Torva full helm
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Torva full helm | |
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Release | 10 January 2011 (Update) |
Members | Yes |
Quest item | No |
Properties | |
Tradeable | Yes |
Stacks in bank | Yes |
Equipable | Yes |
Stackable | No |
Disassembly | Yes |
Noteable | Yes |
Destroy | Drop |
Actions [?] | |
Backpack | Wear, Check-charges |
Equipped | Check-charges |
Values | |
Value | 400,000 coins |
High alch | 240,000 coins |
Low alch | 160,000 coins |
On death | Reclaimable Value: 60,768,210 Reclaim: 374,341 Sacrifice: 1,497,364 |
Weight | 2.721 kg |
Examine | |
An ancient warrior's full helm. | |
Grand Exchange | |
Exchange | 60,768,210 coins (info) |
Buy limit | 2 |
Loading... | |
Advanced data | |
Item ID | 20135 |
Links | MRID • recipe |
FAQ • doc |
The Torva full helm is part of the Torva armour set, obtainable by killing Nex. It requires 80 Defence and Constitution to be worn. This helm used to give the biggest defence and life points boost of any melee helm in RuneScape (outside of Daemonheim), until the release of the Tetsu helm.
Wearing this helm or any other piece of ancient equipment will make all factions in the God Wars Dungeon unaggressive.
When received with CoinShare active, the Torva full helm will be dropped as 120 Torva full helm shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.
A fully charged Torva full helm can be broken down into 2 melee praesulic essences at a Dragonkin anvil. Breaking down a degraded Torva full helm will return a smaller percentage of praesulic essence than a fully charged piece, depending on the number of charge of the item.
Combat stats[edit | edit source]
![]() | ![]() | ||||||||||
Requirements | Degrades | Tier | Type | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
80 ![]() ![]() | 30,000 charges | 80 | Power armour | ||||||||
Class | Slot | Attributes | |||||||||
![]() | ![]() | ![]() | 338.8 | ||||||||
![]() | 110 | ||||||||||
Weapons | Main | Off | ![]() | 2 | |||||||
Damage | - | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 1.5% | |||||||
Style | - | Style bonuses | |||||||||
Range | - | ![]() | ![]() | ![]() | |||||||
FAQ • docs |
Repair[edit | edit source]
Ancient armour degrades as it is used. Equipment received from Nex or Treasure Hunter is fully repaired and can be used for 60,000 charges of combat (though it degrades by 2 charges per hit, making the minimum time 5 hours) until it degrades completely and requires repair before it can be used again; it does not suffer in performance as it degrades from fully repaired to fully degraded. The remaining charges of Ancient armour can be checked by right-clicking it and selecting 'check-charge'. Additionally, Ancient armour may only be traded if fully repaired or fully degraded, excluding Shadow Gem variants. Items lose 20% charge if reclaimed from a gravestone after dying.
There are two ways to repair Ancient armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house for a reduced cost based on their Smithing level. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Costs to repair Ancient equipment |
NPC | POH Armour Stand | |
---|---|---|---|
Level 1 Smithing | Level 99 Smithing | ||
Helm | 500,000 | 497,500 | 252,500 |
Body | 2,000,000 | 1,990,000 | 1,010,000 |
Legs | 1,000,000 | 995,000 | 505,000 |
Gloves | 200,000 | 199,000 | 101,000 |
Boots | 100,000 | 99,500 | 50,500 |
Total | 3,800,000 | 3,781,000 | 1,919,000 |
The price is exactly 50% when boosted to 100 Smithing |
template = Barrows repair/calc form = repairForm result = repairResult param = level|Smithing level (1-105)|1|int|1-105|| param = price|price|500000|hidden|||
Calculator |
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Result |
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Usage cost[edit | edit source]
Combat charges | 30,000 |
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Method | Repair NPC, armour stand, whetstone |
Item(s) consumed | 500,000 × ![]() |
Total GE Price | 500,000 |
Per hour | |
Average rate[uc 2] | 30,000 |
High rate[uc 3] | 60,000 |
Maximum rate[uc 4] | 100,000 |
Drop sources[edit | edit source]
Source | Level | Quantity | Rarity |
---|---|---|---|
Nex | 1001 ![]() | 1 | 1/384[dr 1] |
- ^ There is further information on this drop; see the associated page for details.
Disassembly[edit | edit source]
Torva full helm | |
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Disassembly category | Melee armour |
Disassembly XP | 24.0 |
Item quantity required | 1 |
Material count | 6 |
Base junk chance | 2.3% |
Special materials | |
4 × ![]() | Always |
Common materials | |
![]() | 35/100 |
![]() | 30/100 |
![]() | 30/100 |
Rare materials | |
![]() | 3/100 |
![]() | 2/100 |
Graphical updates[edit | edit source]
Inventory[edit | edit source]
Torva full helm after 10 January 2011 (update)
Torva full helm after 5 September 2012 (update)
Detailed[edit | edit source]
Torva full helm after 10 January 2011 (update)
Torva full helm after 5 September 2012 (update)
Equipped[edit | edit source]
Torva full helm after 10 January 2011 (update)
Torva full helm after 5 September 2012 (update)
Chathead[edit | edit source]
Torva full helm after 10 January 2011 (update)
Torva full helm after 5 September 2012 (update)
Update history[edit | edit source]
Trivia[edit | edit source]
- This item, along with the other pieces of Torva armour, was originally glitched and unable to be traded even after being repaired. This glitch has since been fixed.
- Whenever Nex drops a piece of Torva, Pernix, or Virtus armour, a server wide announcement is broadcast to all players currently logged into that particular world.
- Before the Evolution of Combat, when worn, the full helm increased a player's maximum life points by 66.
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