Dialogue for Barnabus Hurma

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This section or article is incomplete and could do with improvement.
Reason: Needs dialogue before getting a strange rock, when attempting to add to plinth before talking to him and when completing plinth
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This transcript involves dialogue with Barnabus Hurma, Marius Giste, and the player.

First time after finding a strange rock[edit | edit source]

  • Barnabus Hurma: Hello there. Welcome to Varrock Museum! Feel free to look around.
  • Player: I found a rock while I was training.
  • Barnabus Hurma: A rock? Well, let's have a look, though I doubt we can help you with rocks; that's more of a geologi- Oh my!
  • Player: What?
  • Barnabus Hurma: Marius Giste! Am I right? Could it be?
  • Marius Giste: Yes, you can see the notch here...and the lines there...
  • Player: What is it? What did I find?
  • Barnabus Hurma: My dear sir, my esteemed colleague and I both agree that you have discovered part of Dahmaroc, a mage from the very early days of magic. Until now, we believed that the myth was just that: a myth. It seems, however, that the stories may be true.
  • Player: What stories?
  • Barnabus Hurma: Well, we've only been able to piece bits together here and there, but it appears that he was a mage of great power who was caught up in an almighty battle back in the Second Age. It seems this battle was over who should have the lion's share of the runes that the sentient races had found around Gielinor.
  • Player: Runes? As in the ones I use for magic now? Surely they're unlimited.
  • Barnabus Hurma: Now they are, yes, but back then there was a limited supply. At least, that's what the scraps of information we've found indicate.
  • Player: Interesting. So what happened to Dahmaroc?
  • Barnabus Hurma: As far as we can gather, he lost, was turned to stone and then cursed. It's said he was doomed to spend eternity with the thing he loved most...
  • Player: That doesn't sound so bad. Did he have a wife?
  • Barnabus Hurma: Well, we're not sure about that. We do know that he loved to gain knowledge and skill in new disciplines. No taste for fighting, though. Indeed, it was combat that proved to be his downfall.
  • Select an option
    • I'm going to try to put him back together.
      • Player: I'm going to try to put him back together. Can I use that plinth over there?
      • Barnabus Hurma: Well, I'm not sure. We were reserving that for a statue of Saradomin...
      • Player: Oh, go on. What's the worst that could happen? There are already tons of bits of rock around here.
      • Barnabus Hurma: Go on then. Be sure you get the rocks paired right, though. They interlock, you see.
      • (Continues below)
    • How can I stop getting these rocks?
      • (Transcript missing. edit)

Standard dialogue[edit | edit source]

  • Barnabus Hurma: Hello there. Welcome to Varrock Museum! Feel free to look around.
  • Choose an option:
    • Tell me again where the statue comes from.
      • Player: Tell me again where the statue comes from.
      • Barnabus Hurma: Well, we've only been able to piece bits together here and there, but it appears that Dahmaroc was a mage of great power who was caught up in an almighty battle back in the Second Age. It seems this battle was over who should have the lion's share of the runes that the sentient races had found around Gielinor.
      • Player: Runes? As in the one I use for magic now? Surely they're unlimited.
      • Barnabus Hurma: Now they are, yes, but back then there was a limited supply. At least, that's what the scraps of information we've found indicate.
      • Player: Interesting. So what happened to Dahmaroc?
      • Barnabus Hurma: As far as we can gather, he lost, was turned to stone and then cursed. It's said he was doomed to spend eternity with the thing he loved most...
      • Player: That doesn't sound so bad. Did he have a wife?
      • Barnabus Hurma: Well, we're not sure about that. We do know that he loved to gain knowledge and skill in new disciplines. No taste for fighting, though. Indeed, it was combat that proved to be his downfall.
      • If the player does not have a statue collection bag:
        • Barnabus Hurma: By the way, if you want a bag to keep further finds in, I can supply one.
        • Select an option
          • Yes please.
            • Player: Yes please.
              • If the player has space in the inventory:
                • Player receives statue collection bag.
                • Barnabus Hurma hands you a sturdy bag.
              • If the player has space in the inventory:
          • No thanks.
      • If the player has a statue collection bag:
    • Twin? How do I get its twin?
      • Player: Twin? How do I get its twin?
      • Barnabus Hurma: Well, I'm not sure, but I suspect the same way you got the first one.
      • Player: Why do I even need a twin?
      • Barnabus Hurma: Because, rather intriguingly, they interlock in pairs to make up the whole statue without any kind of adhesive being required.
      • (Continues above)
    • How do I add it to the statue?
      • Player: How do I add a piece to the statue?
      • Barnabus Hurma: If you have strange rocks you've found from training, simply use the pairs of parts on the plinth over there.
      • (Continues above)
    • More...
      • Choose an option:
        • Back...
        • If the player has not yet added any rocks to the plinth:
          • I found a rock while I was training.
            • Player: I found a rock while I was training.
            • Barnabus Hurma: One of those rocks for the statue? Well, if you have its twin, go ahead and add it on, by all means.
            • (Continues above)
        • I'll have to keep a list of pieces.
          • Player: I'll have to keep a list of pieces.
          • If the player doesn't have a Statue of Dahmaroc list and has space in the inventory:
            • Barnabus Hurma: Yes, that would be wise. Here's some paper to use.
            • Player receives Statue of Dahmaroc list.
            • Barnabus Hurma hands you a piece of paper which you quickly scribble on.
          • If the player doesn't have a Statue of Dahmaroc list and doesn't have space in the inventory:
            • Barnabus Hurma: Yes, that is indeed wise. Let me know when you have some space and I'll give you some paper.
            • (Continues above)
          • If the player has a Statue of Dahmaroc list in the inventory:
            • Barnabus Hurma: Yes, that is indeed wise. I see you already have one there.
          • If the player has a Statue of Dahmaroc list in the bank:
            • Barnabus Hurma: Yes, that is indeed wise. You already have one in your bank.
        • If the player currently receives strange rocks from skilling:
          • How can I stop getting these rocks?
            • Player: How can I stop getting these rocks?
            • Barnabus Hurma: Ah, I do recall an incantation that might help. I believe it was...
            • Barnabus Hurma: Incanto negato silicis!
            • (Shows initial options)
        • If the player doesn't currently receive strange rocks from skilling:
          • How can I get these rocks again?
            • Player: How can I get these rocks again?
            • Barnabus Hurma: Ah, I do recall an incantation that might help. I believe it was...
            • Barnabus Hurma: Incanto additto silicis!
            • (Continues above)
        • I'd like to reset my statue.
          • If the statue plinth is empty:
            • Player: I'd like to reset my statue.
            • Barnabus Hurma: Ah, there's a slight problem there. You have no progress to reset.
          • If the statue plinth isn't empty:
            • (Transcript missing. edit)