Dialogue for Calladin

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This transcript involves dialogue with Calladin and the player.

Standard dialogue[edit | edit source]

  • Calladin: Hiya. Do you want me to tell you about Clan Wars or do you want me to set your caller?
  • Select an option
    • Tell me about Clan Wars.
      • Player: Tell me about Clan Wars.
      • Calladin: Friends Chat groups come here to fight each other, army against army, battling for supremacy in our arenas. If you rank in your Friends Chat as captain or higher, you may challenge a senior member of another Friends Chat group to a war. The two of you must choose the rules for the war from the setup menu. When you're satisfied, choose 'Accept' and wait for your opponent to do the same. The two of you will immediately be taken to an arena, where the rest of your Friends Chat group may join you via the portal at the southern end of this Challenge Hall. The two armies are initially separated by a barrier. After two minutes, the barrier will sink into the ground and the war begins. The winning Friends Chat group will be chosen according to the rules that were set at the beginning. Remember: If you leave the arena or log out of there, it counts as a kill for the opposing team!
      • Player: Why is it called Clan Wars? You said it's Friends Chat groups that are fighting.
      • Calladin: Clans have started to get really large recently, and our portals can't handle a whole clan anymore. Don't worry, though, we're working on improved portals. As soon as those are ready, you'll be able to bring an entire clan here.
      • Player: What happens if I die?
      • Calladin: If the rules state that items are dropped on death, you'll drop everything you're carrying. You won't be able to get it back. Alternatively, if the rules state that you can keep your items when you die, then you'll keep them. You'll respawn in a viewing area where you may watch the war. Depending on the rules, you may be allowed to re-enter the fight by passing through the portal at the southern end of this Challenge Hall. What can I do for you next?
      • (Shows initial options)
    • What are the 'free-for-all' portals?
      • Player: What are the 'free-for-all portals?
      • Calladin: If you fancy a bit of casual mayhem, just wander through one of those portals. They lead to arenas where there are no teams or rules. You can fight how you like against anyone you meet, making your own entertainment.
      • Player: What happens if I die?
      • Calladin: There are two portals... The western portal leads to an arena where you keep your items when you die. You can teleport out at any time. The eastern portal leads to an arena where you drop ALL your items on death, and you won't be able to get them back. You won't be allowed to teleport out of that arena. Anything else?
      • (Shows initial options)
    • What's a caller?
      • Player: What's a caller?
      • Calladin: During a war, you might need to listen for instructions from a senior member of your Friends Chat group. Unfortunately, it can be a bit tricky to spot their chat in the middle of all the chaos. I can help you set that person as your caller. During the war, all the messages you receive from that person will be copied to your heads-up display. You can change your caller during the war by clicking on your heads-up display, but it's more convenient to do it here with me. Alternatively, you might find it useful to set someone in the enemy clan as your caller - heh heh heh. Anything else?
      • (Shows initial options)
    • I want to set my caller.
      • Player: I want to set my caller.
      • Enter the name of your caller
    • No, I'm fine.
      • Player: No, I'm fine.