Tormented demon
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Tormented demon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Release | 26 November 2008 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Actions | Attack, Examine | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Race | Demon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Examine | Lucien must be incredibly powerful if he can bind such demons to his will. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat level | 119 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Life points | 20,000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aggressive | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Poisonous | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat experience | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 2,321.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 1,136 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 765.9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 139 / 92 / 46 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Slayer info | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Assignment | Tormented demons, Demons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Master | ![]() ![]() ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Offensive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max hit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1,150 | 1,150 | 1,150 | ? (edit) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Style | Rate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() | 7 ticks (4.2s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Combat levels | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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85 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Accuracy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2,178 | 0 | 0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Defensive | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Armour | ![]() | Weakness | Susceptible | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1,694 | 75 | ![]() | ![]() | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base hit chance | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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90 | 55 | 45 | 65 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Immunities | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Not immune | Not immune | Immune | Not immune | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
NPC ID | 8349 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Links | bestiary • MRND | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
FAQ • doc |
Tormented demons are massive demons summoned and controlled by the Mahjarrat Lucien. They first appear in the Grandmaster quest While Guthix Sleeps, wherein Lucien uses Daemonicas Abhoris to summon two demons in the Ancient Guthix Temple and place them into a state of perpetual physical agony, healing their bodies as they burn and making them extremely hostile and aggressive. After the quest is complete, a total of six tormented demons may be found in the Temple. The ability to have them assigned as slayer tasks by Kuradal, Morvran, and Laniakea can be purchased using 50 slayer points after completion of While Guthix Sleeps.
Tormented demons possess a number of formidable powers. They can attack with all three combat styles, shield themselves from damage, and even use protection prayers. They are often killed (either by single players, or teams of players) for their unique drops, namely dragon limbs, used to forge the dragon crossbow (which is in turn used to forge the Ascension crossbow), as well as the pieces of the dragon platebody. They also drop the dragon claw and off-hand dragon claw, both as part of the same drop, which are used to craft chaotic claws. Aside from these, they have a number of other valuable drops, such as charms, herbs, salvage and clue scrolls. The demons commonly drop rune salvage so is it a good idea to bring a charged spring cleaner set to high alch or disassembly mode to process the salvage, negating the need to fill the player's inventory. A Most Wanted card may be used to increase the chances of receiving unique drops from tormented demons.
Despite being demons, these monsters do not take increased damage from holy water, although it does remove their fire shield. Additionally, dwarf multicannons cannot be set up in the demons' lair. They can be easily killed with two combat styles, or one if a player uses a steel titan.
Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
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Ancient Guthix Temple | 119 | ![]() | 6 | Maplink |
Mechanics[edit | edit source]
Tormented demons attack with melee, Magic, and Ranged, though they only use one style at a time. They can hit up to 1150 damage with any of these attack styles, and with very high accuracy; their attacks often hit players regardless of Defence level or armour quality. Fortunately, protection prayers reduce this damage to 1, so prayer switching is an effective and essential tactic when fighting them. Tormented demons change attack styles every 16 seconds or so; when they do, they rear back and roar, creating an area-of-effect Magic attack that can hit players behind cover. Like Crystal shapeshifters, the tormented demon's affinity values change accordingly depending on the combat style used; magic demons are weak to bolts, ranged to stab attacks and melee to fire spells.
Defensively, tormented demons use protection prayers based on the combat style that is dealing the most damage to them. Once a tormented demon takes 3100 damage from a given attack style, it changes its protection prayer to defend against that style. For this purpose, any hit below 200 damage counts as 200 damage, unless the attack misses. When attacked by familiars, tormented demons treat the damage as if it was 10 times higher, so a hit of 450 damage would be treated as 4500. Tormented demons' protection prayers do not run out, and for this reason at least two combat styles are necessary when fighting the demons. In addition to their protection prayers, each tormented demon is initially surrounded by a fire shield reducing all incoming damage by 75%.
This shield can be taken down for 60 seconds by a successful hit with Darklight or Holy water. Each non-zero hit from either weapon resets the 60-second counter, and both auto-attacks and abilities work. (Note that for the purposes of their prayer-switching, hits through the fire shield are counted without the damage reduction.) The shield cannot be taken down with Darklight while the demon is using Protect from Melee, or with holy water and Protect from Ranged. If the player has upgraded Darklight after completing Dimension of Disaster, it will act as a powerful weapon, and the demons will take more damage before using Protect from Melee.
Finally, the six tormented demons in the Ancient Guthix Temple are reasonably close to each other. There are two groups of three demons; one on the north, and the other in the south. While they usually don't wander across to the other side, tormented demons will always focus on whoever they attacked, only changing aggression when their original target leaves the server or is attacked by another player. It is recommended to avoid fighting multiple demons at once, and if the player is attacked by multiple demons, attempt to tank one or two of them while trapping the remaining behind the walls and pillars that dot the edges. Demons in the temple always start with magic attacks and have the Protect from Melee prayer active.
They may be placed in the Sunken Pyramid through an Ushabti. This also requires obtaining a soul from the Ancient Guthix Temple beforehand. The primary advantage of this is that players may choose other weak monsters such as chickens for prayer restoration, resulting in extremely fast and cheap prayer renewal, and a very safe environment with extremely fast access. However, there are a few drawbacks; two can be placed at most in each room (due to the unique respawn timer of the pyramid), as three or more demons in the same room can be extremely dangerous, and the demons spawn with a different combat style and overhead prayer.
Strategy[edit | edit source]
Drops[edit | edit source]
100% drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
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![]() | Infernal ashes | 1 | Always | 1,304 | 1 |
Charms[edit | edit source]
Nothing | ||||
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11% | 20–21% | 10–11% | 20–22% | 36–37% |
Represents a 90% confidence range based on a sample of 13,404 kills. 3 items are dropped at a time. Add data to the log (requires JavaScript). |
Main drop[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Tiny blunt rune salvage | 1 | Common | 5,894 | 8,000 |
![]() | Tiny spiky rune salvage | 1 | Common | 6,427 | 8,000 |
![]() | Dragon claw | 1 | 1/256[1][2] | 498,384 | 40,500 |
![]() | Off-hand dragon claw | 1 | 1/256[1][2] | 174,101 | 40,500 |
![]() | Medium plated rune salvage | 1 | Uncommon | 21,108 | 24,000 |
![]() | Large plated rune salvage | 1 | Uncommon | 29,023 | 32,000 |
![]() | Avantoe seed | 1–2 | Common | 4,406–8,812 | 38–76 |
![]() | Limpwurt seed | 1–2 | Uncommon | 294–588 | 7–14 |
![]() | Toadflax seed | 1–3 | Uncommon | 1,531–4,593 | 20–60 |
![]() | Dwarf weed seed | 1–2 | Uncommon | 5,913–11,826 | 38–76 |
![]() | Grapevine seed | 3 | Rare[3] | 5,820 | 180 |
![]() | Cadantine seed | 1–3 | Uncommon | 1,593–4,779 | 38–114 |
![]() | Grimy irit | 1–11 (noted) | Common | 620–6,820 | 1–11 |
![]() | Grimy avantoe | 1–11 (noted) | Common | 1,055–11,605 | 1–11 |
![]() | Grimy cadantine | 1–11 (noted) | Common | 1,854–20,394 | 1–11 |
![]() | Grimy lantadyme | 1–11 (noted) | Common | 4,553–50,083 | 1–11 |
![]() | Grimy dwarf weed | 1–11 (noted) | Uncommon | 5,914–65,054 | 1–11 |
![]() | Diamond | 4 (noted) | Common | 2,392 | 4,800 |
![]() | Adamantite stone spirit | 4 | Common | 164 | Not alchemisable |
![]() | Death rune | 20–40; 52 | Common | 6,540–17,004 | 1,240–3,224 |
![]() | Law rune | 20–45 | Common | 5,380–12,105 | 1,500–3,375 |
![]() | Fire talisman | 4 (noted) | Common | 1,008 | 8 |
![]() | Blood rune | 10–20; 41; 43 | Uncommon | 18,790–80,797 | 1,100–4,730 |
![]() | Coins | 3,000–15,000 | Common | 3,000–15,000![]() | 3,000–15,000 |
![]() | Ruined dragon armour slice | 1 | 1/1056[1] | 93,637 | 18,000 |
![]() | Ruined dragon armour lump | 1 | 1/1056[1] | 86,846 | 18,000 |
![]() | Ruined dragon armour shard | 1 | 1/1056[1] | 78,232 | 18,000 |
![]() | Dragon limbs | 1 | 1/256[1] | 9,939,210 | 60,000 |
![]() | Rare drop table | 1 | Rare | Not sold | Not alchemisable |
Tertiary drops[edit | edit source]
Item | Quantity | Rarity | GE Price | High Alch | |
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![]() | Starved ancient effigy | 1 | Very rare | Not sold | Not alchemisable |
![]() | Sealed clue scroll (hard) | 1 | 1/128 | 1![]() | 1 |
![]() | Sealed clue scroll (elite) | 1 | 1/640[4] | 1![]() | 1 |
![]() | Court summons | 1 | Very rare | 1![]() | 1 |
Rare drop table[edit | edit source]
- This monster has access to the rare drop table.
Luck-enhancing items are not required to access the table, but they will increase the chance of accessing the rare drop table and may also improve the loot received from it.
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Universal drops[edit | edit source]
- Universal drops are dropped by nearly every monster and skilling action outside of Daemonheim.
- These items are dropped alongside main drops.
Item | Quantity | Rarity | GE Price | High Alch | |
---|---|---|---|---|---|
![]() | Key token | 1 | Rare | Not sold | Not alchemisable |
![]() | Mimic kill token (m) | 1 | 1/10000 | 51,258 | Not alchemisable |
Gallery[edit | edit source]
Lucien summons two Tormented Demons.
Guardian of Armadyl fighting Tormented Demons in While Guthix Sleeps.
Update history[edit | edit source]
- ninja 26 October 2020 (Update):
- Monsters with multiple variants will now consistently spawn as those variants when newly placed in the Personal Slayer Dungeon.
- This includes tormented demons.
- Monsters with multiple variants will now consistently spawn as those variants when newly placed in the Personal Slayer Dungeon.
- patch 7 March 2016 (Update):
- Tormented demons have had their combat stats rebalanced (quest only variants).
- patch 20 July 2015 (Update):
- The requirement to teleport to tormented demons using a light creature familiar has been corrected.
- hotfix 4 February 2014 (Update):
- Tormented Demons once again drop Dragon Claws in pairs.
- patch 25 September 2013 (Update):
- Tormented demon prayer switching is now reflected in the combat overlay quicker.
- patch 10 January 2011 (Update):
- Attacking this monster with the ancient mace's special attack no longer does nothing.
Trivia[edit | edit source]
- Upon slaying a number of tormented demons, a player's RuneMetrics Event Log reads "I killed X tormented demons, fewer tormented souls in the world must be a good thing." Upon slaying 100 or more tormented demons, a player's Event Log reads "I killed many Tormented Demons."
- If standing outside the barrier after tagging aggression from a Tormented Demon in a Personal Slayer Dungeon, the demon can still launch an attack at you immediately after switching attack styles, however, it will always miss.
- One of the two tormented demons fought during While Guthix Sleeps doesn't have a dragon metal helmet and its burned face and grin can be seen. The concept art of Tormented Demon also lacks the helmet.
- This variant of the demon is never encountered following completion of the quest in the Ancient Guthixian Temple, instead appearing as a random spawn if placed in the Sunken Pyramid.
- Dragon platebody parts can be found on the Tormented demon. The ruined armour lump is the head, the ruined armour slice is the left arm and the ruined armour shard is the right leg.
- Tormented demons previously always had one stat out of attack, strength, magic, and ranged increased while the others were decreased outside of their base values.
- Tormented demons, like several other monsters, are always aggressive to players. However, whereas most monsters would simply return idling around if the player leaves, tormented demons will still attempt to track the player unless they enter an instance, die or log out.
- As of 1 February 2018, the highest kill count for these monsters was 142,993 kills.[1]
References[edit | edit source]
- ^ Mod Shauny. Top 10 killers per Slayer Creature. Reddit. 2 February 2018. (Archived from the original on 28 February 2020.) Mod Shauny: "Here are the top 10 kills for each Slayer creature in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"
- ^ Mod Shauny. Top Slayer Killers - 6th May 2018. Reddit. 6 May 2018. (Archived from the original on 28 February 2020.) Mod Shauny: "Here are the top 10 kills for each Slayer creature in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"
NPCs |
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Miscellaneous |
- Bestiary
- Stun-immune monsters
- Aggressive monsters
- Combat level 119 monsters
- P2P bestiary
- Weak to fire spells
- Weak to bolts
- Susceptible to hexhunter bow
- Monsters assigned by Laniakea
- Monsters assigned by Morvran
- Monsters assigned by Kuradal
- Demons
- Monsters with access to the rare drop table
- Effigy dropping monsters
- Clue scroll dropping monsters
- While Guthix Sleeps
- Monsters featured on Duel Cards
- Tier 3 luck