Quick guide for Three's Company
- 1 Overview
- 2 Starting room
- 3 Guardian room #1
- 4 Ice puzzle room
- 5 Bridge room
- 6 Tile flip room
- 7 Mysterious shade room
- 8 Magic imbue room
- 9 Strange crystal room
- 10 Guardian room #2
- 11 Door guard room
- 12 Statue puzzle room
- 13 Pickaxe room
- 14 Agility room
- 15 Guardian room #3
- 16 Confronting Carn
- 17 Rewards
- 18 Required for completing
Overview[edit | edit source]
|Start point||Skaldrun after finding the bear pelt.|
|Member requirement||Free to play|
|Requirements||Skill requirements are not boostable unless marked with a [B] for boostable.
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.
|Enemies to defeat|
This guide is for 100% completion and to receive the unabridged tome.
Starting room[edit | edit source]
- Control Ariane, pick up the dusk eels from the tables.
Guardian room #1[edit | edit source]
- As Ariane, enter the door, kill all the enemies and pick up dusk eels.
- Control Sir Owen and investigate the pile of large rocks for a novite ore.
- Pick up the gold charm and heim crabs but do not eat them.
Ice puzzle room[edit | edit source]
- Control Ozan and unlock the door by stepping on each of the 4 pressure plates.
- Quickly switch to Ariane once in the next room.
Bridge room[edit | edit source]
- As Ariane, kill all the enemies.
- As Owen, make a cub skinweaver by using the gold charm on the summoning obelisk.
- As Ariane, talk to the cub skinweaver.
Tile flip room[edit | edit source]
- As Ariane, flip all tiles until all yellow or green.
Mysterious shade room[edit | edit source]
- As Ariane, quickly pick up the green rectangle key, exit the room and home teleport.
Magic imbue room[edit | edit source]
- Unlock the green rectangle door and enter.
- Right-click "Wait" Owen and Ozan on the pressure pads.
- Enter the next room.
Strange crystal room[edit | edit source]
- Take the crimson triangle key.
- Right-click "Get-premonition" on any strange crystal.
- Touch the following crystals in order:
South red 2× West blue North green West green South yellow
- Right-click call Owen and Ozan to walk them off the pressure plates.
- Control Ariane and unlock the crimson triangle door.
Guardian room #2[edit | edit source]
- As Ariane, kill all the enemies and pick up the dusk eels.
- Control Ozan, and enter the next room.
Door guard room[edit | edit source]
- As Ozan, talk to the guard.
- Quickly enter the next room while the guard is distracted.
Statue puzzle room[edit | edit source]
- Control Owen and pull the statues into place.
Pickaxe room[edit | edit source]
- Enter the eastern door and pick up the fractite pickaxe.
- Return to the guard room and mine the zephyrium rock hidden behind the northwest pillar.
Agility room[edit | edit source]
- Control Ozan, enter the northern door and investigate the broken longsword.
- Return to the previous room.
Guardian room #3[edit | edit source]
- Control Ariane and enter the southern door, kill the enemies and pick up the dusk eel.
- Enter the next room and pick up the gold crescent key.
- Talk to Pikkupstix.
- Home teleport and unlock the gold crescent door north of the starting room.
Confronting Carn[edit | edit source]
- Enter the room and continue through the dialogue.
- Kill the two arctic bears and then kill Carn.
- Once he is killed, choose any chat option.
Rewards[edit | edit source]
An abridged book, which when read gives:
For 100% score (all of the secondary objectives), as well as the abridged book reward, an unabridged book, which when read gives:
Required for completing[edit | edit source]
Three's Company is not currently required for any quests or miniquests.
|Saga #1 of the Fremennik Sagas|