Threat
Jump to navigation
Jump to search
Threat, also called aggro, is a hidden counter that determines how likely a monster is to attack a given player.
In general, monsters attack the player who has currently dealt the most damage to it. Each player has a separate threat value for each monster they are fighting, which is calculated as a function of the total damage dealt by the player and whatever threat modifiers they used, such as Incite and Provoke, which adds 200,000 or 250,000 to the user's threat.[1]
References[edit | edit source]
Modes |
|
Calculations | |
Equipment | |
Mechanics | |
Miscellaneous |
|