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Timber resource.png
A player is chopping Timber in a Clan Citadel.

Timber is one of the resources used in Clan Citadels. It is obtained by chopping the roots off of the tree found at a Woodcutting plot in Citadels. It is the only resource available at the first tier of a Citadel, and is used in many of the upgrades available. Many of the first tier buildings in the Clan Citadel require timber as 'upkeep'.

The tier of the citadel's storehouse determines the total number of resources each player may gather. In the first tier, the player may only gather up to 1,000 resources per week.

Timber is gathered in a ratio that is dependent of your character's Woodcutting level and the number of clan members gathering from the same tree. For example, a player with 99 Woodcutting will gain 1.04 timber per root chopped. If several clan members are working simultaneously, each player will receive a small bonus to what they gather. Also note that you do not need a hatchet to collect the timber.

A tier 2 tree will produce 20% more timber than a tier 1 tree at any given Woodcutting level (1.85 per root for a player with 99 woodcutting).

For each timber that is cut, you will receive experience in correlation to your level. The higher your Woodcutting level is, the more experience you will gain. This can be a great way for lower levelled woodcutters to gain experience.

After chopping 700 roots you will be able to get bonus experience from the Quartermaster, the amount of which depends on your level and which skill you choose.

When cutting the roots, the player does not get any physical items as all of the resource goes to clan total.

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included - see here for how to help out!
  • patch 2 October 2017 (Update):
    • It's now possible for the Refined perk to trigger on Woodcutting & Mining clan skilling plots. This provides a chance to prevent resource depletion.
  • patch 3 August 2015 (Update):
    • Players will no longer use the default rune pickaxe or hatchet animation while skilling in their clan citadel. The skilling rates remain unchanged.
  • patch 12 October 2011 (Update):
    • Working at the woodcutting plots in Clan Citadels will now generate a faster rate of timber.