Toy mouse (wound)
|Toy mouse (wound)|
|Release||31 May 2006 (Update)|
|High alch||6 coins|
|Low alch||4 coins|
|Nice bit of crafting!|
|Links||MRID • recipe|
|FAQ • doc|
A toy mouse (wound) is not tradable; however, if released and caught it comes a tradable toy mouse in the inventory.
Cats can chase these clockwork mice. If they catch them they will eat them and the clockwork mouse will be lost. In addition clockwork cats can chase clockwork mice, just like regular cats chase rats.
Drop sources[edit | edit source]
|Summer loot piñata||N/A||1||Common||N/A|
Disassembly[edit | edit source]
|Disassembly category||Clockwork items|
|Item quantity required||1|
|Base junk chance||98.9%|
Trivia[edit | edit source]
- Despite being a members item, members used to be able to use it on a non-members server. However, this is no longer possible.
- Clockwork mice were formerly a great source of Agility experience since players would gain 15 experience points for trying to pick up a mouse, whether they caught it or not. Since players with low Agility levels would frequently fail to catch the mouse, they could repetitively attempt to pick them up and gain very fast experience. However, an update in February 2008 greatly reduced the experience gained.