.
        • Player: I'm too busy.
          • Mistag: Oh dear. Our agent is ready, but the Council will not let this go ahead without a guide. If you reconsider please let me know!
    • Player: Can I sell you some ore?
    • Player: Why do the Dorgeshuun live underground?
    • Player: What happened to your arm?
    • Player: Can you show me the way out of the mines?
      • Mistag: Certainly. Come back soon!
      • Mistag shows you the way through the tunnels.

Zanik[edit | edit source]

A New Companion[edit | edit source]

  • Zanik: You must be the famous [Player]!
    • Player: Yes, I'm [Player]!
      • Zanik: Pleased to meet you! I'm Zanik of the Dorgeshuun! I can't wait to see the surface! But first you need to get us both sets of HAM robes.
        • If the player has the robes
          • Player: Yes, I have two sets of robes!
            • Zanik: All right, let's go! I can't wait to see all around Lumbridge!
        • If the player do not have the robes
          • Player: Not yet.
            • Zanik: I'm so looking forward to seeing the surface. But the council insists that I get the disguise first.
          • Player: Where do i get the robes?
            • Zanik: How should I know? You're the surface-dweller! Maybe you could steal them from the HAM people or something. We'll need two sets of full robes. Shirt, robe, hood, cloak, gloves, boots and badge.
        • Player: Aren't you scared of the surface?
          • Zanik: Well... a bit. All our legends say it's a terrible place. But that's a bad reason to not visit it. Maybe the legends are wrong. Or even if they're right, we should know for sure. And I've always wondered... what's beyond the next cave? What's at the end of every tunnel? The surface is a whole new world to explore, and I can't wait!
        • Player: What's that mark on your forehead?
          • Zanik: I, er, er... To be honest I don't know. It happened when... If you don't mind, I'd rather not talk about it now. Maybe once you've shown me some of the surface.
        • Player: OK.
          • Player: See you soon!
    • Player: No, I'm not [Player].
      • Zanik: Oh well

Talking to Zanik before leaving the basement

  • Zanik: What are we waiting for? Let's go!
    • Player: I need to do something else for a bit.
      • Zanik: All right. I'll wait for you in the castle cellar.
    • Player: Aren't you going to put on your disguise?
      • Zanik: There's no need for that yet. Why don't you show me around Lumbridge first? I'm so excited about visiting the surface!
    • Player: Will you tell me about the mark on your forehead?
      • Zanik: I, er... I will tell you, [Player], but not just yet. Finish showing me around Lumbridge and then I'll tell you.
    • Player: Follow me!
      • Zanik: Okay!

Asking Zanik to rejoin the tour

  • Zanik: Are you ready to finish our tour now?
    • Player: Yes
    • Zanik: Well then, let's go!
    • Player: Not now.
      • Zanik: Oh well

Touring Lumbridge[edit | edit source]

Lumbridge Castle[edit | edit source]

  • Zanik: Where are we? I thought that ladder led to the surface.
  • Player: We are on the surface! We're in Lumbridge Castle!
  • Zanik: It's so enclosed, it could almost be underground. Let's go outside, [Player]! I want to see the sun!

Talking to Zanik[edit | edit source]

Zanik may say one of the following at random:

  • Dialogue 1:
    • Zanik: There are so many people around! You must introduce me to them, [Player]!
  • Dialogue 2:
    • Zanik: So far on the surface we haven't seen any... you know... gods.
    • Player: Of course not! The gods don't just wander around Lumbridge!
    • Zanik: Don't they? I have no idea what to expect!
  • Dialogue 3:
    • Zanik: I ought to visit the Duke of Lumbridge while I'm here. Ur-tag asked me to give him his regards.
  • Dialogue 4:
    • Zanik: Why don't you take me to a shop? I promised Tignik I would bring back a souvenir from the surface.
  • Dialogue 5:
    • Zanik: Are there still goblins living on the surface, [Player]? Are there any near Lumbridge? I should reunite the two sides of the race!
  • Dialogue 6, only after talking to some npcs:
    • Zanik: It's a pity some people up here don't like me. I suppose I should have expected that. But at least you're friendly, [Player]!
  • Dialogue 7, only after talking to the Duke:
    • Zanik: Duke Horacio seemed nice. But politics is just as boring up here as it is at home!
  • Dialogue 8, only after talking to Father Aereck:
    • Zanik: That priest seemed friendly. I thought any servant of a god would be much more aggressive.
  • Dialogue 9, only after meeting a goblin:
    • Zanik: Those poor goblins. It's hard to believe I'm the same species as them. No wonder the HAM people hate us if they assume we're like them.
  • Dialogue 10, after visiting a store:
    • Zanik: This 'wood' is an odd material. It's heavier than bone but it doesn't seem to be as brittle. It would be good for making crossbows out of!
  • Zanik: Have you seen enough of lumbridge yet?
  • Before talking to Father Aereck
    • Zanik: Well... our legends all talk about the gods living on the surface, but since I've been up here I haven't seen any. Is there anyone around here who might know about them?
  • After Aereck, before meeting a goblin
    • Zanik: Are there any goblins living up on the surface? I'd like to see them, to see how they're different from the Dorgeshuun.
  • After meeting a goblin, before going to a shop
    • Zanik: I promised Tignik I would bring a souvenir back from the surface. Will you take me to a shop?
  • After shopping
    • Zanik: I think I've seen enough of Lumbrdige now. If you like I'll tell you about the mark on my forehead.
      • Player: Yes please!
      • Player: Actually I'm not interested!
        • Zanik: You don't care about me at all!

Cook[edit | edit source]

  • Cook: What, er, who is this? Is it a cave goblin?
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Player: Zanik is the first cave goblin to visit the surface! I'm giving her a tour of Lumbridge.
  • Cook: Well, pleased to meet you, Zanik. In fact, it's a good thing I met you. It's the Duke's birthday today, and I should be making him a lovely big birthday cake. I need eggs, flour, and milk...
  • Zanik: I don't know what those things are! Are they exotic surface foods?
  • Cook: Well, they're not exactly exotic, they're just the basic ingredients of a cake.
  • Zanik: If they're the basic ingredients, why don't you already have them?
  • Cook: Well, er...
  • Player: I don't think Zanik has time to help you.
  • Cook: It was worth a try.

Guardsmen[edit | edit source]

  • Guardsman: I'm keeping an eye on you, goblin.
  • Zanik: Are you a... a soldier?
  • GUardsman: The Guardsmen are local farmers who also defend the town. We're not professional soldiers but that doesn't mean you can try anything. We're quite skilled at repelling goblin invaders.
  • Zanik: I'm not here to invade! I'm just looking around!
  • Guardsman: The Duke has told us to leave you be, but that doesn't mean I have to like it. Do your looking around and then go back home.
  • Zanik: Come on, [Player]. At least not everyone on the surface is a soldier. Some of the council think that a war is still going on.

Duke Horacio[edit | edit source]

  • Duke Horacio: Greetings. Welcome to my castle. It's good to see a visitor from the Dorgeshuun.I am Duke Horacio.
  • Zanik: I'm Zanik of the Dorgeshuun. Headman Ur-Tag sends his greetings.
  • Duke Horacio: Tell Ur-Tag that I wish to speak with him again. I think that our cities could profit from trading with one another, but there can be little trade if he does not allow visitors to enter the city.
  • Zanik: I know! But the ruling council is slow to make decisions. It's made up of old fogeys who are set in their ways.
  • Duke Horacio: Now there, child, there is room for caution and experience in politics.
  • Zanik: Maybe when I return I can convince them to open the gates of the city.
    • Player: I'd like to get into the city too.
      • Zanik: I wish I could show it to you, [Player]! Someday I will, but I don't think the council will agree to open the doors anytime soon.
    • Player: Tell be about the treaty.
      • Duke Horacio: It basically defines the borders between our two societies. It's not usual for two states to be above one another rather than side-by-side. Everything above ground, within the borders of Lumbridge, belongs to Lumbridge. Everything below the ground belongs to the Dorgeshuun. Except for the cellars of our buildings, those belong to Lumbridge. Of course both our underground systems might expand. Neither state can build new tunnels that are too close to the other's systems...
      • Zanik: This is boring. Let's go.
    • Player: Have you heard of any HAM activity lately?
      • Duke Horacio: No. I know they've been gaining members but I haven't heard anything else from them. They may be planning something but then again they may not.

Talking to Horacio again

  • Duke Horacio: Hello again, Zanik, [Player]. I hope you are enjoying your tour. Perhaps someday a human can have a similar tour of your city.
  • (Shows previously listed options)

The Sun[edit | edit source]

  • Zanik: So this is the surface! What's that? The giant light?
  • Player: That's the sun.
  • Zanik: It's so bright! I can't look at it! But it's amazing to think that there's nothing above me. Just the sun and the air and empty space, forever... For generations my people have lived with rock over our heads. But now I can see the sky!

Father Aereck[edit | edit source]

  • Father Aereck: Welcome to the church of Holy Saradomin!
  • Zanik: What's a church? And what is Holy Saradomin?
  • Father Aereck: Surely you have heard of the god, Saradomin? He who creates the forces of goodness and purity in this world? I cannot believe your ignorance!
  • Zanik: Oh, a GOD.
  • Father Aereck: Not just A god! Saradomin is the god with more followers than any other! At least in this part of the world. Which god do you cave goblins worship?
  • Zanik: We DON'T worship any god! Thousands of years ago the gods made our ancestors fight in horrible wars. It was only after we escaped from them that we were able to build a civilisation.
    • Player: What god did the Dorgeshuun use to follow?
      • Zanik: Our history does not remember his name. We know only that he was a violent god of war.
      • Father Aereck: Sounds like Zamorak to me! Or one of the minor gods who followed him. Saradomin would never be so barbaric.
    • Player: What happened in the wars?
      • Father Aereck: We do have stories about a war between the gods. I had always interpreted them as symbolic of the spiritual war between light and darkness in our hearts.
      • Zanik: Dorgeshuun history remembers them as real. But we don't know much detail. Our ancestors were just footsoldiers, they didn't know what they were fighting for.
      • Father Aereck: I am sure they were engaged in a noble struggle, although perhaps on the wrong side! Saradomin was fighting to bring goodness and order to the universe, but Zamorak was leading the forces of darkness in a bid to bring eternal night to the world!
      • Zanik: Our history doesn't make a distinction. There was your own god who would kill you if you refused to fight, and someone else's god who would only kill you if you lost.
        • Player: How did the godwars end?
          • Zanik: Yes, how did they end? My ancestors missed that bit!
          • Father Aereck: Saradomin was on the brink of victory, but he could not defeat Zamorak without destroying the world. So Saradomin in his mercy allowed Zamorak to flee to another world, and all the gods agreed never again to intervene directly in the world. Again, I had always interpreted it as symbolic, but that is how the legend goes.
          • Zanik: So that's why there are no gods here on the surface?
          • Father Aereck: That's right. The gods live in our hearts and listen to our prayers, but they no longer walk among us.
          • Zanik: I will tell the Dorgeshuun about this! The gods are gone and the surface is safe for us!
    • Player: Not all the gods are bad!
      • Father Aereck: Quite right! The Dorgeshuun have just had bad experiences of them.
      • Zanik: Maybe that's true. I should try to approach things with an open mind!
      • Father Aereck: Exactly! You Dorgeshuun have lived in darkness for too long. But now you can come into the light of Holy Saradomin!
      • Zanik: We don't like bright lights. They hurt our eyes.
    • Player: Bye.
      • Father Aereck: May Saradomin bless you in all your pursuits!
      • Zanik: I can manage without Saradomin, but thanks anyway.

Bob[edit | edit source]

  • Bob: Get out of my shop! GET OUT!
  • Player: What?
  • Bob: We don't serve the likes of that thing in here.
  • Zanik: I don't need anything you've got to sell anyway!
    • Player: Let's go, Zanik.
      • Bob: And don't you come back, you filthy goblin!
    • Player: I'm not with her.
      • Zanik: !
      • Bob: Oh well... what do you want?

Xenia[edit | edit source]

  • Xenia: Oh, hello. You must be one of the cave goblins from beneath Lumbridge.
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Xenia: My name is Xenia, and it's a pleasure to meet you. I heard about how [Adventurer] made contact with your people. I'm glad to see a cave goblin adventurous enough to explore the surface.
  • Zanik: The surface is amazing! All these colours and smells and the sky is so huge.
  • Xenia: It's beautiful, isn't it? Not just Lumbridge, I mean traveling, seeing new places.
  • Zanik: I know! Right now I'm just visiting Lumbridge, but some day I want to see the whole of the surface world!
  • Xenia: You remind me of me when I was young. Ah. I shouldn't keep you. I'm sure you have more important things to do than talk to a nostalgic old lady. I hope your city opens up soon so that I can come and see it.
  • Zanik: Come and find me in the city, and I'll give you the tour!

Father Uhrney[edit | edit source]

  • Father Uhrney: Go away! I'm meditating!
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Father Uhrney: I don't care! I'm still meditating!

Lumbridge Sage[edit | edit source]

  • Lumbridge Sage: Greetings adventurer. I am Phileas the Lumbridge Sage.
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Lumbridge Sage: A Dorgeshuun? How curious! I don't think I've seen a creature quite like you before.
  • Player: Zanik is the first cave goblin to visit the surface. I'm taking her on a tour of Lumbridge.
  • Lumbridge Sage: Well, Zanik, I hope you like what you find up here.
  • Zanik: It's amazing! The sky is so huge! But I'm not sure I'd want to like under it for too long; it's kind of scary.
  • Lumbridge Sage: You get used to it.

Doomsayer[edit | edit source]

  • Doomsayer: Doooooom!
  • Zanik: Doom? Where?
  • Doomsayer: You, goblin! You are doomed!
  • Zanik: I'm doomed?
  • Doomsayer: I can sense it on you! You have a terrible doom in your future!
    • Player: Don't worry, Zanik. I'm sure you're not really doomed.
      • Zanik: Thanks, [Player]. If there's any doom, I'm sure we can overcome it together!
    • Player: Oh no! You should go back home!
      • Zanik: Go back home? I can't give up after coming this far! Doom or no doom, I'm pressing on!

Donie[edit | edit source]

  • Donie: Hello there, can I help you?
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Player: I'm taking Zanik on a tour of Lumbridge. She's the first cave goblin to visit the surface!
  • Donie: Hello Zanik! I hope you like what you find up here!
  • Zanik: It's amazing! The sky is so huge!
  • Zanik: But I'm not sure I'd want to live under it for too long. It's kind of scary!
  • Donie: You'd get used to it!

General Store[edit | edit source]

  • Shop assistant: Can I help you at all?
  • Zanik: It's a surface shop full of exotic surface goods! What are you selling?
  • Shop assistant: Um, yes, exotic surface goods... here, have a look at our wares...
  • Zanik: Wow... The bucket and the hammer, what are they made of?
  • Shop assistant: Um... wood. It, er, grows on trees?
  • Zanik: Amazing!
  • Shop assistant: So, do you want to buy anything?
  • Zanik: A wood bucket! And a wood hammer! And a newcomer map! I brought some surface money.
  • Shop assistant: There you go!
  • Zanik: Thank you!
  • Shop assistant: How about you?
    • Player: Yes please. What are you selling?
    • Player: No thanks.

Talking to shopkeeper afterwards

  • Shop assistant: Can I help you at all?
  • Zanik: No thank you, I have all I need!
  • Shop assistant: How about you?
    • Player: Yes please. What are you selling?
    • Player: No thanks.

Explorer Jack[edit | edit source]

  • Player: Hello there.
  • Explorer Jack: Hold perfectly still! Now, don't panic but...'re being stalked by some foul creature.
  • Zanik: Oh! I can't see any creature. Is it disguised?
  • Explorer Jack: Remarkable! It can speak rather well in human tongue. I must say, it's not often you hear a goblin speak so well. In fact, it'd make a rather splendid addition to my exploration collection.
  • Zanik: I'm not going to be part of any collection!
  • Explorer Jack: Of course, we'll need to visit the taxidermist to have you stuffed. And there'll be the whole unpleasant business of... er... ending you. But then you'd be my most exquisite article!
  • Zanik: This is ridiculous! Can't you enjoy anything without destroying it? Let's go, [Adventurer].
  • Explorer Jack: It seems I've upset your little friend. But we can discuss something else instead if you'd like.
    • Player: Yes, let's talk about something else.
    • Player: No, we're leaving.

Harlan[edit | edit source]

  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Harlan: Hi there Zanik! You look like a strong fighter!
  • Zanik: I've been training on giant frogs!
  • Harlan: You don't need any more help, then. How about you, [Player]?
  • (Regular dialogue)

Goblin[edit | edit source]

  • Zanik: Are those... goblins?
  • Player: Yes.
  • Zanik: H-hello? Goblin?
  • Goblin: Who you?
  • Zanik: I'm Zanik of the Dorgeshuun!
  • Goblin: Dorgeshuun?
  • Zanik: Yes! The Dorgeshuun tribe? We live underground, We've been cut off from other goblins for generations but now we're back!
  • Goblin: What?
  • Zanik: We, er, we're your distant cousins? We want to learn about your culture.
  • Goblin: Culture?
  • Zanik: Your art! Your philosophy? Your way of life! Now that the godwars are over you must have been able to build a peaceful civilisation!
  • Goblin: Peace is for weak. We goblins! We strong!
  • Zanik: Why is peace for the weak?
  • Goblin: Big High War God say so! He make us strong!
  • Zanik: Big High War... Oh, I see.

Man[edit | edit source]

  • Man: Eeek! What is it?
  • Zanik: I'm Zanik of the Dorgeshuun!
  • Man: A cave goblin? Well, there goes the neighbourhood.
  • Player: What do you mean?
  • Man: It's all very well the duke signing a peace treaty with those creatures. Maybe that'll stop them attacking us. Bur for them to come wandering around the surface and mixing with decent people? I don't know, what's the world coming to?
  • Zanik: We were never going to attack you! YOU nearly attacked US!
  • Man: Oh, they may say they're civilised, but they're still goblins. You can't trust them. The only reason they're not a threat is that they're so stupid.
  • Zanik: Stop talking about me like I'm not here!

Subsequent talks causes following dialogue at random

  • Dialogue 1
    • Man: Keep away from me you dirty goblin!
  • Dialogue 2
    • Man: I don't know, what will be next? Cave goblins LIVING up here? Taking our jobs? Iwouldn't want my daughter to marry a goblin!
    • Zanik: I'm not sure a Dorgeshuun would want to marry a human!
    • Man: What rudeness! This is why they say goblins have no manners!
  • Dialogue 3
    • Man: Goblins wandering around Lumbridge and talking to the duke like they're normal people? I don't know what the world's coming to.
  • Dialogue 4
    • Man: You cave goblins... don't you, you know, eat people?
    • Zanik: No!
    • Man: Oh! Well, that's all right then.
  • Dialogue 5
    • Man: Oh, I've got nothing against goblins in their own place. I just don't think they ought to be wandering around our city and making the place look bad.
  • Dialogue 6
    • Man: It just makes me uncomfortable, is all. What if I was in bed and some horrible little goblin poked its head up through the floor?
    • Zanik: We would never do that! We don't tunnel upwards and we're very careful not to damage human cellars.

Hans[edit | edit source]

  • Hans: Hello. What are you doing here?
  • Player: I'm giving Zanik here a tour of Lumbridge.
  • Zanik: I'm Zanik of the Dorgeshuun! Pleased to meet you!
  • Hans: Pleased to meet you, Zanik! I know not everyone in Lumbridge was pleased with the peace treaty, but I'm delighted to have new underground neighbours.

Fred[edit | edit source]

  • Fred: What are you doing on my land?
  • Zanik: Your land?
  • Fred: Yes, my land! This is my farm!
  • Zanik: I'm sorry! I didn't realize. I'm Zanik of the Dorgeshuun!
  • Fred: So you're one of them cave goblins, then? I suppose you weren't to know.
  • Zanik: What are those things outside?
  • Fred: Things? There's more than one now?
  • Zanik: There are lots of them! You know, the white fluffy things?
  • Fred: Oh, you mean my sheep!
  • Zanik: 'Sheep'! Finding all these strange surface creatures is so exciting!

A Mysterious Symbol[edit | edit source]

Speak to Zanik
  • Zanik: Duke Horacio seemed nice. But politics is just as boring up here as it is at home!
    • Player: I need to do something else for a bit.
    • Player: Have you seen enough of Lumbridge yet?
      • Zanik: I think I've seen enough of Lumbridge now. If you like I'll tell you about the mark on my forehead.
      • Player: Yes please!
        • (Cutscene)
        • It was about the same time the passage to the surface opened up. I was visiting Juna, the Story-Snake. She likes to hear of my adventures and she sometimes lets me drink the Tears of Guthix.
        • Zanik: ...And when they opened up the giant frog's stomach they found all the missing silver, and Mistag's brooch!
        • Juna: Your stories have entertained me. I will let you into the cave for a short time.
        • I collected the tears like I had before...
        • Zanik: I hope I get ranging XP! Aaaah! What .. what's happening?
        • Juna: It is not normal for the Tears to have that effect.
        • Zanik: I know! What happened?
        • Juna: It is a sign. The power of the Tears has marked you for a special purpose. I cannot tell you more now. That mark will soon fade, but someday it will glow again, and on that day you should return to me so that I can tell you more about your destiny.
        • Zanik: Wow...
        • (Cutscene ends)
        • Zanik: Ever since then I've wondered what the sign meant. But perhaps you will help me to find out, [Adventurer]! I've seen enough of Lumbridge now. Let's get to the HAM lair and see if they're up to anything!
      • Player: Actually I'm not interested!
    • Player: Will you tell me about the mark on your forehead?
      • (Cutscene)

Talking to Zanik before heading to the HAM lair

  • If the player is not wearing the outfit
    • Zanik: Aren't you going to put on your HAM disguise? You might be able to do without one but I don't want you giving me away?
    • Player: I've lost my HAM disguise!
      • Zanik: You'' have to find a new one from somewhere then.
  • If the player is wearing the outfit
    • Zanik: What are we waiting for? Let's get to the HAM hideout and find out what they're planning!

Sneaking and Snooping[edit | edit source]

H.A.M. Hideout[edit | edit source]

  • H.A.M. Guard: Hello [Brother/Sister], you fit in much better now that you're correctly attired. Before you stuck out like a sore thumb! Keep your eyes peeled though, I've heard there are thieves among us! I don't think I've seen you before! What's your name?
  • Zanik: I'm Zanik of... I mean, I'm Zanik!
  • H.A.M. Guard: Zanik? What kind of a name is that?
  • Player: Zanik isn't from around here.
  • H.A.M. Guard: It's good that we're getting members from further afield! Is the monster problem very bad where you're from, Zanik?
  • Zanik: Oh yes. My whole city is overrun by goblins.
  • H.A.M. Guard: Goblins? That's terrible! You know, there are goblins living right underneath Lumbridge. And the duke is treating them as if they were people like you and me! He's even signed a peace treaty with them!
  • Zanik: So what's your group planning to do about it?
  • H.A.M. Guard: Johanhus doesn't tell his plans to ordinary members like us, but I've heard he and Sigmund are planning something big. I don't think we'll have to worry about the cave goblin threat for much longer!
  • Zanik: No... I'm sure the threat will be dealt with soon...
    • Player: What are all you people doing here?
    • Player: Who are you and what do you do here?
    • Player: What do you think you're going to achieve?
    • Player: Where did all you people come from?
    • Player: Okay, thanks.

H.A.M. Propaganda[edit | edit source]

H.A.M. Deacon[edit | edit source]

  • Zanik: Listen to what that speaker's saying, [Adventurer]. And they're all lapping it up! No one challenges him or even asks questions. They're just sitting there while he fills their minds with hate!

Chatting with Zanik[edit | edit source]

  • Zanik: Let's get this over with, [Player]. Let's just find whoever is in charge.
  • Player: Have you seen enough?
    • Zanik: Perhaps we should talk to whoever is in charge of the HAM group.

Johanhus Ulsbrecht[edit | edit source]

  • Johanhus Ulsbrecht: Welcome, [brother/sister], to our organisation. Ours is a fight for humanity in all its shapes and forms... and to rid mankind of the monsters that exist in our world. We have no quarrel with a fellow [brother/sister].
    • Player: What kind of organisation is this?
    • Player: Who are you and what do you do here?
    • Player: Ok, thanks.
    • Player: Are you planning to do anything about the cave goblins?
      • Johanhus Ulsbrecht: You should know, brother... we don't let ordinary members in on all our plans... but rest assured those foul creatures will be dealt with very soon!
        • Player: Can't you please tell me?
          • Johanhus UlsbrEcht: No! That kind of information is for... only senior members of the group. Ordinary members like you must learn to... trust your leaders.
        • Player: Is it really necessary?
          • Johanhus UlsbrEcht: How can you even... ask that? Right beneath Lumbridge is a whole cave system full of those creatures! They've got a passage leading right up into the castle ktichen! And I've heard that theres a whole city of those things down there, not that anyone has ever seen it. WHat have they got in there? What are they planning? We've got to get them before the get us!
        • Player: That's good.

Chatting with Zanik again[edit | edit source]

  • Zanik: Let's have another look the main rea. Maybe there's something we missed.
  • Player: Have you seen enough?
    • Zanik: Not yet. THere must be another area where HAM people make their plans. We should try to find it.

Secret Storehouse[edit | edit source]

Through the Trapdoor[edit | edit source]

  • Zanik: Look, there.
  • Player: Where?
  • Zanik: Over there. There's a trapdoor hidden by dirt.
  • Player: You cave goblins must have better eyesight than humans. I would never have noticed it without you!

Talking to Zanik again

  • Zanik: What are we waiting for? We ought to go down that trapdoor and find out where the HAM people are making their plans!
  • Player: How do you know they're down there?
  • Zanik: It's got to be somewhere. Down there is worth a try!
Go through the trapdoor
  • Zanik: The room where the HAM members make their plans must be down here somewhere. We've got to find it without getting caught!

If the player gets caught

  • Zanik: [Player]! Wake up!
  • Player: Ow.
  • Zanik: The guards caught you but I managed to slip away. Here, I'll let you out!
  • Player: Let's go!
Move into the corridor
  • Guard: Hey! Ordinary members aren't allowed here! Go back upstairs and I'll say nothing about it. But if any of the other guards see you you're in big trouble!
  • Zanik: *whispers* Get him to face away from me...
Get the guard into the correct position
  • Guard: Hey! Where do you think you're going? Uh!
  • Zanik: We can get through this if we work together, [Adventurer]. But I can't get too close to the guards or they'll see I'm not human. You've got to get them to turn their backs on me so I can shoot them without them seeing me draw my crossbow.

Talking to her again

  • Zanik: If you can get to the other side of that guard you can make him turn around so I can shoot him. Make sure another guard doesn't catch you though!
Position the next guard
  • Guard: Hey! What are you— Unk!
  • Zanik: Thanks, [Adventurer]! Is the coast clear to get past?
  • Player: No, there's a guard patrolling the corridor.
  • Zanik: I'll take care of him! Just tell me when his back is to us...
    • Player: Now!
      • Zanik: We got him, [Player]!
    • Player: Isn't shooting people in the back wrong?
      • Zanik: Why more so than shooting them in the front?
    • Player: How did you kill that guard in one hit? I want to learn how to do that!
      • Zanik: It's a special technique with the bone crossbow. If we both get out of this alive I'll teach you, [Player]!
Speak to Zanik
  • Player: There are two more guards but I don't know how to get behind them.
  • Zanik: Then maybe you could lead one of them past me.
  • Zanik: The guard in the east corridor... if I wait at the end of the corridor then you could lead him past me...
    • Player: Okay.
    • Player: Wait here.
      • Zanik: Okay.
    • Player: Isn't shooting people in the back wrong?
    • Player: How did you kill that guard in one hit?
  • Player: There's just one guard left.
  • Zanik: I don't think that guard's going to move away from the door. I think we need to approach him from different directions.
Position the final guard
  • Guard: Hey! You there!
  • Zanik: That's the last of them! Now to listen to what's happening in the meeting room!

Talking again

  • Guard: There's no more guards! We've got them all!
  • Zanik: I think I can hear something ahppening behind the double doors. We should listen.

Conspirators Overheard[edit | edit source]

You listen at the door...

  • Player: I can't hear anything.
  • Zanik: Shh! I can hear them.

Zanik listens...

  • Zanik: They're saying something about... they're planning something... something about a machine... Oh! Oh no!
  • Player: What are they saying?
  • Zanik: We've got to do something, [Adventurer]! They're going to—
  • Guard: Got you, you spy!

Zanik's Destiny[edit | edit source]

Rise and Fall[edit | edit source]

H.A.M. Cell[edit | edit source]

  • Player: Oww... my head... Zanik? Where's Zanik?
Speak to Jimmy the Chisel
  • Jimmy the Chisel: Hello mate!
  • Player: Did you see what happened to my friend?
  • Jimmy the Chisel: There was a lot of commotion when they dragged you in here. There was someone else, she was struggling like anything. They said they'd take her outside. Dunno what happened to her then.
  • Player: Oh no! I've got to find her!

Johanus[edit | edit source]

  • Johanus Ulsbrecht: So, you got out of the cell? No matter... your goblin friend has already been dealt with... and Sigmund is on his way to deal with rest of her foul brood!

H.A.M Member[edit | edit source]

  • H.A.M Member: Did you hear? They caught a goblin spy down in the store rooms!
  • Player: What did you do to her?
  • H.A.M Member: Oh, Sigmund and some of the guys took it upstairs and dealt with it. Can't have goblins coming down here!
  • H.A.M Member: You should have seen how it was screaming for mercy! Those monsters aren't so tough when they're outnumbered twenty to one!

The Surface[edit | edit source]

  • Player: Zanik? Zanik! Where are you?
Examine Zanik's body
  • Player: Zanik? Are you okay? Zanik!
  • Zanik is not breathing... But you notice that the mark on her forehead is glowing brightly.
  • Player: Juna told Zanik that when the mark glowed again she should go to see her. Perhaps I should take Zanik's body to Juna. I can't leave her here anyway!
  • You pick up Zanik's body.

If the player attempts to drop Zanik

  • Player: I can't just leave Zanik's body lying around! I should take her to Juna.

The Power of the Tears[edit | edit source]

  • Juna: Tell me... a story...
  • Player: Zanik is dead!
  • Juna: That cannot be. She had not yet returned to learn of her destiny. The mark that the tears gave her had not begun to glow again.
  • Player: It's glowing now. Look...

You lay Zanik's corpse in front of Juna.

  • Juna: This is indeed strange. I must commune with mighty Guthix and the forces of destiny.

Juna meditates for a few moments.

  • Juna: Zanik's death was premature. The gods will allow it to be reversed.
  • Player: You can just bring her back to life?!
  • Juna: The Tears of Guthix have powers beyond the understanding of mortals. They can restore her to life, with the gods' permission.
    • (If Tears of Guthix has not been completed)
      • Juna: You must collect some of the tears using Zanik's tear-bowl. Although I would not normally deem you worthy to collect the tears, I will let you into the cave for this special purpose.
    • (If Tears of Guthix has been completed)
      • Juna: You must collect some of the tears using Zanik's tear-bowl. I will not count this against the next time you can collect the tears for yourself.
  • Juna: Are you ready?
    • Player: Yes.
      • Juna: Twenty tears should be sufficient. Collect twenty blue tears, but remember that green tears will decrease the amount of blue.
    • Player: No.
      • Juna: Then the forces of destiny must wait until a time that is more convenient for you.

If the player answered they were not ready

  • Juna: Zanik has not yet fulfilled her destiny, so the gods will allow her to be resurrected. You must collect some of the Tears of Guthix to allow this to happen.
  • (Returns to previous "Are you ready")
Collect the tears
  • Player: I have the Tears.
  • Juna: Then I will call upon their power.
  • Zanik: Uuuhhh! Get off me, you monsters! What are you doing? Noo! Don't kill me! [Player], help me! Oh! They killed me, didn't they, [Player]?
  • Player: Yes.
  • Zanik: Then what am I doing here?
  • Player: Juna brought you back from the dead.
  • Juna: Listen to me, Zanik. You are marked for a special purpose, and you have been granted a new life so that you can carry it out. Your destiny is to lead all goblins into a new age.
  • Zanik: But what does that mean?
  • Juna: Someday you will know. But today you must hurry to foil the plot that even now threatens your home!
  • Player: The plot! [Player], I've got to tell you what I heard outside the meeting room!

(Flashback to the Storehouse)

  • Player: I can't hear anything.
  • Zanik: Shh! I can hear them.
  • Sigmund: Good news, brothers! Our tunnel from the water mill has reached the cave goblin tunnels, and the last shipment of machinery is on its way from Keldagrim.
  • Johanus Ulsbrucht: Do we have to deal with the dwarves? They may not exactly be monsters but they're still not human.
  • HAM member: If it wasn't for the King's tolerance of monsters, we humans would have a better industry than the dwarves!
  • HAM Deacon: Well said, brother!
  • Sigmund: I'll need to take some of the low-level members to help unload the machinery at the Lumbridge water mill.
  • Johanus Ulsbrucht: By all means. It's about time that lot made themselves useful.
  • Sigmund: Soon the mighty River Lum will wash away those evil goblins forever!
  • HAM Deacon: Saradomin will surely bless us for destroying those abominations!
  • All: Death to the Dorgeshuun!

(Flashback Ends)

  • Zanik: Let's go, [Player]! We've got to get to the Lumbridge water mill so we can foil Sigmund's plan!
    • Player: What did Sigmund do to you?
      • Zanik: It was horrible, [Player]! They didn't just kill me quickly. They were enjoying themselves. The light was so bright I couldn't see but I could hear them laughing... Let's get them, [Player]! I need to save my city and I want to get my revenge!
    • Player: What's it like beind dead?
      • Zanik: Let's go, [Player]! We've got to get to the Lumbridge water mill so we can foil Sigmund's plan!
      • Zanik: It was... it wasn't like anything. One moment Sigmund and his thugs were... you know... And then suddenly I was down in the cave and you were here. There was nothing in between. We Dorgeshuun don't believe in an afterlife. At least, if there is one we don't claim to know about it. And if anything happened to me while I was dead then I don't remember it. And now my life's a mystery too. What was that destiny Juna talked about? But there's no time for that now. Let's get to the water mill!
    • Player: I need to do something else for a bit.
      • Zanik: Do it quickly, [Player]! We've got to stop Sigmund from destroying my city!

Death to the Dorgeshuun[edit | edit source]

The Watermill[edit | edit source]

  • Zanik: We're not too late! They're still assembling the machine. Now we've got to find some way to get down there and stop them.
  • Zanik: How can we get down there?
  • Zanik: I don't know. But there must be something around here we can use.

Talking to the dwarf

  • Dwarf: Oh, it's another one of you funny people. Okay, grab one of the crates and take it downstairs. I told your boss how to put the parts together.
    • Player: What's in these crates?
      • Dwarf: Didn't your boss tell you? It's a digging machine. Very special. Digs straight up, and can work without supervision when it's turned on.
    • Player: Where's Sigmund?
      • Dwarf: What, your boss? He's downstairs waiting for you slakcers to carry the rest of the crates down. So get a move on!
    • Player: Why are you helping the HAM people?
      • Dwarf: Is that what you people call yourselves? Well, it's certainly not out of the goodness of my heart. Your boss paid good money for this machine, plus my fee for transporting it all this way. So get to work and get it downstairs!
    • Player: Okay
      • (Dialogue ends.)
    • Player: There's no way I'm helping!
      • Dwarf: Oh, honestly! If you're not here to help then get out of the way!

(Without ham outfit)

  • Dwarf: What do you want?
    • Player: What's in these crates?
      • Dwarf: None of your business! Those funny pink-robed people told me to keep it a secret!
    • Player: Where's Sigmund?
      • Dwarf: The guy who ordered all this? I don't see that's any of your business.
    • Player: Why are you helping the HAM people?
      • Dwarf: What, these odd pink-robed people? Oh, the normal reason. Because they paid me.
    • Player: But don't you know what they're planning to do?
      • Dwarf: No, and I don't want to. Now go away!
    • Player: Thanks.
      • (Dialogue ends.)

Talking to the H.A.M member carrying the crate

  • H.A.M Member: These crates are heavy! I could do with some help if that's what you're here for.

(Without Ham outfit)

  • H.A.M Member: *pant* Go away, outsider! *pant*
Search the crates

If searching the full crates

  • Zanik: Those must be the parts for the machine they're going to use to flood my city!
  • Zanik: Hey... if I carried one of these crates I could slip downstairs and stop them!
  • Zanik: Don't you dare go down there without me, [Player]! Find some way to get us both down there so I can face Sigmund myself!.

If searching the empty crates

  • Zanik: Are you thinking what I'm thinking, [Adventurer]?
    • Player: I don't know, what are you thinking?
      • Zanik: I could hide in one of those crates, and then you could carry me downstairs as if you were carrying some of the machinery.
        • Player: Good idea.
        • Player: Not now.
    • Player: I doubt it.
Pick up the crate

You pick up the Crate With Zanik in it.

Go through the trapdoor
  • Zanik: It worked! Now we've just got to deal with Sigmund!

(Go-down the trapdoor without ham outfit)

  • Dwarf: Where do you think you're going? Only people helping assemble the machine are allowed down there!

Sigmund[edit | edit source]

  • Sigmund: [Player]! You and your goblin friend have interfered for the last time. Guards, kill them!
  • Zanik: I won't let you destroy my home, Sigmund!

During the fight

  • Zanik: let's get them, [Player]!

Attack Sigmund with melee

  • Sigmund: Saradomin protect me from melee!

When Zanik attacks Sigmund

  • Sigmund: Saradomin protect me from this foul goblin!
Defeat Sigmund
  • Sigmund: Curse you, [Player], and your goblin friend! You win this time, but we will meet again!
  • Zanik: What happened? He vanished!
  • Player: He must have had a ring of life! It looks like he got away from us this time, Zanik.
  • Zanik: The important thing is we stopped him! Now let's smash that machine and then get back to Dorgesh-Kaan!

Talking to her again before smashing the machine

  • Zanik: Quick, [Player], let's smash that drilling machine before Sigmund returns! Then we can return to Dorgesh-Kaan for a hero's welcome!
Smash the machine
  • You smash the machine.
  • Zanik: Now let's get back to Dorgesh-Kaan to tell them what happened! We can go south along the tunnel Sigmund has dug.

Talking to her again

  • Zanik: We did it, [Player]! My city is safe! Now we can follow that tunnel south back to the mines!
Go through the tunnel
  • Zanik: I'll show you the way through to the city. Wait till we tell Mistag about what happened!

Triumphant Return[edit | edit source]

~ [Player] and Zanik return victorious to the Dorgeshuun mine ~

  • Ur-tag: Welcome back, Zanik. What have you to report?
  • Zanik: The city is safe! The HAM group was plotting against us, but we've stopped them!
  • Ur-tag: You stopped them this time, but the surface still poses a danger. The council has been debating how much contact we should have with it, and wants you to make a recommendation.
  • Zanik: The surface is a strange and wonderful place! We should embrace it, not shut ourselves off! And not all surface-dwellers are bad. Without [Adventurer] the city would have been destroyed for sure!
  • Ur-tag: [Adventurer], we are in your debt once again. The council has voted that, if Zanik's recommendation was positive, humans from Lumbridge should be allowed into the city. You may now enter Dorgesh-Kaan!
  • Zanik: This is brilliant! I'm sure you won't regret this! Thank you for taking me on that adventure, [Adventurer]! I'll show you how to use the bone crossbow like I promised I would!

Zanik shows you how to use the bone crossbow's special attack.

  • Zanik: Come find me in the city if you ever want to chat, [Adventurer]. I'm going to go and think about what Juna said about my destiny. I don't know what it will involve, but I have a feeling we will adventurer together again!